18 Commits

Author SHA1 Message Date
Michael Cook (mackal)
5585ddb80b Add OP_Fling stuff so devs can play with 2016-03-25 20:26:21 -04:00
Michael Cook (mackal)
8464a0e3b5 Implement Guild Banks for RoF/RoF2
Everything appears to work, but please test!
2015-11-17 18:15:46 -05:00
Michael Cook (mackal)
78c75501f7 Reply to the request made on opening XTarget window
This allows the Extended Targets option in the EQ Menu to open the window
2015-11-10 03:27:30 -05:00
KimLS
34f0106437 Added reset aa command for rof2 (50 status req), fixed #resetaa command 2015-06-15 13:57:18 -07:00
Michael Cook (mackal)
7011395d4c Pet target in UF+
I think older clients might have something like this that sets
some spawn data, but these are the only clients that display something
2015-05-31 00:09:59 -04:00
Michael Cook (mackal)
7bcfaf60ab Save PlayerState server side
We now send the PlayerState in the spawn struct to allow clients
to see other bard animations with instrument to be played if they
zone in after the bard equipped the instrument

OP_WeaponEquip2 and OP_WeaponUnequip2 renamed to OP_PlayerStateAdd
and OP_PlayerStateRemove

Still needs work: Get AI controlled mobs sending the correct
PlayerStates. (stunned, attacking, etc)
2015-05-07 18:34:19 -04:00
Michael Cook (mackal)
51b997aa27 Implement OP_ClearAA and OP_ClearLeadershipAbilities for SoF+
This is nice since #resetaa will no longer require a kick
2014-12-05 22:29:41 -05:00
Michael Cook (mackal)
a6ae2ca635 Switch Inspect Buffs to use the OP code
Client 6.2 is SOL until someone find the op for that client
2014-10-19 22:30:11 -04:00
Michael Cook (mackal)
e8eb774458 Implement group mentor, leadership exp sharing (SoF+ only)
Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Michael Cook (mackal)
fab091da2d Move OP_ItemRecastDelay to the right spot 2014-10-01 20:52:40 -04:00
Michael Cook (mackal)
7800cbbe96 Initial work on OP_ItemRecastDelay 2014-10-01 16:22:45 -04:00
Uleat
7feb531ff7 Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers 2014-09-24 20:23:01 -04:00
Michael Cook (mackal)
a445d7e39f Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode 2014-09-24 12:22:06 -04:00
SecretsOTheP
832e5e90d1 Secrets: Identified OP_GuildPromote for RoF clients.
Secrets: Fixed promotion, demotion, transferring a leader and displaying of client ranks in the Rain of Fear client. The rain of fear client, as such, will only have 3 ranks like the other clients, but supports a theoretical 8 ranks later.
Secrets/Akkadius: Fixed an issue involving character name lookup in the new DB code.
2014-09-02 21:16:20 -04:00
Uleat
36a2d52f1c More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values. 2014-07-27 20:35:43 -04:00
KimLS
ccf6b5ff68 Added prelim work on OP_Marquee incase anyone else wants to also have a go at it. Packet and opcode for SoD client figured out partially. 2013-12-22 22:37:41 -08:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00