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[Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature Add the parcel system for RoF2 client * Fixed a duplicate define * Reformat reformating and review changes * Further Formatting * Memory Mgmt Updates Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt. Other format changes * Refactor db structure Refactor for db structure of parcels to character_parcels Removal of parcel_merchants Addition of npc_types.is_parcel_merchant Cleanup as a result * Refactor to use item id 99990 for money transfers. Removed the money string function as a result, though simplified the messaging related to money. Other updates based on feedback. * Move prune routine out of scheduler and into a world process. Removed RuleI from #define * Update * Update database.cpp * Update database_update_manifest.cpp * Update main.cpp * Update client_process.cpp * Update parcels.cpp * Remove parcel merchant content to optional sql instead of manifest. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
@@ -101,6 +101,7 @@ SET(zone_sources
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npc_scale_manager.cpp
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object.cpp
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oriented_bounding_box.cpp
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parcels.cpp
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pathfinder_interface.cpp
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pathfinder_nav_mesh.cpp
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pathfinder_null.cpp
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+15
-1
@@ -184,7 +184,8 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
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mob_close_scan_timer(6000),
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position_update_timer(10000),
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consent_throttle_timer(2000),
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tmSitting(0)
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tmSitting(0),
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parcel_timer(RuleI(Parcel, ParcelDeliveryDelay))
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{
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for (auto client_filter = FilterNone; client_filter < _FilterCount; client_filter = eqFilterType(client_filter + 1)) {
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SetFilter(client_filter, FilterShow);
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@@ -375,6 +376,15 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
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bot_owner_options[booBuffCounter] = false;
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bot_owner_options[booMonkWuMessage] = false;
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m_parcel_platinum = 0;
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m_parcel_gold = 0;
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m_parcel_silver = 0;
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m_parcel_copper = 0;
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m_parcel_count = 0;
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m_parcel_enabled = true;
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m_parcel_merchant_engaged = false;
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m_parcels.clear();
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SetBotPulling(false);
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SetBotPrecombat(false);
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@@ -383,6 +393,10 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
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}
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Client::~Client() {
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if (ClientVersion() == EQ::versions::ClientVersion::RoF2 && RuleB (Parcel, EnableParcelMerchants)) {
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DoParcelCancel();
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}
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mMovementManager->RemoveClient(this);
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DataBucket::DeleteCachedBuckets(DataBucketLoadType::Client, CharacterID());
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+39
-1
@@ -68,6 +68,7 @@ namespace EQ
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#include "cheat_manager.h"
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#include "../common/events/player_events.h"
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#include "../common/data_verification.h"
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#include "../common/repositories/character_parcels_repository.h"
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#ifdef _WINDOWS
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// since windows defines these within windef.h (which windows.h include)
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@@ -323,8 +324,36 @@ public:
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void ReturnTraderReq(const EQApplicationPacket* app,int16 traderitemcharges, uint32 itemid = 0);
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void TradeRequestFailed(const EQApplicationPacket* app);
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void BuyTraderItem(TraderBuy_Struct* tbs,Client* trader,const EQApplicationPacket* app);
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void FinishTrade(Mob* with, bool finalizer = false, void* event_entry = nullptr, std::list<void*>* event_details = nullptr);
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void FinishTrade(
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Mob *with,
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bool finalizer = false,
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void *event_entry = nullptr,
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std::list<void *> *event_details = nullptr
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);
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void SendZonePoints();
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void SendBulkParcels();
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void DoParcelCancel();
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void DoParcelSend(const Parcel_Struct *parcel_in);
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void DoParcelRetrieve(const ParcelRetrieve_Struct &parcel_in);
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void SendParcel(const Parcel_Struct &parcel);
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void SendParcelStatus();
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void SendParcelAck();
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void SendParcelRetrieveAck();
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void SendParcelDelete(const ParcelRetrieve_Struct &parcel_in);
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void SendParcelDeliveryToWorld(const Parcel_Struct &parcel);
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void SetParcelEnabled(bool status) { m_parcel_enabled = status; }
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bool GetParcelEnabled() { return m_parcel_enabled; }
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void SetParcelCount(uint32 count) { m_parcel_count = count; }
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int32 GetParcelCount() { return m_parcel_count; }
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bool GetEngagedWithParcelMerchant() { return m_parcel_merchant_engaged; }
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void SetEngagedWithParcelMerchant(bool status) { m_parcel_merchant_engaged = status; }
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Timer *GetParcelTimer() { return &parcel_timer; }
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bool DeleteParcel(uint32 parcel_id);
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void AddParcel(CharacterParcelsRepository::CharacterParcels &parcel);
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void LoadParcels();
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std::map<uint32, CharacterParcelsRepository::CharacterParcels> GetParcels() { return m_parcels; }
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int32 FindNextFreeParcelSlot(uint32 char_id);
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void SendParcelIconStatus();
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void SendBuyerResults(char *SearchQuery, uint32 SearchID);
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void ShowBuyLines(const EQApplicationPacket *app);
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@@ -1857,6 +1886,14 @@ private:
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bool Trader;
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bool Buyer;
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std::string BuyerWelcomeMessage;
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int32 m_parcel_platinum;
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int32 m_parcel_gold;
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int32 m_parcel_silver;
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int32 m_parcel_copper;
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int32 m_parcel_count;
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bool m_parcel_enabled;
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bool m_parcel_merchant_engaged;
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std::map<uint32, CharacterParcelsRepository::CharacterParcels> m_parcels{};
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int Haste; //precalced value
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uint32 tmSitting; // time stamp started sitting, used for HP regen bonus added on MAY 5, 2004
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@@ -1955,6 +1992,7 @@ private:
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Timer dynamiczone_removal_timer;
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Timer task_request_timer;
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Timer pick_lock_timer;
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Timer parcel_timer; //Used to limit the number of parcels to one every 30 seconds (default). Changable via rule.
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glm::vec3 m_Proximity;
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glm::vec4 last_position_before_bulk_update;
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+115
-43
@@ -69,6 +69,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "../common/events/player_event_logs.h"
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#include "../common/repositories/character_stats_record_repository.h"
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#include "dialogue_window.h"
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#include "../common/rulesys.h"
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extern QueryServ* QServ;
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extern Zone* zone;
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@@ -321,6 +322,8 @@ void MapOpcodes()
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ConnectedOpcodes[OP_OpenGuildTributeMaster] = &Client::Handle_OP_OpenGuildTributeMaster;
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ConnectedOpcodes[OP_OpenInventory] = &Client::Handle_OP_OpenInventory;
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ConnectedOpcodes[OP_OpenTributeMaster] = &Client::Handle_OP_OpenTributeMaster;
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ConnectedOpcodes[OP_ShopSendParcel] = &Client::Handle_OP_ShopSendParcel;
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ConnectedOpcodes[OP_ShopRetrieveParcel] = &Client::Handle_OP_ShopRetrieveParcel;
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ConnectedOpcodes[OP_PDeletePetition] = &Client::Handle_OP_PDeletePetition;
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ConnectedOpcodes[OP_PetCommands] = &Client::Handle_OP_PetCommands;
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ConnectedOpcodes[OP_Petition] = &Client::Handle_OP_Petition;
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@@ -818,6 +821,10 @@ void Client::CompleteConnect()
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);
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}
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if(ClientVersion() == EQ::versions::ClientVersion::RoF2 && RuleB(Parcel, EnableParcelMerchants)) {
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SendParcelStatus();
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}
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if (zone && zone->GetInstanceTimer()) {
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bool is_permanent = false;
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uint32 remaining_time = database.GetTimeRemainingInstance(zone->GetInstanceID(), is_permanent);
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@@ -4271,6 +4278,12 @@ void Client::Handle_OP_Bug(const EQApplicationPacket *app)
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void Client::Handle_OP_Camp(const EQApplicationPacket *app)
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{
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if (ClientVersion() == EQ::versions::ClientVersion::RoF2 && RuleB(Parcel, EnableParcelMerchants) && GetEngagedWithParcelMerchant()) {
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Stand();
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MessageString(Chat::Yellow, TRADER_BUSY_TWO);
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return;
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}
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if (IsLFP())
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worldserver.StopLFP(CharacterID());
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@@ -4324,6 +4337,12 @@ void Client::Handle_OP_CancelTrade(const EQApplicationPacket *app)
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FinishTrade(this);
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trade->Reset();
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}
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if (ClientVersion() == EQ::versions::ClientVersion::RoF2 && RuleB(Parcel, EnableParcelMerchants)) {
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DoParcelCancel();
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SetEngagedWithParcelMerchant(false);
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}
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EQApplicationPacket end_trade1(OP_FinishWindow, 0);
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QueuePacket(&end_trade1);
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@@ -13877,6 +13896,11 @@ void Client::Handle_OP_Shielding(const EQApplicationPacket *app)
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void Client::Handle_OP_ShopEnd(const EQApplicationPacket *app)
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{
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if (ClientVersion() == EQ::versions::ClientVersion::RoF2 && RuleB(Parcel, EnableParcelMerchants)) {
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DoParcelCancel();
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SetEngagedWithParcelMerchant(false);
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}
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EQApplicationPacket empty(OP_ShopEndConfirm);
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QueuePacket(&empty);
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return;
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@@ -14423,82 +14447,107 @@ void Client::Handle_OP_ShopPlayerSell(const EQApplicationPacket *app)
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void Client::Handle_OP_ShopRequest(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(Merchant_Click_Struct)) {
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LogError("Wrong size: OP_ShopRequest, size=[{}], expected [{}]", app->size, sizeof(Merchant_Click_Struct));
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if (app->size != sizeof(MerchantClick_Struct)) {
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LogError("Wrong size: OP_ShopRequest, size=[{}], expected [{}]", app->size, sizeof(MerchantClick_Struct));
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return;
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}
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Merchant_Click_Struct* mc = (Merchant_Click_Struct*)app->pBuffer;
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MerchantClick_Struct *mc = (MerchantClick_Struct *) app->pBuffer;
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// Send back opcode OP_ShopRequest - tells client to open merchant window.
