Akkadius
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0f9c34cf3c
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Port more AE functions to use flexible GetCloseMobList call
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2019-12-29 03:28:48 -06:00 |
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Akkadius
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e531e68b6d
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Port AEBardPulse to use GetCloseMobList logic
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2019-12-29 03:22:14 -06:00 |
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Akkadius
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233f26996b
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Add GetCloseMobList into other calls
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2019-12-29 03:15:42 -06:00 |
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Akkadius
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ec5faea9b1
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Use GetSmartMobList in AESpell
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2019-12-29 02:42:52 -06:00 |
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Akkadius
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6b465c576d
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More scanning work to unify data structures
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2019-12-29 02:01:48 -06:00 |
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Akkadius
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9481e9eb2d
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More scanning changes around AE cast
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2019-12-28 23:58:18 -06:00 |
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Akkadius
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b11528fbcc
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Merge branch 'master' of https://github.com/EQEmu/Server into feature/ae-scanning-optimizations
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2019-12-29 04:47:04 +00:00 |
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Akkadius
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2f564d9651
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Merge branch 'master' of https://github.com/EQEmu/Server
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2019-12-28 22:45:39 -06:00 |
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Akkadius
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4b6a1242f5
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Fix water map loading case sensitivity issues when using lowercase water maps like the rest of the map code
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2019-12-28 22:45:35 -06:00 |
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Uleat
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5fee9b2b3e
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Fix for Client::SendStatsWindow(...) based zone crashes
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2019-12-28 23:17:38 -05:00 |
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Akkadius
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f9e822072f
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AE Scanning adjustments, testing
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2019-12-28 17:08:34 -06:00 |
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Uleat
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0643df3dbe
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Tweaked client-referenced _GetWalkspeed() and _GetRunSpeed() functions to avoid external calls when HorseID is null
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2019-12-25 19:02:35 -05:00 |
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Akkadius
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8cb51eb253
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Scanning optimization work from over a year ago from EZ - cleaned up a bit
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2019-12-25 03:16:14 -06:00 |
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Uleat
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6c35611cd0
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Exported Entity::IsBot() (as Mob) to the perl api
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2019-12-24 16:24:25 -05:00 |
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Uleat
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8a038e17e5
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Merge branch 'master' of https://github.com/EQEmu/Server
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2019-12-24 14:58:06 -05:00 |
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Uleat
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7678a905c8
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Modified bot command 'pull' to ignore engaged targets
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2019-12-24 14:57:58 -05:00 |
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Akkadius
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20538e91a1
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Adjust usages for banned_ips table to reflect Uleat's changes
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2019-12-24 02:59:58 -06:00 |
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Uleat
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c87b4f2ad4
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Added rule_bool 'Character:UseNoJunkFishing'
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2019-12-22 21:36:13 -05:00 |
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Uleat
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e050534378
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Added BARD to available class Bot stop_melee_level criteria
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2019-12-17 21:02:36 -05:00 |
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Uleat
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0cb425b6dd
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Tweaked bot title and suffix code a little
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2019-12-13 20:59:10 -05:00 |
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Uleat
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bd6e06aadb
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Few tweaks to bot ai
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2019-12-13 16:50:42 -05:00 |
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Uleat
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ed67b461ea
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Added 'skip mez' ability to certain entity functions
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2019-12-12 20:38:28 -05:00 |
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Uleat
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4e6018e3e8
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Fix for pets breaking mez after initial aggro
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2019-12-10 22:06:51 -05:00 |
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Uleat
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1196abfda8
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Fix for bot classes having skills they shouldn't. Please report any abnormalities.
Tweaked bot command 'itemuse' to exclude invalid dual-wield reporting
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2019-12-10 20:19:43 -05:00 |
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Uleat
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efd710855e
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Added bot command 'itemuse'
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2019-12-10 02:02:42 -05:00 |
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Uleat
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ab35c3ed90
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Tweaked a few bot things...
