19 Commits

Author SHA1 Message Date
JJ
37cacd27b1 Changed enable/disable recipe to confirm change made. 2013-12-14 09:55:46 -05:00
JJ
b8d1838dcc Added in-game commands to enable/disable tradeskill recipes
-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
-Perl: quest::enablerecipe(recipe_id), quest::disablerecipe(recipe_id)
-Lua: eq.enable_recipe(recipe_id), eq.disable_recipe(recipe_id)
2013-11-01 23:55:17 -04:00
Uleat
e3805d5920 Converted SkillType typedef enumeration to SkillUseTypes enumeration 2013-10-27 13:03:41 -04:00
badcaptain
8ac4845930 Merge branch 'master' of https://github.com/EQEmu/Server
Initial check-in of bard bot in combat song code.
2013-10-11 23:43:38 -04:00
badcaptain
765f23febc Initial check-in of bard bot in combat song code. 2013-10-11 23:37:46 -04:00
Michael Cook
2019379a42 bool* foo = false should probably be an error, GCC 4.8+ at least warns about it, clang I think fails on it. 2013-10-11 00:00:21 -04:00
KimLS
63d678ce29 Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality. 2013-07-06 03:45:06 -07:00
Michael Cook
0fdfe025cb Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
mackal
81ca7a1bfd More work on salvage, added some extra checks and won't return stacks of items 2013-04-08 14:16:08 -04:00
mackal
91c817d9dd Work on implementing salvage 2013-04-07 22:38:43 -04:00
badcaptain
0a805feeec Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like. 2013-03-14 19:51:29 -04:00
badcaptain
ea72975e69 Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs. 2013-03-01 00:01:27 -05:00
KimLS
147c96970c Moved faction stuff around, removed stupid external item status stuff 2013-02-23 15:03:15 -08:00
KimLS
c31b2b65c1 NPC Faction lists to new shared memory scheme 2013-02-23 13:45:19 -08:00
KimLS
6f13d0cfbc Partial work on loot tables (non-compiling) 2013-02-21 22:13:33 -08:00
badcaptain
a41874b6a7 Moved merc save data from extended player profile to new merc table, save merc buffs, added cure and rez spells to healer merc. 2013-02-18 00:50:19 -05:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00