12 Commits

Author SHA1 Message Date
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Trevius
37951d09c7 (RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example). 2014-12-09 21:18:56 -06:00
Michael Cook (mackal)
96242f6c5e Remove scaling hack for Titanium 2014-11-15 00:29:56 -05:00
Michael Cook (mackal)
2dacb523fc Rework OPCharCreate logic with tutorial flag
Hopefully resolves issues with toons on Titanium spawning out of bounds
when starting in tutorial.

Resolves setting home bind to tutorial and being out of bounds.
2014-10-07 23:40:13 -04:00
Uleat
806a9fbb99 Identified recast timer field in Ti item packet header 2014-10-04 23:38:20 -04:00
Uleat
3a270dd96a Moved OP_LootItem slot translation to external handlers in client patch files 2014-10-03 15:05:20 -04:00
Uleat
bb2bed7b00 Fixed OP_AugmentInfo packet processing that I broked'd 2014-10-03 02:03:48 -04:00
Uleat
272180ff0f Detached direct packet routing for some older client opcodes 2014-10-02 20:18:54 -04:00
Uleat
837ce8ab4a Re-ordered client patch ENCODES and DECODES - snuck in a bitswap change for SoF+ item_struct::Slots translations 2014-09-26 20:51:42 -04:00
Uleat
039e321dde More re-enumeration prep work 2014-09-25 18:48:58 -04:00
KimLS
7fc21b9e3a Tons of renames 2014-08-21 19:33:02 -07:00
KimLS
405884f47d More file renames. 2014-08-21 16:59:32 -07:00