Implemented target type (44) 'Beams' (which projects an AE infront of caster with a specified length and width).

Clean up of target type direction code, implemented use of aemaxtargets field for it.
This commit is contained in:
KayenEQ
2014-11-13 02:25:18 -05:00
parent 16f72be898
commit fabe93e548
7 changed files with 178 additions and 51 deletions
+1 -1
View File
@@ -131,7 +131,7 @@ typedef enum {
/* 41 */ ST_Group = 0x29,
/* 42 */ ST_Directional = 0x2a, //ae around this target between two angles
/* 43 */ ST_GroupClientAndPet = 0x2b,
/* 44 */ //ST_Beam = 0x2c, //like directional but facing in front of you always
/* 44 */ ST_Beam = 0x2c,
/* 45 */ ST_Ring = 0x2d,
/* 46 */ ST_TargetsTarget = 0x2e, // uses the target of your target
/* 47 */ ST_PetMaster = 0x2f, // uses the master as target