Merge branch 'master' into Bot_Raid_work

This commit is contained in:
neckkola
2022-02-13 07:26:18 -04:00
committed by GitHub
857 changed files with 92718 additions and 44581 deletions
+1 -1
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@@ -13,4 +13,4 @@ steps:
image: akkadius/eqemu-server:latest
commands:
- sudo chown eqemu:eqemu /drone/src/ * -R
- git submodule init && git submodule update && mkdir -p build && cd build && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_BOTS=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
- git submodule init && git submodule update && mkdir -p build && cd build && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
+1
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@@ -55,3 +55,4 @@ bin/
/x64
/client_files/**/CMakeFiles/
submodules/libuv
.idea
+48 -1
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@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
CMAKE_MINIMUM_REQUIRED(VERSION 3.7)
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
@@ -131,6 +131,47 @@ OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
OPTION(EQEMU_PREFER_LUA "Build with normal Lua even if LuaJIT is found." OFF)
#PRNG options
OPTION(EQEMU_ADDITIVE_LFIB_PRNG "Use Additive LFib for PRNG." OFF)
MARK_AS_ADVANCED(EQEMU_ADDITIVE_LFIB_PRNG)
OPTION(EQEMU_BIASED_INT_DIST "Use biased int dist instead of uniform." OFF)
MARK_AS_ADVANCED(EQEMU_BIASED_INT_DIST)
SET(EQEMU_CUSTOM_PRNG_ENGINE "" CACHE STRING "Custom random engine. (ex. std::default_random_engine)")
MARK_AS_ADVANCED(EQEMU_CUSTOM_PRNG_ENGINE)
IF(CMAKE_COMPILER_IS_GNUCXX)
OPTION(EQEMU_SFMT19937 "Use GCC's extention for SIMD Fast MT19937." OFF)
MARK_AS_ADVANCED(EQEMU_SFMT19937)
ENDIF()
IF(EQEMU_ADDITIVE_LFIB_PRNG)
ADD_DEFINITIONS(-DUSE_ADDITIVE_LFIB_PRNG)
IF(EQEMU_SFMT19937)
MESSAGE(STATUS "SFMT19937 and ADDITITVE_LFIB_PRNG both set, SFMT19937 ignored.")
SET(EQEMU_SFMT19937 OFF)
ENDIF()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and ADDITITVE_LFIB_PRNG both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
IF(EQEMU_SFMT19937)
ADD_DEFINITIONS(-DUSE_SFMT19937)
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and SFMT19937 both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
ADD_DEFINITIONS(-DUSE_CUSTOM_PRNG_ENGINE=${EQEMU_CUSTOM_PRNG_ENGINE})
ENDIF()
IF(EQEMU_BIASED_INT_DIST)
ADD_DEFINITIONS(-DBIASED_INT_DIST)
ENDIF()
IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
@@ -183,6 +224,9 @@ IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(TLS_LIBRARY_SELECTION STREQUAL "mbedTLS")
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
@@ -198,6 +242,9 @@ ELSEIF(OpenSSL_FOUND)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(MBEDTLS_FOUND)
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
+22
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@@ -0,0 +1,22 @@
We expect contributors and community members to act professionally and respectfully, and we expect our forums and Discord channels to be dignified environments that expand the community and enhance the learning experience for new members.
Specifically:
* Respect people, their ideas, and their work.
* Be kind. Be courteous. Be welcoming.
* Listen. Consider and acknowledge people's points before responding.
* Be respectful of differing viewpoints and experience levels.
* Accept constructive criticism and work together toward decisions.
* Focus on what is best for the community and users.
Examples of unacceptable behavior by participants include:
* The use of violent threats, trolling, insulting/derogatory comments, abusive or discriminatory language, or personal attacks.
* Public or private harassment.
* Publishing others' private information, such as a physical or electronic address, without explicit permission.
* Conduct which could reasonably be considered inappropriate in a professional setting.
* Advocating for or encouraging any of the above behaviors.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, forum posts, Discord messages, and other contributions that are not aligned with this code of conduct.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project.
+4 -4
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@@ -18,16 +18,16 @@
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
* [Install Guide](https://eqemu.gitbook.io/server/categories/installation/server-installation-windows)
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
### > Debian/Ubuntu/CentOS/Fedora
* [Install Guide](https://eqemu.gitbook.io/server/categories/installation/server-installation-linux)
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
* You can use curl or wget to kick off the installer (whichever your OS has)
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
## Supported Clients
@@ -56,7 +56,7 @@ forum, although pull requests will be much quicker and easier on all parties.
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](https://eqemu.gitbook.io/)
- [EQEmulator Wiki](https://docs.eqemu.io/)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
+1 -1
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@@ -3,7 +3,7 @@
############################################
#
# New changelog can be found here
# https://eqemu.gitbook.io/changelog/
# https://docs.eqemu.io/server/changelog/server
#
############################################
# Deprecated
+3 -2
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@@ -83,8 +83,9 @@ int main(int argc, char **argv)
content_db.SetMysql(database.getMySQL());
}
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
LogSys.SetDatabase(&database)
->LoadLogDatabaseSettings()
->StartFileLogs();
std::string arg_1;
+3 -2
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@@ -80,8 +80,9 @@ int main(int argc, char **argv) {
content_db.SetMysql(database.getMySQL());
}
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
LogSys.SetDatabase(&database)
->LoadLogDatabaseSettings()
->StartFileLogs();
ImportSpells(&content_db);
ImportSkillCaps(&content_db);
+34 -3
View File
@@ -16,6 +16,7 @@ SET(common_sources
database_instances.cpp
dbcore.cpp
deity.cpp
dynamic_zone_base.cpp
emu_constants.cpp
emu_limits.cpp
emu_opcodes.cpp
@@ -68,7 +69,9 @@ SET(common_sources
rulesys.cpp
say_link.cpp
serialize_buffer.cpp
server_event_scheduler.cpp
serverinfo.cpp
shared_tasks.cpp
shareddb.cpp
skills.cpp
spdat.cpp
@@ -151,6 +154,7 @@ SET(repositories
repositories/base/base_character_disciplines_repository.h
repositories/base/base_character_expedition_lockouts_repository.h
repositories/base/base_character_inspect_messages_repository.h
repositories/base/base_character_instance_safereturns_repository.h
repositories/base/base_character_item_recast_repository.h
repositories/base/base_character_languages_repository.h
repositories/base/base_character_leadership_abilities_repository.h
@@ -162,11 +166,15 @@ SET(repositories
repositories/base/base_character_potionbelt_repository.h
repositories/base/base_character_skills_repository.h
repositories/base/base_character_spells_repository.h
repositories/base/base_character_task_timers_repository.h
repositories/base/base_character_tasks_repository.h
repositories/base/base_char_create_combinations_repository.h
repositories/base/base_char_create_point_allocations_repository.h
repositories/base/base_char_recipe_list_repository.h
repositories/base/base_completed_tasks_repository.h
repositories/base/base_completed_shared_tasks_repository.h
repositories/base/base_completed_shared_task_members_repository.h
repositories/base/base_completed_shared_task_activity_state_repository.h
repositories/base/base_content_flags_repository.h
repositories/base/base_damageshieldtypes_repository.h
repositories/base/base_data_buckets_repository.h
@@ -174,10 +182,10 @@ SET(repositories
repositories/base/base_discovered_items_repository.h
repositories/base/base_doors_repository.h
repositories/base/base_dynamic_zones_repository.h
repositories/base/base_dynamic_zone_members_repository.h
repositories/base/base_eventlog_repository.h
repositories/base/base_expeditions_repository.h
repositories/base/base_expedition_lockouts_repository.h
repositories/base/base_expedition_members_repository.h
repositories/base/base_faction_base_data_repository.h
repositories/base/base_faction_list_repository.h
repositories/base/base_faction_list_mod_repository.h
@@ -251,6 +259,11 @@ SET(repositories
repositories/base/base_rule_sets_repository.h
repositories/base/base_rule_values_repository.h
repositories/base/base_saylink_repository.h
repositories/base/base_server_scheduled_events_repository.h
repositories/base/base_shared_tasks_repository.h
repositories/base/base_shared_task_activity_state_repository.h
repositories/base/base_shared_task_dynamic_zones_repository.h
repositories/base/base_shared_task_members_repository.h
repositories/base/base_skill_caps_repository.h
repositories/base/base_spawn2_repository.h
repositories/base/base_spawnentry_repository.h
@@ -314,6 +327,7 @@ SET(repositories
repositories/character_disciplines_repository.h
repositories/character_expedition_lockouts_repository.h
repositories/character_inspect_messages_repository.h
repositories/character_instance_safereturns_repository.h
repositories/character_item_recast_repository.h
repositories/character_languages_repository.h
repositories/character_leadership_abilities_repository.h
@@ -325,11 +339,15 @@ SET(repositories
repositories/character_potionbelt_repository.h
repositories/character_skills_repository.h
repositories/character_spells_repository.h
repositories/character_task_timers_repository.h
repositories/character_tasks_repository.h
repositories/char_create_combinations_repository.h
repositories/char_create_point_allocations_repository.h
repositories/char_recipe_list_repository.h
repositories/completed_tasks_repository.h
repositories/completed_shared_tasks_repository.h
repositories/completed_shared_task_members_repository.h
repositories/completed_shared_task_activity_state_repository.h
repositories/content_flags_repository.h
repositories/damageshieldtypes_repository.h
repositories/data_buckets_repository.h
@@ -337,10 +355,10 @@ SET(repositories
repositories/discovered_items_repository.h
repositories/doors_repository.h
repositories/dynamic_zones_repository.h
repositories/dynamic_zone_members_repository.h
repositories/eventlog_repository.h
repositories/expeditions_repository.h
repositories/expedition_lockouts_repository.h
repositories/expedition_members_repository.h
repositories/faction_base_data_repository.h
repositories/faction_list_repository.h
repositories/faction_list_mod_repository.h
@@ -414,6 +432,11 @@ SET(repositories
repositories/rule_sets_repository.h
repositories/rule_values_repository.h
repositories/saylink_repository.h
repositories/server_scheduled_events_repository.h
repositories/shared_tasks_repository.h
repositories/shared_task_activity_state_repository.h
repositories/shared_task_dynamic_zones_repository.h
repositories/shared_task_members_repository.h
repositories/skill_caps_repository.h
repositories/spawn2_repository.h
repositories/spawnentry_repository.h
@@ -446,6 +469,7 @@ SET(repositories
)
SET(common_headers
additive_lagged_fibonacci_engine.h
any.h
base_packet.h
base_data.h
@@ -460,12 +484,14 @@ SET(common_headers
cli/argh.h
cli/eqemu_command_handler.h
cli/terminal_color.hpp
cron/croncpp.h
database/database_dump_service.h
data_verification.h
database.h
database_schema.h
dbcore.h
deity.h
dynamic_zone_base.h
emu_constants.h
emu_limits.h
emu_opcodes.h
@@ -500,6 +526,7 @@ SET(common_headers
guild_base.h
guilds.h
http/httplib.h
http/uri.h
inventory_profile.h
inventory_slot.h
ipc_mutex.h
@@ -541,13 +568,16 @@ SET(common_headers
say_link.h
seperator.h
serialize_buffer.h
server_event_scheduler.h
serverinfo.h
servertalk.h
shared_tasks.h
shareddb.h
skills.h
spdat.h
string_util.h
struct_strategy.h
tasks.h
textures.h
timer.h
types.h
@@ -609,7 +639,8 @@ SET(common_headers
StackWalker/StackWalker.h
util/memory_stream.h
util/directory.h
util/uuid.h)
util/uuid.h
)
SOURCE_GROUP(Event FILES
event/event_loop.h
+147
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@@ -0,0 +1,147 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2021 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <cstdint>
#include <limits>
#include <type_traits>
#include <algorithm>
#include <iostream>
/*
* This is an additive lagged fibonacci generator as seen in The Art of Computer Programming, Vol. 2
* This should roughly match the implementation that EQ's client uses and be compatible with our Random class
*
* EQ's rand looks like it was from an example implementation that as posted on pscode.com
*
* You might also want to consider defining BIASED_INT_DIST as well to more closely match EQ
*/
namespace EQ {
template<typename UIntType, size_t w, size_t j, size_t k>
class additive_lagged_fibonacci_engine {
static_assert(std::is_unsigned<UIntType>::value, "result_type must be an unsigned integral type");
static_assert(0u < j && j < k, "0 < j < k");
static_assert(0u < w && w <= std::numeric_limits<UIntType>::digits,
"template argument substituting w out of bounds");
public:
using result_type = UIntType;
static constexpr size_t word_size = w;
static constexpr size_t short_lag = j;
static constexpr size_t long_lag = k;
static constexpr result_type default_seed = 19780503u; // default for subtract_with_carry_engine
additive_lagged_fibonacci_engine() : additive_lagged_fibonacci_engine(default_seed) {}
explicit additive_lagged_fibonacci_engine(result_type sd) { seed(sd); }
void seed(result_type seed = default_seed)
{
state1 = long_lag - long_lag;
state2 = long_lag - short_lag;
state[0] = static_cast<int>(seed) & ((1u << word_size) - 1);
state[1] = 1;
for (int i = 2; i < long_lag; ++i)
state[i] = (state[i - 1] + state[i - 2]) & ((1u << word_size) - 1);
return;
}
// TODO: seed via seed_seq
static constexpr result_type min() { return 0; }
static constexpr result_type max() { return ((1u << word_size) - 1) >> 6; }
void discard(unsigned long long z) {
for (; z != 0ULL; --z)
(*this)();
}
result_type operator()() {
result_type rand = (state[state1] + state[state2]) & ((1u << word_size) - 1);
state[state1] = rand;
if (++state1 == long_lag)
state1 = 0;
if (++state2 == long_lag)
state2 = 0;
return rand >> 6;
}
private:
result_type state1;
result_type state2;
result_type state[long_lag];
public:
template<typename UInt, size_t W, size_t J, size_t K>
friend bool operator==(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
{
return std::equal(x.state, x.state + long_lag, y.state) && x.state1 == y.state1 &&
x.state2 == y.state2;
}
template<typename UInt, size_t W, size_t J, size_t K>
friend bool operator!=(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
{ return !(x == y); }
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
friend std::basic_ostream<CharT, Traits> &
operator<<(std::basic_istream<CharT, Traits> &os, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
{
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
const typename ios_base::fmtflags flags = os.flags();
const CharT fill = os.fill();
const CharT space = os.widen(' ');
os.flags(ios_base::dec | ios_base::fixed | ios_base::left);
os.fill(space);
for (size_t i = 0; i < long_lag; ++i)
os << x.state[i] << space;
os << x.state1 << space << x.state2;
os.flags(flags);
os.fill(fill);
return os;
}
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
friend std::basic_istream<CharT, Traits> &
operator>>(std::basic_istream<CharT, Traits> &is, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
{
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
const typename ios_base::fmtflags flags = is.flags();
is.flags(ios_base::dec | ios_base::skipws);
for (size_t i = 0; i < long_lag; ++i)
is >> x.state[i];
is >> x.state1;
is >> x.state2;
is.flags(flags);
return is;
}
};
using EQRand = additive_lagged_fibonacci_engine<uint32_t, 30, 24, 55>;
};
+10 -8
View File
@@ -27,16 +27,17 @@ typedef enum {
BT_Extraplanar = 6,
BT_Magical = 7, //this name might be a bit off,
BT_SummonedUndead = 8,
BT_RaidGiant = 9,
// ...
BT_RaidGiant = 9, //Velious era Raid Giant
BT_RaidColdain = 10, //Velious era Raid Coldain
BT_NoTarget = 11, //no name, can't target this bodytype
BT_Vampire = 12,
BT_Atenha_Ra = 13,
BT_Greater_Akheva = 14,
BT_Khati_Sha = 15,
BT_Seru = 16, //not confirmed....
BT_Seru = 16,
BT_Grieg_Veneficus = 17,
BT_Draz_Nurakk = 18,
BT_Zek = 19,
BT_Zek = 19, //"creatures from the Plane of War."
BT_Luggald = 20,
BT_Animal = 21,
BT_Insect = 22,
@@ -46,17 +47,18 @@ typedef enum {
BT_Dragon = 26,
BT_Summoned2 = 27,
BT_Summoned3 = 28,
//29
BT_Dragon2 = 29, //database data indicates this is a dragon type (kunark and DoN?)
BT_VeliousDragon = 30, //might not be a tight set
// ...
BT_Familiar = 31,
BT_Dragon3 = 32,
BT_Boxes = 33,
BT_Muramite = 34, //tribal dudes
// ...
BT_NoTarget2 = 60,
// ...
BT_SwarmPet = 63, //is this valid, or made up?
// ...
BT_SwarmPet = 63, //Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general.
BT_MonsterSummon = 64,
// 65, trap or effect related?
BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted
BT_Special = 67
} bodyType;
+101 -6
View File
@@ -22,6 +22,7 @@
#include "../database.h"
#include "../rulesys.h"
#include "../eqemu_logsys.h"
#include "../repositories/content_flags_repository.h"
WorldContentService::WorldContentService()
@@ -34,8 +35,12 @@ int WorldContentService::GetCurrentExpansion() const
return current_expansion;
}
void WorldContentService::SetExpansionContext()
WorldContentService *WorldContentService::SetExpansionContext()
{
// do a rule manager reload until where we store expansion is changed to somewhere else
RuleManager::Instance()->LoadRules(GetDatabase(), "default", true);
// pull expansion from rules
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
content_service.SetCurrentExpansion(expansion);
@@ -46,6 +51,8 @@ void WorldContentService::SetExpansionContext()
GetCurrentExpansion(),
GetCurrentExpansionName()
);
return this;
}
std::string WorldContentService::GetCurrentExpansionName()
@@ -72,15 +79,47 @@ void WorldContentService::SetCurrentExpansion(int current_expansion)
/**
* @return
*/
const std::vector<std::string> &WorldContentService::GetContentFlags() const
const std::vector<ContentFlagsRepository::ContentFlags> &WorldContentService::GetContentFlags() const
{
return content_flags;
}
/**
* @return
*/
std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
{
std::vector<std::string> enabled_flags;
for (auto &f: GetContentFlags()) {
if (f.enabled) {
enabled_flags.emplace_back(f.flag_name);
}
}
return enabled_flags;
}
/**
* @return
*/
std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
{
std::vector<std::string> disabled_flags;
for (auto &f: GetContentFlags()) {
if (!f.enabled) {
disabled_flags.emplace_back(f.flag_name);
}
}
return disabled_flags;
}
/**
* @param content_flags
*/
void WorldContentService::SetContentFlags(std::vector<std::string> content_flags)
void WorldContentService::SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags)
{
WorldContentService::content_flags = content_flags;
}
@@ -89,13 +128,69 @@ void WorldContentService::SetContentFlags(std::vector<std::string> content_flags
* @param content_flag
* @return
*/
bool WorldContentService::IsContentFlagEnabled(const std::string& content_flag)
bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
{
for (auto &flag : GetContentFlags()) {
if (flag == content_flag) {
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == true) {
return true;
}
}
return false;
}
void WorldContentService::ReloadContentFlags()
{
std::vector<ContentFlagsRepository::ContentFlags> set_content_flags;
auto flags = ContentFlagsRepository::All(*GetDatabase());
set_content_flags.reserve(flags.size());
for (auto &f: flags) {
set_content_flags.push_back(f);
LogInfo(
"Loaded content flag [{}] [{}]",
f.flag_name,
(f.enabled ? "Enabled" : "Disabled")
);
}
SetContentFlags(set_content_flags);
}
Database *WorldContentService::GetDatabase() const
{
return m_database;
}
WorldContentService *WorldContentService::SetDatabase(Database *database)
{
WorldContentService::m_database = database;
return this;
}
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
{
auto flags = ContentFlagsRepository::GetWhere(
*GetDatabase(),
fmt::format("flag_name = '{}'", content_flag_name)
);
auto f = ContentFlagsRepository::NewEntity();
if (!flags.empty()) {
f = flags.front();
}
f.enabled = enabled ? 1 : 0;
f.flag_name = content_flag_name;
if (!flags.empty()) {
ContentFlagsRepository::UpdateOne(*GetDatabase(), f);
}
else {
ContentFlagsRepository::InsertOne(*GetDatabase(), f);
}
ReloadContentFlags();
}
+20 -6
View File
@@ -23,6 +23,9 @@
#include <string>
#include <vector>
#include "../repositories/content_flags_repository.h"
class Database;
namespace Expansion {
static const int EXPANSION_ALL = -1;
@@ -158,14 +161,25 @@ public:
bool IsCurrentExpansionTheBurningLands() { return current_expansion == Expansion::ExpansionNumber::TheBurningLands; }
bool IsCurrentExpansionTormentOfVelious() { return current_expansion == Expansion::ExpansionNumber::TormentOfVelious; }
const std::vector<ContentFlagsRepository::ContentFlags> &GetContentFlags() const;
std::vector<std::string> GetContentFlagsEnabled();
std::vector<std::string> GetContentFlagsDisabled();
bool IsContentFlagEnabled(const std::string& content_flag);
void SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags);
void ReloadContentFlags();
WorldContentService * SetExpansionContext();
WorldContentService * SetDatabase(Database *database);
Database *GetDatabase() const;
void SetContentFlag(const std::string &content_flag_name, bool enabled);
private:
int current_expansion{};
std::vector<std::string> content_flags;
public:
const std::vector<std::string> &GetContentFlags() const;
bool IsContentFlagEnabled(const std::string& content_flag);
void SetContentFlags(std::vector<std::string> content_flags);
void SetExpansionContext();
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
// reference to database
Database *m_database;
};
extern WorldContentService content_service;
+876
View File
@@ -0,0 +1,876 @@
#pragma once
#include <vector>
#include <string>
#include <sstream>
#include <bitset>
#include <cctype>
#include <ctime>
#include <iomanip>
#include <algorithm>
#if __cplusplus > 201402L
#include <string_view>
#define CRONCPP_IS_CPP17
#endif
namespace cron
{
#ifdef CRONCPP_IS_CPP17
#define HAS_STRING_VIEW
#define STRING_VIEW std::string_view
#define STRING_VIEW_NPOS std::string_view::npos
#define CONSTEXPTR constexpr
#else
#define STRING_VIEW std::string const &
#define STRING_VIEW_NPOS std::string::npos
#define CONSTEXPTR
#endif
using cron_int = uint8_t;
constexpr std::time_t INVALID_TIME = static_cast<std::time_t>(-1);
constexpr size_t INVALID_CRON_INDEX = static_cast<size_t>(-1);
class cronexpr;
namespace detail
{
enum class cron_field
{
second,
minute,
hour_of_day,
day_of_week,
day_of_month,
month,
year
};
template <typename Traits>
static bool find_next(cronexpr const & cex,
std::tm& date,
size_t const dot);
}
struct bad_cronexpr : public std::runtime_error
{
public:
explicit bad_cronexpr(STRING_VIEW message) :
std::runtime_error(message.data())
{}
};
struct cron_standard_traits
{
static const cron_int CRON_MIN_SECONDS = 0;
static const cron_int CRON_MAX_SECONDS = 59;
static const cron_int CRON_MIN_MINUTES = 0;
static const cron_int CRON_MAX_MINUTES = 59;
static const cron_int CRON_MIN_HOURS = 0;
static const cron_int CRON_MAX_HOURS = 23;
static const cron_int CRON_MIN_DAYS_OF_WEEK = 0;
static const cron_int CRON_MAX_DAYS_OF_WEEK = 6;
static const cron_int CRON_MIN_DAYS_OF_MONTH = 1;
static const cron_int CRON_MAX_DAYS_OF_MONTH = 31;
static const cron_int CRON_MIN_MONTHS = 1;
static const cron_int CRON_MAX_MONTHS = 12;
static const cron_int CRON_MAX_YEARS_DIFF = 4;
#ifdef CRONCPP_IS_CPP17
static const inline std::vector<std::string> DAYS = { "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
static const inline std::vector<std::string> MONTHS = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
#else
static std::vector<std::string>& DAYS()
{
static std::vector<std::string> days = { "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
return days;
}
static std::vector<std::string>& MONTHS()
{
static std::vector<std::string> months = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
return months;
}
#endif
};
struct cron_oracle_traits
{
static const cron_int CRON_MIN_SECONDS = 0;
static const cron_int CRON_MAX_SECONDS = 59;
static const cron_int CRON_MIN_MINUTES = 0;
static const cron_int CRON_MAX_MINUTES = 59;
static const cron_int CRON_MIN_HOURS = 0;
static const cron_int CRON_MAX_HOURS = 23;
static const cron_int CRON_MIN_DAYS_OF_WEEK = 1;
static const cron_int CRON_MAX_DAYS_OF_WEEK = 7;
static const cron_int CRON_MIN_DAYS_OF_MONTH = 1;
static const cron_int CRON_MAX_DAYS_OF_MONTH = 31;
static const cron_int CRON_MIN_MONTHS = 0;
static const cron_int CRON_MAX_MONTHS = 11;
static const cron_int CRON_MAX_YEARS_DIFF = 4;
#ifdef CRONCPP_IS_CPP17
static const inline std::vector<std::string> DAYS = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
static const inline std::vector<std::string> MONTHS = { "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
#else
static std::vector<std::string>& DAYS()
{
static std::vector<std::string> days = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
return days;
}
static std::vector<std::string>& MONTHS()
{
static std::vector<std::string> months = { "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
return months;
}
#endif
};
struct cron_quartz_traits
{
static const cron_int CRON_MIN_SECONDS = 0;
static const cron_int CRON_MAX_SECONDS = 59;
static const cron_int CRON_MIN_MINUTES = 0;
static const cron_int CRON_MAX_MINUTES = 59;
static const cron_int CRON_MIN_HOURS = 0;
static const cron_int CRON_MAX_HOURS = 23;
static const cron_int CRON_MIN_DAYS_OF_WEEK = 1;
static const cron_int CRON_MAX_DAYS_OF_WEEK = 7;
static const cron_int CRON_MIN_DAYS_OF_MONTH = 1;
static const cron_int CRON_MAX_DAYS_OF_MONTH = 31;
static const cron_int CRON_MIN_MONTHS = 1;
static const cron_int CRON_MAX_MONTHS = 12;
static const cron_int CRON_MAX_YEARS_DIFF = 4;
#ifdef CRONCPP_IS_CPP17
static const inline std::vector<std::string> DAYS = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
static const inline std::vector<std::string> MONTHS = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
#else
static std::vector<std::string>& DAYS()
{
static std::vector<std::string> days = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
return days;
}
static std::vector<std::string>& MONTHS()
{
static std::vector<std::string> months = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
return months;
}
#endif
};
class cronexpr;
template <typename Traits = cron_standard_traits>
static cronexpr make_cron(STRING_VIEW expr);
class cronexpr
{
std::bitset<60> seconds;
std::bitset<60> minutes;
std::bitset<24> hours;
std::bitset<7> days_of_week;
std::bitset<31> days_of_month;
std::bitset<12> months;
friend bool operator==(cronexpr const & e1, cronexpr const & e2);
friend bool operator!=(cronexpr const & e1, cronexpr const & e2);
template <typename Traits>
friend bool detail::find_next(cronexpr const & cex,
std::tm& date,
size_t const dot);
friend std::string to_string(cronexpr const & cex);
template <typename Traits>
friend cronexpr make_cron(STRING_VIEW expr);
};
inline bool operator==(cronexpr const & e1, cronexpr const & e2)
{
return
e1.seconds == e2.seconds &&
e1.minutes == e2.minutes &&
e1.hours == e2.hours &&
e1.days_of_week == e2.days_of_week &&
e1.days_of_month == e2.days_of_month &&
e1.months == e2.months;
}
inline bool operator!=(cronexpr const & e1, cronexpr const & e2)
{
return !(e1 == e2);
}
inline std::string to_string(cronexpr const & cex)
{
return
cex.seconds.to_string() + " " +
cex.minutes.to_string() + " " +
cex.hours.to_string() + " " +
cex.days_of_month.to_string() + " " +
cex.months.to_string() + " " +
cex.days_of_week.to_string();
}
namespace utils
{
inline std::time_t tm_to_time(std::tm& date)
{
return std::mktime(&date);
}
inline std::tm* time_to_tm(std::time_t const * date, std::tm* const out)
{
#ifdef _WIN32
errno_t err = localtime_s(out, date);
return 0 == err ? out : nullptr;
#else
return localtime_r(date, out);
#endif
}
inline std::tm to_tm(STRING_VIEW time)
{
std::istringstream str(time.data());
str.imbue(std::locale(setlocale(LC_ALL, nullptr)));
std::tm result;
str >> std::get_time(&result, "%Y-%m-%d %H:%M:%S");
if (str.fail()) throw std::runtime_error("Parsing date failed!");
result.tm_isdst = -1; // DST info not available
return result;
}
inline std::string to_string(std::tm const & tm)
{
std::ostringstream str;
str.imbue(std::locale(setlocale(LC_ALL, nullptr)));
str << std::put_time(&tm, "%Y-%m-%d %H:%M:%S");
if (str.fail()) throw std::runtime_error("Writing date failed!");
return str.str();
}
inline std::string to_upper(std::string text)
{
std::transform(std::begin(text), std::end(text),
std::begin(text), static_cast<int(*)(int)>(std::toupper));
return text;
}
static std::vector<std::string> split(STRING_VIEW text, char const delimiter)
{
std::vector<std::string> tokens;
std::string token;
std::istringstream tokenStream(text.data());
while (std::getline(tokenStream, token, delimiter))
{
tokens.push_back(token);
}
return tokens;
}
CONSTEXPTR inline bool contains(STRING_VIEW text, char const ch) noexcept
{
return STRING_VIEW_NPOS != text.find_first_of(ch);
}
}
namespace detail
{
inline cron_int to_cron_int(STRING_VIEW text)
{
try
{
return static_cast<cron_int>(std::stoul(text.data()));
}
catch (std::exception const & ex)
{
throw bad_cronexpr(ex.what());
}
}
static std::string replace_ordinals(
std::string text,
std::vector<std::string> const & replacement)
{
for (size_t i = 0; i < replacement.size(); ++i)
{
auto pos = text.find(replacement[i]);
if (std::string::npos != pos)
text.replace(pos, 3 ,std::to_string(i));
}
return text;
}
static std::pair<cron_int, cron_int> make_range(
STRING_VIEW field,
cron_int const minval,
cron_int const maxval)
{
cron_int first = 0;
cron_int last = 0;
if (field.size() == 1 && field[0] == '*')
{
first = minval;
last = maxval;
}
else if (!utils::contains(field, '-'))
{
first = to_cron_int(field);
last = first;
}
else
{
auto parts = utils::split(field, '-');
if (parts.size() != 2)
throw bad_cronexpr("Specified range requires two fields");
first = to_cron_int(parts[0]);
last = to_cron_int(parts[1]);
}
if (first > maxval || last > maxval)
{
throw bad_cronexpr("Specified range exceeds maximum");
}
if (first < minval || last < minval)
{
throw bad_cronexpr("Specified range is less than minimum");
}
if (first > last)
{
throw bad_cronexpr("Specified range start exceeds range end");
}
return { first, last };
}
template <size_t N>
static void set_cron_field(
STRING_VIEW value,
std::bitset<N>& target,
cron_int const minval,
cron_int const maxval)
{
if(value.length() > 0 && value[value.length()-1] == ',')
throw bad_cronexpr("Value cannot end with comma");
auto fields = utils::split(value, ',');
if (fields.empty())
throw bad_cronexpr("Expression parsing error");
for (auto const & field : fields)
{
if (!utils::contains(field, '/'))
{
#ifdef CRONCPP_IS_CPP17
auto[first, last] = detail::make_range(field, minval, maxval);
#else
auto range = detail::make_range(field, minval, maxval);
auto first = range.first;
auto last = range.second;
#endif
for (cron_int i = first - minval; i <= last - minval; ++i)
{
target.set(i);
}
}
else
{
auto parts = utils::split(field, '/');
if (parts.size() != 2)
throw bad_cronexpr("Incrementer must have two fields");
#ifdef CRONCPP_IS_CPP17
auto[first, last] = detail::make_range(parts[0], minval, maxval);
#else
auto range = detail::make_range(parts[0], minval, maxval);
auto first = range.first;
auto last = range.second;
#endif
if (!utils::contains(parts[0], '-'))
{
last = maxval;
}
auto delta = detail::to_cron_int(parts[1]);
if(delta <= 0)
throw bad_cronexpr("Incrementer must be a positive value");
for (cron_int i = first - minval; i <= last - minval; i += delta)
{
target.set(i);
}
}
}
}
template <typename Traits>
static void set_cron_days_of_week(
std::string value,
std::bitset<7>& target)
{
auto days = utils::to_upper(value);
auto days_replaced = detail::replace_ordinals(
days,
#ifdef CRONCPP_IS_CPP17
Traits::DAYS
#else
Traits::DAYS()
#endif
);
if (days_replaced.size() == 1 && days_replaced[0] == '?')
days_replaced[0] = '*';
set_cron_field(
days_replaced,
target,
Traits::CRON_MIN_DAYS_OF_WEEK,
Traits::CRON_MAX_DAYS_OF_WEEK);
}
template <typename Traits>
static void set_cron_days_of_month(
std::string value,
std::bitset<31>& target)
{
if (value.size() == 1 && value[0] == '?')
value[0] = '*';
set_cron_field(
value,
target,
Traits::CRON_MIN_DAYS_OF_MONTH,
Traits::CRON_MAX_DAYS_OF_MONTH);
}
template <typename Traits>
static void set_cron_month(
std::string value,
std::bitset<12>& target)
{
auto month = utils::to_upper(value);
auto month_replaced = replace_ordinals(
month,
#ifdef CRONCPP_IS_CPP17
Traits::MONTHS
#else
Traits::MONTHS()
#endif
);
set_cron_field(
month_replaced,
target,
Traits::CRON_MIN_MONTHS,
Traits::CRON_MAX_MONTHS);
}
template <size_t N>
inline size_t next_set_bit(
std::bitset<N> const & target,
size_t /*minimum*/,
size_t /*maximum*/,
size_t offset)
{
for (auto i = offset; i < N; ++i)
{
if (target.test(i)) return i;
}
return INVALID_CRON_INDEX;
}
inline void add_to_field(
std::tm& date,
cron_field const field,
int const val)
{
switch (field)
{
case cron_field::second:
date.tm_sec += val;
break;
case cron_field::minute:
date.tm_min += val;
break;
case cron_field::hour_of_day:
date.tm_hour += val;
break;
case cron_field::day_of_week:
case cron_field::day_of_month:
date.tm_mday += val;
break;
case cron_field::month:
date.tm_mon += val;
break;
case cron_field::year:
date.tm_year += val;
break;
}
if (INVALID_TIME == utils::tm_to_time(date))
throw bad_cronexpr("Invalid time expression");
}
inline void set_field(
std::tm& date,
cron_field const field,
int const val)
{
switch (field)
{
case cron_field::second:
date.tm_sec = val;
break;
case cron_field::minute:
date.tm_min = val;
break;
case cron_field::hour_of_day:
date.tm_hour = val;
break;
case cron_field::day_of_week:
date.tm_wday = val;
break;
case cron_field::day_of_month:
date.tm_mday = val;
break;
case cron_field::month:
date.tm_mon = val;
break;
case cron_field::year:
date.tm_year = val;
break;
}
if (INVALID_TIME == utils::tm_to_time(date))
throw bad_cronexpr("Invalid time expression");
}
inline void reset_field(
std::tm& date,
cron_field const field)
{
switch (field)
{
case cron_field::second:
date.tm_sec = 0;
break;
case cron_field::minute:
date.tm_min = 0;
break;
case cron_field::hour_of_day:
date.tm_hour = 0;
break;
case cron_field::day_of_week:
date.tm_wday = 0;
break;
case cron_field::day_of_month:
date.tm_mday = 1;
break;
case cron_field::month:
date.tm_mon = 0;
break;
case cron_field::year:
date.tm_year = 0;
break;
}
if (INVALID_TIME == utils::tm_to_time(date))
throw bad_cronexpr("Invalid time expression");
}
inline void reset_all_fields(
std::tm& date,
std::bitset<7> const & marked_fields)
{
for (size_t i = 0; i < marked_fields.size(); ++i)
{
if (marked_fields.test(i))
reset_field(date, static_cast<cron_field>(i));
}
}
inline void mark_field(
std::bitset<7> & orders,
cron_field const field)
{
if (!orders.test(static_cast<size_t>(field)))
orders.set(static_cast<size_t>(field));
}
template <size_t N>
static size_t find_next(
std::bitset<N> const & target,
std::tm& date,
unsigned int const minimum,
unsigned int const maximum,
unsigned int const value,
cron_field const field,
cron_field const next_field,
std::bitset<7> const & marked_fields)
{
auto next_value = next_set_bit(target, minimum, maximum, value);
if (INVALID_CRON_INDEX == next_value)
{
add_to_field(date, next_field, 1);
reset_field(date, field);
next_value = next_set_bit(target, minimum, maximum, 0);
}
if (INVALID_CRON_INDEX == next_value || next_value != value)
{
set_field(date, field, static_cast<int>(next_value));
reset_all_fields(date, marked_fields);
}
return next_value;
}
template <typename Traits>
static size_t find_next_day(
std::tm& date,
std::bitset<31> const & days_of_month,
size_t day_of_month,
std::bitset<7> const & days_of_week,
size_t day_of_week,
std::bitset<7> const & marked_fields)
{
unsigned int count = 0;
unsigned int maximum = 366;
while (
(!days_of_month.test(day_of_month - Traits::CRON_MIN_DAYS_OF_MONTH) ||
!days_of_week.test(day_of_week - Traits::CRON_MIN_DAYS_OF_WEEK))
&& count++ < maximum)
{
add_to_field(date, cron_field::day_of_month, 1);
day_of_month = date.tm_mday;
day_of_week = date.tm_wday;
reset_all_fields(date, marked_fields);
}
return day_of_month;
}
template <typename Traits>
static bool find_next(cronexpr const & cex,
std::tm& date,
size_t const dot)
{
bool res = true;
std::bitset<7> marked_fields{ 0 };
std::bitset<7> empty_list{ 0 };
unsigned int second = date.tm_sec;
auto updated_second = find_next(
cex.seconds,
date,
Traits::CRON_MIN_SECONDS,
Traits::CRON_MAX_SECONDS,
second,
cron_field::second,
cron_field::minute,
empty_list);
if (second == updated_second)
{
mark_field(marked_fields, cron_field::second);
}
unsigned int minute = date.tm_min;
auto update_minute = find_next(
cex.minutes,
date,
Traits::CRON_MIN_MINUTES,
Traits::CRON_MAX_MINUTES,
minute,
cron_field::minute,
cron_field::hour_of_day,
marked_fields);
if (minute == update_minute)
{
mark_field(marked_fields, cron_field::minute);
}
else
{
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
unsigned int hour = date.tm_hour;
auto updated_hour = find_next(
cex.hours,
date,
Traits::CRON_MIN_HOURS,
Traits::CRON_MAX_HOURS,
hour,
cron_field::hour_of_day,
cron_field::day_of_week,
marked_fields);
if (hour == updated_hour)
{
mark_field(marked_fields, cron_field::hour_of_day);
}
else
{
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
unsigned int day_of_week = date.tm_wday;
unsigned int day_of_month = date.tm_mday;
auto updated_day_of_month = find_next_day<Traits>(
date,
cex.days_of_month,
day_of_month,
cex.days_of_week,
day_of_week,
marked_fields);
if (day_of_month == updated_day_of_month)
{
mark_field(marked_fields, cron_field::day_of_month);
}
else
{
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
unsigned int month = date.tm_mon;
auto updated_month = find_next(
cex.months,
date,
Traits::CRON_MIN_MONTHS,
Traits::CRON_MAX_MONTHS,
month,
cron_field::month,
cron_field::year,
marked_fields);
if (month != updated_month)
{
if (date.tm_year - dot > Traits::CRON_MAX_YEARS_DIFF)
return false;
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
return res;
}
}
template <typename Traits>
static cronexpr make_cron(STRING_VIEW expr)
{
cronexpr cex;
if (expr.empty())
throw bad_cronexpr("Invalid empty cron expression");
auto fields = utils::split(expr, ' ');
fields.erase(
std::remove_if(std::begin(fields), std::end(fields),
[](STRING_VIEW s) {return s.empty(); }),
std::end(fields));
if (fields.size() != 6)
throw bad_cronexpr("cron expression must have six fields");
