15 Commits

Author SHA1 Message Date
Akkadius
56c4eb280f Fix post merge issues 2020-05-23 22:41:59 -05:00
Akkadius
3f62da4573 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-05-23 22:33:34 -05:00
KimLS
2fbd5aaccc Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
Akkadius
dae20afcba Fix character creation tenancy operations 2020-03-31 01:49:42 -05:00
Akkadius
7cf52d467e Migrate adventure database calls [skip ci] 2020-03-11 03:00:08 -05:00
Akkadius
b9e87abb3c Implement Character Soft Deletes 2020-01-10 02:54:29 -06:00
Uleat
509a2b30a5 Inventory possessions beta testing 2018-08-13 22:32:36 -04:00
Uleat
e547a1e778 Added 'server ready' broadcast to UCS server so clients will reconnect after crash 2018-02-26 20:02:27 -05:00
Uleat
766641cd15 Implemented per-client character creation limits 2015-02-17 13:58:27 -05:00
RicardoCampos
ea7453946c Altered the way that start zone overrides work. These now no longer use an entry in the variables table, but rather use TitaniumStartZoneID, and SofStartZoneID in the rule_values table.
If this is set, it will look for a match in the start_zones based on race/class/deity and the zone id. If it finds a matching row (by zone_id), it will use that row's details. If not, it will use a default.
2015-01-13 21:47:51 +00:00
Akkadius
e390531dcd Initial character creation escape sequences
Added initial skill/language/bind saves to character creation
2014-09-11 03:14:34 -05:00
KimLS
7fc21b9e3a Tons of renames 2014-08-21 19:33:02 -07:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00