This is a rather naive implementation, we should really save the
PlayerState server side so we can have newly zoned in clients
after the equip happened to see the animation. But until we find
all the places the PlayerState is sent, this is fine.
Secrets: Fixed promotion, demotion, transferring a leader and displaying of client ranks in the Rain of Fear client. The rain of fear client, as such, will only have 3 ranks like the other clients, but supports a theoretical 8 ranks later.
Secrets/Akkadius: Fixed an issue involving character name lookup in the new DB code.