detail::set_cron_field(fields[0], cex.seconds, Traits::CRON_MIN_SECONDS, Traits::CRON_MAX_SECONDS);
detail::set_cron_field(fields[1], cex.minutes, Traits::CRON_MIN_MINUTES, Traits::CRON_MAX_MINUTES);
detail::set_cron_field(fields[2], cex.hours, Traits::CRON_MIN_HOURS, Traits::CRON_MAX_HOURS);
detail::set_cron_days_of_week<Traits>(fields[5], cex.days_of_week);
detail::set_cron_days_of_month<Traits>(fields[3], cex.days_of_month);
detail::set_cron_month<Traits>(fields[4], cex.months);
return cex;
}
template <typename Traits = cron_standard_traits>
static std::tm cron_next(cronexpr const & cex, std::tm date)
{
time_t original = utils::tm_to_time(date);
if (INVALID_TIME == original) return {};
if (!detail::find_next<Traits>(cex, date, date.tm_year))
return {};
time_t calculated = utils::tm_to_time(date);
if (INVALID_TIME == calculated) return {};
if (calculated == original)
{
add_to_field(date, detail::cron_field::second, 1);
if (!detail::find_next<Traits>(cex, date, date.tm_year))
return {};
}
return date;
}
template <typename Traits = cron_standard_traits>
static std::time_t cron_next(cronexpr const & cex, std::time_t const & date)
{
std::tm val;
std::tm* dt = utils::time_to_tm(&date, &val);
if (dt == nullptr) return INVALID_TIME;
time_t original = utils::tm_to_time(*dt);
if (INVALID_TIME == original) return INVALID_TIME;
if(!detail::find_next<Traits>(cex, *dt, dt->tm_year))
return INVALID_TIME;
time_t calculated = utils::tm_to_time(*dt);
if (INVALID_TIME == calculated) return calculated;
if (calculated == original)
{
add_to_field(*dt, detail::cron_field::second, 1);
if(!detail::find_next<Traits>(cex, *dt, dt->tm_year))
return INVALID_TIME;
}
return utils::tm_to_time(*dt);
}
}
+193 -138
View File
@@ -39,6 +39,7 @@
#include "unix.h"
#include <netinet/in.h>
#include <sys/time.h>
#endif
#include "database.h"
@@ -46,6 +47,8 @@
#include "extprofile.h"
#include "string_util.h"
#include "database_schema.h"
#include "http/httplib.h"
#include "http/uri.h"
extern Client client;
@@ -703,17 +706,17 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
"(%u, %u, %u, %f, %f, %f, %f, %i), "
"(%u, %u, %u, %f, %f, %f, %f, %i), "
"(%u, %u, %u, %f, %f, %f, %f, %i)",
character_id, pp->binds[0].zoneId, 0, pp->binds[0].x, pp->binds[0].y, pp->binds[0].z, pp->binds[0].heading, 0,
character_id, pp->binds[1].zoneId, 0, pp->binds[1].x, pp->binds[1].y, pp->binds[1].z, pp->binds[1].heading, 1,
character_id, pp->binds[2].zoneId, 0, pp->binds[2].x, pp->binds[2].y, pp->binds[2].z, pp->binds[2].heading, 2,
character_id, pp->binds[3].zoneId, 0, pp->binds[3].x, pp->binds[3].y, pp->binds[3].z, pp->binds[3].heading, 3,
character_id, pp->binds[4].zoneId, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading, 4
character_id, pp->binds[0].zone_id, 0, pp->binds[0].x, pp->binds[0].y, pp->binds[0].z, pp->binds[0].heading, 0,
character_id, pp->binds[1].zone_id, 0, pp->binds[1].x, pp->binds[1].y, pp->binds[1].z, pp->binds[1].heading, 1,
character_id, pp->binds[2].zone_id, 0, pp->binds[2].x, pp->binds[2].y, pp->binds[2].z, pp->binds[2].heading, 2,
character_id, pp->binds[3].zone_id, 0, pp->binds[3].x, pp->binds[3].y, pp->binds[3].z, pp->binds[3].heading, 3,
character_id, pp->binds[4].zone_id, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading, 4
); results = QueryDatabase(query);
/* HoTT Ability */
if(RuleB(Character, GrantHoTTOnCreate))
{
query = StringFormat("INSERT INTO `character_leadership_abilities` (id, slot, rank) VALUES (%u, %i, %i)", character_id, 14, 1);
query = StringFormat("INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)", character_id, 14, 1);
results = QueryDatabase(query);
}
@@ -870,36 +873,60 @@ void Database::GetCharName(uint32 char_id, char* name) {
}
}
const char* Database::GetCharNameByID(uint32 char_id) {
std::string Database::GetCharNameByID(uint32 char_id) {
std::string query = fmt::format("SELECT `name` FROM `character_data` WHERE id = {}", char_id);
auto results = QueryDatabase(query);
std::string res;
if (!results.Success()) {
return "";
return res;
}
if (results.RowCount() == 0) {
return "";
return res;
}
auto row = results.begin();
return row[0];
res = row[0];
return res;
}
const char* Database::GetNPCNameByID(uint32 npc_id) {
std::string Database::GetNPCNameByID(uint32 npc_id) {
std::string query = fmt::format("SELECT `name` FROM `npc_types` WHERE id = {}", npc_id);
auto results = QueryDatabase(query);
std::string res;
if (!results.Success()) {
return "";
return res;
}
if (results.RowCount() == 0) {
return "";
return res;
}
auto row = results.begin();
return row[0];
res = row[0];
return res;
}
std::string Database::GetCleanNPCNameByID(uint32 npc_id) {
std::string query = fmt::format("SELECT `name` FROM `npc_types` WHERE id = {}", npc_id);
auto results = QueryDatabase(query);
std::string res;
std::string mob_name;
if (!results.Success()) {
return res;
}
if (results.RowCount() == 0) {
return res;
}
auto row = results.begin();
mob_name = row[0];
CleanMobName(mob_name.begin(), mob_name.end(), std::back_inserter(res));
return res;
}
bool Database::LoadVariables() {
@@ -971,10 +998,24 @@ bool Database::SetVariable(const std::string varname, const std::string &varvalu
}
// Get zone starting points from DB
bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, char *flag_needed) {
bool Database::GetSafePoints(const char* zone_short_name, uint32 instance_version, float* safe_x, float* safe_y, float* safe_z, float* safe_heading, int16* min_status, uint8* min_level, char *flag_needed) {
std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed FROM zone "
" WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version);
if (zone_short_name == nullptr)
return false;
std::string query = fmt::format(
SQL(
SELECT
`safe_x`, `safe_y`, `safe_z`, `safe_heading`, `min_status`, `min_level`, `flag_needed`
FROM
zone
WHERE
`short_name` = '{}'
AND
(`version` = {} OR `version` = 0)
ORDER BY `version` DESC
), zone_short_name, instance_version
);
auto results = QueryDatabase(query);
if (!results.Success())
@@ -987,16 +1028,24 @@ bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe
if (safe_x != nullptr)
*safe_x = atof(row[0]);
if (safe_y != nullptr)
*safe_y = atof(row[1]);
if (safe_z != nullptr)
*safe_z = atof(row[2]);
if (minstatus != nullptr)
*minstatus = atoi(row[3]);
if (minlevel != nullptr)
*minlevel = atoi(row[4]);
if (safe_heading != nullptr)
*safe_heading = atof(row[3]);
if (min_status != nullptr)
*min_status = atoi(row[4]);
if (min_level != nullptr)
*min_level = atoi(row[5]);
if (flag_needed != nullptr)
strcpy(flag_needed, row[5]);
strcpy(flag_needed, row[6]);
return true;
}
@@ -1993,62 +2042,64 @@ void Database::ClearRaidLeader(uint32 gid, uint32 rid)
QueryDatabase(query);
}
void Database::UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win)
void Database::UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win, bool remove)
{
std::string field;
switch(theme)
{
case 1:
{
switch(theme) {
case LDoNThemes::GUK: {
field = "guk_";
break;
}
case 2:
{
case LDoNThemes::MIR: {
field = "mir_";
break;
}
case 3:
{
case LDoNThemes::MMC: {
field = "mmc_";
break;
}
case 4:
{
case LDoNThemes::RUJ: {
field = "ruj_";
break;
}
case 5:
{
case LDoNThemes::TAK: {
field = "tak_";
break;
}
default:
{
default: {
return;
}
}
if (win)
field += "wins";
else
field += "losses";
field += win ? "wins" : "losses";
std::string field_operation = remove ? "-" : "+";
std::string query = StringFormat("UPDATE `adventure_stats` SET %s=%s+1 WHERE player_id=%u",field.c_str(), field.c_str(), char_id);
std::string query = fmt::format(
"UPDATE `adventure_stats` SET {} = {} {} 1 WHERE player_id = {}",
field,
field,
field_operation,
char_id
);
auto results = QueryDatabase(query);
if (results.RowsAffected() != 0)
if (results.RowsAffected() != 0) {
return;
}
query = StringFormat("INSERT INTO `adventure_stats` SET %s=1, player_id=%u", field.c_str(), char_id);
QueryDatabase(query);
if (!remove) {
query = fmt::format(
"INSERT INTO `adventure_stats` SET {} = 1, player_id = {}",
field,
char_id
);
QueryDatabase(query);
}
}
bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
{
std::string query = StringFormat(
std::string query = fmt::format(
"SELECT "
"`guk_wins`, "
"`mir_wins`, "
@@ -2063,7 +2114,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
"FROM "
"`adventure_stats` "
"WHERE "
"player_id = %u ",
"player_id = {}",
char_id
);
auto results = QueryDatabase(query);
@@ -2145,95 +2196,6 @@ uint32 Database::GetRaidIDByCharID(uint32 character_id) {
return 0;
}
/**
* @param log_settings
*/
void Database::LoadLogSettings(EQEmuLogSys::LogSettings *log_settings)
{
std::string query =
"SELECT "
"log_category_id, "
"log_category_description, "
"log_to_console, "
"log_to_file, "
"log_to_gmsay "
"FROM "
"logsys_categories "
"ORDER BY log_category_id";
auto results = QueryDatabase(query);
int log_category_id = 0;
int *categories_in_database = new int[1000];
for (auto row = results.begin(); row != results.end(); ++row) {
log_category_id = atoi(row[0]);
if (log_category_id <= Logs::None || log_category_id >= Logs::MaxCategoryID) {
continue;
}
log_settings[log_category_id].log_to_console = static_cast<uint8>(atoi(row[2]));
log_settings[log_category_id].log_to_file = static_cast<uint8>(atoi(row[3]));
log_settings[log_category_id].log_to_gmsay = static_cast<uint8>(atoi(row[4]));
/**
* Determine if any output method is enabled for the category
* and set it to 1 so it can used to check if category is enabled
*/
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
if (is_category_enabled) {
log_settings[log_category_id].is_category_enabled = 1;
}
/**
* This determines whether or not the process needs to actually file log anything.
* If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
*/
if (log_settings[log_category_id].log_to_file > 0) {
LogSys.file_logs_enabled = true;
}
categories_in_database[log_category_id] = 1;
}
/**
* Auto inject categories that don't exist in the database...
*/
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
if (categories_in_database[log_index] != 1) {
LogInfo(
"New Log Category [{0}] doesn't exist... Automatically adding to [logsys_categories] table...",
Logs::LogCategoryName[log_index]
);
auto inject_query = fmt::format(
"INSERT INTO logsys_categories "
"(log_category_id, "
"log_category_description, "
"log_to_console, "
"log_to_file, "
"log_to_gmsay) "
"VALUES "
"({0}, '{1}', {2}, {3}, {4})",
log_index,
EscapeString(Logs::LogCategoryName[log_index]),
std::to_string(log_settings[log_index].log_to_console),
std::to_string(log_settings[log_index].log_to_file),
std::to_string(log_settings[log_index].log_to_gmsay)
);
QueryDatabase(inject_query);
}
}
delete[] categories_in_database;
}
int Database::CountInvSnapshots() {
std::string query = StringFormat("SELECT COUNT(*) FROM (SELECT * FROM `inventory_snapshots` a GROUP BY `charid`, `time_index`) b");
auto results = QueryDatabase(query);
@@ -2311,6 +2273,35 @@ int Database::GetIPExemption(std::string account_ip) {
return RuleI(World, MaxClientsPerIP);
}
void Database::SetIPExemption(std::string account_ip, int exemption_amount) {
std::string query = fmt::format(
"SELECT `exemption_id` FROM `ip_exemptions` WHERE `exemption_ip` = '{}'",
account_ip
);
auto results = QueryDatabase(query);
uint32 exemption_id = 0;
if (results.Success() && results.RowCount() > 0) {
auto row = results.begin();
exemption_id = atoi(row[0]);
}
query = fmt::format(
"INSERT INTO `ip_exemptions` (`exemption_ip`, `exemption_amount`) VALUES ('{}', {})",
account_ip,
exemption_amount
);
if (exemption_id != 0) {
query = fmt::format(
"UPDATE `ip_exemptions` SET `exemption_amount` = {} WHERE `exemption_ip` = '{}'",
exemption_amount,
account_ip
);
}
QueryDatabase(query);
}
int Database::GetInstanceID(uint32 char_id, uint32 zone_id) {
std::string query = StringFormat("SELECT instance_list.id FROM instance_list INNER JOIN instance_list_player ON instance_list.id = instance_list_player.id WHERE instance_list.zone = '%i' AND instance_list_player.charid = '%i'", zone_id, char_id);
auto results = QueryDatabase(query);
@@ -2461,3 +2452,67 @@ bool Database::CopyCharacter(
return true;
}
void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string url)
{
try {
uri request_uri(url);
LogHTTP(
"[SourceDatabaseTableFromUrl] parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
url,
request_uri.get_path(),
request_uri.get_host(),
request_uri.get_query(),
request_uri.get_scheme(),
request_uri.get_port()
);
if (!DoesTableExist(table_name)) {
LogMySQLQuery("Table [{}] does not exist. Downloading from Github and installing...", table_name);
// http get request
httplib::Client cli(
fmt::format(
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
).c_str()
);
cli.set_connection_timeout(0, 60000000); // 60 sec
cli.set_read_timeout(60, 0); // 60 seconds
cli.set_write_timeout(60, 0); // 60 seconds
int sourced_queries = 0;
if (auto res = cli.Get(request_uri.get_path().c_str())) {
if (res->status == 200) {
for (auto &s: SplitString(res->body, ';')) {
if (!trim(s).empty()) {
auto results = QueryDatabase(s);
if (!results.ErrorMessage().empty()) {
LogError("Error sourcing SQL [{}]", results.ErrorMessage());
return;
}
sourced_queries++;
}
}
}
}
else {
LogError("Error retrieving URL [{}]", url);
}
LogMySQLQuery(
"Table [{}] installed. Sourced [{}] queries",
table_name,
sourced_queries
);
}
}
catch (std::invalid_argument iae) {
LogError("[SourceDatabaseTableFromUrl] URI parser error [{}]", iae.what());
}
}
+10 -7
View File
@@ -78,6 +78,7 @@ class PTimerList;
#define SQL(...) #__VA_ARGS__
class LogSettings;
class Database : public DBcore {
public:
Database();
@@ -138,8 +139,9 @@ public:
void GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID = 0);
void GetCharName(uint32 char_id, char* name);
const char *GetCharNameByID(uint32 char_id);
const char *GetNPCNameByID(uint32 npc_id);
std::string GetCharNameByID(uint32 char_id);
std::string GetNPCNameByID(uint32 npc_id);
std::string GetCleanNPCNameByID(uint32 npc_id);
void LoginIP(uint32 AccountID, const char* LoginIP);
/* Instancing */
@@ -174,7 +176,7 @@ public:
/* Adventure related. */
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win);
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win = false, bool remove = false);
bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
/* Account Related */
@@ -196,7 +198,8 @@ public:
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
void SetAgreementFlag(uint32 acctid);
int GetIPExemption(std::string account_ip);
int GetIPExemption(std::string account_ip);
void SetIPExemption(std::string account_ip, int exemption_amount);
int GetInstanceID(uint32 char_id, uint32 zone_id);
@@ -242,7 +245,7 @@ public:
/* General Queries */
bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
bool GetSafePoints(const char* zone_short_name, uint32 instance_version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, float* safe_heading = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
bool LoadPTimers(uint32 charid, PTimerList &into);
@@ -267,8 +270,8 @@ public:
int CountInvSnapshots();
void ClearInvSnapshots(bool from_now = false);
/* EQEmuLogSys */
void LoadLogSettings(EQEmuLogSys::LogSettings* log_settings);
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
private:
+6 -6
View File
@@ -48,7 +48,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
namespace Convert {
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -1320,18 +1320,18 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Bind Home Convert */
if (pp->binds[4].zoneId < 999 && !_ISNAN_(pp->binds[4].x) && !_ISNAN_(pp->binds[4].y) && !_ISNAN_(pp->binds[4].z) && !_ISNAN_(pp->binds[4].heading)) {
if (pp->binds[4].zone_id < 999 && !_ISNAN_(pp->binds[4].x) && !_ISNAN_(pp->binds[4].y) && !_ISNAN_(pp->binds[4].z) && !_ISNAN_(pp->binds[4].heading)) {
rquery = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, is_home)"
" VALUES (%u, %u, %u, %f, %f, %f, %f, 1)",
character_id, pp->binds[4].zoneId, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading);
character_id, pp->binds[4].zone_id, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading);
if (rquery != ""){ results = QueryDatabase(rquery); }
}
/* Run Bind Convert */
if (pp->binds[0].zoneId < 999 && !_ISNAN_(pp->binds[0].x) && !_ISNAN_(pp->binds[0].y) && !_ISNAN_(pp->binds[0].z) && !_ISNAN_(pp->binds[0].heading)) {
if (pp->binds[0].zone_id < 999 && !_ISNAN_(pp->binds[0].x) && !_ISNAN_(pp->binds[0].y) && !_ISNAN_(pp->binds[0].z) && !_ISNAN_(pp->binds[0].heading)) {
rquery = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, is_home)"
" VALUES (%u, %u, %u, %f, %f, %f, %f, 0)",
character_id, pp->binds[0].zoneId, 0, pp->binds[0].x, pp->binds[0].y, pp->binds[0].z, pp->binds[0].heading);
character_id, pp->binds[0].zone_id, 0, pp->binds[0].x, pp->binds[0].y, pp->binds[0].z, pp->binds[0].heading);
if (rquery != ""){ results = QueryDatabase(rquery); }
}
/* Run Language Convert */
@@ -1452,7 +1452,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
for (i = 0; i < MAX_LEADERSHIP_AA_ARRAY; i++){
if (pp->leader_abilities.ranks[i] > 0 && pp->leader_abilities.ranks[i] < 6){
if (first_entry != 1){
rquery = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, rank) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
rquery = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
first_entry = 1;
}
rquery = rquery + StringFormat(", (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
+6 -3
View File
@@ -20,6 +20,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/rulesys.h"
#include "../common/string_util.h"
#include "../common/timer.h"
#include "../common/repositories/dynamic_zone_members_repository.h"
#include "../common/repositories/dynamic_zones_repository.h"
#include "database.h"
@@ -493,8 +495,8 @@ void Database::DeleteInstance(uint16 instance_id)
query = StringFormat("DELETE FROM spawn_condition_values WHERE instance_id=%u", instance_id);
QueryDatabase(query);
query = fmt::format("DELETE FROM dynamic_zones WHERE instance_id={}", instance_id);
QueryDatabase(query);
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
BuryCorpsesInInstance(instance_id);
}
@@ -585,7 +587,8 @@ void Database::PurgeExpiredInstances()
QueryDatabase(fmt::format("DELETE FROM respawn_times WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM spawn_condition_values WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("UPDATE character_corpses SET is_buried = 1, instance_id = 0 WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM dynamic_zones WHERE instance_id IN ({})", imploded_instance_ids));
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
+18 -5
View File
@@ -51,7 +51,9 @@ namespace DatabaseSchema {
{"character_disciplines", "id"},
{"character_enabledtasks", "charid"},
{"character_expedition_lockouts", "character_id"},
{"character_exp_modifiers", "character_id"},
{"character_inspect_messages", "id"},
{"character_instance_safereturns", "character_id"},
{"character_item_recast", "id"},
{"character_languages", "id"},
{"character_leadership_abilities", "id"},
@@ -63,6 +65,7 @@ namespace DatabaseSchema {
{"character_potionbelt", "id"},
{"character_skills", "id"},
{"character_spells", "id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
{"character_tribute", "id"},
{"completed_tasks", "charid"},
@@ -79,7 +82,6 @@ namespace DatabaseSchema {
{"player_titlesets", "char_id"},
{"quest_globals", "charid"},
{"timers", "char_id"},
{"titles", "char_id"},
{"trader", "char_id"},
{"zone_flags", "charID"}
};
@@ -116,7 +118,9 @@ namespace DatabaseSchema {
"character_disciplines",
"character_enabledtasks",
"character_expedition_lockouts",
"character_exp_modifiers",
"character_inspect_messages",
"character_instance_safereturns",
"character_item_recast",
"character_languages",
"character_leadership_abilities",
@@ -128,6 +132,7 @@ namespace DatabaseSchema {
"character_potionbelt",
"character_skills",
"character_spells",
"character_task_timers",
"character_tasks",
"character_tribute",
"completed_tasks",
@@ -152,7 +157,6 @@ namespace DatabaseSchema {
"spell_buckets",
"spell_globals",
"timers",
"titles",
"trader",
"trader_audit",
"zone_flags"
@@ -215,6 +219,7 @@ namespace DatabaseSchema {
"npc_types_tint",
"object",
"pets",
"pets_beastlord_data",
"pets_equipmentset",
"pets_equipmentset_entries",
"proximities",
@@ -263,6 +268,7 @@ namespace DatabaseSchema {
"perl_event_export_settings",
"profanity_list",
"rule_sets",
"titles",
"rule_values",
"variables",
};
@@ -307,17 +313,20 @@ namespace DatabaseSchema {
"banned_ips",
"bug_reports",
"bugs",
"completed_shared_task_activity_state",
"completed_shared_task_members",
"completed_shared_tasks",
"dynamic_zone_members",
"dynamic_zones",
"eventlog",
"expedition_lockouts",
"expedition_members",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
"hackers",
"ip_exemptions",
"instance_list",
"ip_exemptions",
"item_tick",
"lfguild",
"merchantlist_temp",
@@ -328,7 +337,11 @@ namespace DatabaseSchema {
"reports",
"respawn_times",
"saylink",
"server_scheduled_events",
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
"shared_tasks",
};
}
+599
View File
@@ -0,0 +1,599 @@
#include "dynamic_zone_base.h"
#include "database.h"
#include "eqemu_logsys.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
#include "rulesys.h"
#include "servertalk.h"
#include "util/uuid.h"
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
{
LoadRepositoryResult(std::move(entry));
}
uint32_t DynamicZoneBase::Create()
{
if (GetInstanceID() == 0)
{
CreateInstance();
}
m_uuid = EQ::Util::UUID::Generate().ToString();
m_id = SaveToDatabase();
return m_id;
}
uint32_t DynamicZoneBase::CreateInstance()
{
if (m_instance_id)
{
LogDynamicZones("CreateInstance failed, instance id [{}] already created", m_instance_id);
return 0;
}
if (!m_zone_id)
{
LogDynamicZones("CreateInstance failed, invalid zone id [{}]", m_zone_id);
return 0;
}
uint16_t unused_instance_id = 0;
if (!GetDatabase().GetUnusedInstanceID(unused_instance_id)) // todo: doesn't this race with insert?
