KimLS
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2fbd5aaccc
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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Uleat
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8b5dd58e96
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Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
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2016-10-16 05:10:54 -04:00 |
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KimLS
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bb1282de30
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encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74
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2013-06-22 14:23:07 -07:00 |
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KimLS
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2529a7700e
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Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
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2013-06-22 01:32:41 -07:00 |
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KimLS
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d8a1d84a49
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Regression fixes, support for new lua arguments for many events
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2013-06-19 22:56:46 -07:00 |
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KimLS
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a3738dc131
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Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff
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2013-06-05 16:47:49 -07:00 |
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KimLS
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1b290b577d
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Fix for potential nullptr when using base lua class constructors in debug mode, also added eq.get_qglobals and removed automatic export of them (will do this for a lot of other automatic exports)
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2013-06-04 16:48:32 -07:00 |
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KimLS
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bc82bff4b4
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Lua doors api
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2013-06-03 00:08:41 -07:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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KimLS
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7adcf6d3e5
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Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
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2013-05-17 17:10:38 -07:00 |
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