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//EQApplicationPacket* outapp = new EQApplicationPacket(OP_ShopRequest, sizeof(Merchant_Click_Struct));
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//Merchant_Click_Struct* mco=(Merchant_Click_Struct*)outapp->pBuffer;
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int merchantid = 0;
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Mob* tmp = entity_list.GetMob(mc->npcid);
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// EQApplicationPacket* outapp = new EQApplicationPacket(OP_ShopRequest, sizeof(Merchant_Click_Struct));
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// Merchant_Click_Struct* mco=(Merchant_Click_Struct*)outapp->pBuffer;
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int merchant_id = 0;
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int tabs_to_display = None;
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Mob *tmp = entity_list.GetMob(mc->npc_id);
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if (tmp == 0 || !tmp->IsNPC() || tmp->GetClass() != Class::Merchant)
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if (tmp == 0 || !tmp->IsNPC() || tmp->GetClass() != Class::Merchant) {
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return;
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}
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//you have to be somewhat close to them to be properly using them
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if (DistanceSquared(m_Position, tmp->GetPosition()) > USE_NPC_RANGE2)
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// you have to be somewhat close to them to be properly using them
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if (DistanceSquared(m_Position, tmp->GetPosition()) > USE_NPC_RANGE2) {
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return;
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}
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merchantid = tmp->CastToNPC()->MerchantType;
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merchant_id = tmp->CastToNPC()->MerchantType;
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if (ClientVersion() == EQ::versions::ClientVersion::RoF2 && tmp->CastToNPC()->GetParcelMerchant()) {
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tabs_to_display = SellBuyParcel;
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}
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else {
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tabs_to_display = SellBuy;
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}
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int action = MerchantActions::Open;
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if (merchant_id == 0) {
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auto outapp = new EQApplicationPacket(OP_ShopRequest, sizeof(MerchantClick_Struct));
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auto mco = (MerchantClick_Struct *) outapp->pBuffer;
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mco->npc_id = mc->npc_id;
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mco->player_id = 0;
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mco->command = MerchantActions::Open;
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mco->rate = 1.0;
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mco->tab_display = tabs_to_display;
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int action = 1;
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if (merchantid == 0) {
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auto outapp = new EQApplicationPacket(OP_ShopRequest, sizeof(Merchant_Click_Struct));
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Merchant_Click_Struct* mco = (Merchant_Click_Struct*)outapp->pBuffer;
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mco->npcid = mc->npcid;
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mco->playerid = 0;
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mco->command = 1; //open...
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mco->rate = 1.0;
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QueuePacket(outapp);
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safe_delete(outapp);
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return;
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}
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if (tmp->IsEngaged()) {
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MessageString(Chat::White, MERCHANT_BUSY);
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action = 0;
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}
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if (GetFeigned() || IsInvisible())
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{
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Message(Chat::White, "You cannot use a merchant right now.");
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action = 0;
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}
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int primaryfaction = tmp->CastToNPC()->GetPrimaryFaction();
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int factionlvl = GetFactionLevel(CharacterID(), tmp->CastToNPC()->GetNPCTypeID(), GetRace(), GetClass(), GetDeity(), primaryfaction, tmp);
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if (factionlvl >= 7) {
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MerchantRejectMessage(tmp, primaryfaction);
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action = 0;
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action = MerchantActions::Close;
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}
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if (tmp->Charmed())
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action = 0;
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if (GetFeigned() || IsInvisible()) {
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Message(Chat::White, "You cannot use a merchant right now.");
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action = MerchantActions::Close;
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}
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int primaryfaction = tmp->CastToNPC()->GetPrimaryFaction();
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int factionlvl = GetFactionLevel(
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CharacterID(), tmp->CastToNPC()->GetNPCTypeID(), GetRace(), GetClass(), GetDeity(),
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primaryfaction, tmp
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);
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if (factionlvl >= 7) {
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MerchantRejectMessage(tmp, primaryfaction);
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action = MerchantActions::Close;
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}
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if (tmp->Charmed()) {
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action = MerchantActions::Close;
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}
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if (!tmp->CastToNPC()->IsMerchantOpen()) {
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tmp->SayString(zone->random.Int(MERCHANT_CLOSED_ONE, MERCHANT_CLOSED_THREE));
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action = 0;
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action = MerchantActions::Close;
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}
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auto outapp = new EQApplicationPacket(OP_ShopRequest, sizeof(Merchant_Click_Struct));
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Merchant_Click_Struct* mco = (Merchant_Click_Struct*)outapp->pBuffer;
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auto outapp = new EQApplicationPacket(OP_ShopRequest, sizeof(MerchantClick_Struct));
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auto mco = (MerchantClick_Struct *) outapp->pBuffer;
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mco->npc_id = mc->npc_id;
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mco->player_id = 0;
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mco->command = action; // Merchant command 0x01 = open
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mco->tab_display = tabs_to_display;
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mco->npcid = mc->npcid;
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mco->playerid = 0;
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mco->command = action; // Merchant command 0x01 = open
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if (RuleB(Merchant, UsePriceMod)) {
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mco->rate = 1 / ((RuleR(Merchant, BuyCostMod))*Client::CalcPriceMod(tmp, true)); // works
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mco->rate = 1 / ((RuleR(Merchant, BuyCostMod)) * Client::CalcPriceMod(tmp, true)); // works
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}
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else
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else {
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mco->rate = 1 / (RuleR(Merchant, BuyCostMod));
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}
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outapp->priority = 6;
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QueuePacket(outapp);
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safe_delete(outapp);
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if (action == 1)
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BulkSendMerchantInventory(merchantid, tmp->GetNPCTypeID());
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if (action == MerchantActions::Open) {
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BulkSendMerchantInventory(merchant_id, tmp->GetNPCTypeID());
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if ((tabs_to_display & Parcel) == Parcel) {
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SendBulkParcels();
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}
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}
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return;
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}
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@@ -17162,3 +17211,26 @@ void Client::Handle_OP_GuildTributeDonatePlat(const EQApplicationPacket *app)
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}
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}
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void Client::Handle_OP_ShopSendParcel(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(Parcel_Struct)) {
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LogError("Received Handle_OP_ShopSendParcel packet. Expected size {}, received size {}.", sizeof(Parcel_Struct),
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app->size);
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return;
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}
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|
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auto parcel_in = (Parcel_Struct *)app->pBuffer;
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DoParcelSend(parcel_in);
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}
|
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void Client::Handle_OP_ShopRetrieveParcel(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(ParcelRetrieve_Struct)) {
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LogError("Received Handle_OP_ShopRetrieveParcel packet. Expected size {}, received size {}.",