{
LogDynamicZones("Failed to find unused instance id");
return 0;
}
m_start_time = std::chrono::system_clock::now();
m_expire_time = m_start_time + m_duration;
auto insert_instance = InstanceListRepository::NewEntity();
insert_instance.id = unused_instance_id;
insert_instance.zone = m_zone_id;
insert_instance.version = m_zone_version;
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
insert_instance.duration = static_cast<int>(m_duration.count());
insert_instance.never_expires = m_never_expires;
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
if (instance.id == 0)
{
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
return 0;
}
m_instance_id = instance.id;
return m_instance_id;
}
void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry)
{
m_id = dz_entry.id;
m_uuid = std::move(dz_entry.uuid);
m_name = std::move(dz_entry.name);
m_leader.id = dz_entry.leader_id;
m_min_players = dz_entry.min_players;
m_max_players = dz_entry.max_players;
m_instance_id = dz_entry.instance_id;
m_type = static_cast<DynamicZoneType>(dz_entry.type);
m_compass.zone_id = dz_entry.compass_zone_id;
m_compass.x = dz_entry.compass_x;
m_compass.y = dz_entry.compass_y;
m_compass.z = dz_entry.compass_z;
m_safereturn.zone_id = dz_entry.safe_return_zone_id;
m_safereturn.x = dz_entry.safe_return_x;
m_safereturn.y = dz_entry.safe_return_y;
m_safereturn.z = dz_entry.safe_return_z;
m_safereturn.heading = dz_entry.safe_return_heading;
m_zonein.x = dz_entry.zone_in_x;
m_zonein.y = dz_entry.zone_in_y;
m_zonein.z = dz_entry.zone_in_z;
m_zonein.heading = dz_entry.zone_in_heading;
m_has_zonein = (dz_entry.has_zone_in != 0);
// instance_list portion
m_zone_id = dz_entry.zone;
m_zone_version = dz_entry.version;
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
m_duration = std::chrono::seconds(dz_entry.duration);
m_never_expires = (dz_entry.never_expires != 0);
m_expire_time = m_start_time + m_duration;
}
void DynamicZoneBase::AddMemberFromRepositoryResult(
DynamicZoneMembersRepository::MemberWithName&& entry)
{
auto status = DynamicZoneMemberStatus::Unknown;
if (m_leader.id == entry.character_id)
{
m_leader.name = entry.character_name;
}
AddInternalMember({ entry.character_id, std::move(entry.character_name), status });
}
uint32_t DynamicZoneBase::SaveToDatabase()
{
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
if (m_instance_id != 0)
{
auto insert_dz = DynamicZonesRepository::NewEntity();
insert_dz.uuid = m_uuid;
insert_dz.name = m_name;
insert_dz.leader_id = m_leader.id;
insert_dz.min_players = m_min_players;
insert_dz.max_players = m_max_players;
insert_dz.instance_id = m_instance_id,
insert_dz.type = static_cast<int>(m_type);
insert_dz.compass_zone_id = m_compass.zone_id;
insert_dz.compass_x = m_compass.x;
insert_dz.compass_y = m_compass.y;
insert_dz.compass_z = m_compass.z;
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
insert_dz.safe_return_x = m_safereturn.x;
insert_dz.safe_return_y = m_safereturn.y;
insert_dz.safe_return_z = m_safereturn.z;
insert_dz.safe_return_heading = m_safereturn.heading;
insert_dz.zone_in_x = m_zonein.x;
insert_dz.zone_in_y = m_zonein.y;
insert_dz.zone_in_z = m_zonein.z;
insert_dz.zone_in_heading = m_zonein.heading;
insert_dz.has_zone_in = m_has_zonein;
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
return inserted_dz.id;
}
return 0;
}
bool DynamicZoneBase::AddMember(const DynamicZoneMember& add_member)
{
if (HasMember(add_member.id))
{
return false;
}
DynamicZoneMembersRepository::AddMember(GetDatabase(), m_id, add_member.id);
GetDatabase().AddClientToInstance(m_instance_id, add_member.id);
ProcessMemberAddRemove(add_member, false);
SendServerPacket(CreateServerMemberAddRemovePacket(add_member, false).get());
return true;
}
bool DynamicZoneBase::RemoveMember(uint32_t character_id)
{
auto remove_member = GetMemberData(character_id);
return RemoveMember(remove_member);
}
bool DynamicZoneBase::RemoveMember(const std::string& character_name)
{
auto remove_member = GetMemberData(character_name);
return RemoveMember(remove_member);
}
bool DynamicZoneBase::RemoveMember(const DynamicZoneMember& remove_member)
{
if (remove_member.id == 0)
{
return false;
}
DynamicZoneMembersRepository::RemoveMember(GetDatabase(), m_id, remove_member.id);
GetDatabase().RemoveClientFromInstance(m_instance_id, remove_member.id);
ProcessMemberAddRemove(remove_member, true);
SendServerPacket(CreateServerMemberAddRemovePacket(remove_member, true).get());
return true;
}
bool DynamicZoneBase::SwapMember(
const DynamicZoneMember& add_member, const std::string& remove_char_name)
{
auto remove_member = GetMemberData(remove_char_name);
if (!add_member.IsValid() || !remove_member.IsValid())
{
return false;
}
// make remove and add atomic to avoid racing with separate world messages
DynamicZoneMembersRepository::RemoveMember(GetDatabase(), m_id, remove_member.id);
GetDatabase().RemoveClientFromInstance(m_instance_id, remove_member.id);
DynamicZoneMembersRepository::AddMember(GetDatabase(), m_id, add_member.id);
GetDatabase().AddClientToInstance(m_instance_id, add_member.id);
ProcessMemberAddRemove(remove_member, true);
ProcessMemberAddRemove(add_member, false);
SendServerPacket(CreateServerMemberSwapPacket(remove_member, add_member).get());
return true;
}
void DynamicZoneBase::RemoveAllMembers()
{
DynamicZoneMembersRepository::RemoveAllMembers(GetDatabase(), m_id);
GetDatabase().RemoveClientsFromInstance(GetInstanceID());
ProcessRemoveAllMembers();
SendServerPacket(CreateServerRemoveAllMembersPacket().get());
}
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
{
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
m_members = members;
// the lower level instance_list_players needs to be kept updated as well
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
std::vector<InstanceListPlayerRepository::InstanceListPlayer> insert_players;
for (const auto& member : m_members)
{
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
member_entry.dynamic_zone_id = m_id;
member_entry.character_id = member.id;
insert_members.emplace_back(member_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry;
player_entry.id = static_cast<int>(m_instance_id);
player_entry.charid = static_cast<int>(member.id);
insert_players.emplace_back(player_entry);
}
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
InstanceListPlayerRepository::InsertOrUpdateMany(GetDatabase(), insert_players);
}
void DynamicZoneBase::SetCompass(const DynamicZoneLocation& location, bool update_db)
{
ProcessCompassChange(location);
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] compass zone: [{}] xyz: ([{}], [{}], [{}])",
m_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z);
DynamicZonesRepository::UpdateCompass(GetDatabase(),
m_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z);
SendServerPacket(CreateServerDzLocationPacket(ServerOP_DzSetCompass, location).get());
}
}
void DynamicZoneBase::SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db)
{
SetCompass({ zone_id, x, y, z, 0.0f }, update_db);
}
void DynamicZoneBase::SetSafeReturn(const DynamicZoneLocation& location, bool update_db)
{
m_safereturn = location;
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] safereturn zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_id, m_safereturn.zone_id, m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading);
DynamicZonesRepository::UpdateSafeReturn(GetDatabase(), m_id, m_safereturn.zone_id,
m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading);
SendServerPacket(CreateServerDzLocationPacket(ServerOP_DzSetSafeReturn, location).get());
}
}
void DynamicZoneBase::SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db)
{
SetSafeReturn({ zone_id, x, y, z, heading }, update_db);
}
void DynamicZoneBase::SetZoneInLocation(const DynamicZoneLocation& location, bool update_db)
{
m_zonein = location;
m_has_zonein = true;
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] zonein zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_id, m_zone_id, m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading);
DynamicZonesRepository::UpdateZoneIn(GetDatabase(), m_id, m_zone_id,
m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading, m_has_zonein);
SendServerPacket(CreateServerDzLocationPacket(ServerOP_DzSetZoneIn, location).get());
}
}
void DynamicZoneBase::SetZoneInLocation(float x, float y, float z, float heading, bool update_db)
{
SetZoneInLocation({ 0, x, y, z, heading }, update_db);
}
void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update_db)
{
m_leader = new_leader;
if (update_db)
{
DynamicZonesRepository::UpdateLeaderID(GetDatabase(), m_id, new_leader.id);
}
}
uint32_t DynamicZoneBase::GetSecondsRemaining() const
{
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
return std::max(0, static_cast<int>(remaining));
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberAddRemovePacket(
const DynamicZoneMember& member, bool removed)
{
constexpr uint32_t pack_size = sizeof(ServerDzMember_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzAddRemoveMember, pack_size);
auto buf = reinterpret_cast<ServerDzMember_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_zone_id = GetZoneID();
buf->dz_instance_id = GetInstanceID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->removed = removed;
buf->character_id = member.id;
buf->character_status = static_cast<uint8_t>(member.status);
strn0cpy(buf->character_name, member.name.c_str(), sizeof(buf->character_name));
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberSwapPacket(
const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member)
{
constexpr uint32_t pack_size = sizeof(ServerDzMemberSwap_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzSwapMembers, pack_size);
auto buf = reinterpret_cast<ServerDzMemberSwap_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_zone_id = GetZoneID();
buf->dz_instance_id = GetInstanceID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->add_character_status = static_cast<uint8_t>(add_member.status);
buf->add_character_id = add_member.id;
buf->remove_character_id = remove_member.id;
strn0cpy(buf->add_character_name, add_member.name.c_str(), sizeof(buf->add_character_name));
strn0cpy(buf->remove_character_name, remove_member.name.c_str(), sizeof(buf->remove_character_name));
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerRemoveAllMembersPacket()
{
constexpr uint32_t pack_size = sizeof(ServerDzID_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzRemoveAllMembers, pack_size);
auto buf = reinterpret_cast<ServerDzID_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_zone_id = GetZoneID();
buf->dz_instance_id = GetInstanceID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzLocationPacket(
uint16_t server_opcode, const DynamicZoneLocation& location)
{
constexpr uint32_t pack_size = sizeof(ServerDzLocation_Struct);
auto pack = std::make_unique<ServerPacket>(server_opcode, pack_size);
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->zone_id = location.zone_id;
buf->x = location.x;
buf->y = location.y;
buf->z = location.z;
buf->heading = location.heading;
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberStatusPacket(
uint32_t character_id, DynamicZoneMemberStatus status)
{
constexpr uint32_t pack_size = sizeof(ServerDzMemberStatus_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzUpdateMemberStatus, pack_size);
auto buf = reinterpret_cast<ServerDzMemberStatus_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->status = static_cast<uint8_t>(status);
buf->character_id = character_id;
return pack;
}
uint32_t DynamicZoneBase::GetDatabaseMemberCount()
{
return DynamicZoneMembersRepository::GetCountWhere(GetDatabase(),
fmt::format("dynamic_zone_id = {}", m_id));
}
bool DynamicZoneBase::HasDatabaseMember(uint32_t character_id)
{
if (character_id == 0)
{
return false;
}
auto entries = DynamicZoneMembersRepository::GetWhere(GetDatabase(), fmt::format(
"dynamic_zone_id = {} AND character_id = {}",
m_id, character_id
));
return entries.size() != 0;
}
void DynamicZoneBase::AddInternalMember(const DynamicZoneMember& member)
{
if (!HasMember(member.id))
{
m_members.emplace_back(member);
}
}
void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
{
m_members.erase(std::remove_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; }
), m_members.end());
}
bool DynamicZoneBase::HasMember(uint32_t character_id)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
}
bool DynamicZoneBase::HasMember(const std::string& character_name)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
return strcasecmp(member.name.c_str(), character_name.c_str()) == 0;
});
}
DynamicZoneMember DynamicZoneBase::GetMemberData(uint32_t character_id)
{
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
DynamicZoneMember member_data;
if (it != m_members.end())
{
member_data = *it;
}
return member_data;
}
DynamicZoneMember DynamicZoneBase::GetMemberData(const std::string& character_name)
{
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
return strcasecmp(member.name.c_str(), character_name.c_str()) == 0;
});
DynamicZoneMember member_data;
if (it != m_members.end())
{
member_data = *it;
}
return member_data;
}
bool DynamicZoneBase::SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status)
{
if (status == DynamicZoneMemberStatus::InDynamicZone && !RuleB(DynamicZone, EnableInDynamicZoneStatus))
{
status = DynamicZoneMemberStatus::Online;
}
if (character_id == m_leader.id)
{
m_leader.status = status;
}
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
if (it != m_members.end() && it->status != status)
{
it->status = status;
return true;
}
return false;
}
void DynamicZoneBase::SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status)
{
auto update_member = GetMemberData(character_id);
if (update_member.IsValid())
{
ProcessMemberStatusChange(character_id, status);
SendServerPacket(CreateServerMemberStatusPacket(character_id, status).get());
}
}
void DynamicZoneBase::ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed)
{
if (!removed)
{
AddInternalMember(member);
}
else
{
RemoveInternalMember(member.id);
}
}
bool DynamicZoneBase::ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status)
{
return SetInternalMemberStatus(character_id, status);
}
std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
{
switch (dz_type)
{
case DynamicZoneType::Expedition:
return "Expedition";
case DynamicZoneType::Tutorial:
return "Tutorial";
case DynamicZoneType::Task:
return "Task";
case DynamicZoneType::Mission:
return "Mission";
case DynamicZoneType::Quest:
return "Quest";
}
return "Unknown";
}
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
{
EQ::Net::DynamicPacket dyn_pack;
dyn_pack.PutSerialize(0, *this);
LogDynamicZonesDetail("Serialized server dz size [{}]", dyn_pack.Length());
return dyn_pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzCreatePacket(
uint16_t origin_zone_id, uint16_t origin_instance_id)
{
EQ::Net::DynamicPacket dyn_pack = GetSerializedDzPacket();
auto pack_size = sizeof(ServerDzCreateSerialized_Struct) + dyn_pack.Length();
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCreated, static_cast<uint32_t>(pack_size));
auto buf = reinterpret_cast<ServerDzCreateSerialized_Struct*>(pack->pBuffer);
buf->origin_zone_id = origin_zone_id;
buf->origin_instance_id = origin_instance_id;
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
return pack;
}
void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size)
{
LogDynamicZonesDetail("Deserializing server dz size [{}]", cereal_size);
EQ::Util::MemoryStreamReader ss(cereal_data, cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(*this);
}
+211
View File
@@ -0,0 +1,211 @@
#ifndef COMMON_DYNAMIC_ZONE_BASE_H
#define COMMON_DYNAMIC_ZONE_BASE_H
#include "eq_constants.h"
#include "net/packet.h"
#include "repositories/dynamic_zones_repository.h"
#include "repositories/dynamic_zone_members_repository.h"
#include <algorithm>
#include <chrono>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
class Database;
class ServerPacket;
struct DynamicZoneMember
{
uint32_t id = 0;
std::string name;
DynamicZoneMemberStatus status = DynamicZoneMemberStatus::Unknown;
DynamicZoneMember() = default;
DynamicZoneMember(uint32_t id, std::string name_)
: id(id), name{std::move(name_)} {}
DynamicZoneMember(uint32_t id, std::string name_, DynamicZoneMemberStatus status_)
: id(id), name{std::move(name_)}, status(status_) {}
bool IsOnline() const { return status == DynamicZoneMemberStatus::Online ||
status == DynamicZoneMemberStatus::InDynamicZone; }
