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Fix bards not playing their instruments
This is a rather naive implementation, we should really save the PlayerState server side so we can have newly zoned in clients after the equip happened to see the animation. But until we find all the places the PlayerState is sent, this is fine.
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@ -381,6 +381,8 @@ void MapOpcodes()
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ConnectedOpcodes[OP_VetClaimRequest] = &Client::Handle_OP_VetClaimRequest;
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ConnectedOpcodes[OP_VoiceMacroIn] = &Client::Handle_OP_VoiceMacroIn;
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ConnectedOpcodes[OP_WearChange] = &Client::Handle_OP_WearChange;
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ConnectedOpcodes[OP_WeaponEquip2] = &Client::Handle_OP_WeaponEquip2;
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ConnectedOpcodes[OP_WeaponUnequip2] = &Client::Handle_OP_WeaponUnequip2;
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ConnectedOpcodes[OP_WhoAllRequest] = &Client::Handle_OP_WhoAllRequest;
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ConnectedOpcodes[OP_WorldUnknown001] = &Client::Handle_OP_Ignore;
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ConnectedOpcodes[OP_XTargetAutoAddHaters] = &Client::Handle_OP_XTargetAutoAddHaters;
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@ -13889,6 +13891,28 @@ void Client::Handle_OP_WearChange(const EQApplicationPacket *app)
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return;
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}
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void Client::Handle_OP_WeaponEquip2(const EQApplicationPacket *app)
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{
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if (app->size != 8) {
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std::cout << "Wrong size: OP_WeaponEquip2, size=" << app->size << ", expected " << 8 << std::endl;
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return;
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}
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// We should probably save it server side, but for now this works
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entity_list.QueueClients(this, app, false);
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}
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void Client::Handle_OP_WeaponUnequip2(const EQApplicationPacket *app)
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{
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if (app->size != 8) {
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std::cout << "Wrong size: OP_WeaponUnequip2, size=" << app->size << ", expected " << 8 << std::endl;
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return;
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}
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// We should probably save it server side, but for now this works
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entity_list.QueueClients(this, app, false);
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}
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void Client::Handle_OP_WhoAllRequest(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(Who_All_Struct)) {
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@ -288,6 +288,8 @@
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void Handle_OP_VetClaimRequest(const EQApplicationPacket *app);
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void Handle_OP_VoiceMacroIn(const EQApplicationPacket *app);
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void Handle_OP_WearChange(const EQApplicationPacket *app);
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void Handle_OP_WeaponEquip2(const EQApplicationPacket *app);
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void Handle_OP_WeaponUnequip2(const EQApplicationPacket *app);
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void Handle_OP_WhoAllRequest(const EQApplicationPacket *app);
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void Handle_OP_XTargetAutoAddHaters(const EQApplicationPacket *app);
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void Handle_OP_XTargetRequest(const EQApplicationPacket *app);
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