Commit Graph

12501 Commits

Author SHA1 Message Date
carolus21rex 21bd906a4d [Crash] Fix crash bug with pbae and quest scripts spawning mobs (#4884)
If a PBAE is in progress while a mob pops it can cause a crash. Forcing a copy before the ae has a chance to pop a mob should fix the weirdness
2025-05-14 19:50:12 -05:00
JJ 138612bc88 Only resume NPC if npc_id is ready (#4875) 2025-05-02 16:25:18 -04:00
dependabot[bot] 5919bb4dea Bump golang.org/x/net in /utils/scripts/build/should-release (#4864)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.36.0 to 0.38.0.
- [Commits](https://github.com/golang/net/compare/v0.36.0...v0.38.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-version: 0.38.0
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-05-02 16:24:44 -04:00
Alex King 99d249fefd [Bug Fix] Fix Crash with #task (#4874) 2025-04-30 19:15:53 -04:00
Mitch Freeman c08f286817 AddUntargetableToSpawn (#4872)
Adds the db entry for untargetable to the spawn struct
2025-04-28 17:50:57 -04:00
nytmyr cd003ff0b7 [Cleanup] Fix typo in QueryNameAvailablity (#4869) 2025-04-28 17:49:03 -04:00
nytmyr 1a539f6656 [Hotfix] Fix #copycharacter command (#4860)
This was failing due to a column change in `inventory` from `charid` to `character_id` and would result in no inventory for the new character.
2025-04-28 17:48:30 -04:00
nytmyr 7e7fb7b758 [Bots] Prevent non-taunters from potentially fleeing mob on TargetReflection (#4859)
- Casters could endlessly flee a mob if they had target reflection and were too close.
- Prevents all bots that aren't taunting from adjusting if they're too close and have target reflection. This is safer than limiting it to just casters and ranged bots to prevent situations where melee bots might not be able to outrun the mob to get to their melee range and continually flee.
- WE'LL GET THIS RIGHT EVENTUALLY /sigh
2025-04-28 17:46:12 -04:00
Mitch Freeman 5ae87b40e2 Add some evolvingitem crash checks seen over the past few months. (#4870) 2025-04-28 17:45:15 -04:00
Mitch Freeman 0ec07daebb Fix an edge case for sending a no drop item within a parcel (#4865) 2025-04-28 17:43:31 -04:00
Mitch Freeman 9869da2a0a Resolve guild messaging for incorrect guild tags when creating/deleting guilds. (#4863) 2025-04-28 17:43:04 -04:00
Mitch Freeman 617eb4432b Resolve empty trader lists in the bazaar window. This resolves a typo in the GetDistinctTraders routine. (#4862) 2025-04-28 17:41:45 -04:00
Chris Miles a2b2a6a5cf [Release] 23.5.0 (#4858) v23.5.0 2025-04-10 02:11:20 -05:00
Chris Miles 43a5bff84a [Performance] Network Ring Buffers (#4857)
* [Performance] Network Ring Buffers

* Cursor versus linear scan (wtf GPT)
2025-04-10 02:02:25 -05:00
KayenEQ e983d07228 [Spells] Fear resistance effects edge case fixes and support for SPA 102 as an AA (#4848)
* Clean up for fear related bonus variables

SPA 181 FearResistChance  (% chance to outright resist fear) and SPA 102 Fearless (on live used only on pets for  full fear immunity if presents)

The way were calculating the bonuses was mixing the variables we used for each together in a way that could cause conflicts when combined with negate spell effect.

While doing some live testing was able to confirm SPA102 when cast on pets will terminate the fear on the next tick which is consistent with how we have the mechanic coded.