bool IsValid() const { return id != 0 && !name.empty(); }
template<class Archive>
void serialize(Archive& archive)
{
archive(id, name, status);
}
};
struct DynamicZoneLocation
{
uint32_t zone_id = 0;
float x = 0.0f;
float y = 0.0f;
float z = 0.0f;
float heading = 0.0f;
DynamicZoneLocation() = default;
DynamicZoneLocation(uint32_t zone_id_, float x_, float y_, float z_, float heading_)
: zone_id(zone_id_), x(x_), y(y_), z(z_), heading(heading_) {}
template<class Archive>
void serialize(Archive& archive)
{
archive(zone_id, x, y, z, heading);
}
};
class DynamicZoneBase
{
public:
virtual ~DynamicZoneBase() = default;
DynamicZoneBase(const DynamicZoneBase&) = default;
DynamicZoneBase(DynamicZoneBase&&) = default;
DynamicZoneBase& operator=(const DynamicZoneBase&) = default;
DynamicZoneBase& operator=(DynamicZoneBase&&) = default;
DynamicZoneBase() = default;
DynamicZoneBase(uint32_t dz_id) : m_id(dz_id) {}
DynamicZoneBase(DynamicZoneType type) : m_type(type) {}
DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry);
static std::string GetDynamicZoneTypeName(DynamicZoneType dz_type);
virtual void SetSecondsRemaining(uint32_t seconds_remaining) = 0;
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
uint32_t GetID() const { return m_id; }
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_instance_id); }
uint32_t GetLeaderID() const { return m_leader.id; }
uint32_t GetMaxPlayers() const { return m_max_players; }
uint32_t GetMemberCount() const { return static_cast<uint32_t>(m_members.size()); }
uint32_t GetMinPlayers() const { return m_min_players; }
uint32_t GetSecondsRemaining() const;
uint16_t GetZoneID() const { return static_cast<uint16_t>(m_zone_id); }
uint32_t GetZoneIndex() const { return (m_instance_id << 16) | (m_zone_id & 0xffff); }
uint32_t GetZoneVersion() const { return m_zone_version; }
DynamicZoneType GetType() const { return m_type; }
const std::string& GetLeaderName() const { return m_leader.name; }
const std::string& GetName() const { return m_name; }
const std::string& GetUUID() const { return m_uuid; }
const DynamicZoneMember& GetLeader() const { return m_leader; }
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
const DynamicZoneLocation& GetZoneInLocation() const { return m_zonein; }
std::chrono::system_clock::duration GetDurationRemaining() const { return m_expire_time - std::chrono::system_clock::now(); }
bool AddMember(const DynamicZoneMember& add_member);
void AddMemberFromRepositoryResult(DynamicZoneMembersRepository::MemberWithName&& entry);
uint32_t GetDatabaseMemberCount();
DynamicZoneMember GetMemberData(uint32_t character_id);
DynamicZoneMember GetMemberData(const std::string& character_name);
EQ::Net::DynamicPacket GetSerializedDzPacket();
bool HasDatabaseMember(uint32_t character_id);
bool HasMember(uint32_t character_id);
bool HasMember(const std::string& character_name);
bool HasMembers() const { return !m_members.empty(); }
bool HasZoneInLocation() const { return m_has_zonein; }
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
bool IsValid() const { return m_instance_id != 0; }
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
void RemoveAllMembers();
bool RemoveMember(uint32_t character_id);
bool RemoveMember(const std::string& character_name);
bool RemoveMember(const DynamicZoneMember& remove_member);
void SaveMembers(const std::vector<DynamicZoneMember>& members);
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetLeader(const DynamicZoneMember& leader, bool update_db = false);
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
void SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
void SetName(const std::string& name) { m_name = name; }
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
void SetType(DynamicZoneType type) { m_type = type; }
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_char_name);
protected:
virtual uint16_t GetCurrentInstanceID() { return 0; }
virtual uint16_t GetCurrentZoneID() { return 0; }
virtual Database& GetDatabase() = 0;
virtual void ProcessCompassChange(const DynamicZoneLocation& location) { m_compass = location; }
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
virtual bool SendServerPacket(ServerPacket* packet) = 0;
void AddInternalMember(const DynamicZoneMember& member);
uint32_t Create();
uint32_t CreateInstance();
void LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry);
void RemoveInternalMember(uint32_t character_id);
uint32_t SaveToDatabase();
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
std::unique_ptr<ServerPacket> CreateServerRemoveAllMembersPacket();
uint32_t m_id = 0;
uint32_t m_zone_id = 0;
uint32_t m_instance_id = 0;
uint32_t m_zone_version = 0;
uint32_t m_min_players = 0;
uint32_t m_max_players = 0;
bool m_never_expires = false;
bool m_has_zonein = false;
bool m_has_member_statuses = false;
std::string m_name;
std::string m_uuid;
DynamicZoneMember m_leader;
DynamicZoneType m_type{ DynamicZoneType::None };
DynamicZoneLocation m_compass;
DynamicZoneLocation m_safereturn;
DynamicZoneLocation m_zonein;
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_start_time;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
std::vector<DynamicZoneMember> m_members;
public:
template<class Archive>
void serialize(Archive& archive)
{
archive(
m_id,
m_zone_id,
m_instance_id,
m_zone_version,
m_min_players,
m_max_players,
m_never_expires,
m_has_zonein,
m_has_member_statuses,
m_name,
m_uuid,
m_leader,
m_type,
m_compass,
m_safereturn,
m_zonein,
m_duration,
m_start_time,
m_expire_time,
m_members
);
}
};
#endif
+231 -1
View File
@@ -18,6 +18,9 @@
*/
#include "emu_constants.h"
#include "languages.h"
#include "data_verification.h"
#include "bodytypes.h"
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
@@ -147,8 +150,235 @@ const char *EQ::constants::GetStanceName(StanceType stance_type) {
}
int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
if (stance_type >= EQ::constants::stancePassive && stance_type <= EQ::constants::stanceBurnAE)
if (EQ::ValueWithin(stance_type, EQ::constants::stancePassive, EQ::constants::stanceBurnAE)) {
return (stance_type - EQ::constants::stancePassive);
}
return 0;
}
const std::map<int, std::string>& EQ::constants::GetLanguageMap()
{
static const std::map<int, std::string> language_map = {
{ LANG_COMMON_TONGUE, "Common Tongue" },
{ LANG_BARBARIAN, "Barbarian" },
{ LANG_ERUDIAN, "Erudian" },
{ LANG_ELVISH, "Elvish" },
{ LANG_DARK_ELVISH, "Dark Elvish" },
{ LANG_DWARVISH, "Dwarvish" },
{ LANG_TROLL, "Troll" },
{ LANG_OGRE, "Ogre" },
{ LANG_GNOMISH, "Gnomish" },
{ LANG_HALFLING, "Halfling" },
{ LANG_THIEVES_CANT, "Thieves Cant" },
{ LANG_OLD_ERUDIAN, "Old Erudian" },
{ LANG_ELDER_ELVISH, "Elder Elvish" },
{ LANG_FROGLOK, "Froglok" },
{ LANG_GOBLIN, "Goblin" },
{ LANG_GNOLL, "Gnoll" },
{ LANG_COMBINE_TONGUE, "Combine Tongue" },
{ LANG_ELDER_TEIRDAL, "Elder Teirdal" },
{ LANG_LIZARDMAN, "Lizardman" },
{ LANG_ORCISH, "Orcish" },
{ LANG_FAERIE, "Faerie" },
{ LANG_DRAGON, "Dragon" },
{ LANG_ELDER_DRAGON, "Elder Dragon" },
{ LANG_DARK_SPEECH, "Dark Speech" },
{ LANG_VAH_SHIR, "Vah Shir" },
{ LANG_ALARAN, "Alaran" },
{ LANG_HADAL, "Hadal" },
{ LANG_UNKNOWN, "Unknown" }
};
return language_map;
}
std::string EQ::constants::GetLanguageName(int language_id)
{
if (EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
auto languages = EQ::constants::GetLanguageMap();
return languages[language_id];
}
return std::string();
}
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
{
static const std::map<uint32, std::string> ldon_theme_map = {
{ LDoNThemes::Unused, "Unused" },
{ LDoNThemes::GUK, "Deepest Guk" },
{ LDoNThemes::MIR, "Miragul's Menagerie" },
{ LDoNThemes::MMC, "Mistmoore Catacombs" },
{ LDoNThemes::RUJ, "Rujarkian Hills" },
{ LDoNThemes::TAK, "Takish-Hiz" },
};
return ldon_theme_map;
}
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
{
if (EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
auto ldon_themes = EQ::constants::GetLDoNThemeMap();
return ldon_themes[theme_id];
}
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetFlyModeMap()
{
static const std::map<uint8, std::string> flymode_map = {
{ GravityBehavior::Ground, "Ground" },
{ GravityBehavior::Flying, "Flying" },
{ GravityBehavior::Levitating, "Levitating" },
{ GravityBehavior::Water, "Water" },
{ GravityBehavior::Floating, "Floating" },
{ GravityBehavior::LevitateWhileRunning, "Levitating While Running" },
};
return flymode_map;
}
std::string EQ::constants::GetFlyModeName(uint8 flymode_id)
{
if (EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
auto flymodes = EQ::constants::GetFlyModeMap();
return flymodes[flymode_id];
}
return std::string();
}
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
{
static const std::map<bodyType, std::string> bodytype_map = {
{ BT_Humanoid, "Humanoid" },
{ BT_Lycanthrope, "Lycanthrope" },
{ BT_Undead, "Undead" },
{ BT_Giant, "Giant" },
{ BT_Construct, "Construct" },
{ BT_Extraplanar, "Extraplanar" },
{ BT_Magical, "Magical" },
{ BT_SummonedUndead, "Summoned Undead" },
{ BT_RaidGiant, "Raid Giant" },
{ BT_RaidColdain, "Raid Coldain" },
{ BT_NoTarget, "Untargetable" },
{ BT_Vampire, "Vampire" },
{ BT_Atenha_Ra, "Aten Ha Ra" },
{ BT_Greater_Akheva, "Greater Akheva" },
{ BT_Khati_Sha, "Khati Sha" },
{ BT_Seru, "Seru" },
{ BT_Grieg_Veneficus, "Grieg Veneficus" },
{ BT_Draz_Nurakk, "Draz Nurakk" },
{ BT_Zek, "Zek" },
{ BT_Luggald, "Luggald" },
{ BT_Animal, "Animal" },
{ BT_Insect, "Insect" },
{ BT_Monster, "Monster" },
{ BT_Summoned, "Summoned" },
{ BT_Plant, "Plant" },
{ BT_Dragon, "Dragon" },
{ BT_Summoned2, "Summoned 2" },
{ BT_Summoned3, "Summoned 3" },
{ BT_Dragon2, "Dragon 2" },
{ BT_VeliousDragon, "Velious Dragon" },
{ BT_Familiar, "Familiar" },
{ BT_Dragon3, "Dragon 3" },
{ BT_Boxes, "Boxes" },
{ BT_Muramite, "Muramite" },
{ BT_NoTarget2, "Untargetable 2" },
{ BT_SwarmPet, "Swarm Pet" },
{ BT_MonsterSummon, "Monster Summon" },
{ BT_InvisMan, "Invisible Man" },
{ BT_Special, "Special" },
};
return bodytype_map;
}
std::string EQ::constants::GetBodyTypeName(bodyType bodytype_id)
{
auto bodytypes = EQ::constants::GetBodyTypeMap();
if (!bodytypes[bodytype_id].empty()) {
return bodytypes[bodytype_id];
}
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetAccountStatusMap()
{
static const std::map<uint8, std::string> account_status_map = {
{ AccountStatus::Player, "Player" },
{ AccountStatus::Steward, "Steward" },
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
{ AccountStatus::Guide, "Guide" },
{ AccountStatus::QuestTroupe, "Quest Troupe" },
{ AccountStatus::SeniorGuide, "Senior Guide" },
{ AccountStatus::GMTester, "GM Tester" },
{ AccountStatus::EQSupport, "EQ Support" },
{ AccountStatus::GMStaff, "GM Staff" },
{ AccountStatus::GMAdmin, "GM Admin" },
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
{ AccountStatus::QuestMaster, "Quest Master" },
{ AccountStatus::GMAreas, "GM Areas" },
{ AccountStatus::GMCoder, "GM Coder" },
{ AccountStatus::GMMgmt, "GM Mgmt" },
{ AccountStatus::GMImpossible, "GM Impossible" },
{ AccountStatus::Max, "GM Max" }
};
return account_status_map;
}
std::string EQ::constants::GetAccountStatusName(uint8 account_status)
{
auto account_statuses = EQ::constants::GetAccountStatusMap();
std::string status_name;
for (auto status_level = account_statuses.rbegin(); status_level != account_statuses.rend(); ++status_level) {
if (account_status >= status_level->first) {
status_name = status_level->second;
break;
}
}
return status_name;
}
const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
{
static const std::map<uint8, std::string> consider_level_map = {
{ ConsiderLevel::Ally, "Ally" },
{ ConsiderLevel::Warmly, "Warmly" },
{ ConsiderLevel::Kindly, "Kindly" },
{ ConsiderLevel::Amiably, "Amiably" },
{ ConsiderLevel::Indifferently, "Indifferently" },
{ ConsiderLevel::Apprehensively, "Apprehensively" },
{ ConsiderLevel::Dubiously, "Dubiously" },
{ ConsiderLevel::Threateningly, "Threateningly" },
{ ConsiderLevel::Scowls, "Scowls" }
};
return consider_level_map;
}
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
{
auto consider_levels = EQ::constants::GetConsiderLevelMap();
if (!consider_levels[faction_consider_level].empty()) {
return consider_levels[faction_consider_level];
}
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
{
static const std::map<uint8, std::string> damage_type_map = {
{ EnvironmentalDamage::Lava, "Lava" },
{ EnvironmentalDamage::Drowning, "Drowning" },
{ EnvironmentalDamage::Falling, "Falling" },
{ EnvironmentalDamage::Trap, "Trap" }
};
return damage_type_map;
}
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
{
if (EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
auto damage_types = EQ::constants::GetEnvironmentalDamageMap();
return damage_types[damage_type];
}
return std::string();
}
+89 -7
View File
@@ -22,6 +22,7 @@
#include "eq_limits.h"
#include "emu_versions.h"
#include "bodytypes.h"
#include <string.h>
@@ -220,9 +221,46 @@ namespace EQ
stanceBurnAE
};
enum GravityBehavior : uint8 {
Ground,
Flying,
Levitating,
Water,
Floating,
LevitateWhileRunning
};
enum EnvironmentalDamage : uint8 {
Lava = 250,
Drowning,
Falling,
Trap
};
const char *GetStanceName(StanceType stance_type);
int ConvertStanceTypeToIndex(StanceType stance_type);
extern const std::map<int, std::string>& GetLanguageMap();
std::string GetLanguageName(int language_id);
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
std::string GetLDoNThemeName(uint32 theme_id);
extern const std::map<uint8, std::string>& GetFlyModeMap();
std::string GetFlyModeName(uint8 flymode_id);
extern const std::map<bodyType, std::string>& GetBodyTypeMap();
std::string GetBodyTypeName(bodyType bodytype_id);
extern const std::map<uint8, std::string>& GetAccountStatusMap();
std::string GetAccountStatusName(uint8 account_status);
extern const std::map<uint8, std::string>& GetConsiderLevelMap();
std::string GetConsiderLevelName(uint8 consider_level);
extern const std::map<uint8, std::string>& GetEnvironmentalDamageMap();
std::string GetEnvironmentalDamageName(uint8 damage_type);
const int STANCE_TYPE_FIRST = stancePassive;
const int STANCE_TYPE_LAST = stanceBurnAE;
const int STANCE_TYPE_COUNT = stanceBurnAE;
@@ -325,13 +363,57 @@ namespace EQ
Guild
};
}; // namespace consent
} /*EQEmu*/
enum ServerLockType : int {
List,
Lock,
Unlock
};
enum AccountStatus : uint8 {
Player = 0,
Steward = 10,
ApprenticeGuide = 20,
Guide = 50,
QuestTroupe = 80,
SeniorGuide = 81,
GMTester = 85,
EQSupport = 90,
GMStaff = 95,
GMAdmin = 100,
GMLeadAdmin = 150,
QuestMaster = 160,
GMAreas = 170,
GMCoder = 180,
GMMgmt = 200,
GMImpossible = 250,
Max = 255
};
enum Invisibility : uint8 {
Visible,
Invisible,
Special = 255
};
enum AugmentActions : int {
Insert,
Remove,
Swap,
Destroy
};
enum ConsiderLevel : uint8 {
Ally = 1,
Warmly,
Kindly,
Amiably,
Indifferently,
Apprehensively,
Dubiously,
Threateningly,
Scowls
};
#endif /*COMMON_EMU_CONSTANTS_H*/
/* hack list to prevent circular references
eq_limits.h:EQ::inventory::LookupEntry::InventoryTypeSize[n];
*/
+18 -4
View File
@@ -129,8 +129,8 @@ N(OP_DisciplineTimer),
N(OP_DisciplineUpdate),
N(OP_DiscordMerchantInventory),
N(OP_DoGroupLeadershipAbility),
N(OP_DuelResponse),
N(OP_DuelResponse2),
N(OP_DuelDecline),
N(OP_DuelAccept),
N(OP_DumpName),
N(OP_Dye),
N(OP_DynamicWall),
@@ -355,7 +355,6 @@ N(OP_OpenContainer),
N(OP_OpenDiscordMerchant),
N(OP_OpenGuildTributeMaster),
N(OP_OpenInventory),
N(OP_OpenNewTasksWindow),
N(OP_OpenTributeMaster),
N(OP_PDeletePetition),
N(OP_PetBuffWindow),
@@ -464,6 +463,19 @@ N(OP_SetServerFilter),
N(OP_SetStartCity),
N(OP_SetTitle),
N(OP_SetTitleReply),
N(OP_SharedTaskMemberList),
N(OP_SharedTaskAddPlayer),
N(OP_SharedTaskRemovePlayer),
N(OP_SharedTaskMakeLeader),
N(OP_SharedTaskMemberInvite),
N(OP_SharedTaskInvite),
N(OP_SharedTaskInviteResponse),
N(OP_SharedTaskAcceptNew),
N(OP_SharedTaskMemberChange),
N(OP_SharedTaskPlayerList),
N(OP_SharedTaskSelectWindow),
N(OP_SharedTaskQuit),
N(OP_TaskTimers),
N(OP_Shielding),
N(OP_ShopDelItem),
N(OP_ShopEnd),
@@ -499,7 +511,8 @@ N(OP_TaskActivityComplete),
N(OP_TaskDescription),
N(OP_TaskHistoryReply),
N(OP_TaskHistoryRequest),
N(OP_TaskMemberList),
N(OP_TaskRequestTimer),
N(OP_TaskSelectWindow),
N(OP_Taunt),
N(OP_TestBuff),
N(OP_TGB),
@@ -567,4 +580,5 @@ N(OP_ZoneServerReady),
N(OP_ZoneSpawns),
N(OP_ZoneUnavail),
N(OP_ResetAA),
N(OP_UnderWorld),
// mail and chat opcodes located in ../mail_oplist.h
+545
View File
@@ -65,6 +65,7 @@
#define AT_FindBits 46 // set FindBits, whatever those are!
#define AT_TextureType 48 // TextureType
#define AT_FacePick 49 // Turns off face pick window? maybe ...
