12 Commits

Author SHA1 Message Date
KimLS
d14608356d Added all lua objects i need for now, a ton of API too 2013-06-02 00:15:26 -07:00
KimLS
79a9d2112a Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions 2013-05-25 01:08:30 -07:00
KimLS
69bad31019 Cleanup of some lua code, initial work on encounter_quests 2013-05-19 12:13:44 -07:00
KimLS
7adcf6d3e5 Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl 2013-05-17 17:10:38 -07:00
KimLS
1f265af1e7 Hate list stuff, need to make it more efficient 2013-05-17 09:49:02 -07:00
KimLS
3ddc61420b Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality 2013-05-16 23:24:47 -07:00
KimLS
20fc585b5e Cleaned up lua glue macro a bit 2013-05-13 14:40:15 -07:00
KimLS
7b23c8dc75 Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive 2013-05-13 14:29:50 -07:00
KimLS
7648f071f1 More lua work - more mob implementation 2013-05-11 20:34:04 -07:00
KimLS
70998d25e3 More lua work - changed how i get return values off the stack and do calls 2013-05-11 16:37:03 -07:00
KimLS
fa908040ca Lua work on api - entity and mob, lots more to go 2013-05-11 13:51:57 -07:00
KimLS
dc045591e4 Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting 2013-05-10 20:13:35 -07:00