proximity_x, proximity_y, and proximity_z converted to xyz_location m_Proximity

This commit is contained in:
Arthur Ice
2014-12-01 00:03:59 -08:00
parent e31c95670a
commit fb1d5842ea
4 changed files with 10 additions and 18 deletions
+2 -4
View File
@@ -155,7 +155,8 @@ Client::Client(EQStreamInterface* ieqs)
RespawnFromHoverTimer(0),
merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
ItemTickTimer(10000),
ItemQuestTimer(500)
ItemQuestTimer(500),
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX) //arbitrary large number
{
for(int cf=0; cf < _FilterCount; cf++)
ClientFilters[cf] = FilterShow;
@@ -208,9 +209,6 @@ Client::Client(EQStreamInterface* ieqs)
zonesummon_ignorerestrictions = 0;
zoning = false;
zone_mode = ZoneUnsolicited;
proximity_x = FLT_MAX; //arbitrary large number
proximity_y = FLT_MAX;
proximity_z = FLT_MAX;
casting_spell_id = 0;
npcflag = false;
npclevel = 0;