19 Commits

Author SHA1 Message Date
Kinglykrab
d64f2e40c5 Implement EVENT_USE_SKILL in Perl/Lua.
- Exports skill_id and skill_level in Perl/Lua whenever a skill is used (bash, kick, taunt, etc.)
2017-06-10 22:20:45 -04:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Russell Kinasz
0b17dc73f1 Update to encounter timers so they can actually work from hooked events 2015-06-05 12:23:42 -07:00
Russell Kinasz
6ff06ded43 Fix for extra_pointers in Encounter methods 2015-06-02 15:21:27 -07:00
Russell Kinasz
2c6fd44811 Implemented encounter timers - no spawn required 2015-06-02 12:25:09 -07:00
Akkadius
7a3399e510 WOOPS! (That's what he said) 2015-01-30 23:17:11 -06:00
Akkadius
39a47ceb93 Implemented LUA counterpart of EVENT_ENVIRONMENTAL_DAMAGE 2015-01-30 23:15:48 -06:00
KimLS
6597967acd Changed void* to EQEmu::Any in quest interface. Been meaning to change from void* for a while to a structure that data hides instead. 2014-08-25 22:59:52 -07:00
KimLS
d472c05f5d Lua packet handler dispatch 2013-07-13 13:53:41 -07:00
KimLS
9e1115f899 Merge master, pretty close to RC atm 2013-06-26 12:52:00 -07:00
KimLS
0dc66b3dd7 Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing 2013-06-22 20:47:11 -07:00
KimLS
2529a7700e Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc. 2013-06-22 01:32:41 -07:00
KimLS
7af04798fb Augment item events 2013-06-21 14:20:30 -07:00
KimLS
7b894a7c61 Added direct inventory access, and event_loot for items and event_weapon_proc for items 2013-06-20 14:03:22 -07:00
KimLS
d8a1d84a49 Regression fixes, support for new lua arguments for many events 2013-06-19 22:56:46 -07:00
KimLS
a3738dc131 Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff 2013-06-05 16:47:49 -07:00
KimLS
6d0c0aee7d Last work to make lua parser feature complete, time to start fixing bugs and cleaning up design and maybe adding some features here and there. 2013-06-04 23:22:03 -07:00
KimLS
85c7e1b059 Player event export plus lua_object api 2013-06-03 16:49:47 -07:00
KimLS
b10de6f4e7 More work on lua parser - gonna get all events firing correctly by end of week also put all arguments into an event table object 2013-05-16 15:35:55 -07:00