* Update spells.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2025-04-09 23:49:55 -05:00
catapultam-habeo 90db12483a [Feature] Add rule to consume command text from any channel (#4839)
* vanilla implementation

* fix typo
2025-04-09 22:45:09 -05:00
nytmyr ff71cfbd5b [Bots] Positioning rewrite (#4856)
* [Bots] Positioning rewrite

- Fixes positioning issues where bots could run back and forth or stay at the target's feet.
- Adds checks to ensure bots don't spam positioning updates and complete their initial positioning.
- Cleans up logic and makes it easier to read.

* Cleanup
2025-04-09 22:39:59 -05:00
Mitch Freeman 08bb9de437 [Fix] Add the bazaar search limit to query (#4829) 2025-04-09 21:44:19 -05:00
Chris Miles 16e341906d [Fix] Zone State Spawn2 Location Restore (#4844)
* [Fix] Zone State Spawn2 Location Restore

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp
2025-04-09 21:43:18 -05:00
Mitch Freeman 216b3a039f [Fix] Bazaar Search window not working in a DZ (#4828) 2025-04-09 21:33:48 -05:00
nytmyr b813cf71bb [Bots] Add valid state checks to ^clickitem (#4830)
* [Bots] Add valid state checks to ^clickitem

- Bots previously weren't checking if they were in a valid state or not before trying to click an item when told (in a death state, held, feared, silenced, in group/raid, etc.)

* Add error output on no bots selected.=
2025-04-09 21:33:11 -05:00
nytmyr 48ecd1222f [Bots] Restore old buff overwrite blocking (#4832)
- [#4756](https://github.com/EQEmu/Server/pull/4756) changed the way overwriting worked for buffs. It allowed stronger spells to overwrite lesser spells if they were already on the target.
- However, this is a positive change but has its drawbacks with spells of similar value. It could cause an endless buff loop where they constantly replaced one another.

Overall, the con of endless buffing outweighs the benefit of automatic overwriting lesser spells and the control should be left to only spell lists via `^spells` for bot owners as it was before to determine which buffs bots will cast.
2025-04-09 21:32:57 -05:00
nytmyr e758b407e9 [Bots] Flag all buffs with SE_DamageShield as Damage Shield (#4833)
- Certain resist spells have a DS bonus on them and can be casted as a resist rather than a damage shield. This forces anything with a damage shield as a damage shield buff.
2025-04-09 21:32:38 -05:00
KayenEQ 758dd1875e [Spells] Update to SPA 180 SE_ResistSpellChance to not block unresistable spells. (#4847)
* SPA180 bypassed by field no_resist (field209)

SPA 180 SE_ResistSpellChance provides chance to resist spells outright. This should not be checked to resist a spell if spell has (field209 / no_resist) set to 1.

* Update spells.cpp

confirmed on live unresistable spells are not blocked by sanctification disc or related AA's
2025-04-09 21:31:27 -05:00
KayenEQ 8e2961dda5 [Spells] Update to SPA 378 SE_SpellEffectResistChance (#4845)
* SPA 378 update

Update to SPA 378

SE_SpellEffectResistChance provides chance to resist specific spell effects.

This updates allows support for multiple resistance checks against different effects in same spell.

Example. If a spell has a silence and a blind effect and the target has an AA that gives 10% chance to resist silence and 5% chance to resist blind. It will roll against effect respectively each giving a chance to resist the spell.

* Update spells.cpp

Unresistable spells (resisttype = 0) do not ever resist a spell even with SPA378

Example: Pheonix Charm in Plane of Fire, or Storm Comet in Bastion of Thunder. Parsed both and never got a resist despite having the AA that has effect specific resists which both those spells match.
2025-04-09 21:23:39 -05:00
JJ 5522eda6e4 [Cleanup] Update link for legacy EQEmu loginserver account setup (#4826) 2025-04-09 21:15:22 -05:00
Chris Miles ac1469bac2 [Performance] Pre-Compute CLE Server Lists (#4838)
* [Performance] Pre-Compute CLE Server Lists