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sizeof(ParcelRetrieve_Struct), app->size);
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return;
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}
|
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auto parcel_in = (ParcelRetrieve_Struct *)app->pBuffer;
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DoParcelRetrieve(*parcel_in);
|
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}
|
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|
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@@ -335,3 +335,6 @@
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void Handle_OP_SharedTaskAccept(const EQApplicationPacket *app);
|
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void Handle_OP_SharedTaskQuit(const EQApplicationPacket *app);
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void Handle_OP_SharedTaskPlayerList(const EQApplicationPacket *app);
|
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|
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void Handle_OP_ShopSendParcel(const EQApplicationPacket *app);
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void Handle_OP_ShopRetrieveParcel(const EQApplicationPacket *app);
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@@ -555,6 +555,7 @@ bool Client::Process() {
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guild_mgr.UpdateDbMemberOnline(CharacterID(), false);
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guild_mgr.SendToWorldSendGuildMembersList(GuildID());
|
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}
|
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|
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return false;
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}
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else if (!linkdead_timer.Enabled()) {
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@@ -1429,6 +1430,22 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
|
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to_bucket = (int32 *) &trade->cp; break;
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}
|
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}
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else {
|
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switch (mc->cointype2) {
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case COINTYPE_PP:
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m_parcel_platinum += mc->amount;
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break;
|
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case COINTYPE_GP:
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m_parcel_gold += mc->amount;
|
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break;
|
||||
case COINTYPE_SP:
|
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m_parcel_silver += mc->amount;
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break;
|
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case COINTYPE_CP:
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m_parcel_copper += mc->amount;
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break;
|
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}
|
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}
|
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break;
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}
|
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case 4: // shared bank
|
||||
|
||||
@@ -182,6 +182,7 @@ int command_init(void)
|
||||
command_add("nukeitem", "[Item ID] - Removes the specified Item ID from you or your player target's inventory", AccountStatus::GMLeadAdmin, command_nukeitem) ||
|
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command_add("object", "List|Add|Edit|Move|Rotate|Copy|Save|Undo|Delete - Manipulate static and tradeskill objects within the zone", AccountStatus::GMAdmin, command_object) ||
|
||||
command_add("opcode", "Reloads all opcodes from server patch files", AccountStatus::GMMgmt, command_reload) ||
|
||||
command_add("parcels", "View and edit the parcel system. Requires parcels to be enabled in rules.", AccountStatus::GMMgmt, command_parcels) ||
|
||||
command_add("path", "view and edit pathing", AccountStatus::GMMgmt, command_path) ||
|
||||
command_add("peqzone", "[Zone ID|Zone Short Name] - Teleports you to the specified zone if you meet the requirements.", AccountStatus::Player, command_peqzone) ||
|
||||
command_add("petitems", "View your pet's items if you have one", AccountStatus::ApprenticeGuide, command_petitems) ||
|
||||
@@ -873,6 +874,7 @@ void command_bot(Client *c, const Seperator *sep)
|
||||
#include "gm_commands/nukeitem.cpp"
|
||||
#include "gm_commands/object.cpp"
|
||||
#include "gm_commands/object_manipulation.cpp"
|
||||
#include "gm_commands/parcels.cpp"
|
||||
#include "gm_commands/path.cpp"
|
||||
#include "gm_commands/peqzone.cpp"
|
||||
#include "gm_commands/petitems.cpp"
|
||||
|
||||
@@ -37,6 +37,7 @@ void SendGuildSubCommands(Client *c);
|
||||
void SendShowInventorySubCommands(Client *c);
|
||||
void SendFixMobSubCommands(Client *c);
|
||||
void SendDataBucketsSubCommands(Client *c);
|
||||
void SendParcelsSubCommands(Client *c);
|
||||
|
||||
// Commands
|
||||
void command_acceptrules(Client *c, const Seperator *sep);
|
||||
@@ -135,6 +136,7 @@ void command_nukebuffs(Client *c, const Seperator *sep);
|
||||
void command_nukeitem(Client *c, const Seperator *sep);
|
||||
void command_object(Client *c, const Seperator *sep);
|
||||
void command_oocmute(Client *c, const Seperator *sep);
|
||||
void command_parcels(Client *c, const Seperator *sep);
|
||||
void command_path(Client *c, const Seperator *sep);
|
||||
void command_peqzone(Client *c, const Seperator *sep);
|
||||
void command_petitems(Client *c, const Seperator *sep);
|
||||
|
||||
@@ -0,0 +1,307 @@
|
||||
#include "../client.h"
|
||||
#include "../worldserver.h"
|
||||
#include "../../common/events/player_events.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
|
||||
void command_parcels(Client *c, const Seperator *sep)
|
||||
{
|
||||
const auto arguments = sep->argnum;
|
||||
if (!arguments) {
|
||||
SendParcelsSubCommands(c);
|
||||
return;
|
||||
}
|
||||
|
||||
bool is_listdb = !strcasecmp(sep->arg[1], "listdb");
|
||||
bool is_listmemory = !strcasecmp(sep->arg[1], "listmemory");
|
||||
bool is_details = !strcasecmp(sep->arg[1], "details");
|
||||
bool is_add = !strcasecmp(sep->arg[1], "add");
|
||||
|
||||
if (!is_listdb && !is_listmemory && !is_details && !is_add) {
|
||||
SendParcelsSubCommands(c);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_listdb) {
|
||||
auto player_name = std::string(sep->arg[2]);
|
||||
if (arguments < 2) {
|
||||
c->Message(Chat::White, "Usage: #parcels listdb [Character Name]");
|
||||
}
|
||||
|
||||
if (player_name.empty()) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format("You must provide a player name.").c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
auto player_id = CharacterParcelsRepository::GetParcelCountAndCharacterName(database, player_name);
|
||||
if (!player_id.at(0).char_id) {
|
||||
c->MessageString(Chat::Yellow, CANT_FIND_PLAYER, player_name.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
auto results = CharacterParcelsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format("char_id = '{}' ORDER BY slot_id ASC", player_id.at(0).char_id)
|
||||
);
|
||||
|
||||
if (results.empty()) {
|
||||
c->Message(Chat::White, fmt::format("No parcels could be found for {}", player_name).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
c->Message(Chat::Yellow, fmt::format("Found {} parcels for {}.", results.size(), player_name).c_str());
|
||||
|
||||
for (auto const &p: results) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Slot [{:02}] has item id [{:10}] with quantity [{}].",
|
||||
p.slot_id,
|
||||
p.item_id,
|
||||
p.quantity
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
}
|
||||
if (is_listmemory) {
|
||||
auto player_name = std::string(sep->arg[2]);
|
||||
auto player = entity_list.GetClientByName(player_name.c_str());
|
||||
|
||||
if (arguments < 2) {
|
||||
c->Message(Chat::White, "Usage: #parcels listmemory [Character Name] (Must be in the same zone)");
|
||||
}
|
||||
|
||||
if (!player) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Player {} could not be found in this zone. Ensure you are in the same zone as the player.",
|
||||
player_name
|
||||
).c_str()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
auto parcels = player->GetParcels();
|
||||
if (parcels.empty()) {
|
||||
c->Message(Chat::White, fmt::format("No parcels could be found for {}", player_name).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
c->Message(Chat::Yellow, fmt::format("Found {} parcels for {}.", parcels.size(), player_name).c_str());
|
||||
for (auto const &p: parcels) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Slot [{:02}] has item id [{:10}] with quantity [{}].",
|
||||
p.second.slot_id,
|
||||
p.second.item_id,
|
||||
p.second.quantity
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
}
|
||||
if (is_add) {
|
||||
if (arguments < 4) {
|
||||
SendParcelsSubCommands(c);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Strings::IsNumber(sep->arg[3]) || !Strings::IsNumber(sep->arg[4])) {
|
||||
SendParcelsSubCommands(c);
|
||||
return;
|
||||
}
|
||||
|
||||
auto to_name = std::string(sep->arg[2]);
|
||||
auto item_id = Strings::ToUnsignedInt(sep->arg[3]);
|
||||
auto quantity = Strings::ToUnsignedInt(sep->arg[4]);
|
||||
auto note = std::string(sep->argplus[5]);
|
||||
|
||||
auto send_to_client = CharacterParcelsRepository::GetParcelCountAndCharacterName(
|
||||
database,
|
||||
to_name
|
||||
);
|
||||
if (send_to_client.at(0).character_name.empty()) {
|
||||
c->MessageString(Chat::Yellow, CANT_FIND_PLAYER, to_name.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
auto next_slot = c->FindNextFreeParcelSlot(send_to_client.at(0).char_id);
|
||||
if (next_slot == INVALID_INDEX) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"Unfortunately, {} cannot accept any more parcels at this time. Please try again later.",
|
||||
send_to_client.at(0).character_name
|
||||
).c_str()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (item_id == PARCEL_MONEY_ITEM_ID) {
|
||||
if (quantity > INT32_MAX) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
"Your quantity of {} copper pieces was too large. Set to max quantity of {}.",
|
||||
quantity,
|
||||
INT32_MAX
|
||||
);
|
||||
quantity = INT32_MAX;
|
||||
}
|
||||
|
||||
auto item = database.GetItem(PARCEL_MONEY_ITEM_ID);
|
||||
if (!item) {
|
||||
c->Message(Chat::Yellow, "Could not find item with id {}", item_id);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(database.CreateItem(item, 1));
|
||||
if (!inst) {
|
||||
c->Message(Chat::Yellow, "Could not find item with id {}", item_id);
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterParcelsRepository::CharacterParcels parcel_out;
|
||||
parcel_out.from_name = c->GetName();
|
||||
parcel_out.note = note;
|
||||
parcel_out.sent_date = time(nullptr);
|
||||
parcel_out.quantity = quantity == 0 ? 1 : quantity;
|
||||
parcel_out.item_id = PARCEL_MONEY_ITEM_ID;
|
||||
parcel_out.char_id = send_to_client.at(0).char_id;
|
||||
parcel_out.slot_id = next_slot;
|
||||
parcel_out.id = 0;
|
||||
|
||||
auto result = CharacterParcelsRepository::InsertOne(database, parcel_out);
|
||||
if (!result.id) {
|
||||
LogError(
|
||||
"Failed to add parcel to database. From {} to {} item {} quantity {}",
|
||||
parcel_out.from_name,
|
||||
send_to_client.at(0).character_name,
|
||||
parcel_out.item_id,
|
||||
parcel_out.quantity
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
"Unable to save parcel to the database. Please contact an administrator."