#define AT_AntiCheat 51 // sent by the client randomly telling the server how long since last action has occured
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
#define AT_Offline 53 // Offline mode
@@ -197,6 +198,492 @@ namespace Chat {
const uint16 Stun = 340;
};
// generation SQL:
// SELECT CONCAT(' constexpr uint16 ', UPPER(short_name), ' = ' , zoneidnumber, '; // ', long_name) from zone group by zoneidnumber ORDER BY zoneidnumber;
namespace Zones {
constexpr uint16 QEYNOS = 1; // South Qeynos
constexpr uint16 QEYNOS2 = 2; // North Qeynos
constexpr uint16 QRG = 3; // The Surefall Glade
constexpr uint16 QEYTOQRG = 4; // The Qeynos Hills
constexpr uint16 HIGHPASS = 5; // Highpass Hold
constexpr uint16 HIGHKEEP = 6; // High Keep
constexpr uint16 FREPORTN = 8; // North Freeport
constexpr uint16 FREPORTW = 9; // West Freeport
constexpr uint16 FREPORTE = 10; // East Freeport
constexpr uint16 RUNNYEYE = 11; // The Liberated Citadel of Runnyeye
constexpr uint16 QEY2HH1 = 12; // The Western Plains of Karana
constexpr uint16 NORTHKARANA = 13; // The Northern Plains of Karana
constexpr uint16 SOUTHKARANA = 14; // The Southern Plains of Karana
constexpr uint16 EASTKARANA = 15; // Eastern Plains of Karana
constexpr uint16 BEHOLDER = 16; // Gorge of King Xorbb
constexpr uint16 BLACKBURROW = 17; // Blackburrow
constexpr uint16 PAW = 18; // The Lair of the Splitpaw
constexpr uint16 RIVERVALE = 19; // Rivervale
constexpr uint16 KITHICOR = 20; // Kithicor Forest
constexpr uint16 COMMONS = 21; // West Commonlands
constexpr uint16 ECOMMONS = 22; // East Commonlands
constexpr uint16 ERUDNINT = 23; // The Erudin Palace
constexpr uint16 ERUDNEXT = 24; // Erudin
constexpr uint16 NEKTULOS = 25; // The Nektulos Forest
constexpr uint16 CSHOME = 26; // Sunset Home
constexpr uint16 LAVASTORM = 27; // The Lavastorm Mountains
constexpr uint16 NEKTROPOS = 28; // Nektropos
constexpr uint16 HALAS = 29; // Halas
constexpr uint16 EVERFROST = 30; // Everfrost Peaks
constexpr uint16 SOLDUNGA = 31; // Solusek's Eye
constexpr uint16 SOLDUNGB = 32; // Nagafen's Lair
constexpr uint16 MISTY = 33; // Misty Thicket
constexpr uint16 NRO = 34; // Northern Desert of Ro
constexpr uint16 SRO = 35; // Southern Desert of Ro
constexpr uint16 BEFALLEN = 36; // Befallen
constexpr uint16 OASIS = 37; // Oasis of Marr
constexpr uint16 TOX = 38; // Toxxulia Forest
constexpr uint16 HOLE = 39; // The Hole
constexpr uint16 NERIAKA = 40; // Neriak - Foreign Quarter
constexpr uint16 NERIAKB = 41; // Neriak - Commons
constexpr uint16 NERIAKC = 42; // Neriak - 3rd Gate
constexpr uint16 NERIAKD = 43; // Neriak Palace
constexpr uint16 NAJENA = 44; // Najena
constexpr uint16 QCAT = 45; // The Qeynos Aqueduct System
constexpr uint16 INNOTHULE = 46; // Innothule Swamp
constexpr uint16 FEERROTT = 47; // The Feerrott
constexpr uint16 CAZICTHULE = 48; // Accursed Temple of CazicThule
constexpr uint16 OGGOK = 49; // Oggok
constexpr uint16 RATHEMTN = 50; // The Rathe Mountains
constexpr uint16 LAKERATHE = 51; // Lake Rathetear
constexpr uint16 GROBB = 52; // Grobb
constexpr uint16 AVIAK = 53; // Aviak Village
constexpr uint16 GFAYDARK = 54; // The Greater Faydark
constexpr uint16 AKANON = 55; // Ak'Anon
constexpr uint16 STEAMFONT = 56; // Steamfont Mountains
constexpr uint16 LFAYDARK = 57; // The Lesser Faydark
constexpr uint16 CRUSHBONE = 58; // Crushbone
constexpr uint16 MISTMOORE = 59; // The Castle of Mistmoore
constexpr uint16 KALADIMA = 60; // South Kaladim
constexpr uint16 FELWITHEA = 61; // Northern Felwithe
constexpr uint16 FELWITHEB = 62; // Southern Felwithe
constexpr uint16 UNREST = 63; // The Estate of Unrest
constexpr uint16 KEDGE = 64; // Kedge Keep
constexpr uint16 GUKTOP = 65; // The City of Guk
constexpr uint16 GUKBOTTOM = 66; // The Ruins of Old Guk
constexpr uint16 KALADIMB = 67; // North Kaladim
constexpr uint16 BUTCHER = 68; // Butcherblock Mountains
constexpr uint16 OOT = 69; // Ocean of Tears
constexpr uint16 CAULDRON = 70; // Dagnor's Cauldron
constexpr uint16 AIRPLANE = 71; // The Plane of Sky
constexpr uint16 FEARPLANE = 72; // The Plane of Fear
constexpr uint16 PERMAFROST = 73; // The Permafrost Caverns
constexpr uint16 KERRARIDGE = 74; // Kerra Isle
constexpr uint16 PAINEEL = 75; // Paineel
constexpr uint16 HATEPLANE = 76; // Plane of Hate
constexpr uint16 ARENA = 77; // The Arena
constexpr uint16 FIELDOFBONE = 78; // The Field of Bone
constexpr uint16 WARSLIKSWOOD = 79; // The Warsliks Woods
constexpr uint16 SOLTEMPLE = 80; // The Temple of Solusek Ro
constexpr uint16 DROGA = 81; // The Temple of Droga
constexpr uint16 CABWEST = 82; // Cabilis West
constexpr uint16 SWAMPOFNOHOPE = 83; // The Swamp of No Hope
constexpr uint16 FIRIONA = 84; // Firiona Vie
constexpr uint16 LAKEOFILLOMEN = 85; // Lake of Ill Omen
constexpr uint16 DREADLANDS = 86; // The Dreadlands
constexpr uint16 BURNINGWOOD = 87; // The Burning Wood
constexpr uint16 KAESORA = 88; // Kaesora
constexpr uint16 SEBILIS = 89; // The Ruins of Sebilis
constexpr uint16 CITYMIST = 90; // The City of Mist
constexpr uint16 SKYFIRE = 91; // The Skyfire Mountains
constexpr uint16 FRONTIERMTNS = 92; // Frontier Mountains
constexpr uint16 OVERTHERE = 93; // The Overthere
constexpr uint16 EMERALDJUNGLE = 94; // The Emerald Jungle
constexpr uint16 TRAKANON = 95; // Trakanon's Teeth
constexpr uint16 TIMOROUS = 96; // Timorous Deep
constexpr uint16 KURN = 97; // Kurn's Tower
constexpr uint16 ERUDSXING = 98; // Erud's Crossing
constexpr uint16 STONEBRUNT = 100; // The Stonebrunt Mountains
constexpr uint16 WARRENS = 101; // The Warrens
constexpr uint16 KARNOR = 102; // Karnor's Castle
constexpr uint16 CHARDOK = 103; // Chardok
constexpr uint16 DALNIR = 104; // The Crypt of Dalnir
constexpr uint16 CHARASIS = 105; // The Howling Stones
constexpr uint16 CABEAST = 106; // Cabilis East
constexpr uint16 NURGA = 107; // The Mines of Nurga
constexpr uint16 VEESHAN = 108; // Veeshan's Peak
constexpr uint16 VEKSAR = 109; // Veksar
constexpr uint16 ICECLAD = 110; // The Iceclad Ocean
constexpr uint16 FROZENSHADOW = 111; // The Tower of Frozen Shadow
constexpr uint16 VELKETOR = 112; // Velketor's Labyrinth
constexpr uint16 KAEL = 113; // Kael Drakkel
constexpr uint16 SKYSHRINE = 114; // Skyshrine
constexpr uint16 THURGADINA = 115; // The City of Thurgadin
constexpr uint16 EASTWASTES = 116; // Eastern Wastes
constexpr uint16 COBALTSCAR = 117; // Cobaltscar
constexpr uint16 GREATDIVIDE = 118; // The Great Divide
constexpr uint16 WAKENING = 119; // The Wakening Land
constexpr uint16 WESTWASTES = 120; // The Western Wastes
constexpr uint16 CRYSTAL = 121; // The Crystal Caverns
constexpr uint16 NECROPOLIS = 123; // Dragon Necropolis
constexpr uint16 TEMPLEVEESHAN = 124; // The Temple of Veeshan
constexpr uint16 SIRENS = 125; // Siren's Grotto
constexpr uint16 MISCHIEFPLANE = 126; // The Plane of Mischief
constexpr uint16 GROWTHPLANE = 127; // The Plane of Growth
constexpr uint16 SLEEPER = 128; // The Sleeper's Tomb
constexpr uint16 THURGADINB = 129; // Icewell Keep
constexpr uint16 ERUDSXING2 = 130; // Marauders Mire
constexpr uint16 SHADOWHAVEN = 150; // Shadow Haven
constexpr uint16 BAZAAR = 151; // The Bazaar
constexpr uint16 NEXUS = 152; // Nexus
constexpr uint16 ECHO_ = 153; // The Echo Caverns
constexpr uint16 ACRYLIA = 154; // The Acrylia Caverns
constexpr uint16 SHARVAHL = 155; // The City of Shar Vahl
constexpr uint16 PALUDAL = 156; // The Paludal Caverns
constexpr uint16 FUNGUSGROVE = 157; // The Fungus Grove
constexpr uint16 VEXTHAL = 158; // Vex Thal
constexpr uint16 SSERU = 159; // Sanctus Seru
constexpr uint16 KATTA = 160; // Katta Castellum
constexpr uint16 NETHERBIAN = 161; // Netherbian Lair
constexpr uint16 SSRATEMPLE = 162; // Ssraeshza Temple
constexpr uint16 GRIEGSEND = 163; // Grieg's End
constexpr uint16 THEDEEP = 164; // The Deep
constexpr uint16 SHADEWEAVER = 165; // Shadeweaver's Thicket
constexpr uint16 HOLLOWSHADE = 166; // Hollowshade Moor
constexpr uint16 GRIMLING = 167; // Grimling Forest
constexpr uint16 MSERU = 168; // Marus Seru
constexpr uint16 LETALIS = 169; // Mons Letalis
constexpr uint16 TWILIGHT = 170; // The Twilight Sea
constexpr uint16 THEGREY = 171; // The Grey
constexpr uint16 TENEBROUS = 172; // The Tenebrous Mountains
constexpr uint16 MAIDEN = 173; // The Maiden's Eye
constexpr uint16 DAWNSHROUD = 174; // The Dawnshroud Peaks
constexpr uint16 SCARLET = 175; // The Scarlet Desert
constexpr uint16 UMBRAL = 176; // The Umbral Plains
constexpr uint16 AKHEVA = 179; // The Akheva Ruins
constexpr uint16 ARENA2 = 180; // The Arena Two
constexpr uint16 JAGGEDPINE = 181; // The Jaggedpine Forest
constexpr uint16 NEDARIA = 182; // Nedaria's Landing
constexpr uint16 TUTORIAL = 183; // EverQuest Tutorial
constexpr uint16 LOAD = 184; // Loading Zone
constexpr uint16 LOAD2 = 185; // New Loading Zone
constexpr uint16 HATEPLANEB = 186; // The Plane of Hate
constexpr uint16 SHADOWREST = 187; // Shadowrest
constexpr uint16 TUTORIALA = 188; // The Mines of Gloomingdeep
constexpr uint16 TUTORIALB = 189; // The Mines of Gloomingdeep
constexpr uint16 CLZ = 190; // Loading
constexpr uint16 CODECAY = 200; // The Crypt of Decay
constexpr uint16 POJUSTICE = 201; // The Plane of Justice
constexpr uint16 POKNOWLEDGE = 202; // The Plane of Knowledge
constexpr uint16 POTRANQUILITY = 203; // The Plane of Tranquility
constexpr uint16 PONIGHTMARE = 204; // The Plane of Nightmares
constexpr uint16 PODISEASE = 205; // The Plane of Disease
constexpr uint16 POINNOVATION = 206; // The Plane of Innovation
constexpr uint16 POTORMENT = 207; // Torment, the Plane of Pain
constexpr uint16 POVALOR = 208; // The Plane of Valor
constexpr uint16 BOTHUNDER = 209; // Bastion of Thunder
constexpr uint16 POSTORMS = 210; // The Plane of Storms
constexpr uint16 HOHONORA = 211; // The Halls of Honor
constexpr uint16 SOLROTOWER = 212; // The Tower of Solusek Ro
constexpr uint16 POWAR = 213; // Plane of War
constexpr uint16 POTACTICS = 214; // Drunder, the Fortress of Zek
constexpr uint16 POAIR = 215; // The Plane of Air
constexpr uint16 POWATER = 216; // The Plane of Water
constexpr uint16 POFIRE = 217; // The Plane of Fire
constexpr uint16 POEARTHA = 218; // The Plane of Earth
constexpr uint16 POTIMEA = 219; // The Plane of Time
constexpr uint16 HOHONORB = 220; // The Temple of Marr
constexpr uint16 NIGHTMAREB = 221; // The Lair of Terris Thule
constexpr uint16 POEARTHB = 222; // The Plane of Earth
constexpr uint16 POTIMEB = 223; // The Plane of Time
constexpr uint16 GUNTHAK = 224; // The Gulf of Gunthak
constexpr uint16 DULAK = 225; // Dulak's Harbor
constexpr uint16 TORGIRAN = 226; // The Torgiran Mines
constexpr uint16 NADOX = 227; // The Crypt of Nadox
constexpr uint16 HATESFURY = 228; // Hate's Fury
constexpr uint16 GUKA = 229; // Deepest Guk: Cauldron of Lost Souls
constexpr uint16 RUJA = 230; // The Rujarkian Hills: Bloodied Quarries
constexpr uint16 TAKA = 231; // Takish-Hiz: Sunken Library
constexpr uint16 MIRA = 232; // Miragul's Menagerie: Silent Gallery
constexpr uint16 MMCA = 233; // Mistmoore's Catacombs: Forlorn Caverns
constexpr uint16 GUKB = 234; // The Drowning Crypt
constexpr uint16 RUJB = 235; // The Rujarkian Hills: Halls of War
constexpr uint16 TAKB = 236; // Takish-Hiz: Shifting Tower
constexpr uint16 MIRB = 237; // Miragul's Menagerie: Frozen Nightmare
constexpr uint16 MMCB = 238; // Mistmoore's Catacombs: Dreary Grotto
constexpr uint16 GUKC = 239; // Deepest Guk: Ancient Aqueducts
constexpr uint16 RUJC = 240; // The Rujarkian Hills: Wind Bridges
constexpr uint16 TAKC = 241; // Takish-Hiz: Within the Compact
constexpr uint16 MIRC = 242; // The Spider Den
constexpr uint16 MMCC = 243; // Mistmoore's Catacombs: Struggles within the Progeny
constexpr uint16 GUKD = 244; // The Mushroom Grove
constexpr uint16 RUJD = 245; // The Rujarkian Hills: Prison Break
constexpr uint16 TAKD = 246; // Takish-Hiz: Royal Observatory
constexpr uint16 MIRD = 247; // Miragul's Menagerie: Hushed Banquet
constexpr uint16 MMCD = 248; // Mistmoore's Catacombs: Chambers of Eternal Affliction
constexpr uint16 GUKE = 249; // Deepest Guk: The Curse Reborn
constexpr uint16 RUJE = 250; // The Rujarkian Hills: Drudge Hollows
constexpr uint16 TAKE = 251; // Takish-Hiz: River of Recollection
constexpr uint16 MIRE = 252; // The Frosted Halls
constexpr uint16 MMCE = 253; // Mistmoore's Catacombs: Sepulcher of the Damned
constexpr uint16 GUKF = 254; // Deepest Guk: Chapel of the Witnesses
constexpr uint16 RUJF = 255; // The Rujarkian Hills: Fortified Lair of the Taskmasters
constexpr uint16 TAKF = 256; // Takish-Hiz: Sandfall Corridors
constexpr uint16 MIRF = 257; // The Forgotten Wastes
constexpr uint16 MMCF = 258; // Mistmoore's Catacombs: Scion Lair of Fury
constexpr uint16 GUKG = 259; // The Root Garden
constexpr uint16 RUJG = 260; // The Rujarkian Hills: Hidden Vale of Deceit
constexpr uint16 TAKG = 261; // Takish-Hiz: Balancing Chamber
constexpr uint16 MIRG = 262; // Miragul's Menagerie: Heart of the Menagerie
constexpr uint16 MMCG = 263; // Mistmoore's Catacombs: Cesspits of Putrescence
constexpr uint16 GUKH = 264; // Deepest Guk: Accursed Sanctuary
constexpr uint16 RUJH = 265; // The Rujarkian Hills: Blazing Forge
constexpr uint16 TAKH = 266; // Takish-Hiz: Sweeping Tides
constexpr uint16 MIRH = 267; // The Morbid Laboratory
constexpr uint16 MMCH = 268; // Mistmoore's Catacombs: Aisles of Blood
constexpr uint16 RUJI = 269; // The Rujarkian Hills: Arena of Chance
constexpr uint16 TAKI = 270; // Takish-Hiz: Antiquated Palace
constexpr uint16 MIRI = 271; // The Theater of Imprisoned Horror
constexpr uint16 MMCI = 272; // Mistmoore's Catacombs: Halls of Sanguinary Rites
constexpr uint16 RUJJ = 273; // The Rujarkian Hills: Barracks of War
constexpr uint16 TAKJ = 274; // Takish-Hiz: Prismatic Corridors
constexpr uint16 MIRJ = 275; // Miragul's Menagerie: Grand Library
constexpr uint16 MMCJ = 276; // Mistmoore's Catacombs: Infernal Sanctuary
constexpr uint16 CHARDOKB = 277; // Chardok: The Halls of Betrayal
constexpr uint16 SOLDUNGC = 278; // The Caverns of Exile
constexpr uint16 ABYSMAL = 279; // The Abysmal Sea
constexpr uint16 NATIMBI = 280; // Natimbi, the Broken Shores
constexpr uint16 QINIMI = 281; // Qinimi, Court of Nihilia
constexpr uint16 RIWWI = 282; // Riwwi, Coliseum of Games
constexpr uint16 BARINDU = 283; // Barindu, Hanging Gardens
constexpr uint16 FERUBI = 284; // Ferubi, Forgotten Temple of Taelosia
constexpr uint16 SNPOOL = 285; // Sewers of Nihilia, Pool of Sludg
constexpr uint16 SNLAIR = 286; // Sewers of Nihilia, Lair of Trapp
constexpr uint16 SNPLANT = 287; // Sewers of Nihilia, Purifying Pla
constexpr uint16 SNCREMATORY = 288; // Sewers of Nihilia, Emanating Cre
constexpr uint16 TIPT = 289; // Tipt, Treacherous Crags
constexpr uint16 VXED = 290; // Vxed, the Crumbling Caverns
constexpr uint16 YXTTA = 291; // Yxtta, Pulpit of Exiles
constexpr uint16 UQUA = 292; // Uqua, the Ocean God Chantry
constexpr uint16 KODTAZ = 293; // Kod'Taz, Broken Trial Grounds
constexpr uint16 IKKINZ = 294; // Ikkinz, Chambers of Transcendence
constexpr uint16 QVIC = 295; // Qvic, Prayer Grounds of Calling
constexpr uint16 INKTUTA = 296; // Inktu'Ta, the Unmasked Chapel
constexpr uint16 TXEVU = 297; // Txevu, Lair of the Elite
constexpr uint16 TACVI = 298; // Tacvi, The Broken Temple
constexpr uint16 QVICB = 299; // Qvic, the Hidden Vault
constexpr uint16 WALLOFSLAUGHTER = 300; // Wall of Slaughter
constexpr uint16 BLOODFIELDS = 301; // The Bloodfields
constexpr uint16 DRANIKSSCAR = 302; // Dranik's Scar
constexpr uint16 CAUSEWAY = 303; // Nobles' Causeway
constexpr uint16 CHAMBERSA = 304; // Muramite Proving Grounds
constexpr uint16 CHAMBERSB = 305; // Muramite Proving Grounds
constexpr uint16 CHAMBERSC = 306; // Muramite Proving Grounds
constexpr uint16 CHAMBERSD = 307; // Muramite Proving Grounds
constexpr uint16 CHAMBERSE = 308; // Muramite Proving Grounds
constexpr uint16 CHAMBERSF = 309; // Muramite Proving Grounds
constexpr uint16 PROVINGGROUNDS = 316; // Muramite Proving Grounds
constexpr uint16 ANGUISH = 317; // Anguish, the Fallen Palace
constexpr uint16 DRANIKHOLLOWSA = 318; // Dranik's Hollows
constexpr uint16 DRANIKHOLLOWSB = 319; // Dranik's Hollows
constexpr uint16 DRANIKHOLLOWSC = 320; // Dranik's Hollows
constexpr uint16 DRANIKCATACOMBSA = 328; // Catacombs of Dranik
constexpr uint16 DRANIKCATACOMBSB = 329; // Catacombs of Dranik
constexpr uint16 DRANIKCATACOMBSC = 330; // Catacombs of Dranik
constexpr uint16 DRANIKSEWERSA = 331; // Sewers of Dranik
constexpr uint16 DRANIKSEWERSB = 332; // Sewers of Dranik
constexpr uint16 DRANIKSEWERSC = 333; // Sewers of Dranik
constexpr uint16 RIFTSEEKERS = 334; // Riftseekers' Sanctum
constexpr uint16 HARBINGERS = 335; // Harbinger's Spire
constexpr uint16 DRANIK = 336; // The Ruined City of Dranik
constexpr uint16 BROODLANDS = 337; // The Broodlands
constexpr uint16 STILLMOONA = 338; // Stillmoon Temple
constexpr uint16 STILLMOONB = 339; // The Ascent
constexpr uint16 THUNDERCREST = 340; // Thundercrest Isles
constexpr uint16 DELVEA = 341; // Lavaspinner's Lair
constexpr uint16 DELVEB = 342; // Tirranun's Delve
constexpr uint16 THENEST = 343; // The Nest
constexpr uint16 GUILDLOBBY = 344; // Guild Lobby
constexpr uint16 GUILDHALL = 345; // Guild Hall
constexpr uint16 BARTER = 346; // The Barter Hall
constexpr uint16 ILLSALIN = 347; // Ruins of Illsalin
constexpr uint16 ILLSALINA = 348; // Illsalin Marketplace
constexpr uint16 ILLSALINB = 349; // Temple of Korlach
constexpr uint16 ILLSALINC = 350; // The Nargil Pits
constexpr uint16 DREADSPIRE = 351; // Dreadspire Keep
constexpr uint16 DRACHNIDHIVE = 354; // The Hive
constexpr uint16 DRACHNIDHIVEA = 355; // The Hatchery
constexpr uint16 DRACHNIDHIVEB = 356; // The Cocoons
constexpr uint16 DRACHNIDHIVEC = 357; // Queen Sendaii`s Lair
constexpr uint16 WESTKORLACH = 358; // Stoneroot Falls
constexpr uint16 WESTKORLACHA = 359; // Prince's Manor
constexpr uint16 WESTKORLACHB = 360; // Caverns of the Lost
constexpr uint16 WESTKORLACHC = 361; // Lair of the Korlach
constexpr uint16 EASTKORLACH = 362; // The Undershore
constexpr uint16 EASTKORLACHA = 363; // Snarlstone Dens
constexpr uint16 SHADOWSPINE = 364; // Shadow Spine
constexpr uint16 CORATHUS = 365; // Corathus Creep
constexpr uint16 CORATHUSA = 366; // Sporali Caverns
constexpr uint16 CORATHUSB = 367; // The Corathus Mines
constexpr uint16 NEKTULOSA = 368; // Shadowed Grove
constexpr uint16 ARCSTONE = 369; // Arcstone, Isle of Spirits
constexpr uint16 RELIC = 370; // Relic, the Artifact City
constexpr uint16 SKYLANCE = 371; // Skylance
constexpr uint16 DEVASTATION = 372; // The Devastation
constexpr uint16 DEVASTATIONA = 373; // The Seething Wall
constexpr uint16 RAGE = 374; // Sverag, Stronghold of Rage
constexpr uint16 RAGEA = 375; // Razorthorn, Tower of Sullon Zek
constexpr uint16 TAKISHRUINS = 376; // Ruins of Takish-Hiz
constexpr uint16 TAKISHRUINSA = 377; // The Root of Ro
constexpr uint16 ELDDAR = 378; // The Elddar Forest
constexpr uint16 ELDDARA = 379; // Tunare's Shrine
constexpr uint16 THEATER = 380; // Theater of Blood
constexpr uint16 THEATERA = 381; // Deathknell, Tower of Dissonance
constexpr uint16 FREEPORTEAST = 382; // East Freeport
constexpr uint16 FREEPORTWEST = 383; // West Freeport
constexpr uint16 FREEPORTSEWERS = 384; // Freeport Sewers
constexpr uint16 FREEPORTACADEMY = 385; // Academy of Arcane Sciences
constexpr uint16 FREEPORTTEMPLE = 386; // Temple of Marr
constexpr uint16 FREEPORTMILITIA = 387; // Freeport Militia House: My Precious
constexpr uint16 FREEPORTARENA = 388; // Arena
constexpr uint16 FREEPORTCITYHALL = 389; // City Hall
constexpr uint16 FREEPORTTHEATER = 390; // Theater of the Tranquil
constexpr uint16 FREEPORTHALL = 391; // Hall of Truth: Bounty
constexpr uint16 NORTHRO = 392; // North Desert of Ro
constexpr uint16 SOUTHRO = 393; // South Desert of Ro
