5086 Commits

Author SHA1 Message Date
Akkadius
22496e2ae2 Update eqemu_update.pl [skip ci] 2015-12-09 19:28:56 -06:00
Akkadius
acb8e63d9c Update eqemu_update.pl [skip ci] 2015-12-09 01:14:45 -06:00
Akkadius
e297de3830 Update eqemu_update.pl [skip ci] 2015-12-09 01:14:07 -06:00
Akkadius
f474e171ed Update eqemu_update.pl [skip ci] 2015-12-09 01:02:42 -06:00
Akkadius
b499dcc89d Update eqemu_update.pl [skip ci] 2015-12-09 01:00:27 -06:00
Akkadius
98f7766875 Update eqemu_update.pl 2015-12-09 00:21:30 -06:00
Uleat
2159d18920 Fix for VS2012 command.cpp:501 error 2015-12-08 21:15:41 -05:00
Uleat
6f1ad1fbc1 Major change to how commands are loaded 2015-12-07 19:28:13 -05:00
Uleat
1c0192dce3 Fix for guild rank sql error when using bots (thanks N0ctrnl!) 2015-12-02 18:33:49 -05:00
Akkadius
f07e708f22 Update eqemu_update.pl [skip ci] :: Add option 13) [Windows Server Loginserver Setup] :: Download and install Windows Loginserver 2015-12-02 15:41:57 -06:00
Akkadius
a936796b45 Some more loginserver refactoring to make things more sane to read 2015-12-02 13:46:16 -06:00
Akkadius
2fbf047853 Merge branch 'master' of https://github.com/EQEmu/Server 2015-12-02 13:14:49 -06:00
Akkadius
af18377505 Some loginserver refactoring 2015-12-02 13:14:26 -06:00
Uleat
fe48f18f71 Added rule-based check for race/class restriction of spell scribing 2015-12-01 20:30:43 -05:00
Akkadius
a483d37c26 Re-add some nuked code eqemu_update.pl [skip ci] 2015-12-01 15:27:07 -06:00
Akkadius
549cabe7e8 Added Options 11) and 12) to eqemu_update.pl, updated to version 12
11) [Windows Server Build] :: Download Latest and Stable Server Build (Overwrites existing .exe's, includes .dll's)
12) [Windows Server .dll's] :: Download Pre-Requisite Server .dll's
2015-12-01 15:25:26 -06:00
Uleat
6f8600b885 Draft versions of bot command spell scripts (may still be tweaked based on actual command implementation) 2015-11-30 20:16:21 -05:00
Uleat
3135c92340 Changed criteria in a few bots scripts from count to null-result check 2015-11-30 18:33:27 -05:00
Akkadius
c2b0e00cdd Update eqemu_update.pl [skip ci] 2015-11-30 00:34:10 -06:00
Akkadius
c0081a0983 Merge branch 'master' of https://github.com/EQEmu/Server 2015-11-30 00:09:03 -06:00
Akkadius
6016ba5140 Add some things to future installer [skip ci] 2015-11-30 00:08:36 -06:00
Natedog2012
4bc844fe3b Work around for Bot::LoadPetBuffs loading buffs with counters 2015-11-24 16:25:21 -08:00
Alex
faa8c35554 Merge pull request #470 from noudess/master
Fix mob overpopulation on "idle" zones
2015-11-22 23:20:13 -08:00
Uleat
d383ecc5b7 Fix for loginserver project compile failure 2015-11-22 18:31:32 -05:00
Paul Coene
b7dc3db703 wMerge remote-tracking branch 'upstream/master' 2015-11-20 14:46:28 -05:00
Michael Cook (mackal)
0fa5b8d3f2 Merge pull request #467 from Cilraaz/master
Old Race/Class Experience Mods
2015-11-20 14:00:03 -05:00
Paul Coene
0c56660692 Merge remote-tracking branch 'upstream/master' 2015-11-20 12:04:11 -05:00
Paul Coene
f3120f26ee Fix issue with mobs no depopping (due to spawn_events) while zone is idle. 2015-11-20 12:03:43 -05:00
Michael Cook (mackal)
8464a0e3b5 Implement Guild Banks for RoF/RoF2
Everything appears to work, but please test!
