Russell Kinasz
1ba4b6fc31
Implemented Raid OOC Regen
2014-08-12 15:18:11 -07:00
Uleat
8b14c21a24
More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.
2014-07-31 07:52:38 -04:00
KayenEQ
4f07be2343
Update to how bonuses are calculated in chance to hit code to be
...
consistent across all relevant effects (treating avoidance
and hit chance bonuses equally).
Rule ArcheryHitPenalty will now calc correctly (Was doing basically nothing)
New field npc_types 'Avoidance' (add avoidance bonus to npc)
Rules for setting min / max chance to hit
2014-07-23 21:24:21 -04:00
KayenEQ
089360a3a5
merge
2014-07-18 17:00:39 -04:00
Uleat
d7c2d6108f
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
2014-07-16 21:23:16 -04:00
KayenEQ
965bb039be
Updates to npc_spells and npc_types table.
...
Implemented innate defensive and range procs
Implemented ability to fine tune AI casting behavior/timers
Global rules for AI casting behavior/timers
NPC Ranged attack updates, set skill and ammo type in npc_types
Various clean ups in attack related functions.
Other minor fixes.
See Change Log, +required, +optional SQL
2014-07-10 22:46:39 -04:00
KayenEQ
d64f762277
Developement Branch AISpellEffects.
...
Debug crash on NPC death.
2014-04-25 08:52:49 -04:00
KayenEQ
f9b46b46b1
Revision of slow mitigation code.
...
Fix for the slow mitigation spam messages
Converted value from FLOAT to INT
Use SQL to update your npc_types table
2014-04-12 00:18:19 -04:00
KayenEQ
f0a0f0677f
Rule to make player cast swarm pets untargetable with F8.
...
New npc_types field to allow any NPC to be untargetable with F8
Swarm pets will now be heal/buffable like live.
See change log for more details.
Note: The method used here to prevent
targeting is a hack but the only side
effect it turns affected NPC's names Yellow.
2014-04-10 00:47:20 -04:00
KayenEQ
4b14ec53f1
Implemented Physical Resists consistent with live.
...
SQL to add new column 'PhR' to npc_types
Values to populate table based on extensive parsing.
Fixes for spell projectile code.
2014-04-04 01:59:55 -04:00
KayenEQ
21bdc8c5b6
Coverted melee and magic runes to use bonuses.
...
Removed all the old rune flags now that none of them are used.
Fixed issues where runes would not fade properly if damage = remaing rune amount
Fixed issue where runes would stop absorbing damage if you had multiple runes.
2014-03-12 05:14:19 -04:00
KayenEQ
55f5d4affa
SE_Root and SE_RootBreakChance updates
2014-03-06 07:36:47 -05:00
KayenEQ
44c833fbe6
fixes
...
Re implemented deathsavechanceAA ect as ExtraDIChance
Confirmed on live that this effect persists even if caster not in zone.
2014-02-22 01:34:16 -05:00
KayenEQ
0caa1fd40b
new spell effects
...
buff struct/tables - required sql
Removed: death_save_chance and deathsave_aa_chance (no longer used)
Added: dot_rune, caston_x, caston_y, caston_z
minor fixes
2014-02-20 01:04:34 -05:00
sorvani
9d938cdd58
Cleaned up GetUnusedInstanceID logic and renamed instance_lockout* tables to instance_list*
2014-02-13 11:24:54 -06:00
cavedude00
70f994cda5
Live-Like weather. Big thanks to Robregen for figuring out the system!
...
Included in the required SQL is weather data pulled from NewZone live packets for up to PoP. An update to EQExtractor will be made to grab the rest of the data from existing collects.
Please note: Until weather data is grabbed for zones later than PoP, weather will not work in those zones.
2014-01-20 10:10:39 -08:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
...
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Michael Cook (mackal)
fdced53be1
Add pet size preservation like live
...
Run the SQL!!
2014-01-09 14:25:29 -05:00
Michael Cook (mackal)
300799fdc8
Added npc_types.assistradius, defaults to npc_types.aggroradius if set to 0
2013-11-18 12:44:39 -05:00
Uleat
0d5fc26841
Converted MATERIAL defines to MaterialUseSlots enumeration
2013-10-27 08:01:37 -04:00
badcaptain
765f23febc
Initial check-in of bard bot in combat song code.
2013-10-11 23:37:46 -04:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
KimLS
1f2145a45d
Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
2013-07-18 00:24:43 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
...
Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Derision
f32a277643
Fixed memory leak in OP_VeteranRewardsAvailable
2013-03-19 19:22:16 +00:00
Derision
5c9f2c0d50
Fixed a couple of memory leaks.
2013-03-18 21:09:23 +00:00
Derision
d036afee5b
Fixed missing version parameter in DB select in GetZoneWeather.
2013-03-17 15:52:48 +00:00
Derision
981cabe857
Fixed a couple of merc memory leaks and removed some commented out DumpPacket calls.
2013-03-17 13:52:43 +00:00
badcaptain
0a805feeec
Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like.
2013-03-14 19:51:29 -04:00
badcaptain
ea72975e69
Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs.
2013-03-01 00:01:27 -05:00
KimLS
147c96970c
Moved faction stuff around, removed stupid external item status stuff
2013-02-23 15:03:15 -08:00
badcaptain
a41874b6a7
Moved merc save data from extended player profile to new merc table, save merc buffs, added cure and rez spells to healer merc.
2013-02-18 00:50:19 -05:00
KimLS
15dc9cfaf4
Some warning fixes, unreferenced local variables.
2013-02-16 22:07:32 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00