Ali
2c2c09531f
[ci skip] Revert back to using wget.exe for windows installs
2020-05-21 15:16:50 +03:00
Ali
6c3ae4580f
[skip ci] Win64 eqemu_server.pl
...
Changed binaries to x64 and got rid of wget.exe for windows, switched to
native WebClient
2020-04-17 18:53:35 +03:00
Ali
5d4e53bb25
Removed redundant check during enter world
2020-04-17 18:48:43 +03:00
Ali
b8e7e5bb0d
[skip ci] Added a VS ignore for x64 compiles
2020-04-17 18:46:07 +03:00
Ali
15f3697df1
Fix edge case with NPC pet owners charming PCs
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* Addresses #1036
* Cleaned up if statement formatting
* Using Mob::GetOwnerOrSelf() now, which accounts for the edge case
NB: The Mob::SpellOnTarget() and Mob::CommonDamage() methods really
should be looked at and spell logic combined somehow. Both have if
statements that dodge around the other's conditions to decide which
method sends the CombatDamage_Struct packet
2020-04-17 10:56:43 +03:00
Ali
60e194e32b
Fix double damaging spell messages to non-attacked and non-attacker
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With handling for client attacker and pets thanks to @noudess
2020-03-25 15:41:09 +03:00
Ali
1cdf507b9f
[ci skip] Enhanced .gitignore
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* Removes the generated files from both CMake and VS
2020-03-24 12:48:04 +03:00
Ali
7f25f8a235
Modified eqemu_server.pl to pull latest PEQ
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* Also added an escape to skip pulling Maps (tighter feedback loop if
developing)
2020-03-11 17:28:56 +03:00
Ali
af749cf07a
Updated do_install_config_login_json to pull from EQEmu repo [ci skip]
2019-10-01 23:14:01 +03:00
Ali
bf45e8b491
Fix missing ;s [ci skip]
2019-10-01 21:31:22 +03:00
Ali
2e4868d3eb
Added automated initialization of login.json [ci skip]
2019-09-30 08:39:41 +03:00
Ali
1f3287759a
Modified eqemu_server.pl to use new login server schema
2019-09-28 10:20:05 +03:00