constexpr uint16 CRESCENT = 394; // Crescent Reach
constexpr uint16 MOORS = 395; // Blightfire Moors
constexpr uint16 STONEHIVE = 396; // Stone Hive
constexpr uint16 MESA = 397; // Goru`kar Mesa
constexpr uint16 ROOST = 398; // Blackfeather Roost
constexpr uint16 STEPPES = 399; // The Steppes
constexpr uint16 ICEFALL = 400; // Icefall Glacier
constexpr uint16 VALDEHOLM = 401; // Valdeholm
constexpr uint16 FROSTCRYPT = 402; // Frostcrypt, Throne of the Shade King
constexpr uint16 SUNDEROCK = 403; // Sunderock Springs
constexpr uint16 VERGALID = 404; // Vergalid Mines
constexpr uint16 DIREWIND = 405; // Direwind Cliffs
constexpr uint16 ASHENGATE = 406; // Ashengate, Reliquary of the Scale
constexpr uint16 HIGHPASSHOLD = 407; // Highpass Hold
constexpr uint16 COMMONLANDS = 408; // The Commonlands
constexpr uint16 OCEANOFTEARS = 409; // The Ocean of Tears
constexpr uint16 KITHFOREST = 410; // Kithicor Forest
constexpr uint16 BEFALLENB = 411; // Befallen
constexpr uint16 HIGHPASSKEEP = 412; // HighKeep
constexpr uint16 INNOTHULEB = 413; // The Innothule Swamp
constexpr uint16 TOXXULIA = 414; // Toxxulia Forest
constexpr uint16 MISTYTHICKET = 415; // The Misty Thicket
constexpr uint16 KATTACASTRUM = 416; // Katta Castrum
constexpr uint16 THALASSIUS = 417; // Thalassius, the Coral Keep
constexpr uint16 ATIIKI = 418; // Jewel of Atiiki
constexpr uint16 ZHISZA = 419; // Zhisza, the Shissar Sanctuary
constexpr uint16 SILYSSAR = 420; // Silyssar, New Chelsith
constexpr uint16 SOLTERIS = 421; // Solteris, the Throne of Ro
constexpr uint16 BARREN = 422; // Barren Coast
constexpr uint16 BURIEDSEA = 423; // The Buried Sea
constexpr uint16 JARDELSHOOK = 424; // Jardel's Hook
constexpr uint16 MONKEYROCK = 425; // Monkey Rock
constexpr uint16 SUNCREST = 426; // Suncrest Isle
constexpr uint16 DEADBONE = 427; // Deadbone Reef
constexpr uint16 BLACKSAIL = 428; // Blacksail Folly
constexpr uint16 MAIDENSGRAVE = 429; // Maiden's Grave
constexpr uint16 REDFEATHER = 430; // Redfeather Isle
constexpr uint16 SHIPMVP = 431; // The Open Sea
constexpr uint16 SHIPMVU = 432; // The Open Sea
constexpr uint16 SHIPPVU = 433; // The Open Sea
constexpr uint16 SHIPUVU = 434; // The Open Sea
constexpr uint16 SHIPMVM = 435; // The Open Sea
constexpr uint16 MECHANOTUS = 436; // Fortress Mechanotus
constexpr uint16 MANSION = 437; // Meldrath's Majestic Mansion
constexpr uint16 STEAMFACTORY = 438; // The Steam Factory
constexpr uint16 SHIPWORKSHOP = 439; // S.H.I.P. Workshop
constexpr uint16 GYROSPIREB = 440; // Gyrospire Beza
constexpr uint16 GYROSPIREZ = 441; // Gyrospire Zeka
constexpr uint16 DRAGONSCALE = 442; // Dragonscale Hills
constexpr uint16 LOPINGPLAINS = 443; // Loping Plains
constexpr uint16 HILLSOFSHADE = 444; // Hills of Shade
constexpr uint16 BLOODMOON = 445; // Bloodmoon Keep
constexpr uint16 CRYSTALLOS = 446; // Crystallos, Lair of the Awakened
constexpr uint16 GUARDIAN = 447; // The Mechamatic Guardian
constexpr uint16 STEAMFONTMTS = 448; // The Steamfont Mountains
constexpr uint16 CRYPTOFSHADE = 449; // Crypt of Shade
constexpr uint16 DRAGONSCALEB = 451; // Deepscar's Den
constexpr uint16 OLDFIELDOFBONE = 452; // Field of Scale
constexpr uint16 OLDKAESORAA = 453; // Kaesora Library
constexpr uint16 OLDKAESORAB = 454; // Kaesora Hatchery
constexpr uint16 OLDKURN = 455; // Kurn's Tower
constexpr uint16 OLDKITHICOR = 456; // Bloody Kithicor
constexpr uint16 OLDCOMMONS = 457; // Old Commonlands
constexpr uint16 OLDHIGHPASS = 458; // Highpass Hold
constexpr uint16 THEVOIDA = 459; // The Void
constexpr uint16 THEVOIDB = 460; // The Void
constexpr uint16 THEVOIDC = 461; // The Void
constexpr uint16 THEVOIDD = 462; // The Void
constexpr uint16 THEVOIDE = 463; // The Void
constexpr uint16 THEVOIDF = 464; // The Void
constexpr uint16 THEVOIDG = 465; // The Void
constexpr uint16 OCEANGREENHILLS = 466; // Oceangreen Hills
constexpr uint16 OCEANGREENVILLAGE = 467; // Oceangreen Village
constexpr uint16 OLDBLACKBURROW = 468; // BlackBurrow
constexpr uint16 BERTOXTEMPLE = 469; // Temple of Bertoxxulous
constexpr uint16 DISCORD = 470; // Korafax, Home of the Riders
constexpr uint16 DISCORDTOWER = 471; // Citadel of the Worldslayer
constexpr uint16 OLDBLOODFIELD = 472; // Old Bloodfields
constexpr uint16 PRECIPICEOFWAR = 473; // The Precipice of War
constexpr uint16 OLDDRANIK = 474; // City of Dranik
constexpr uint16 TOSKIRAKK = 475; // Toskirakk
constexpr uint16 KORASCIAN = 476; // Korascian Warrens
constexpr uint16 RATHECHAMBER = 477; // Rathe Council Chamber
constexpr uint16 BRELLSREST = 480; // Brell's Rest
constexpr uint16 FUNGALFOREST = 481; // Fungal Forest
constexpr uint16 UNDERQUARRY = 482; // The Underquarry
constexpr uint16 COOLINGCHAMBER = 483; // The Cooling Chamber
constexpr uint16 SHININGCITY = 484; // Kernagir, the Shining City
constexpr uint16 ARTHICREX = 485; // Arthicrex
constexpr uint16 FOUNDATION = 486; // The Foundation
constexpr uint16 LICHENCREEP = 487; // Lichen Creep
constexpr uint16 PELLUCID = 488; // Pellucid Grotto
constexpr uint16 STONESNAKE = 489; // Volska's Husk
constexpr uint16 BRELLSTEMPLE = 490; // Brell's Temple
constexpr uint16 CONVORTEUM = 491; // The Convorteum
constexpr uint16 BRELLSARENA = 492; // Brell's Arena
constexpr uint16 WEDDINGCHAPEL = 493; // Wedding Chapel
constexpr uint16 WEDDINGCHAPELDARK = 494; // Wedding Chapel
constexpr uint16 DRAGONCRYPT = 495; // Lair of the Risen
constexpr uint16 FEERROTT2 = 700; // The Feerrott
constexpr uint16 THULEHOUSE1 = 701; // House of Thule
constexpr uint16 THULEHOUSE2 = 702; // House of Thule, Upper Floors
constexpr uint16 HOUSEGARDEN = 703; // The Grounds
constexpr uint16 THULELIBRARY = 704; // The Library
constexpr uint16 WELL = 705; // The Well
constexpr uint16 FALLEN = 706; // Erudin Burning
constexpr uint16 MORELLCASTLE = 707; // Morell's Castle
constexpr uint16 SOMNIUM = 708; // Sanctum Somnium
constexpr uint16 ALKABORMARE = 709; // Al'Kabor's Nightmare
constexpr uint16 MIRAGULMARE = 710; // Miragul's Nightmare
constexpr uint16 THULEDREAM = 711; // Fear Itself
constexpr uint16 NEIGHBORHOOD = 712; // Sunrise Hills
constexpr uint16 ARGATH = 724; // Argath, Bastion of Illdaera
constexpr uint16 ARELIS = 725; // Valley of Lunanyn
constexpr uint16 SARITHCITY = 726; // Sarith, City of Tides
constexpr uint16 RUBAK = 727; // Rubak Oseka, Temple of the Sea
constexpr uint16 BEASTDOMAIN = 728; // Beasts' Domain
constexpr uint16 RESPLENDENT = 729; // The Resplendent Temple
constexpr uint16 PILLARSALRA = 730; // Pillars of Alra
constexpr uint16 WINDSONG = 731; // Windsong Sanctuary
constexpr uint16 CITYOFBRONZE = 732; // Erillion, City of Bronze
constexpr uint16 SEPULCHER = 733; // Sepulcher of Order
constexpr uint16 EASTSEPULCHER = 734; // Sepulcher East
constexpr uint16 WESTSEPULCHER = 735; // Sepulcher West
constexpr uint16 SHARDSLANDING = 752; // Shard's Landing
constexpr uint16 XORBB = 753; // Valley of King Xorbb
constexpr uint16 KAELSHARD = 754; // Kael Drakkel: The King's Madness
constexpr uint16 EASTWASTESSHARD = 755; // East Wastes: Zeixshi-Kar's Awakening
constexpr uint16 CRYSTALSHARD = 756; // The Crystal Caverns: Fragment of Fear
constexpr uint16 BREEDINGGROUNDS = 757; // The Breeding Grounds
constexpr uint16 EVILTREE = 758; // Evantil, the Vile Oak
constexpr uint16 GRELLETH = 759; // Grelleth's Palace, the Chateau of Filth
constexpr uint16 CHAPTERHOUSE = 760; // Chapterhouse of the Fallen
constexpr uint16 ARTTEST = 996; // Art Testing Domain
constexpr uint16 FHALLS = 998; // The Forgotten Halls
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
}
//ZoneChange_Struct->success values
#define ZONE_ERROR_NOMSG 0
#define ZONE_ERROR_NOTREADY -1
@@ -438,6 +925,10 @@ static const uint8 SkillDamageTypes[EQ::skills::HIGHEST_SKILL + 1] = // change t
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
static const uint32 DB_FACTION_GEM_CHOPPERS = 255;
static const uint32 DB_FACTION_HERETICS = 265;
static const uint32 DB_FACTION_KING_AKANON = 333;
enum ChatChannelNames : uint16
{
ChatChannel_Guild = 0,
@@ -464,4 +955,58 @@ namespace ZoneBlockedSpellTypes {
const uint8 Region = 2;
};
enum class DynamicZoneType
{
None = 0,
Expedition,
Tutorial,
Task,
Mission, // Shared Task
Quest
};
enum class DynamicZoneMemberStatus : uint8_t
{
Unknown = 0,
Online,
Offline,
InDynamicZone,
LinkDead
};
enum LDoNThemes {
Unused = 0,
GUK,
MIR,
MMC,
RUJ,
TAK
};
enum LDoNThemeBits {
UnusedBit = 0,
GUKBit = 1,
MIRBit = 2,
MMCBit = 4,
RUJBit = 8,
TAKBit = 16
};
enum StartZoneIndex {
Odus = 0,
Qeynos,
Halas,
Rivervale,
Freeport,
Neriak,
Grobb,
Oggok,
Kaladim,
GreaterFaydark,
Felwithe,
Akanon,
Cabilis,
SharVahl
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+122 -52
View File
@@ -384,7 +384,9 @@ struct NewZone_Struct {
/*0716*/ uint32 FastRegenEndurance;
/*0720*/ uint32 NPCAggroMaxDist;
/*0724*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, if this value is 0, it prevents you from running off edges that would end up underworld
/*0728*/
/*0728*/ uint32 LavaDamage; // Seen 50
/*0732*/ uint32 MinLavaDamage; // Seen 10
/*0736*/
};
/*
@@ -446,6 +448,7 @@ struct ManaChange_Struct
/*08*/ uint32 spell_id;
/*12*/ uint8 keepcasting; // won't stop the cast. Change mana while casting?
/*13*/ uint8 padding[3]; // client doesn't read it, garbage data seems like
/*16*/ int32 slot; // -1 normal, otherwise clear ETA and GCD
};
struct SwapSpell_Struct
@@ -829,7 +832,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -1772,7 +1775,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -2131,31 +2134,31 @@ struct AdventureLeaderboard_Struct
};*/
struct Illusion_Struct { //size: 256 - SoF
/*000*/ uint32 spawnid;
/*004*/ char charname[64]; //
/*068*/ uint16 race; //
/*070*/ char unknown006[2];
/*072*/ uint8 gender;
/*073*/ uint8 texture;
/*074*/ uint8 unknown008; //
/*075*/ uint8 unknown009; //
/*076*/ uint8 helmtexture; //
/*077*/ uint8 unknown010; //
/*078*/ uint8 unknown011; //
/*079*/ uint8 unknown012; //
/*080*/ uint32 face; //
/*084*/ uint8 hairstyle; //
/*085*/ uint8 haircolor; //
/*086*/ uint8 beard; //
/*087*/ uint8 beardcolor; //
/*088*/ float size; //
/*092*/ uint32 drakkin_heritage; //
/*096*/ uint32 drakkin_tattoo; //
/*100*/ uint32 drakkin_details; //
/*104*/ EQ::TintProfile armor_tint; //
/*140*/ uint8 eyecolor1; // Field Not Identified in any Illusion Struct
/*141*/ uint8 eyecolor2; // Field Not Identified in any Illusion Struct
/*142*/ uint8 unknown138[114]; //
/*000*/ uint32 spawnid;
/*004*/ char charname[64]; //
/*068*/ uint16 race; //
/*070*/ char unknown006[2];
/*072*/ uint8 gender;
/*073*/ uint8 texture;
/*074*/ uint8 unknown008; //
/*075*/ uint8 unknown009; //
/*076*/ uint8 helmtexture; //
/*077*/ uint8 unknown010; //
/*078*/ uint8 unknown011; //
/*079*/ uint8 unknown012; //
/*080*/ uint32 face; //
/*084*/ uint8 hairstyle; //
/*085*/ uint8 haircolor; //
/*086*/ uint8 beard; //
/*087*/ uint8 beardcolor; //
/*088*/ float size; //
/*092*/ uint32 drakkin_heritage; //
/*096*/ uint32 drakkin_tattoo; //
/*100*/ uint32 drakkin_details; //
/*104*/ EQ::TintProfile armor_tint; //
/*140*/ uint8 eyecolor1; // Field Not Identified in any Illusion Struct
/*141*/ uint8 eyecolor2; // Field Not Identified in any Illusion Struct
/*142*/ uint8 unknown138[114]; //
/*256*/
};
@@ -2759,7 +2762,7 @@ struct EnvDamage2_Struct {
/*0004*/ uint16 unknown4;
/*0006*/ uint32 damage;
/*0010*/ uint8 unknown10[12];
/*0022*/ uint8 dmgtype; //FA = Lava; FC = Falling
/*0022*/ uint8 dmgtype; // FA = Lava, FB = Drowning, FC = Falling, FD = Trap
/*0023*/ uint8 unknown2[4];
/*0027*/ uint16 constant; //Always FFFF
/*0029*/ uint16 unknown29;
@@ -3247,7 +3250,7 @@ struct TraderClick_Struct{
};
struct FormattedMessage_Struct{
uint32 unknown0;
uint32 unknown0; // 1 means from world server
uint32 string_id;
uint32 type;
char message[0];
@@ -3255,7 +3258,7 @@ struct FormattedMessage_Struct{
struct SimpleMessage_Struct{
uint32 string_id;
uint32 color;
uint32 unknown8;
uint32 unknown8; // 1 means from world server
};
struct GuildMemberUpdate_Struct {
@@ -3714,17 +3717,66 @@ struct SetTitleReply_Struct {
uint32 entity_id;
};
struct TaskMemberList_Struct {
/*00*/ uint32 gopher_id;
/*04*/ uint32 unknown04;
/*08*/ uint32 member_count; //1 less than the number of members
/*12*/ char list_pointer[0];
struct SharedTaskMemberList_Struct {
/*00*/ uint32 gopher_id;
/*04*/ uint32 unknown04;
/*08*/ uint32 member_count; //1 less than the number of members
///*12*/ char list_pointer[0];
char member_name[1]; //null terminated string
uint32 monster_mission; // class chosen
uint8 task_leader; //boolean flag
/* list is of the form:
char member_name[1] //null terminated string
uint8 task_leader //boolean flag
*/
};
struct SharedTaskQuit_Struct {
int32 field1;
int32 field2;
int32 field3;
};
struct SharedTaskAddPlayer_Struct {
int32 field1;
int32 field2;
char player_name[64];
};
struct SharedTaskMakeLeader_Struct {
int32 field1;
int32 field2;
char player_name[64];
};
struct SharedTaskRemovePlayer_Struct {
int32 field1;
int32 field2;
char player_name[64];
};
struct SharedTaskInvite_Struct {
int32_t unknown00; // probably the unique character id sent in some packets
int32_t invite_id; // invite id sent back in response
char task_name[64];
char inviter_name[64];
};
struct SharedTaskInviteResponse_Struct {
int32_t unknown00; // 0
int32_t invite_id; // same id sent in the invite, probably for server verification
int8_t accepted; // 0: declined 1: accepted
int8_t padding[3]; // padding garbage probably
};
struct SharedTaskAccept_Struct {
int32_t unknown00;
int32_t unknown04;
uint32_t npc_entity_id; // npc task giver entity id (sent in selection window)
uint32_t task_id;
float reward_multiplier; // added after titanium (sent in selection window)
};
#if 0
// Old struct not used by Task System implementation but left for reference
@@ -3817,7 +3869,7 @@ struct TaskHistory_Struct {
#endif
struct AcceptNewTask_Struct {
uint32 unknown00;
uint32 task_type; // type sent in selection window
uint32 task_id; //set to 0 for 'decline'
uint32 task_master_id; //entity ID
};
@@ -4291,8 +4343,8 @@ struct AARankPrereq_Struct
struct AARankEffect_Struct
{
int32 effect_id;
int32 base1;
int32 base2;
int32 base_value;
int32 limit_value;
int32 slot;
};
@@ -4300,8 +4352,8 @@ struct AARankEffect_Struct
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
};
@@ -4861,30 +4913,31 @@ struct ExpeditionInviteResponse_Struct
/*079*/ uint8 unknown079; // padding garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004; // added after titanium
/*008*/ uint32 assigned; // padded bool, 0: not in expedition (clear data), 1: in expedition
/*008*/ uint32 assigned; // padded bool, 0: clear info, 1: fill window info
/*012*/ uint32 max_players;
/*016*/ char expedition_name[128];
/*016*/ char dz_name[128];
/*144*/ char leader_name[64];
//*208*/ uint32 dz_type; // only in newer clients, if not 1 (expedition type) window does not auto show when dz info assigned
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[64]; // variable length, null terminated, max 0x40 (64)
/*064*/ uint8 expedition_status; // 0: unknown, 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[64]; // variable length, null terminated, max 0x40 (64)
/*064*/ uint8 online_status; // 0: unknown, 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count;
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
@@ -4907,7 +4960,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
@@ -5529,6 +5582,23 @@ struct SayLinkBodyFrame_Struct {
/*056*/
};
struct UpdateMovementEntry {
/* 00 */ float Y;
/* 04 */ float X;
/* 08 */ float Z;
/* 12 */ uint8 type;
/* 13 */ unsigned int timestamp;
/* 17 */
};
struct UnderWorld {
/* 00 */ int spawn_id;
/* 04 */ float y;
/* 08 */ float x;
/* 12 */ float z;
/* 16 */
};
// Restore structure packing to default
#pragma pack()
+14 -1
View File
@@ -44,6 +44,12 @@ void EQEmuConfig::parse_config()
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
// at least today, this is wrong a majority of the time
// remove this if eqemulator ever upgrades its loginserver
if (LoginHost.find("login.eqemulator.net") != std::string::npos) {
LoginLegacy = true;
}
}
else {
char str[32];
@@ -62,12 +68,19 @@ void EQEmuConfig::parse_config()
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") { loginconfig->LoginLegacy = true; }
// at least today, this is wrong a majority of the time
// remove this if eqemulator ever upgrades its loginserver
if (loginconfig->LoginHost.find("login.eqemulator.net") != std::string::npos) {
loginconfig->LoginLegacy = true;
}
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
+87 -9
View File
@@ -22,8 +22,8 @@
#include "rulesys.h"
#include "platform.h"
#include "string_util.h"
#include "database.h"
#include "misc.h"
#include "repositories/logsys_categories_repository.h"
#include <iostream>
#include <fstream>
@@ -31,6 +31,7 @@
#include <iomanip>
#include <time.h>
#include <sys/stat.h>
#include <algorithm>
std::ofstream process_log;
@@ -96,7 +97,7 @@ EQEmuLogSys::EQEmuLogSys()
*/
EQEmuLogSys::~EQEmuLogSys() = default;
void EQEmuLogSys::LoadLogSettingsDefaults()
EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
{
/**
* Get Executable platform currently running this code (Zone/World/etc)
@@ -127,6 +128,10 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::HotReload].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Loot].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::Scheduler].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Cheat].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::HTTP].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::HTTP].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
@@ -176,6 +181,8 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC) {
platform_file_name = "hc";
}
return this;
}
/**
@@ -206,11 +213,7 @@ std::string EQEmuLogSys::FormatOutMessageString(
const std::string &in_message
)
{
std::string return_string;
if (IsRfc5424LogCategory(log_category)) {
return_string = "[" + GetPlatformName() + "] ";
}
std::string return_string = "[" + GetPlatformName() + "] ";
return return_string + "[" + Logs::LogCategoryName[log_category] + "] " + in_message;
}
@@ -234,9 +237,11 @@ void EQEmuLogSys::ProcessGMSay(
}
/**
* Check to see if the process that actually ran this is zone
* Processes that actually support hooks
*/
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone ||
EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld
) {
on_log_gmsay_hook(log_category, message);
}
}
@@ -604,3 +609,76 @@ void EQEmuLogSys::EnableConsoleLogging()
log_settings[log_index].is_category_enabled = 1;
}
}
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
{
auto categories = LogsysCategoriesRepository::GetWhere(
*m_database,
"TRUE ORDER BY log_category_id"
);
// keep track of categories
std::vector<int> db_categories{};
db_categories.reserve(categories.size());
// loop through database categories
for (auto &c: categories) {
if (c.log_category_id <= Logs::None || c.log_category_id >= Logs::MaxCategoryID) {
continue;
}
log_settings[c.log_category_id].log_to_console = static_cast<uint8>(c.log_to_console);
log_settings[c.log_category_id].log_to_file = static_cast<uint8>(c.log_to_file);
log_settings[c.log_category_id].log_to_gmsay = static_cast<uint8>(c.log_to_gmsay);
// Determine if any output method is enabled for the category
// and set it to 1 so it can used to check if category is enabled
const bool log_to_console = log_settings[c.log_category_id].log_to_console > 0;
const bool log_to_file = log_settings[c.log_category_id].log_to_file > 0;
const bool log_to_gmsay = log_settings[c.log_category_id].log_to_gmsay > 0;
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
if (is_category_enabled) {
log_settings[c.log_category_id].is_category_enabled = 1;
}
// This determines whether or not the process needs to actually file log anything.