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
c->MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERY,
|
||||
c->GetCleanName(),
|
||||
"Money",
|
||||
send_to_client.at(0).character_name.c_str()
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
|
||||
PlayerEvent::ParcelSend e{};
|
||||
e.from_player_name = parcel_out.from_name;
|
||||
e.to_player_name = send_to_client.at(0).character_name;
|
||||
e.item_id = parcel_out.item_id;
|
||||
e.quantity = parcel_out.quantity;
|
||||
e.sent_date = parcel_out.sent_date;
|
||||
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::PARCEL_SEND, e);
|
||||
}
|
||||
|
||||
Parcel_Struct ps{};
|
||||
ps.item_slot = parcel_out.slot_id;
|
||||
strn0cpy(ps.send_to, send_to_client.at(0).character_name.c_str(), sizeof(ps.send_to));
|
||||
|
||||
c->SendParcelDeliveryToWorld(ps);
|
||||
}
|
||||
else {
|
||||
auto item = database.GetItem(item_id);
|
||||
if (!item) {
|
||||
c->Message(Chat::Yellow, "Could not find an item with id {}", item_id);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(
|
||||
database.CreateItem(
|
||||
item,
|
||||
quantity > INT16_MAX ? INT16_MAX : (int16) quantity
|
||||
)
|
||||
);
|
||||
if (!inst) {
|
||||
c->Message(Chat::Yellow, "Could not find an item with id {}", item_id);
|
||||
return;
|
||||
}
|
||||
|
||||
if (inst->IsStackable()) {
|
||||
quantity = quantity > inst->GetItem()->StackSize
|
||||
? inst->GetItem()->StackSize : (int16) quantity;
|
||||
}
|
||||
else if (inst->GetItem()->MaxCharges > 0) {
|
||||
quantity = quantity >= inst->GetItem()->MaxCharges
|
||||
? inst->GetItem()->MaxCharges : (int16) quantity;
|
||||
}
|
||||
|
||||
CharacterParcelsRepository::CharacterParcels parcel_out;
|
||||
parcel_out.from_name = c->GetName();
|
||||
parcel_out.note = note.empty() ? "" : note;
|
||||
parcel_out.sent_date = time(nullptr);
|
||||
parcel_out.quantity = quantity;
|
||||
parcel_out.item_id = item_id;
|
||||
parcel_out.char_id = send_to_client.at(0).char_id;
|
||||
parcel_out.slot_id = next_slot;
|
||||
parcel_out.id = 0;
|
||||
|
||||
auto result = CharacterParcelsRepository::InsertOne(database, parcel_out);
|
||||
if (!result.id) {
|
||||
LogError(
|
||||
"Failed to add parcel to database. From {} to {} item {} quantity {}",
|
||||
parcel_out.from_name,
|
||||
send_to_client.at(0).character_name,
|
||||
parcel_out.item_id,
|
||||
parcel_out.quantity
|
||||
);
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
"Unable to save parcel to the database. Please contact an administrator."
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
c->MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERY,
|
||||
c->GetCleanName(),
|
||||
inst->GetItem()->Name,
|
||||
send_to_client.at(0).character_name.c_str()
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
|
||||
PlayerEvent::ParcelSend e{};
|
||||
e.from_player_name = parcel_out.from_name;
|
||||
e.to_player_name = send_to_client.at(0).character_name;
|
||||
e.item_id = parcel_out.item_id;
|
||||
e.quantity = parcel_out.quantity;
|
||||
e.sent_date = parcel_out.sent_date;
|
||||
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::PARCEL_SEND, e);
|
||||
}
|
||||
|
||||
Parcel_Struct ps{};
|
||||
ps.item_slot = parcel_out.slot_id;
|
||||
strn0cpy(ps.send_to, send_to_client.at(0).character_name.c_str(), sizeof(ps.send_to));
|
||||
|
||||
c->SendParcelDeliveryToWorld(ps);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SendParcelsSubCommands(Client *c)
|
||||
{
|
||||
c->Message(Chat::White, "#parcels listdb [Character Name]");
|
||||
c->Message(Chat::White, "#parcels listmemory [Character Name] (Must be in the same zone)");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"#parcels add [Character Name] [item id] [quantity] [note]. To send money use item id of 99990. Quantity is valid for stackable items, charges on an item, or amount of copper."
