14 Commits
Author SHA1 Message Date
Ali 42352359ad [ci skip] Updated CMakeLists to default to MariaDB instead of MySQL 2020-05-28 15:18:25 +03:00
Ali 6896ef650e [ci skip] Updated installer to support powershell older than 3.0 2020-05-25 16:19:33 +03:00
Ali 2c2c09531f [ci skip] Revert back to using wget.exe for windows installs 2020-05-21 15:16:50 +03:00
Ali 6c3ae4580f [skip ci] Win64 eqemu_server.pl
Changed binaries to x64 and got rid of wget.exe for windows, switched to
native WebClient
2020-04-17 18:53:35 +03:00
Ali 5d4e53bb25 Removed redundant check during enter world 2020-04-17 18:48:43 +03:00
Ali b8e7e5bb0d [skip ci] Added a VS ignore for x64 compiles 2020-04-17 18:46:07 +03:00
Ali 15f3697df1 Fix edge case with NPC pet owners charming PCs
* Addresses #1036
* Cleaned up if statement formatting
* Using Mob::GetOwnerOrSelf() now, which accounts for the edge case

NB: The Mob::SpellOnTarget() and Mob::CommonDamage() methods really
should be looked at and spell logic combined somehow.  Both have if
statements that dodge around the other's conditions to decide which
method sends the CombatDamage_Struct packet
2020-04-17 10:56:43 +03:00
Ali 60e194e32b Fix double damaging spell messages to non-attacked and non-attacker
With handling for client attacker and pets thanks to @noudess
2020-03-25 15:41:09 +03:00
Ali 1cdf507b9f [ci skip] Enhanced .gitignore
* Removes the generated files from both CMake and VS
2020-03-24 12:48:04 +03:00
Ali 7f25f8a235 Modified eqemu_server.pl to pull latest PEQ
* Also added an escape to skip pulling Maps (tighter feedback loop if
developing)
2020-03-11 17:28:56 +03:00
Ali af749cf07a Updated do_install_config_login_json to pull from EQEmu repo [ci skip] 2019-10-01 23:14:01 +03:00
Ali bf45e8b491 Fix missing ;s [ci skip] 2019-10-01 21:31:22 +03:00
Ali 2e4868d3eb Added automated initialization of login.json [ci skip] 2019-09-30 08:39:41 +03:00
Ali 1f3287759a Modified eqemu_server.pl to use new login server schema 2019-09-28 10:20:05 +03:00