92 Commits

Author SHA1 Message Date
Arthur Ice
b4e65a8840 tabbify and cleaned up std issues and min/max problems. 2013-05-22 21:27:37 -07:00
Arthur Ice
ac78841e55 Removed MakeUpperString since it's not used anywhere. 2013-05-22 19:41:16 -07:00
Arthur Ice
54914a970e Merge branch 'StringFormatting' into small_stage_cleanup
Conflicts:
	common/Item.cpp
	world/client.cpp
	zone/net.cpp
2013-05-22 18:55:06 -07:00
Arthur Ice
ea2a1651d5 Merge branch 'master' into StringFormatting
Conflicts:
	common/debug.cpp
2013-05-22 18:07:39 -07:00
Arthur Ice
5c6e95f921 Merge branch 'master' of https://github.com/EQEmu/Server 2013-05-22 17:38:26 -07:00
Michael Cook
0fdfe025cb Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
Arthur Ice
41dcd5bc29 Should only need dumpItemCollection and dumpBagContents internally so made them protected. 2013-05-21 23:34:55 -07:00
Arthur Ice
d7546e09ee broke up dumpInventory into methods, changed it to dumpEntireInventory (dumpInventory now only dumps a small peice) 2013-05-21 22:53:22 -07:00
Arthur Ice
e9577db9c2 removed DBMemLeak.cpp and DBMemLeak.h, unused. 2013-05-21 22:51:19 -07:00
Arthur Ice
cdc7b2a000 weird #ifdef pattern, reorganized and cleaned it up. easier to understand now. 2013-05-21 00:36:34 -07:00
Arthur Ice
70eb226fea changed from using a preset char buffer to string. 2013-05-21 00:36:34 -07:00
Arthur Ice
26143750f3 removed visual studio 5,6,7 specific code except in tinyxml and StackWalker. 2013-05-20 22:40:10 -07:00
Arthur Ice
d41331d948 Apparently the original implementation from facebook was incorrect.
Fixed it, sadly this does mean we need to call vsnprintf twice.
Once to find out the size involved, a second time to apply.
2013-05-20 17:51:08 -07:00
Arthur Ice
f1a487f606 Merge branch 'master' into StringFormatting.
Cleaned up the problems. Tested on Linux. Still need to test on windows.

Conflicts:
	common/CMakeLists.txt
	common/MiscFunctions.cpp
	common/MiscFunctions.h
	common/debug.cpp
	world/Adventure.cpp
2013-05-19 18:56:21 -07:00
Arthur Ice
fca9c1458b Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts:
	common/debug.cpp
	common/debug.h
	zone/PlayerCorpse.cpp
	zone/beacon.cpp
	zone/client.cpp
	zone/net.cpp
	zone/tribute.cpp
2013-05-19 16:19:22 -07:00
KimLS
9e13a2271c Merge conflicts 2013-05-15 13:22:46 -07:00
Michael Cook
73a4e87379 FreeBSD support and clean up of unnecessary ifdef FREEBSD 2013-05-11 14:32:14 -04:00
Arthur Ice
b19755a313 For windows compile, moved definve of va_copy 2013-05-11 00:46:46 -07:00
Arthur Ice
9a139a7604 missed two string conversion functions. Moved them to StringUtil 2013-05-11 00:17:02 -07:00
Arthur Ice
373ff66240 moved string functions from MiscFunctions to StringUtil 2013-05-11 00:05:11 -07:00
Arthur Ice
babd3949f6 Added StringUtil h/cpp which contains StringFormat 2013-05-10 23:18:00 -07:00
Arthur Ice
3521472942 Merge branch 'master' of https://github.com/EQEmu/Server 2013-05-10 22:55:15 -07:00
Uleat
c98c115cb6 -- Added Bot primary weapon proc (secondary and ranged already exist)
-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
Arthur Ice
273cb928bf removed using namespace std 2013-05-08 18:13:33 -07:00
Arthur Ice
23c524812d Removed the _MSC_VER special cases for Visual Studio 2008 and lower.
We no longer support 2008 and lower so these defines will never be used.
2013-05-08 17:09:13 -07:00
Arthur Ice
c6ca89907c Converted a lot of the char[] stuff internally into std:string
in addition I switched over to <string> rather than <string.h>
2013-05-08 17:09:13 -07:00
Michael Cook
059ecdb50b Fix NULL to nullptr for SQL queries take 2 2013-05-07 18:20:09 -04:00
josheb
8e49ab9179 Merge pull request #3 from EQEmu/master
sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01 Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items. 2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
josheb
824b101831 Merge pull request #2 from EQEmu/master
sync
2013-05-04 07:30:46 -07:00
Derision
022713996a Changed return type of CRC16 to uint16 2013-04-28 19:09:48 +01:00
PiB
d2c7f23ec9 Implement CRC16 using CRC32. 2013-04-28 18:56:19 +01:00
Derision
232d1e2ca8 Verify minimum size of OP_Packet, OP_Fragment and OP_OutOfOrderAck 2013-04-27 16:22:29 +01:00
Derision
401e897019 Verify OP_Ack size & fix crash in BasePacket::build_raw_header_dump due to uninitialised timestamp 2013-04-27 15:45:24 +01:00
Tabasco
56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
JJ
88b9f96b91 Attempting manual merge for Nature's Bounty 2013-04-06 08:23:09 -04:00
SecretsOTheP
abaad22eb4 -Merc upkeep timers fixed to display properly. They now persist through zones as well as save to the database properly.
-Merc unsuspend timers should now be more reliable across zone shutdown.
2013-03-23 04:58:03 -04:00
Derision
f32a277643 Fixed memory leak in OP_VeteranRewardsAvailable 2013-03-19 19:22:16 +00:00
SecretsOTheP
1dc1655891 Hopefully fixed that pesky merc memleak and cleaned up mercs a tad. 2013-03-17 13:01:54 +00:00
Derision
810fdf3cca Resurrection - Fix for RoF + fixed a couple of memory leaks. 2013-03-15 19:37:29 +00:00
badcaptain
7109a40637 Merge branch 'master' of https://github.com/EQEmu/Server 2013-03-14 20:03:48 -04:00
badcaptain
0a805feeec Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like. 2013-03-14 19:51:29 -04:00
Derision
e53ae5f6d5 More compiler warning fixes. 2013-03-10 18:55:18 +00:00
KimLS
a2500ff814 Fix for DBCore crash 2013-03-08 18:07:28 -08:00
KimLS
adf42c8750 Changed some stuff to keep it consistent with old behavior: was seeing crashes related to ptimers on peq. 2013-03-06 11:19:44 -08:00
Alex
f7469412f1 Merge pull request #23 from addtheice/master
Fixed missing include that blocked compile on linux.
2013-03-05 23:05:27 -08:00
Derision
c8ca362eba Few minor issues highlighted by cppcheck/valgrind. 2013-03-04 19:15:07 +00:00