705 Commits

Author SHA1 Message Date
Uleat
83367ee806 Added clicky items from bags for clients that support it (RoF, currently) 2014-09-30 16:18:25 -04:00
Michael Cook (mackal)
66c171b61b Add support for post June 18, 2014 Hundred Hands effects
Set Spells:Jun182014HundredHandsRevamp to true if your spell file is newer
2014-09-28 13:27:38 -04:00
Uleat
837ce8ab4a Re-ordered client patch ENCODES and DECODES - snuck in a bitswap change for SoF+ item_struct::Slots translations 2014-09-26 20:51:42 -04:00
Michael Cook (mackal)
0f12a74074 Add bool EQEmu::IsSpecializedSkill(SkillUseTypes skill) 2014-09-25 21:40:31 -04:00
Michael Cook (mackal)
723e5d536a EQEmu::IsTradeskill uint32 to SkillUseTypes 2014-09-25 21:20:59 -04:00
Uleat
039e321dde More re-enumeration prep work 2014-09-25 18:48:58 -04:00
KimLS
aa021addc1 Fix for potion belt name loading. 2014-09-25 04:00:06 -07:00
Michael Cook (mackal)
a73ac9cfe8 Added helper function bool EQEmu::IsTradeskill(uint32 skill)
Returns true if you pass a tradeskill to it, otherwise false
2014-09-24 23:36:27 -04:00
Uleat
7feb531ff7 Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers 2014-09-24 20:23:01 -04:00
Michael Cook (mackal)
a445d7e39f Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode 2014-09-24 12:22:06 -04:00
KimLS
0d12715d77 Data verification utils, not in use yet. Also added ability for lua packet to bypass the translation layer (dangerous) if a writer so desires (useful for quickly trying packet stuff) 2014-09-24 03:58:46 -07:00
akkadius
16ba3eb11e Restoring Disciplines to their original load order (Slot)
Tribute uninitialized value database conversion fix
Tribute load fix (Lost in translation)
Changed Tribute 0 value to 0xFFFFFFFF instead of 0
Sanity check for unitialized tribute value on load
2014-09-23 19:12:31 -05:00
akkadius
973aa94cb5 Fix for database schema conversion where character_ table has 0 characters present. This will allow the tables to still be created properly and the old one renamed. 2014-09-23 18:28:17 -05:00
KimLS
4cbccfdce2 Fix for MoveCharacterToZone using zoneid instead of zone_id 2014-09-23 16:02:04 -07:00
KimLS
f89add9f64 Fix for AA conversion 2014-09-23 15:09:33 -07:00
KimLS
7cef4d8fe9 Fix for spell books on newer clients not playing well with the tricksy new deblob code 2014-09-23 13:39:05 -07:00
KimLS
7b85b09f24 isnan fix for vs2012 2014-09-23 13:04:18 -07:00
akkadius
1170b57fd5 Fix starting items for starting_item entries that use slot -1 to find a free slot 2014-09-22 16:23:43 -05:00
akkadius
a5a8bfb0f4 Bye bye commented old junk 2014-09-21 23:48:51 -05:00
akkadius
69bddef5a0 Merge branch 'master' of https://github.com/EQEmu/Server 2014-09-21 23:35:27 -05:00
akkadius
7d242045ec Another merge aftermath overwriting character_data reference to old table 2014-09-21 23:34:53 -05:00
JJ
c3035fdf41 Merge branch 'master' of https://github.com/EQEmu/Server 2014-09-21 20:03:09 -04:00
JJ
e34c47414f Consistent directory locations under common. 2014-09-21 20:02:01 -04:00
akkadius
909dda7c09 Array iter fix 2014-09-21 19:01:50 -05:00
KimLS
22ab145f19 Merge branch 'master' of github.com:EQEmu/Server 2014-09-21 15:59:24 -07:00
KimLS
cd8e30a2ec Bug with MySQLRequestResult 2014-09-21 15:59:02 -07:00
akkadius
03be6b2b6b Debug message adjustments 2014-09-21 16:24:06 -05:00
akkadius
4ed88e348e Merge aftermath 2014-09-21 02:58:56 -05:00
akkadius
ad29fa9cfa Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
Conflicts:
	changelog.txt
	common/database.cpp
	world/client.cpp
	world/zoneserver.cpp
	zone/command.cpp
2014-09-21 02:32:31 -05:00
KimLS
b4f3993616 Should compile on gcc now 2014-09-20 23:56:04 -07:00
