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merged from main project
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@@ -1171,6 +1171,7 @@ public:
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std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillUseTypes);
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void Consume(const Item_Struct *item, uint8 type, int16 slot, bool auto_consume);
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void PlayMP3(const char* fname);
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void ExpeditionSay(const char *str, int ExpID);
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int mod_client_damage(int damage, SkillUseTypes skillinuse, int hand, const ItemInst* weapon, Mob* other);
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bool mod_client_message(char* message, uint8 chan_num);
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bool mod_can_increase_skill(SkillUseTypes skillid, Mob* against_who);
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