10 Commits

Author SHA1 Message Date
Kinglykrab
07d96ad921
[Bug Fix] Fix Character Recast Type -1 saving to database. (#1598) 2021-10-16 15:10:42 -04:00
KimLS
2fbd5aaccc Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
Michael Cook (mackal)
0e6a0b5a70 Add Item SubType to data structures and DB 2020-05-09 22:37:35 -04:00
Kinglykrab
c2794b244d Convert item bane damage to int32.
- int8 was not the proper type for this.
2019-08-20 20:52:47 -04:00
Uleat
c435a77813 Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
Natedog2012
36be32f36f Change item effects to int32
Check range on AEDuration spells
2017-04-23 01:57:08 -07:00
Uleat
8cd6416754 Added ItemData::CheckLoreConflict() 2017-03-12 14:20:22 -04:00
Uleat
bfd07b1010 Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Uleat
16642b7c4c Filename changes to facilitate future updates 2016-10-15 22:14:03 -04:00