* Remove debug
2025-04-09 21:11:52 -05:00
zimp-wow c2989e019a [Bugfix] Prevent depops from blocking new spawns. (#4841) 2025-04-09 21:11:05 -05:00
JJ e16b481ba2 [Cleanup] Remove queryserv dump flag (#4842)
Since queryserv tables are deprecated, there is no longer a need to use this flag
2025-04-09 21:10:46 -05:00
zimp-wow 4fc0ffd173 [Bugfix] Load zone variables before encounter_load. (#4846) 2025-04-09 20:59:19 -05:00
Chris Miles b883888a19 [Performance] Character Save Optimizations (#4851) 2025-04-09 20:56:24 -05:00
Chris Miles 50ad97aa0b [Fix] Databuckets Account Cache Loading (#4855) 2025-04-09 20:56:11 -05:00
zimp-wow dca892e258 [Bugfix] Prevent final shutdown from persisting incomplete state. (#4849)
* [Bugfix] Prevent final shutdown from persisting incomplete state.

* [Bugfix] Change shutdown parameters to member variable.
2025-04-09 20:55:56 -05:00
Alex f9fe4ea2ec [Fix] FixHeading Infinite Loop Fix (#4854)
Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-04-09 20:55:35 -05:00
Chris Miles cc30c72538 [API] World API Optimizations (#4850) 2025-04-09 20:55:13 -05:00
JJ d1fd40cd85 [Database] Fix manifest for helmtexture in horses table (#4852)
* Update database_update_manifest.cpp

* Update database_update_manifest.cpp
2025-04-09 20:53:41 -05:00
Chris Miles f3af458cb3 [Netcode] Fix Stale Client Edge Case (#4853)
* [Netcode] Fix Stale Client Edge Case

* [Netcode] Make sure we always set m_close_time
2025-04-09 20:52:46 -05:00
Akkadius a093d04594 [Hotfix] Remove QS Tables From Export 2025-04-09 20:17:28 -05:00
zimp-wow 115df81400 [Bug Fix] Fix missing timer_name check on Mob::StopTimer (#4840) 2025-04-03 20:40:13 -04:00
Chris Miles 5babc864b9 [Fix] Regression in World SendEmoteMessageRaw (#4837) 2025-04-03 11:17:09 -05:00
Chris Miles 60a2dd8616 [Crash] Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue (#4835) 2025-04-02 19:22:40 -05:00
Akkadius 9be2485330 [Hotfix] Backfill expire_at (not sure why this didn't make it in there to begin with) v23.4.0 2025-03-31 02:34:35 -05:00
Akkadius a2bf10624a Update database_update_manifest.cpp 2025-03-31 02:29:25 -05:00
Akkadius ed58d16f1f [Hotfix] Make sure we don't expire default value instances 2025-03-31 02:25:07 -05:00
Akkadius e9b45fb360 Update CHANGELOG.md 2025-03-30 17:05:27 -05:00
Chris Miles 803972873a [Database] Wrap PurgeExpiredInstances in a Transaction (#4824) 2025-03-30 17:03:57 -05:00
Chris Miles d9e57eca79 [Fix] Instance DZ Creation (#4823)
* [Fix] Instance DZ Creation

* Update dynamic_zone_base.cpp
2025-03-30 16:59:29 -05:00
JJ 6429dc80d3 [Release] 23.4.0 (#4822)
* Update CHANGELOG.md

* Update package.json

* Update version.h
2025-03-30 16:12:42 -05:00
JJ c4262b3fa6 [Cleanup] UCS Member Count (#4819)
* [Cleanup] Fix SendChannelMembers size in UCS ChatChannelList

* Part 2

* Forgot null terminator
2025-03-30 14:46:46 -05:00
Chris Miles 92128b98fd [Instances] Add expire_at Column (#4820)
* [Instances] Add `expire_at` Column

* expire_at update

* Update servertalk.h

* Add rule Instances:ExpireOffsetTimeSeconds
2025-03-30 14:46:02 -05:00