|
||||
);
|
||||
c->Message(Chat::White, "#parcels details [Character Name]");
|
||||
}
|
||||
@@ -268,6 +268,7 @@ public:
|
||||
inline void MerchantOpenShop() { merchant_open = true; }
|
||||
inline void MerchantCloseShop() { merchant_open = false; }
|
||||
inline bool IsMerchantOpen() { return merchant_open; }
|
||||
inline bool GetParcelMerchant() { return NPCTypedata->is_parcel_merchant; }
|
||||
void Depop(bool start_spawn_timer = false);
|
||||
void Stun(int duration);
|
||||
void UnStun();
|
||||
|
||||
@@ -0,0 +1,752 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "../common/repositories/trader_repository.h"
|
||||
#include "../common/repositories/character_parcels_repository.h"
|
||||
#include "worldserver.h"
|
||||
#include "string_ids.h"
|
||||
#include "client.h"
|
||||
#include "../common/ruletypes.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
|
||||
void Client::SendBulkParcels()
|
||||
{
|
||||
SetEngagedWithParcelMerchant(true);
|
||||
LoadParcels();
|
||||
|
||||
if (m_parcels.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ParcelMessaging_Struct pms{};
|
||||
pms.packet_type = ItemPacketParcel;
|
||||
|
||||
std::stringstream ss;
|
||||
cereal::BinaryOutputArchive ar(ss);
|
||||
|
||||
for (auto &p: m_parcels) {
|
||||
auto item = database.GetItem(p.second.item_id);
|
||||
if (item) {
|
||||
std::unique_ptr<EQ::ItemInstance> inst(database.CreateItem(item, p.second.quantity));
|
||||
if (inst) {
|
||||
inst->SetCharges(p.second.quantity > 0 ? p.second.quantity : 1);
|
||||
inst->SetMerchantCount(1);
|
||||
inst->SetMerchantSlot(p.second.slot_id);
|
||||
if (inst->IsStackable()) {
|
||||
inst->SetCharges(p.second.quantity);
|
||||
}
|
||||
|
||||
if (item->ID == PARCEL_MONEY_ITEM_ID) {
|
||||
inst->SetPrice(p.second.quantity);
|
||||
inst->SetCharges(1);
|
||||
}
|
||||
|
||||
pms.player_name = p.second.from_name;
|
||||
pms.sent_time = p.second.sent_date;
|
||||
pms.note = p.second.note;
|
||||
pms.serialized_item = inst->Serialize(p.second.slot_id);
|
||||
pms.slot_id = p.second.slot_id;
|
||||
ar(pms);
|
||||
|
||||
uint32 packet_size = ss.str().length();
|
||||
std::unique_ptr<EQApplicationPacket> out(new EQApplicationPacket(OP_ItemPacket, packet_size));
|
||||
if (out->size != packet_size) {
|
||||
LogError(
|
||||
"Attempted to send a parcel packet of mismatched size {} with a buffer size of {}.",
|
||||
out->Size(),
|
||||
packet_size
|
||||
);
|
||||
return;
|
||||
}
|
||||
memcpy(out->pBuffer, ss.str().data(), out->size);
|
||||
QueuePacket(out.get());
|
||||
|
||||
ss.str("");
|
||||
ss.clear();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (m_parcels.size() >= RuleI(Parcel, ParcelMaxItems) + PARCEL_LIMIT) {
|
||||
LogError(
|
||||
"Found {} parcels for Character {}. List truncated to the ParcelMaxItems rule [{}] + PARCEL_LIMIT.",
|
||||
m_parcels.size(),
|
||||
GetCleanName(),
|
||||
RuleI(Parcel, ParcelMaxItems)
|
||||
);
|
||||
SendParcelStatus();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void Client::SendParcel(const Parcel_Struct &parcel_in)
|
||||
{
|
||||
auto results = CharacterParcelsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`char_id` = '{}' AND `slot_id` = '{}' LIMIT 1",
|
||||
CharacterID(),
|
||||
parcel_in.item_slot
|
||||
)
|
||||
);
|
||||
|
||||
if (results.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ParcelMessaging_Struct pms{};
|
||||
pms.packet_type = ItemPacketParcel;
|
||||
|
||||
std::stringstream ss;
|
||||
cereal::BinaryOutputArchive ar(ss);
|
||||
|
||||
CharacterParcelsRepository::CharacterParcels parcel{};
|
||||
parcel.from_name = results[0].from_name;
|
||||
parcel.id = results[0].id;
|
||||
parcel.note = results[0].note;
|
||||
parcel.quantity = results[0].quantity;
|
||||
parcel.sent_date = results[0].sent_date;
|
||||
parcel.item_id = results[0].item_id;
|
||||
parcel.slot_id = results[0].slot_id;
|
||||
parcel.char_id = results[0].char_id;
|
||||
|
||||
auto item = database.GetItem(parcel.item_id);
|
||||
if (item) {
|
||||
std::unique_ptr<EQ::ItemInstance> inst(database.CreateItem(item, parcel.quantity));
|
||||
if (inst) {
|
||||
inst->SetCharges(parcel.quantity > 0 ? parcel.quantity : 1);
|
||||
inst->SetMerchantCount(1);
|
||||
inst->SetMerchantSlot(parcel.slot_id);
|
||||
if (inst->IsStackable()) {
|
||||
inst->SetCharges(parcel.quantity);
|
||||
}
|
||||
|
||||
if (item->ID == PARCEL_MONEY_ITEM_ID) {
|
||||
inst->SetPrice(parcel.quantity);
|
||||
inst->SetCharges(1);
|
||||
}
|
||||
|
||||
pms.player_name = parcel.from_name;
|
||||
pms.sent_time = parcel.sent_date;
|
||||
pms.note = parcel.note;
|
||||
pms.serialized_item = inst->Serialize(parcel.slot_id);
|
||||
pms.slot_id = parcel.slot_id;
|
||||
ar(pms);
|
||||
|
||||
uint32 packet_size = ss.str().length();
|
||||
std::unique_ptr<EQApplicationPacket> out(new EQApplicationPacket(OP_ItemPacket, packet_size));
|
||||
if (out->size != packet_size) {
|
||||
LogError(
|
||||
"Attempted to send a parcel packet of mismatched size {} with a buffer size of {}.",
|
||||
out->Size(),
|
||||
packet_size
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(out->pBuffer, ss.str().data(), out->size);
|
||||
QueuePacket(out.get());
|
||||
|
||||
ss.str("");
|
||||
ss.clear();
|
||||
|
||||
m_parcels.emplace(parcel.slot_id, parcel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Client::DoParcelCancel()
|
||||
{
|
||||
if (
|
||||
m_parcel_platinum ||
|
||||
m_parcel_gold ||
|
||||
m_parcel_silver ||
|
||||
m_parcel_copper
|
||||
) {
|
||||
m_pp.platinum += m_parcel_platinum;
|
||||
m_pp.gold += m_parcel_gold;
|
||||
m_pp.silver += m_parcel_silver;
|
||||
m_pp.copper += m_parcel_copper;
|
||||
m_parcel_platinum = 0;
|
||||
m_parcel_gold = 0;
|
||||
m_parcel_silver = 0;
|
||||
m_parcel_copper = 0;
|
||||
SaveCurrency();
|
||||
SendMoneyUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
void Client::SendParcelStatus()
|
||||
{
|
||||
LoadParcels();
|
||||
|
||||
int32 num_of_parcels = GetParcelCount();
|
||||
if (num_of_parcels > 0) {
|
||||
int32 num_over_limit = (num_of_parcels - RuleI(Parcel, ParcelMaxItems)) < 0 ? 0 : (num_of_parcels - RuleI(Parcel, ParcelMaxItems));
|
||||
if (num_of_parcels == RuleI(Parcel, ParcelMaxItems)) {
|
||||
Message(
|
||||
Chat::Red,
|
||||
fmt::format(
|
||||
"You have reached the limit of {} parcels in your mailbox. You will not be able to send parcels until you retrieve at least 1 parcel. ",
|
||||
RuleI(Parcel, ParcelMaxItems)
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
else if (num_over_limit == 1) {
|
||||
MessageString(
|
||||
Chat::Red,
|
||||
PARCEL_STATUS_1,
|
||||
std::to_string(num_of_parcels).c_str(),
|
||||
std::to_string(RuleI(Parcel, ParcelMaxItems)).c_str()
|
||||
);
|
||||
}
|
||||
else if (num_over_limit > 1) {
|
||||
MessageString(
|
||||
Chat::Red,
|
||||
PARCEL_STATUS_2,
|
||||
std::to_string(num_of_parcels).c_str(),
|
||||
std::to_string(num_over_limit).c_str(),
|
||||
std::to_string(RuleI(Parcel, ParcelMaxItems)).c_str()
