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A bunch of send position changes, rename navigateto
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+1
-2
@@ -557,10 +557,9 @@ public:
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void SetRunning(bool val) { m_is_running = val; }
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virtual void GMMove(float x, float y, float z, float heading = 0.01, bool SendUpdate = true);
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void SetDelta(const glm::vec4& delta);
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void SendPositionUpdate(bool iSendToSelf = false);
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void MakeSpawnUpdateNoDelta(PlayerPositionUpdateServer_Struct* spu);
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void MakeSpawnUpdate(PlayerPositionUpdateServer_Struct* spu);
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void SendPosition();
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void SentPositionPacket(float dx, float dy, float dz, float dh, int anim, bool send_to_self = false);
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void StopMoving();
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void StopMoving(float new_heading);
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void SetSpawned() { spawned = true; };
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