16 Commits

Author SHA1 Message Date
KimLS
269d56e1d0 Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types 2015-01-23 00:01:10 -08:00
JJ
52eb287082 Update to 6535690a69dd0693cf4d3a8fd075cf605822c143 to make explicit #include rather than implicit. 2015-01-19 11:00:05 -05:00
JJ
5465d76d20 VS would like us to return values. 2015-01-18 19:48:32 -05:00
JJ
8cde35ca88 Merge pull request #342 from addtheice/data_bundling2
Looks fine on initial review.
2015-01-18 18:04:33 -05:00
Arthur Ice
cc802f2e74 Added 'GetReciprocalHeading' to position.cpp/h 2015-01-18 12:23:55 -08:00
Kemmler
6535690a69 MS Visual Studio needs help finding std::min and std::max 2015-01-18 03:08:12 -05:00
Arthur Ice
a135a3d597 Added explicit xyz_heading overrides for the 4 distance functions 2015-01-17 16:08:45 -08:00
Arthur Ice
ad506ece4d Added distance functions for position 2014-12-02 19:28:28 -08:00
Arthur Ice
feac1728dc Added two axis aligned bounding box check functions 2014-12-01 15:39:53 -08:00
Arthur Ice
51d6ea622e Switched to c++11 based abs instead of hacky custom version 2014-11-30 18:13:28 -08:00
Arthur Ice
2546c6c226 Trap converted to use xyz_location as m_Position instead of x, y, z 2014-11-30 18:10:50 -08:00
Arthur Ice
82cc830297 converted Warp to xyz_location instead of x,y,z 2014-11-29 21:24:57 -08:00
Arthur Ice
11ecf77c85 added constness to operators 2014-11-29 16:22:36 -08:00
Arthur Ice
f63c5ab6ba Added overloads for to_string to handle xyz_heading, xyz_location, and xy_location 2014-11-26 17:21:33 -08:00
Arthur Ice
65ad5b5c99 Removed use of initializer lists. so less pretty 2014-11-25 21:45:41 -08:00
Arthur Ice
640aea24bc xyz_heading, xyz_location, and xy_location built 2014-11-25 02:44:40 -08:00