|
||||
);
|
||||
}
|
||||
else {
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"You have {} parcels in your mailbox. Please visit a parcel merchant soon.",
|
||||
num_of_parcels
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
}
|
||||
SendParcelIconStatus();
|
||||
}
|
||||
|
||||
|
||||
void Client::DoParcelSend(const Parcel_Struct *parcel_in)
|
||||
{
|
||||
auto send_to_client = CharacterParcelsRepository::GetParcelCountAndCharacterName(database, parcel_in->send_to);
|
||||
auto merchant = entity_list.GetMob(parcel_in->npc_id);
|
||||
if (!merchant) {
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
|
||||
auto num_of_parcels = GetParcelCount();
|
||||
if (num_of_parcels >= RuleI(Parcel, ParcelMaxItems)) {
|
||||
SendParcelIconStatus();
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"{} tells you, 'Unfortunately, I cannot send your parcel as you are at your parcel limit of {}. Please retrieve a parcel and try again.",
|
||||
merchant->GetCleanName(),
|
||||
RuleI(Parcel, ParcelMaxItems)
|
||||
).c_str()
|
||||
);
|
||||
DoParcelCancel();
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
|
||||
if (send_to_client.at(0).parcel_count >= RuleI(Parcel, ParcelMaxItems)) {
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"{} tells you, 'Unfortunately, {} cannot accept any more parcels at this time. Please try again later.",
|
||||
merchant->GetCleanName(),
|
||||
send_to_client.at(0).character_name == GetCleanName() ? "you" : send_to_client.at(0).character_name
|
||||
).c_str()
|
||||
);
|
||||
SendParcelAck();
|
||||
DoParcelCancel();
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetParcelTimer()->Check()) {
|
||||
SetParcelEnabled(true);
|
||||
}
|
||||
|
||||
if (!GetParcelEnabled()) {
|
||||
MessageString(Chat::Yellow, PARCEL_DELAY, merchant->GetCleanName());
|
||||
DoParcelCancel();
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
auto next_slot = INVALID_INDEX;
|
||||
if (!send_to_client.at(0).character_name.empty()) {
|
||||
next_slot = FindNextFreeParcelSlot(send_to_client.at(0).char_id);
|
||||
if (next_slot == INVALID_INDEX) {
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"{} tells you, 'Unfortunately, {} cannot accept any more parcels at this time. Please try again later.",
|
||||
merchant->GetCleanName(),
|
||||
send_to_client.at(0).character_name
|
||||
).c_str()
|
||||
);
|
||||
SendParcelAck();
|
||||
DoParcelCancel();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch (parcel_in->money_flag) {
|
||||
case PARCEL_SEND_ITEMS: {
|
||||
auto inst = GetInv().GetItem(parcel_in->item_slot);
|
||||
if (!inst) {
|
||||
LogError(
|
||||
"Handle_OP_ShopSendParcel Could not find item in inventory slot {} for character {}.",
|
||||
parcel_in->item_slot,
|
||||
GetCleanName()
|
||||
);
|
||||
SendParcelAck();
|
||||
DoParcelCancel();
|
||||
return;
|
||||
}
|
||||
|
||||
if (send_to_client.at(0).character_name.empty()) {
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_UNKNOWN_NAME,
|
||||
merchant->GetCleanName(),
|
||||
parcel_in->send_to,
|
||||
inst->GetItem()->Name
|
||||
);
|
||||
SendParcelAck();
|
||||
DoParcelCancel();
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 quantity{};
|
||||
if (inst->IsStackable()) {
|
||||
quantity = parcel_in->quantity;
|
||||
}
|
||||
else {
|
||||
quantity = inst->GetCharges() > 0 ? inst->GetCharges() : parcel_in->quantity;
|
||||
}
|
||||
|
||||
CharacterParcelsRepository::CharacterParcels parcel_out;
|
||||
parcel_out.from_name = GetName();
|
||||
parcel_out.note = parcel_in->note;
|
||||
parcel_out.sent_date = time(nullptr);
|
||||
parcel_out.quantity = quantity;
|
||||
parcel_out.item_id = inst->GetID();
|
||||
parcel_out.char_id = send_to_client.at(0).char_id;
|
||||
parcel_out.slot_id = next_slot;
|
||||
parcel_out.id = 0;
|
||||
|
||||
auto result = CharacterParcelsRepository::InsertOne(database, parcel_out);
|
||||
if (!result.id) {
|
||||
LogError(
|
||||
"Failed to add parcel to database. From {} to {} item {} quantity {}",
|
||||
parcel_out.from_name,
|
||||
parcel_out.char_id,
|
||||
parcel_out.item_id,
|
||||
parcel_out.quantity
|
||||
);
|
||||
Message(Chat::Yellow, "Unable to save parcel to the database. Please see an administrator.");
|
||||
return;
|
||||
}
|
||||
|
||||
RemoveItem(parcel_out.item_id, parcel_out.quantity);
|
||||
std::unique_ptr<EQApplicationPacket> outapp(new EQApplicationPacket(OP_ShopSendParcel));
|
||||
QueuePacket(outapp.get());
|
||||
|
||||
if (inst->IsStackable() && (quantity - parcel_in->quantity > 0)) {
|
||||
inst->SetCharges(quantity - parcel_in->quantity);
|
||||
PutItemInInventory(parcel_in->item_slot, *inst, true);
|
||||
}
|
||||
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERY,
|
||||
merchant->GetCleanName(),
|
||||
inst->GetItem()->Name,
|
||||
send_to_client.at(0).character_name.c_str()
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
|
||||
PlayerEvent::ParcelSend e{};
|
||||
e.from_player_name = parcel_out.from_name;
|
||||
e.to_player_name = send_to_client.at(0).character_name;
|
||||
e.item_id = parcel_out.item_id;
|
||||
e.quantity = parcel_out.quantity;
|
||||
e.sent_date = parcel_out.sent_date;
|
||||
|
||||
RecordPlayerEventLog(PlayerEvent::PARCEL_SEND, e);
|
||||
}
|
||||
|
||||
Parcel_Struct ps{};
|
||||
ps.item_slot = parcel_out.slot_id;
|
||||
strn0cpy(ps.send_to, send_to_client.at(0).character_name.c_str(), sizeof(ps.send_to));
|
||||
|
||||
SendParcelDeliveryToWorld(ps);
|
||||
|
||||
break;
|
||||
}
|
||||
case PARCEL_SEND_MONEY: {
|
||||
auto item = database.GetItem(PARCEL_MONEY_ITEM_ID);
|
||||
if (!item) {
|
||||
DoParcelCancel();
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(database.CreateItem(item, 1));
|
||||
if (!inst) {
|
||||
DoParcelCancel();
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
|
||||
if (send_to_client.at(0).character_name.empty()) {
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_UNKNOWN_NAME,
|
||||
merchant->GetCleanName(),
|
||||
parcel_in->send_to,
|
||||
"Money"
|
||||
);
|
||||
DoParcelCancel();
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterParcelsRepository::CharacterParcels parcel_out;
|
||||
parcel_out.from_name = GetName();
|
||||
parcel_out.note = parcel_in->note;
|
||||
parcel_out.sent_date = time(nullptr);
|
||||
parcel_out.quantity = parcel_in->quantity;
|
||||
parcel_out.item_id = PARCEL_MONEY_ITEM_ID;
|
||||
parcel_out.char_id = send_to_client.at(0).char_id;
|
||||
parcel_out.slot_id = next_slot;
|
||||
parcel_out.id = 0;
|
||||
|
||||
auto result = CharacterParcelsRepository::InsertOne(database, parcel_out);
|
||||
if (!result.id) {
|
||||
LogError(
|
||||
"Failed to add parcel to database. From {} to {} item {} quantity {}",
|
||||
parcel_out.from_name,
|
||||
send_to_client.at(0).character_name,
|
||||
parcel_out.item_id,
|
||||
parcel_out.quantity
|
||||
);
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
"Unable to save parcel to the database. Please see an administrator."
