Pass through zone code to fix uninitialized pointer declarations

This commit is contained in:
Uleat
2017-03-23 04:35:36 -04:00
parent 8bdefa17b5
commit f77f996c3f
16 changed files with 114 additions and 114 deletions
+3 -3
View File
@@ -290,7 +290,7 @@ bool Zone::LoadGroundSpawns() {
Log.Out(Logs::General, Logs::Status, "Loading Ground Spawns from DB...");
database.LoadGroundSpawns(zoneid, GetInstanceVersion(), &groundspawn);
uint32 ix=0;
char* name=0;
char* name = nullptr;
uint32 gsnumber=0;
for(gsindex=0;gsindex<50;gsindex++){
if(groundspawn.spawn[gsindex].item>0 && groundspawn.spawn[gsindex].item<SAYLINK_ITEM_ID){
@@ -1569,7 +1569,7 @@ void Zone::SetTime(uint8 hour, uint8 minute, bool update_world /*= true*/)
ZonePoint* Zone::GetClosestZonePoint(const glm::vec3& location, uint32 to, Client* client, float max_distance) {
LinkedListIterator<ZonePoint*> iterator(zone_point_list);
ZonePoint* closest_zp = 0;
ZonePoint* closest_zp = nullptr;
float closest_dist = FLT_MAX;
float max_distance2 = max_distance * max_distance;
iterator.Reset();
@@ -1625,7 +1625,7 @@ ZonePoint* Zone::GetClosestZonePoint(const glm::vec3& location, const char* to_n
ZonePoint* Zone::GetClosestZonePointWithoutZone(float x, float y, float z, Client* client, float max_distance) {
LinkedListIterator<ZonePoint*> iterator(zone_point_list);
ZonePoint* closest_zp = 0;
ZonePoint* closest_zp = nullptr;
float closest_dist = FLT_MAX;
float max_distance2 = max_distance*max_distance;
iterator.Reset();