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2019-12-09 22:01:50 -05:00 |
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Uleat
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e306e9ad0c
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Added bot command option 'follow chain' to allow linear assignment of follow ids to eligible bots
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2019-12-08 23:54:51 -05:00 |
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Uleat
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08b8deaa4b
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Merge pull request #937 from noudess/master
Fix for client position while on boat
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2019-12-08 16:51:41 -05:00 |
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Uleat
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326e1be09f
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Added Mob::m_RelativePosition in preparation for more boat work
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2019-12-05 18:53:07 -05:00 |
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Uleat
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7e724568a6
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Update to boat-related opcode handlers
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2019-12-05 18:24:29 -05:00 |
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Uleat
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9910b07a4e
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Changed Bots:AAExpansion to Bots:BotExpansionSettings and converted it bitmask use; Fix for bots not honoring aa expansion setting
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2019-12-03 23:39:46 -05:00 |
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Uleat
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35fe27eb5d
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Added bot commands 'applypoison' and 'applypotion' .. new bot owner option 'buffcounter'
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2019-12-03 22:01:13 -05:00 |
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Uleat
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86593798a9
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Added safety check for zone dereference in ServerOP_ReloadRules handler
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2019-12-01 17:59:38 -05:00 |
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Uleat
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b8623bf6df
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Added command 'nudge'
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2019-11-25 19:56:29 -05:00 |
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Michael Cook (mackal)
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c90326f585
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Merge pull request #933 from fryguy503/no_trade_combat
Mobs will not trade anymore if they are currently in combat.
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2019-11-18 21:59:24 -05:00 |
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Uleat
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a325a9978b
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Added EVENT_COMBINE_VALIDATE to facilitate special case tradeskill combines
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2019-11-18 19:39:03 -05:00 |
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Noudess
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40747ae5a3
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Repair client updates when client is on (does not have to have control) a boat
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2019-11-18 14:58:45 -05:00 |
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Uleat
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5fbda48c54
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Brought Actor Position Update packets up to RoF2 standard in preparation for boat control modifications. Tested on all 6 supported clients - please report any anomalies
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2019-11-16 17:10:40 -05:00 |
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Uleat
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b56bc29388
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Fix for #npceditmass saylink apply missing 'exact match' token
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2019-11-14 19:56:12 -05:00 |
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Trust
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b567e57971
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Fixed incorrect logic
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2019-11-14 02:15:35 +00:00 |
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Uleat
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9ced3270a0
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Added 'exact match' option to command npceditmass search criteria
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2019-11-13 20:04:50 -05:00 |
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Trust
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0fcaf82038
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Per comment, removing message and simplified.
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2019-11-13 23:46:36 +00:00 |
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Trust
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05b3c89729
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Mobs will not trade anymore if they are currently in combat.
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2019-11-13 22:51:33 +00:00 |
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Uleat
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e46fcdd48a
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Added ClientMaxLevel accessors to the perl api
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2019-11-12 23:46:17 -05:00 |
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Uleat
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ea414a279e
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Fix for unix compile failure
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2019-11-12 22:13:53 -05:00 |
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Uleat
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1553e44efb
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Added ClientMaxLevel accessors to the lua api
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2019-11-12 21:51:48 -05:00 |
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Akkadius
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c646942ed1
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Make sure we check if the NPC is flagged as auto scaled before applying hp regen scaling instead of assuming from 0 on the stat alone [skip ci]
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2019-11-09 16:19:45 -06:00 |
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Uleat
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6f83a39765
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Merge pull request #931 from prestanneth/master
Doh %%
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2019-11-08 21:59:27 -05:00 |
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kentai
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0bbf9d518e
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Doh %%
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2019-11-08 19:49:05 +11:00 |
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Uleat
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06ca5b009d
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Merge pull request #926 from prestanneth/master
#Faction command
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2019-11-07 20:26:03 -05:00 |
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