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERY,
|
||||
merchant->GetCleanName(),
|
||||
"Money",
|
||||
send_to_client.at(0).character_name.c_str()
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
|
||||
PlayerEvent::ParcelSend e{};
|
||||
e.from_player_name = parcel_out.from_name;
|
||||
e.to_player_name = send_to_client.at(0).character_name;
|
||||
e.item_id = parcel_out.item_id;
|
||||
e.quantity = parcel_out.quantity;
|
||||
e.sent_date = parcel_out.sent_date;
|
||||
|
||||
RecordPlayerEventLog(PlayerEvent::PARCEL_SEND, e);
|
||||
}
|
||||
|
||||
m_parcel_platinum = 0;
|
||||
m_parcel_gold = 0;
|
||||
m_parcel_silver = 0;
|
||||
m_parcel_copper = 0;
|
||||
std::unique_ptr<EQApplicationPacket> outapp(new EQApplicationPacket(OP_FinishTrade));
|
||||
QueuePacket(outapp.get());
|
||||
|
||||
Parcel_Struct ps{};
|
||||
ps.item_slot = parcel_out.slot_id;
|
||||
strn0cpy(ps.send_to, send_to_client.at(0).character_name.c_str(), sizeof(ps.send_to));
|
||||
|
||||
SendParcelDeliveryToWorld(ps);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SendParcelAck();
|
||||
SendParcelIconStatus();
|
||||
SetParcelEnabled(false);
|
||||
GetParcelTimer()->Enable();
|
||||
}
|
||||
|
||||
void Client::SendParcelAck()
|
||||
{
|
||||
std::unique_ptr<EQApplicationPacket> outapp(new EQApplicationPacket(OP_FinishTrade));
|
||||
QueuePacket(outapp.get());
|
||||
|
||||
std::unique_ptr<EQApplicationPacket> outapp2(new EQApplicationPacket(OP_ShopSendParcel, sizeof(Parcel_Struct)));
|
||||
auto data = (Parcel_Struct *) outapp2->pBuffer;
|
||||
data->item_slot = 0xffffffff;
|
||||
data->quantity = 0xffffffff;
|
||||
QueuePacket(outapp2.get());
|
||||
}
|
||||
|
||||
void Client::SendParcelRetrieveAck()
|
||||
{
|
||||
std::unique_ptr<EQApplicationPacket> outapp(new EQApplicationPacket(OP_ShopRetrieveParcel));
|
||||
QueuePacket(outapp.get());
|
||||
}
|
||||
|
||||
void Client::SendParcelDeliveryToWorld(const Parcel_Struct &parcel)
|
||||
{
|
||||
std::unique_ptr<ServerPacket> out(new ServerPacket(ServerOP_ParcelDelivery, sizeof(Parcel_Struct)));
|
||||
auto data = (Parcel_Struct *) out->pBuffer;
|
||||
|
||||
data->item_slot = parcel.item_slot;
|
||||
strn0cpy(data->send_to, parcel.send_to, sizeof(data->send_to));
|
||||
|
||||
worldserver.SendPacket(out.get());
|
||||
}
|
||||
|
||||
void Client::DoParcelRetrieve(const ParcelRetrieve_Struct &parcel_in)
|
||||
{
|
||||
auto merchant = entity_list.GetNPCByID(parcel_in.merchant_entity_id);
|
||||
if (!merchant) {
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
|
||||
auto p = m_parcels.find(parcel_in.parcel_slot_id);
|
||||
if (p != m_parcels.end()) {
|
||||
uint32 item_id = parcel_in.parcel_item_id;
|
||||
uint32 item_quantity = p->second.quantity;
|
||||
if (!item_id || !item_quantity) {
|
||||
LogError(
|
||||
"Attempt to retrieve parcel with erroneous item id or quantity for client character id {}.",
|
||||
CharacterID()
|
||||
);
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(database.CreateItem(item_id, item_quantity));
|
||||
if (!inst) {
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (parcel_in.parcel_item_id) {
|
||||
case PARCEL_MONEY_ITEM_ID: {
|
||||
AddMoneyToPP(p->second.quantity, true);
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERED,
|
||||
merchant->GetCleanName(),
|
||||
"Money", //inst->DetermineMoneyStringForParcels(p->second.quantity).c_str(),
|
||||
p->second.from_name.c_str()
|
||||
);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
auto free_id = GetInv().FindFreeSlot(false, false);
|
||||
if (CheckLoreConflict(inst->GetItem())) {
|
||||
if (RuleB(Parcel, DeleteOnDuplicate)) {
|
||||
MessageString(Chat::Yellow, PARCEL_DUPLICATE_DELETE, inst->GetItem()->Name);
|
||||
}
|
||||
else {
|
||||
MessageString(Chat::Yellow, DUP_LORE);
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (inst->IsStackable()) {
|
||||
inst->SetCharges(item_quantity);
|
||||
if (TryStacking(inst.get(), ItemPacketTrade, true, false)) {
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERED_2,
|
||||
merchant->GetCleanName(),
|
||||
std::to_string(item_quantity).c_str(),
|
||||
inst->GetItem()->Name,
|
||||
p->second.from_name.c_str()
|
||||
);
|
||||
}
|
||||
else if (free_id != INVALID_INDEX) {
|
||||
inst->SetCharges(item_quantity);
|
||||
if (PutItemInInventory(free_id, *inst, true)) {
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERED_2,
|
||||
merchant->GetCleanName(),
|
||||
std::to_string(item_quantity).c_str(),
|
||||
inst->GetItem()->Name,
|
||||
p->second.from_name.c_str()
|
||||
);
|
||||
}
|
||||
}
|
||||
else {
|
||||
MessageString(Chat::Yellow, PARCEL_INV_FULL, merchant->GetCleanName());
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (free_id != INVALID_INDEX) {
|
||||
inst->SetCharges(item_quantity > 0 ? item_quantity : 1);
|
||||
if (PutItemInInventory(free_id, *inst.get(), true)) {
|
||||
MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERED,
|
||||
merchant->GetCleanName(),
|
||||
inst->GetItem()->Name,
|
||||
p->second.from_name.c_str()
|
||||
);
|
||||
}
|
||||
else {
|
||||
MessageString(Chat::Yellow, PARCEL_INV_FULL, merchant->GetCleanName());
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
MessageString(Chat::Yellow, PARCEL_INV_FULL, merchant->GetCleanName());
|
||||
SendParcelRetrieveAck();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_RETRIEVE)) {
|
||||
PlayerEvent::ParcelRetrieve e{};
|
||||
e.from_player_name = p->second.from_name;
|
||||
e.item_id = p->second.item_id;
|
||||
e.quantity = p->second.quantity;
|
||||
e.sent_date = p->second.sent_date;
|
||||
|
||||
RecordPlayerEventLog(PlayerEvent::PARCEL_RETRIEVE, e);
|
||||
}
|
||||
|
||||
DeleteParcel(p->second.id);
|
||||
SendParcelDelete(parcel_in);
|
||||
m_parcels.erase(p);
|
||||
}
|
||||
SendParcelRetrieveAck();
|
||||
SendParcelIconStatus();
|
||||
}
|
||||
|
||||
bool Client::DeleteParcel(uint32 parcel_id)
|
||||
{
|
||||
auto result = CharacterParcelsRepository::DeleteOne(database, parcel_id);
|
||||
if (!result) {
|
||||
LogError("Error deleting parcel id {} from the database.", parcel_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
auto it = std::find_if(m_parcels.cbegin(), m_parcels.cend(), [&](const auto &x) { return x.second.id == parcel_id; });
|
||||
SetParcelCount(GetParcelCount() - 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Client::LoadParcels()
|
||||
{
|
||||
m_parcels.clear();
|
||||
auto results = CharacterParcelsRepository::GetWhere(database, fmt::format("char_id = '{}'", CharacterID()));
|
||||
|
||||
for (auto const &p: results) {
|
||||
m_parcels.emplace(p.slot_id, p);
|
||||
}
|
||||
|
||||
SetParcelCount(m_parcels.size());
|
||||
}
|
||||
|
||||
void Client::SendParcelDelete(const ParcelRetrieve_Struct &parcel_in)
|
||||
{
|
||||
std::unique_ptr<EQApplicationPacket> outapp(new EQApplicationPacket(OP_ShopDeleteParcel, sizeof(ParcelRetrieve_Struct)));
|
||||
auto data = (ParcelRetrieve_Struct *) outapp->pBuffer;
|
||||
|
||||
data->merchant_entity_id = parcel_in.merchant_entity_id;
|
||||
data->player_entity_id = parcel_in.player_entity_id;
|
||||
data->parcel_slot_id = parcel_in.parcel_slot_id;
|
||||
data->parcel_item_id = parcel_in.parcel_item_id;
|
||||
|
||||
QueuePacket(outapp.get());
|
||||
}
|
||||
|
||||
|
||||
int32 Client::FindNextFreeParcelSlot(uint32 char_id)
|
||||
{
|
||||
auto results = CharacterParcelsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format("char_id = '{}' ORDER BY slot_id ASC", char_id)
|
||||
);
|
||||
|
||||
if (results.empty()) {
|
||||
return PARCEL_BEGIN_SLOT;
|
||||
}
|
||||
|
||||
for (uint32 i = PARCEL_BEGIN_SLOT; i <= RuleI(Parcel, ParcelMaxItems); i++) {
|
||||
auto it = std::find_if(results.cbegin(), results.cend(), [&](const auto &x) { return x.slot_id == i; });
|
||||
if (it == results.end()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
void Client::SendParcelIconStatus()
|
||||
{
|
||||
std::unique_ptr<EQApplicationPacket> outapp(new EQApplicationPacket(OP_ShopParcelIcon, sizeof(ParcelIcon_Struct)));
|
||||
auto data = (ParcelIcon_Struct *) outapp->pBuffer;
|
||||
|
||||
auto const num_of_parcels = GetParcelCount();
|
||||
|
||||
data->status = IconOn;
|
||||
if (num_of_parcels == 0) {
|
||||
data->status = IconOff;
|
||||
}
|
||||
else if (num_of_parcels > RuleI(Parcel, ParcelMaxItems)) {
|
||||
data->status = Overlimit;
|
||||
}
|
||||
|
||||
QueuePacket(outapp.get());
|
||||
}
|
||||
|
||||
void Client::AddParcel(CharacterParcelsRepository::CharacterParcels &parcel)
|
||||
{
|
||||
auto result = CharacterParcelsRepository::InsertOne(database, parcel);
|
||||
if (!result.id) {
|
||||
LogError(
|
||||
"Failed to add parcel to database. From {} to id {} item {} quantity {}",
|
||||
parcel.from_name,
|
||||
parcel.char_id,
|
||||
parcel.item_id,
|
||||
parcel.quantity
|
||||
);
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
"Unable to send parcel at this time. Please try again later."