KimLS
9733f04c9c Merge of changelog, how i hate thee 2014-09-20 15:10:33 -07:00
KimLS
7140a2054f Ban and suspend commands now require a reason that is recorded in the DB 2014-09-20 15:09:43 -07:00
Michael Cook (mackal)
1049e48aca Add Spells:SHDProcIDOffByeOne to support newer spell files
In June 2009 SoE stopped doing a +1 to the base for SHD procs
So UF+ spell files were not working, set this to false to support these spell files
2014-09-20 16:58:35 -04:00
Michael Cook (mackal)
33b79a3588 Limit character length to 15 (the client doesn't let you enter more) 2014-09-20 15:59:34 -04:00
Michael Cook (mackal)
9b70b73759 Correct tell queue related messages 2014-09-19 18:17:42 -04:00
Michael Cook (mackal)
a2368b4ea7 Implement tell queues
Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
Michael Cook (mackal)
3d6bb964df Stop nuking MySQLRequestResult Success flag 2014-09-18 14:59:50 -04:00
akkadius
3cb02e3b86 Merge branch 'blob_conversion' of https://github.com/EQEmu/Server into blob_conversion 2014-09-17 20:19:04 -05:00
akkadius
34c3b8628e Merge from master 2014-09-17 20:16:37 -05:00
KimLS
8f921ce919 Merge branch 'blob_conversion' of github.com:EQEmu/Server into blob_conversion 2014-09-17 17:45:53 -07:00
KimLS
6754dfdf6d Small sanity checks that was causing a few errors 2014-09-17 17:45:40 -07:00
akkadius
81722962cf KLS Nazi Grammar Fix 2014-09-17 14:30:19 -05:00
akkadius
f30ae9dd5a Some descriptor adjustments 2014-09-17 02:52:13 -05:00
akkadius
eb49707779 Changed conversion routine.
At the end of conversion, character_ table will be renamed to character_old so that it does not get hit with trying to convert next world bootup
Added some file logging during the initial conversion routine
2014-09-17 02:47:13 -05:00
akkadius
87bb5deb5c Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
Akkadius
e390531dcd Initial character creation escape sequences
Added initial skill/language/bind saves to character creation
2014-09-11 03:14:34 -05:00
akkadius
d7dc733480 Small db changes 2014-09-11 00:44:12 -05:00
akkadius
0c38b46bf1 Remove namespace std 2014-09-09 16:15:25 -05:00
akkadius
899cf32e6b Added some DB logging to catch any potential query errors, this logs to eqemu_query_error_log.txt at the root folder, currently no rule toggling for this
Corrected some character name reservation logic
Adjusted telnet console so it does not throw 'Command Unknown' when simply hitting enter key
Adjusted System MSG for worldshutdown to use minutes instead of seconds
Added warning for when Shared platinum is disabled at the rule level for players to NOT put platinum in the shared bank when they insert platinum in the shared platinum slot
Changed a place in the code where disciplines were trained, someone had uint16 allocated to CharacterID and this was causing issues for characters with large ID's in the database
Added a fix for bind points getting overwritten with invalid zone data, setting everything to 0,0,0,0 - Since I've added this change I've had no issues for players
Fixed some spell book swap logic in the code, removed swap function.
Fixed issue with guild ranks not loading properly
Commented out some of the non-working tell-que code
Took out some of the auto increment settings in the auto database conversion that don't affect anything anyways
Added some additional escape string sequences for queries that needed them
Added ThrowDBError logging to catch any potential query issues with saves or load functions
2014-09-09 16:03:24 -05:00
KimLS
7f7f99cbe3 BestZ will now adjust for model size when used to adjust movement z 2014-09-08 16:45:20 -07:00