Alex King
fd787af53a
[Character] Convert Delete/Load/Remove/Save of Character AA to Repositories ( #3849 )
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* [Character] Convert Delete/Load/Remove/Save of Character AA to Repositories
- Convert `DeleteCharacterAAs`, `LoadAlternateAdvancement`, `RemoveExpendedAA` and `SaveAA` to repositories.
- Add `AACategory` namespace for AA Categories.
- Cleanup some logic/formatting in modified methods.
* Move namespace.
2024-01-06 23:30:04 -06:00
KayenEQ
5ebbbf647b
[Spells] SPA 299 Wake the Dead updates and crash fixes. SPA 306 Army of Dead implemented. ( #1929 )
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* start
* wtd fix v1
* Update aa.cpp
* rework done, army of dead supported
* debugs
* Update aa.cpp
* Update spdat.h
2022-01-16 14:55:51 -05:00
Akkadius
bf45a5a44f
[Performance] Fixed a large overhead issue where every single NPC in a zone was checking to depop themselves
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as a swarm pet every 3ms regardless of being a swarm pet or not. Swarm pets now check to depop only when their timer is up
2017-03-28 02:30:06 -05:00
KimLS
d5098a56e0
Timers and some more loading stuff
2015-06-20 19:44:00 -07:00
KimLS
d3280c9676
Removing old code, need to reimplement warcry and rampage still at least
2015-06-16 12:33:14 -07:00
KimLS
65ac9683a3
Removed fluff code, added drakkin heritage and status can use modifiers to aa abilities
2015-06-12 13:39:20 -07:00
KimLS
1589169200
AAs should load from character data now, though will be fucked up if you already had stacked aas.
2015-06-10 22:46:57 -07:00
JJ
905961d278
Linux fix for Mob type in AA_SwarmPetInfo.
2014-12-15 11:06:53 -05:00
Akkadius
123da175e1
aa.cpp/.h cleanup
2014-12-15 04:49:45 -06:00
Michael Cook (mackal)
4c9befee22
Some clean ups due thanks to clang's warnings
2014-12-09 23:41:19 -05:00
akkadius
6d52f3c02a
aa.cpp #include cleanup
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aa.h #include cleanup
2014-11-29 15:08:16 -06:00
KimLS
07a2cbe9a5
Renamed zone files
2014-08-21 23:46:01 -07:00