|
||||
);
|
||||
SendParcelAck();
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -192,6 +192,10 @@
|
||||
#define PET_SPELLHOLD_SET_ON 702 //The pet spellhold mode has been set to on.
|
||||
#define PET_SPELLHOLD_SET_OFF 703 //The pet spellhold mode has been set to off.
|
||||
#define GUILD_NAME_IN_USE 711 //You cannot create a guild with that name, that guild already exists on this server.
|
||||
#define PARCEL_DELAY 734 //%1 tells you, 'You must give me a chance to send the last parcel before I can send another!'
|
||||
#define PARCEL_DUPLICATE_DELETE 737 //Duplicate lore items are not allowed! Your duplicate %1 has been deleted!
|
||||
#define PARCEL_DELIVER_3 741 //%1 told you, 'I will deliver the stack of %2 %3 to %4 as soon as possible!'
|
||||
#define PARCEL_INV_FULL 790 //%1 tells you, 'Your inventory appears full! Unable to retrieve parceled item.'
|
||||
#define AA_CAP 1000 //You have reached the AA point cap, and cannot gain any further experience until some of your stored AA point pool is used.
|
||||
#define GM_GAINXP 1002 //[GM] You have gained %1 AXP and %2 EXP (%3).
|
||||
#define MALE_SLAYUNDEAD 1007 //%1's holy blade cleanses his target!(%2)
|
||||
@@ -277,6 +281,7 @@
|
||||
#define SPARKLES 1236 //Your %1 sparkles.
|
||||
#define GROWS_DIM 1237 //Your %1 grows dim.
|
||||
#define BEGINS_TO_SHINE 1238 //Your %1 begins to shine.
|
||||
#define CANT_FIND_PLAYER 1276 //I can't find a player named %1!
|
||||
#define SURNAME_REJECTED 1374 //Your new surname was rejected. Please try a different name.
|
||||
#define GUILD_DISBANDED 1377 //Your guild has been disbanded! You are no longer a member of any guild.
|
||||
#define DUEL_DECLINE 1383 //%1 has declined your challenge to duel to the death.
|
||||
@@ -302,6 +307,7 @@
|
||||
#define SENSE_CORPSE_DIRECTION 1563 //You sense a corpse in this direction.
|
||||
#define QUEUED_TELL 2458 //[queued]
|
||||
#define QUEUE_TELL_FULL 2459 //[zoing and queue is full]
|
||||
#define TRADER_BUSY_TWO 3192 //Sorry, that action cannot be performed while trading.
|
||||
#define SUSPEND_MINION_UNSUSPEND 3267 //%1 tells you, 'I live again...'
|
||||
#define SUSPEND_MINION_SUSPEND 3268 //%1 tells you, 'By your command, master.'
|
||||
#define ONLY_SUMMONED_PETS 3269 //3269 This effect only works with summoned pets.
|
||||
@@ -384,6 +390,8 @@
|
||||
#define ALREADY_IN_GRP_RAID 5088 //% 1 rejects your invite because they are in a raid and you are not in theirs, or they are a raid group leader
|
||||
#define DUNGEON_SEALED 5141 //The gateway to the dungeon is sealed off to you. Perhaps you would be able to enter if you needed to adventure there.
|
||||
#define ADVENTURE_COMPLETE 5147 //You received %1 points for successfully completing the adventure.
|
||||
#define PARCEL_STATUS_2 5433 //You currently have % 1 parcels in your mail and are % 2 parcels over the limit of % 3!If you do not retrieve at least % 2 parcels before you logout, they will be lost!
|
||||
#define PARCEL_STATUS_1 5434 //You currently have % 1 parcels in your mail and are 1 parcel over the limit of % 2!If you do not retrieve at least 1 parcel before you logout, it will be lost!
|
||||
#define SUCCOR_FAIL 5169 //The portal collapes before you can escape!
|
||||
#define NO_PROPER_ACCESS 5410 //You don't have the proper access rights.
|
||||
#define AUGMENT_RESTRICTED 5480 //The item does not satisfy the augment's restrictions.
|
||||
@@ -411,6 +419,11 @@
|
||||
#define TRANSFORM_COMPLETE 6327 //You have successfully transformed your %1.
|
||||
#define DETRANSFORM_FAILED 6341 //%1 has no transformation that can be removed.
|
||||
#define GUILD_PERMISSION_FAILED 6418 //You do not have permission to change access options.
|
||||
#define PARCEL_DELIVERY_ARRIVED 6465 //You have received a new parcel delivery!
|
||||
#define PARCEL_DELIVERY 6466 //%1 tells you, 'I will deliver the %2 to %3 as soon as possible!'
|
||||
#define PARCEL_UNKNOWN_NAME 6467 //%1 tells you, 'Unfortunately, I don't know anyone by the name of %2. Here is your %3 back.''
|
||||
#define PARCEL_DELIVERED 6471 //%1 hands you the %2 that was sent from %3.
|
||||
#define PARCEL_DELIVERED_2 6472 //%1 hands you the stack of %2 %3 that was sent from %4.
|
||||
#define GENERIC_STRING 6688 //%1 (used to any basic message)
|
||||
#define SENTINEL_TRIG_YOU 6724 //You have triggered your sentinel.
|
||||
#define SENTINEL_TRIG_OTHER 6725 //%1 has triggered your sentinel.
|
||||
|
||||
@@ -3859,6 +3859,51 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_ParcelDelivery: {
|
||||
auto in = (Parcel_Struct *) pack->pBuffer;
|
||||
|
||||
if (strlen(in->send_to) == 0) {
|
||||
LogError(
|
||||
"ServerOP_ParcelDelivery pack received with incorrect character_name of {}.",
|
||||
in->send_to
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto const &c: entity_list.GetClientList()) {
|
||||
if (strcasecmp(c.second->GetCleanName(), in->send_to) == 0) {
|
||||
c.second->MessageString(
|
||||
Chat::Yellow,
|
||||
PARCEL_DELIVERY_ARRIVED
|
||||
);
|
||||
c.second->SendParcelStatus();
|
||||
if (c.second->GetEngagedWithParcelMerchant()) {
|
||||
c.second->SendParcel(*in);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ServerOP_ParcelPrune: {
|
||||
for (auto const &c: entity_list.GetClientList()) {
|
||||
if (c.second->GetEngagedWithParcelMerchant()) {
|
||||
c.second->Message(
|
||||
Chat::Red,
|
||||
"Parcel data has been updated. Please re-open the Merchant Window."
|
||||
);
|
||||
c.second->SetEngagedWithParcelMerchant(false);
|
||||
c.second->DoParcelCancel();
|
||||
|
||||
auto out = new EQApplicationPacket(OP_ShopEndConfirm);
|
||||
c.second->QueuePacket(out);
|
||||
safe_delete(out);
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogInfo("Unknown ZS Opcode [{}] size [{}]", (int)pack->opcode, pack->size);
|
||||
break;
|
||||
|
||||
@@ -1792,6 +1792,7 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
|
||||
t->min_dmg = n.mindmg;
|
||||
t->max_dmg = n.maxdmg;
|
||||
t->attack_count = n.attack_count;
|
||||
t->is_parcel_merchant = n.is_parcel_merchant ? true : false;
|
||||
|
||||
if (!n.special_abilities.empty()) {
|
||||
strn0cpy(t->special_abilities, n.special_abilities.c_str(), 512);
|
||||
|
||||
@@ -154,6 +154,7 @@ struct NPCType
|
||||
int exp_mod;
|
||||
int heroic_strikethrough;
|
||||
bool keeps_sold_items;
|
||||
bool is_parcel_merchant;
|
||||
};
|
||||
|
||||
#pragma pack()
|
||||
|
||||
Reference in New Issue
Block a user