2015-11-17 18:15:46 -05:00
Michael Cook (mackal)
525a39912f Override Mob::GetEndurancePercent() for Merc
This allows their endurance to show in group!
2015-11-15 16:35:11 -05:00
Shendare
7c41472877 Fixed swapping error message
You now get the error message if the augment swap doesn't work, instead
of when it works. One little bang.
2015-11-14 11:40:28 -08:00
Michael Cook (mackal)
7c4abcc68d Fix int16 spell ID limit with items (click, procs, etc)
See issue #7 (Did we resolve it yet?)
2015-11-14 14:37:24 -05:00
KimLS
f188851bfb Wont look for mysql .so on non-root systems 2015-11-11 13:52:52 -08:00
KimLS
ee2d8a3d6d Fix for FindMySQL not preferring mysql_root hint. 2015-11-11 13:49:10 -08:00
Shendare
f6c2c07a94 Augmentation Feature Patch Code Cleanup
Avoided an extraneous GetItem() call when performing an action that
doesn't return an augment to the player. Added additional error checking
and logging. Improved error messages and code comments.
2015-11-10 18:14:47 -08:00
Michael Cook (mackal)
78c75501f7 Reply to the request made on opening XTarget window
This allows the Extended Targets option in the EQ Menu to open the window
2015-11-10 03:27:30 -05:00
Shendare
9e5bfabf91 Augmentation Feature Patch
RoF+ clients now support the built-in adding, swapping, destroying, and
removing of augments in equipment, updating an equipped item's look in
case of ornamentation changes. All clients will now verify that the
proper distiller (or a perfected distiller for RoF+) is being sent for
consumption for safely removing augments. Hard-coded item IDs for
distillers have been replaced with checks on item types.
2015-11-09 22:43:25 -08:00
Akkadius
07f7b18b10 Merge pull request #468 from Shendare/master
Quick query logging addition
2015-11-09 12:19:47 -06:00
Shendare
992797f610 Fixed query logging addition
Resolved platform specific function use.
2015-11-08 22:41:39 -08:00
Shendare
ad04b308c0 Quick query logging addition
Reports records affected by inserts, updates, and deletes as well as the
records returned by selects.
2015-11-08 22:18:51 -08:00
Akkadius
18c97ca637 Fix some indents, not sure how they got messed up [skip ci] 2015-11-07 13:23:15 -06:00
Akkadius
d64205124f Implemented #repopclose [distance in units] - Used for development purposes, defaults to 500 units
- Real case use: Large zones with 700 NPC's and you are making fast quick tweaks to nearby NPC's you can refresh just the NPC's around you instead of all in the zone
- This can be quite the time saver
- This command will depop all NPC's and only respawn the NPC's that are 500 units around you or unless you specify otherwise
2015-11-07 13:20:24 -06:00
Uleat
86f35e45d3 Fix for LoadBot() hp issue 2015-11-04 23:30:46 -05:00
Michael Cook (mackal)
a6f6e18969 Implement cast restriction 700 (NPC only) 2015-11-03 18:43:47 -05:00
Cilraaz
9d01e832a8 Merge remote-tracking branch 'upstream/master' 2015-11-03 15:12:27 -05:00
Michael Cook (mackal)
8d80f39ead Fix copy paste error 2015-11-03 14:17:55 -05:00
Michael Cook (mackal)
63ae7ac315 Add Casting Restrictions to SE_CurrentHP (DoTs) buff processing 2015-11-03 14:16:36 -05:00
Michael Cook (mackal)
e7184f402d Add Casting Restrictions to SE_CurrentHPOnce 2015-11-03 14:16:36 -05:00
Michael Cook (mackal)
835fbb81cb Expand Casting Restrictions
Mostly to nerf HT, not fully implemented
2015-11-03 14:16:36 -05:00
Akkadius
27c8a85f61 Change AI_scan_area_timer to have a little variability in renewing a new timer time versus deciding one on spawn and sticking with it 2015-11-02 23:23:04 -06:00