KimLS
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269d56e1d0
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Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
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2015-01-23 00:01:10 -08:00 |
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Arthur Ice
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54f3f7f343
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EntityList::GetRandomClient converted to xyz_location
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2014-11-30 22:28:17 -08:00 |
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KimLS
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04dc593df9
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Various bug fixes
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2014-08-31 20:27:02 -07:00 |
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Michael Cook (mackal)
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970b30b467
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Added entity_list::IsMobSpawnedByNpcTypeID
Exported to both lua and perl
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2014-02-25 23:15:14 -05:00 |
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Michael Cook (mackal)
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ae68deb4f8
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Added overload to Lua entity list RemoveFromTargets
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2014-01-03 19:20:52 -05:00 |
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KimLS
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b904689a98
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Added Spawn object to lua and functions to manipulate them
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2013-06-23 14:48:36 -07:00 |
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KimLS
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55a964267e
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Raid/Group lua stuff, renamed corpses
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2013-06-02 13:47:52 -07:00 |
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KimLS
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d14608356d
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Added all lua objects i need for now, a ton of API too
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2013-06-02 00:15:26 -07:00 |
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