70 Commits

Author SHA1 Message Date
Akkadius
132fbbb0c6 Rename LogDebugType to DebugCategory 2015-01-16 03:09:02 -06:00
Akkadius
6e11baf308 Convert world debugging _log to logger.LogDebugType 2015-01-12 22:28:16 -06:00
Michael Cook (mackal)
c6388d8c5d clang-modernize -use-auto convert for world/zonelist.cpp 2015-01-09 03:05:15 -05:00
Michael Cook (mackal)
4808dcadcf Range-based for for world/zonelist.cpp 2015-01-08 22:01:37 -05:00
Michael Cook (mackal)
395be050a3 Switch random function to std::mt19937
Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()

For zone, you will access the random object through the zone object
ex.
	zone->random.Int(0, 100);

Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
akkadius
899cf32e6b Added some DB logging to catch any potential query errors, this logs to eqemu_query_error_log.txt at the root folder, currently no rule toggling for this
Corrected some character name reservation logic
Adjusted telnet console so it does not throw 'Command Unknown' when simply hitting enter key
Adjusted System MSG for worldshutdown to use minutes instead of seconds
Added warning for when Shared platinum is disabled at the rule level for players to NOT put platinum in the shared bank when they insert platinum in the shared platinum slot
Changed a place in the code where disciplines were trained, someone had uint16 allocated to CharacterID and this was causing issues for characters with large ID's in the database
Added a fix for bind points getting overwritten with invalid zone data, setting everything to 0,0,0,0 - Since I've added this change I've had no issues for players
Fixed some spell book swap logic in the code, removed swap function.
Fixed issue with guild ranks not loading properly
Commented out some of the non-working tell-que code
Took out some of the auto increment settings in the auto database conversion that don't affect anything anyways
Added some additional escape string sequences for queries that needed them
Added ThrowDBError logging to catch any potential query issues with saves or load functions
2014-09-09 16:03:24 -05:00
KimLS
4821ed79fb More renames, world should be done 2014-08-21 23:30:09 -07:00
KimLS
7fc21b9e3a Tons of renames 2014-08-21 19:33:02 -07:00
KimLS
e6fba5ba82 Merging 2013-05-23 00:31:02 -07:00
Michael Cook
0fdfe025cb Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
Arthur Ice
f1a487f606 Merge branch 'master' into StringFormatting.
Cleaned up the problems. Tested on Linux. Still need to test on windows.

Conflicts:
	common/CMakeLists.txt
	common/MiscFunctions.cpp
	common/MiscFunctions.h
	common/debug.cpp
	world/Adventure.cpp
2013-05-19 18:56:21 -07:00
Arthur Ice
373ff66240 moved string functions from MiscFunctions to StringUtil 2013-05-11 00:05:11 -07:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
josheb
8e49ab9179 Merge pull request #3 from EQEmu/master
sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01 Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items. 2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
Tabasco
56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
KimLS
0d16361a40 Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database 2013-02-18 19:00:07 -08:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00