Aeadoin
7f7ba2e6c2
[Cleanup] Remove unused Includes under zone files ( #3162 )
2023-04-01 22:55:28 -04:00
Alex King
11e1edc99f
[Cleanup] Remove IsOrigin(glm::vec2) from position.h ( #3088 )
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# Notes
- This is unused.
2023-03-17 06:17:20 -04:00
Chris Miles
dfd8f84cac
[Strings] Refactor Strings Usage ( #2305 )
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* Initial commit checkpoint
* More functions converted
* Commify
* More functions
* Fin
* Sort declarations
* Split functions between files
* Bots
* Update strings.h
* Split
* Revert find replaces
* Repository template
* Money
* Misc function
* Update CMakeLists.txt
* Saylink
* Update strings.cpp
* Swap Strings::Saylink for Saylink::Create since saylink is coupled to zone database
* API casings
2022-07-14 02:10:52 -05:00
KimLS
d0685556e8
Bunch of bug fixes, guard behavior works again
2018-10-13 23:53:16 -07:00
KimLS
1785120796
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
2018-10-12 00:03:58 -07:00
KimLS
7278c6294d
Movement will now be handled by the movement manager instead of mob
2018-09-20 16:14:47 -07:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
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So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
KimLS
a7710c027b
Fix for polluted headers that were messing with glm
2015-01-23 17:58:03 -08:00
KimLS
17af9e3808
Merge fixes, hopefully didn't break anything.
2015-01-23 13:36:27 -08:00
KimLS
269d56e1d0
Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
2015-01-23 00:01:10 -08:00
Michael Cook (mackal)
f702e953e7
Some std::abs usage and a bit of clang-formatting
2015-01-22 22:59:52 -05:00
JJ
52eb287082
Update to 6535690a69dd0693cf4d3a8fd075cf605822c143 to make explicit #include rather than implicit.
2015-01-19 11:00:05 -05:00
JJ
5465d76d20
VS would like us to return values.
2015-01-18 19:48:32 -05:00
JJ
8cde35ca88
Merge pull request #342 from addtheice/data_bundling2
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Looks fine on initial review.
2015-01-18 18:04:33 -05:00
Arthur Ice
cc802f2e74
Added 'GetReciprocalHeading' to position.cpp/h
2015-01-18 12:23:55 -08:00
Kemmler
6535690a69
MS Visual Studio needs help finding std::min and std::max
2015-01-18 03:08:12 -05:00
Arthur Ice
a135a3d597
Added explicit xyz_heading overrides for the 4 distance functions
2015-01-17 16:08:45 -08:00
Arthur Ice
ad506ece4d
Added distance functions for position
2014-12-02 19:28:28 -08:00
Arthur Ice
feac1728dc
Added two axis aligned bounding box check functions
2014-12-01 15:39:53 -08:00
Arthur Ice
51d6ea622e
Switched to c++11 based abs instead of hacky custom version
2014-11-30 18:13:28 -08:00
Arthur Ice
2546c6c226
Trap converted to use xyz_location as m_Position instead of x, y, z
2014-11-30 18:10:50 -08:00
Arthur Ice
82cc830297
converted Warp to xyz_location instead of x,y,z
2014-11-29 21:24:57 -08:00
Arthur Ice
11ecf77c85
added constness to operators
2014-11-29 16:22:36 -08:00
Arthur Ice
f63c5ab6ba
Added overloads for to_string to handle xyz_heading, xyz_location, and xy_location
2014-11-26 17:21:33 -08:00
Arthur Ice
65ad5b5c99
Removed use of initializer lists. so less pretty
2014-11-25 21:45:41 -08:00
Arthur Ice
640aea24bc
xyz_heading, xyz_location, and xy_location built
2014-11-25 02:44:40 -08:00