Michael Cook (mackal)
c81a5e0783
Limit casting skill ups to casting skills
2016-08-03 23:06:00 -04:00
Uleat
6c1af93f58
Another lightsource/saylink/skills pass
2016-05-30 08:39:49 -04:00
Uleat
71f128731f
Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
2016-05-25 18:50:26 -04:00
Uleat
4842583426
Added some markers for skills.h and eq_constants.h enumerations
2016-03-20 20:09:14 -04:00
Uleat
5c812fb824
Fix for gcc fail
2016-03-20 17:51:09 -04:00
Uleat
87d92fe809
Update to #myskills to show proper 'Piercing' skill - 1HPiercing will still show if there is a value..but, will not be available for use if your class doesn't support it.
2016-03-20 17:27:08 -04:00
Uleat
1b7841f683
Fix for Berserker 'Piercing' skill issues
2016-01-26 15:08:41 -05:00
Michael Cook (mackal)
1e75b4ba77
Implement Triple Attack as a skill
...
See change log for more details
Optional SQL will max toons triple attack skills
2015-07-06 16:11:00 -04:00
Michael Cook (mackal)
ea5a1dd6f1
Bard instrument mods should be more consistent with live
...
Changes:
Mods are now saved for in the DB so they are loaded on zone
This allows long duration buffs from bards that get mods to keep their mods
Ex. Selo's, Symphony of Battle
Instrument mods are applied to basically anything that is an instrument skill
The only exception to this is discs (ex. Puretone is Singing but always 10)
Singing spells from procs (Ex. Storm Blade) that are instrument skills should
inherit their buffs instrument mod. Doom effects should also. This isn't
implemented yet.
2015-05-20 02:01:43 -04:00
Michael Cook (mackal)
06f4fd49ef
Implement mob and client melee push
...
New rules:
Combat:MeleePush turns melee push on/off
Combat:MeleePushChance is the chance that an NPC will be pushed
Clients are pushed every successful hit, need to verify or disprove this
2015-04-30 19:36:21 -04:00
KayenEQ
7851f272e5
Fix for ModSkillDmgTaken to once again work with (-1 = ALL skills)
...
Fix for perl GetModSkillDmgTaken
2015-02-27 03:11:04 -05:00
Uleat
f0f5262e3e
Updated 'GMTrainee' structs to reflect the proper size of skills (100)
2014-11-12 18:17:03 -05:00
Uleat
22cc86e6a0
Removed type qualifier for SkillUseTypes enum
2014-11-11 18:01:21 -05:00
Uleat
bb5ae7447d
Fix for GM Trainer crashing server (undefined behavior on enum cast)
2014-11-10 21:41:39 -05:00
Michael Cook (mackal)
0f12a74074
Add bool EQEmu::IsSpecializedSkill(SkillUseTypes skill)
2014-09-25 21:40:31 -04:00
Michael Cook (mackal)
723e5d536a
EQEmu::IsTradeskill uint32 to SkillUseTypes
2014-09-25 21:20:59 -04:00
Michael Cook (mackal)
a73ac9cfe8
Added helper function bool EQEmu::IsTradeskill(uint32 skill)
...
Returns true if you pass a tradeskill to it, otherwise false
2014-09-24 23:36:27 -04:00
Uleat
d7c2d6108f
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
2014-07-16 21:23:16 -04:00
Uleat
28bcf074fc
Client patch prep work for extending usable skill range
2013-10-28 05:00:49 -04:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00