// If we go through this whole loop and nothing is set to any debug level, there
// is no point to create a file or keep anything open
if (log_settings[c.log_category_id].log_to_file > 0) {
LogSys.file_logs_enabled = true;
}
db_categories.emplace_back(c.log_category_id);
}
// Auto inject categories that don't exist in the database...
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
if (std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end()) {
LogInfo(
"Automatically adding new log category [{0}]",
Logs::LogCategoryName[i]
);
auto new_category = LogsysCategoriesRepository::NewEntity();
new_category.log_category_id = i;
new_category.log_category_description = EscapeString(Logs::LogCategoryName[i]);
new_category.log_to_console = log_settings[i].log_to_console;
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
new_category.log_to_file = log_settings[i].log_to_file;
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
}
}
LogInfo("Loaded [{}] log categories", categories.size());
return this;
}
EQEmuLogSys *EQEmuLogSys::SetDatabase(Database *db)
{
m_database = db;
return this;
}
+47 -79
View File
@@ -23,8 +23,9 @@
#include <iostream>
#include <fstream>
#include <stdio.h>
#include <cstdio>
#include <functional>
#include <algorithm>
#ifdef _WIN32
#ifdef utf16_to_utf8
@@ -37,9 +38,9 @@
namespace Logs {
enum DebugLevel {
General = 1, /* 1 - Low-Level general debugging, useful info on single line */
Moderate, /* 2 - Informational based, used in functions, when particular things load */
Detail /* 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
General = 1, // 1 - Low-Level general debugging, useful info on single line
Moderate, // 2 - Informational based, used in functions, when particular things load
Detail // 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication
};
/**
@@ -120,13 +121,19 @@ namespace Logs {
Loot,
Expeditions,
DynamicZones,
Scheduler,
Cheat,
ClientList,
DiaWind,
HTTP,
Saylink,
MaxCategoryID /* Don't Remove this */
};
/**
* If you add to this, make sure you update LogCategory
*/
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
static const char *LogCategoryName[LogCategory::MaxCategoryID] = {
"",
"AA",
"AI",
@@ -199,11 +206,19 @@ namespace Logs {
"Loot",
"Expeditions",
"DynamicZones",
"Scheduler",
"Cheat",
"ClientList",
"DialogueWindow",
"HTTP",
"Saylink",
};
}
#include "eqemu_logsys_log_aliases.h"
class Database;
class EQEmuLogSys {
public:
EQEmuLogSys();
@@ -214,7 +229,8 @@ public:
* This should be handled on deconstructor but to be safe we use it anyways.
*/
void CloseFileLogs();
void LoadLogSettingsDefaults();
EQEmuLogSys *LoadLogSettingsDefaults();
EQEmuLogSys *LoadLogDatabaseSettings();
/**
* @param directory_name
@@ -244,7 +260,7 @@ public:
* Used in file logs to prepend a timestamp entry for logs
* @param time_stamp
*/
void SetCurrentTimeStamp(char* time_stamp);
void SetCurrentTimeStamp(char *time_stamp);
/**
* @param log_name
@@ -271,101 +287,53 @@ public:
/**
* Internally used memory reference for all log settings per category
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
* Database loaded via Database::LoadLogSettings(log_settings)
* Database loaded via LogSys.SetDatabase(&database)->LoadLogDatabaseSettings();
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
bool file_logs_enabled = false;
/**
* Sets Executable platform (Zone/World/UCS) etc.
*/
int log_platform = 0;
int log_platform = 0;
std::string platform_file_name;
/**
* File name used in writing logs
*/
std::string platform_file_name;
/**
* GMSay Client Message colors mapped by category
*
* @param log_category
* @return
*/
// gmsay
uint16 GetGMSayColorFromCategory(uint16 log_category);
/**
* @param f
*/
void SetGMSayHandler(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
EQEmuLogSys * SetGMSayHandler(std::function<void(uint16 log_type, const std::string &)> f) {
on_log_gmsay_hook = f;
return this;
}
/**
* @param f
*/
void SetConsoleHandler(std::function<void(uint16 debug_level, uint16 log_type, const std::string&)> f) { on_log_console_hook = f; }
/**
* Silence console logging
*/
// console
void SetConsoleHandler(
std::function<void(
uint16 debug_level,
uint16 log_type,
const std::string &
)> f
) { on_log_console_hook = f; }
void SilenceConsoleLogging();
/**
* Turn on all console logging
*/
void EnableConsoleLogging();
// database
EQEmuLogSys *SetDatabase(Database *db);
private:
/**
* Callback pointer to zone process for hooking logs to zone using GMSay
*/
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook;
std::function<void(uint16 debug_level, uint16 log_category, const std::string&)> on_log_console_hook;
// reference to database
Database *m_database;
std::function<void(uint16 log_category, const std::string &)> on_log_gmsay_hook;
std::function<void(uint16 debug_level, uint16 log_category, const std::string &)> on_log_console_hook;
/**
* Formats log messages like '[Category] This is a log message'
*/
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message);
/**
* Linux console color messages mapped by category
*
* @param log_category
* @return
*/
std::string GetLinuxConsoleColorFromCategory(uint16 log_category);
/**
* Windows console color messages mapped by category
*/
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param log_category
* @return
*/
bool IsRfc5424LogCategory(uint16 log_category);
};
+84
View File
@@ -636,6 +636,66 @@
OutF(LogSys, Logs::Detail, Logs::DynamicZones, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogScheduler(message, ...) do {\
if (LogSys.log_settings[Logs::Scheduler].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Scheduler, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSchedulerDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Scheduler].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Scheduler, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCheat(message, ...) do {\
if (LogSys.log_settings[Logs::Cheat].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Cheat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCheatDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Cheat].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Cheat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogClientList(message, ...) do {\
if (LogSys.log_settings[Logs::ClientList].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::ClientList, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogClientListDetail(message, ...) do {\
if (LogSys.log_settings[Logs::ClientList].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::ClientList, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDiaWind(message, ...) do {\
if (LogSys.log_settings[Logs::DiaWind].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::DiaWind, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDiaWindDetail(message, ...) do {\
if (LogSys.log_settings[Logs::DiaWind].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::DiaWind, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHTTP(message, ...) do {\
if (LogSys.log_settings[Logs::HTTP].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::HTTP, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHTTPDetail(message, ...) do {\
if (LogSys.log_settings[Logs::HTTP].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::HTTP, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSaylink(message, ...) do {\
if (LogSys.log_settings[Logs::Saylink].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Saylink, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSaylinkDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Saylink].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Saylink, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
@@ -1008,6 +1068,30 @@
#define LogDynamicZonesDetail(message, ...) do {\
} while (0)
#define LogCheatList(message, ...) do {\
} while (0)
#define LogCheatDetail(message, ...) do {\
} while (0)
#define LogClientList(message, ...) do {\
} while (0)
#define LogClientListDetail(message, ...) do {\
} while (0)
#define LogDiaWind(message, ...) do {\
} while (0)
#define LogDiaWindDetail(message, ...) do {\
} while (0)
#define LogHTTP(message, ...) do {\
} while (0)
#define LogHTTPDetail(message, ...) do {\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
} while (0)
+22 -22
View File
@@ -20,31 +20,31 @@
#include "races.h"
#include "rulesys.h"
const char *FactionValueToString(FACTION_VALUE fv)
const char *FactionValueToString(FACTION_VALUE faction_value)
{
switch (fv) {
switch (faction_value) {
case FACTION_ALLY:
return ("Ally");
return "Ally";
case FACTION_WARMLY:
return ("Warmly");
return "Warmly";
case FACTION_KINDLY:
return ("Kindly");
case FACTION_AMIABLE:
return ("Amiable");
case FACTION_INDIFFERENT:
return ("Indifferent");
case FACTION_APPREHENSIVE:
return ("Apprehensive");
case FACTION_DUBIOUS:
return ("Dubious");
case FACTION_THREATENLY:
return ("Threatenly");
return "Kindly";
case FACTION_AMIABLY:
return "Amiably";
case FACTION_INDIFFERENTLY:
return "Indifferently";
case FACTION_APPREHENSIVELY:
return "Apprehensively";
case FACTION_DUBIOUSLY:
return "Dubiously";
case FACTION_THREATENINGLY:
return "Threateningly";
case FACTION_SCOWLS:
return ("Scowls, ready to attack.");
return "Scowls";
default:
break;
}
return ("Unknown Faction Con");
return "Unknown";
}
@@ -70,19 +70,19 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
return FACTION_KINDLY;
}
if (character_value >= RuleI(Faction, AmiablyFactionMinimum)) {
return FACTION_AMIABLE;
return FACTION_AMIABLY;
}
if (character_value >= RuleI(Faction, IndifferentlyFactionMinimum)) {
return FACTION_INDIFFERENT;
return FACTION_INDIFFERENTLY;
}
if (character_value >= RuleI(Faction, ApprehensivelyFactionMinimum)) {
return FACTION_APPREHENSIVE;
return FACTION_APPREHENSIVELY;
}
if (character_value >= RuleI(Faction, DubiouslyFactionMinimum)) {
return FACTION_DUBIOUS;
return FACTION_DUBIOUSLY;
}
if (character_value >= RuleI(Faction, ThreateninglyFactionMinimum)) {
return FACTION_THREATENLY;
return FACTION_THREATENINGLY;
}
return FACTION_SCOWLS;
}
+10 -10
View File
@@ -27,13 +27,13 @@ enum FACTION_VALUE {
FACTION_ALLY = 1,
FACTION_WARMLY = 2,
FACTION_KINDLY = 3,
FACTION_AMIABLE = 4,
FACTION_AMIABLY = 4,
FACTION_INDIFFERENT = 5,
FACTION_INDIFFERENTLY = 5,
FACTION_APPREHENSIVE = 6,
FACTION_DUBIOUS = 7,
FACTION_THREATENLY = 8,
FACTION_APPREHENSIVELY = 6,
FACTION_DUBIOUSLY = 7,
FACTION_THREATENINGLY = 8,
FACTION_SCOWLS = 9
};
@@ -50,8 +50,8 @@ struct NPCFactionList {
struct FactionMods
{
int32 base;
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
int16 min; // The lowest your personal earned faction can go - before race/class/deity adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/deity adjustments.
int32 class_mod;
int32 race_mod;
int32 deity_mod;
@@ -61,8 +61,8 @@ struct Faction {
int32 id;
std::map<std::string, int16> mods;
int16 base;
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
int16 min; // The lowest your personal earned faction can go - before race/class/deity adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/deity adjustments.
char name[50];
};
@@ -75,6 +75,6 @@ struct NPCFaction
uint8 temp;
};
const char *FactionValueToString(FACTION_VALUE fv);
const char *FactionValueToString(FACTION_VALUE faction_value);
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value);
#endif
+1 -1
View File
@@ -204,7 +204,7 @@ enum { //some random constants
#define MIN_LEVEL_ALCHEMY 25
//chance ratio that a
#define THREATENLY_ARRGO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
#define THREATENINGLY_AGGRO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
//max factions per npc faction list
#define MAX_NPC_FACTIONS 20
+6 -1
View File
@@ -64,4 +64,9 @@ void FileUtil::mkdir(const std::string& directory_name)
}
::mkdir(directory_name.c_str(), 0755);
#endif
}
}
bool file_exists(const std::string& name) {
std::ifstream f(name.c_str());
return f.good();
}
+1
View File
@@ -28,5 +28,6 @@ public:
static void mkdir(const std::string& directory_name);
};
bool file_exists(const std::string& name);
#endif //EQEMU_FILE_UTIL_H
+66 -6
View File
@@ -63,7 +63,7 @@ bool BaseGuildManager::LoadGuilds() {
for (auto row=results.begin();row!=results.end();++row)
_CreateGuild(atoi(row[0]), row[1], atoi(row[2]), atoi(row[3]), row[4], row[5], row[6], row[7]);
query = "SELECT guild_id,rank,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace FROM guild_ranks";
query = "SELECT guild_id,`rank`,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace FROM guild_ranks";
results = m_db->QueryDatabase(query);
if (!results.Success())
@@ -131,7 +131,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
info = _CreateGuild(guild_id, row[0], atoi(row[1]), atoi(row[2]), row[3], row[4], row[5], row[6]);
query = StringFormat("SELECT guild_id, rank, title, can_hear, can_speak, can_invite, can_remove, can_promote, can_demote, can_motd, can_warpeace "
query = StringFormat("SELECT guild_id, `rank`, title, can_hear, can_speak, can_invite, can_remove, can_promote, can_demote, can_motd, can_warpeace "
"FROM guild_ranks WHERE guild_id=%lu", (unsigned long)guild_id);
results = m_db->QueryDatabase(query);
@@ -268,7 +268,7 @@ bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
m_db->DoEscapeString(title_esc, rankInfo.name.c_str(), rankInfo.name.length());
query = StringFormat("INSERT INTO guild_ranks "
"(guild_id,rank,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace)"
"(guild_id,`rank`,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace)"
" VALUES(%d,%d,'%s',%d,%d,%d,%d,%d,%d,%d,%d)",
guild_id, rank, title_esc,
rankInfo.permissions[GUILD_HEAR],
@@ -738,7 +738,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
std::string query;
if(guild_id != GUILD_NONE) {
query = StringFormat("REPLACE INTO guild_members (char_id,guild_id,rank,public_note) VALUES(%d,%d,%d,'')", charid, guild_id, rank);
query = StringFormat("REPLACE INTO guild_members (char_id,guild_id,`rank`,public_note) VALUES(%d,%d,%d,'')", charid, guild_id, rank);
auto results = m_db->QueryDatabase(query);
if (!results.Success()) {
@@ -758,7 +758,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
}
bool BaseGuildManager::DBSetGuildRank(uint32 charid, uint8 rank) {
std::string query = StringFormat("UPDATE guild_members SET rank=%d WHERE char_id=%d", rank, charid);
std::string query = StringFormat("UPDATE guild_members SET `rank`=%d WHERE char_id=%d", rank, charid);
return(QueryWithLogging(query, "setting a guild member's rank"));
}
@@ -1208,7 +1208,7 @@ BaseGuildManager::RankInfo::RankInfo() {
BaseGuildManager::GuildInfo::GuildInfo() {
leader_char_id = 0;
minstatus = 0;
minstatus = AccountStatus::Player;
}
uint32 BaseGuildManager::DoesAccountContainAGuildLeader(uint32 AccountID)
@@ -1225,6 +1225,66 @@ uint32 BaseGuildManager::DoesAccountContainAGuildLeader(uint32 AccountID)
return results.RowCount();
}
std::string BaseGuildManager::GetGuildNameByID(uint32 guild_id) const {
if(guild_id == GUILD_NONE) {
return std::string();
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
return "Invalid Guild";
}
return res->second->name;
}
std::string BaseGuildManager::GetGuildRankName(uint32 guild_id, uint8 rank) const
{
if(rank > GUILD_MAX_RANK) {
return "Invalid Rank";
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
return "Invalid Guild Rank";
}
return res->second->ranks[rank].name;
}
uint32 BaseGuildManager::GetGuildIDByCharacterID(uint32 character_id)
{
if(!m_db) {
return GUILD_NONE;
}
std::string query = fmt::format(
"SELECT `guild_id` FROM `guild_members` WHERE char_id = {} LIMIT 1",
character_id
);
auto results = m_db->QueryDatabase(query);
if(!results.Success() || !results.RowCount()) {
return GUILD_NONE;
}
auto row = results.begin();
auto guild_id = std::stoul(row[0]);
return guild_id;
}
bool BaseGuildManager::IsCharacterInGuild(uint32 character_id, uint32 guild_id)
{
auto current_guild_id = GetGuildIDByCharacterID(character_id);
if (current_guild_id == GUILD_NONE) {
return false;
}
if (guild_id && current_guild_id != guild_id) {
return false;
}
return true;
}
+4
View File
@@ -76,8 +76,12 @@ class BaseGuildManager
bool GetGuildChannel(uint32 GuildID, char *ChannelBuffer) const;
const char *GetRankName(uint32 guild_id, uint8 rank) const;
const char *GetGuildName(uint32 guild_id) const;
std::string GetGuildNameByID(uint32 guild_id) const;
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
bool GetGuildNameByID(uint32 guild_id, std::string &into) const;
uint32 GetGuildIDByName(const char *GuildName);
uint32 GetGuildIDByCharacterID(uint32 character_id);
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
+6518 -1549
View File
File diff suppressed because it is too large Load Diff
+633
View File
@@ -0,0 +1,633 @@
// Copyright (C) 2015 Ben Lewis <benjf5+github@gmail.com>
// Licensed under the MIT license.
// https://github.com/ben-zen/uri-library
#pragma once
#include <cctype>
#include <map>
#include <string>
#include <stdexcept>
#include <utility>
class uri {
/* URIs are broadly divided into two categories: hierarchical and
* non-hierarchical. Both hierarchical URIs and non-hierarchical URIs have a
* few elements in common; all URIs have a scheme of one or more alphanumeric
* characters followed by a colon, and they all may optionally have a query
* component preceded by a question mark, and a fragment component preceded by
* an octothorpe (hash mark: '#'). The query consists of stanzas separated by
* either ampersands ('&') or semicolons (';') (but only one or the other),
* and each stanza consists of a key and an optional value; if the value
* exists, the key and value must be divided by an equals sign.
*
* The following is an example from Wikipedia of a hierarchical URI:
* scheme:[//[user:password@]domain[:port]][/]path[?query][#fragment]
*/
public:
enum class scheme_category {
Hierarchical,
NonHierarchical
};
enum class component {
Scheme,
Content,
Username,
Password,
Host,
Port,
Path,
Query,
Fragment
};
enum class query_argument_separator {
ampersand,
semicolon
};
uri(
char const *uri_text, scheme_category category = scheme_category::Hierarchical,
query_argument_separator separator = query_argument_separator::ampersand
) :
m_category(category),
m_path_is_rooted(false),
m_port(0),
m_separator(separator)
{
setup(std::string(uri_text), category);
};
uri(
std::string const &uri_text, scheme_category category = scheme_category::Hierarchical,
query_argument_separator separator = query_argument_separator::ampersand
) :
m_category(category),
m_path_is_rooted(false),
m_port(0),
m_separator(separator)
{
setup(uri_text, category);
};
uri(
std::map<component, std::string> const &components,
scheme_category category,
bool rooted_path,
query_argument_separator separator = query_argument_separator::ampersand
) :
m_category(category),
m_path_is_rooted(rooted_path),
m_separator(separator)
{
if (components.count(component::Scheme)) {
if (components.at(component::Scheme).length() == 0) {
throw std::invalid_argument("Scheme cannot be empty.");
}
m_scheme = components.at(component::Scheme);
}
else {
throw std::invalid_argument("A URI must have a scheme.");
}
if (category == scheme_category::Hierarchical) {
if (components.count(component::Content)) {
throw std::invalid_argument("The content component is only for use in non-hierarchical URIs.");
}
bool has_username = components.count(component::Username);
bool has_password = components.count(component::Password);
if (has_username && has_password) {
m_username = components.at(component::Username);
m_password = components.at(component::Password);
}
else if ((has_username && !has_password) || (!has_username && has_password)) {
throw std::invalid_argument("If a username or password is supplied, both must be provided.");
}
if (components.count(component::Host)) {
m_host = components.at(component::Host);
}
if (components.count(component::Port)) {
m_port = std::stoul(components.at(component::Port));
}
if (components.count(component::Path)) {
m_path = components.at(component::Path);
}
else {
throw std::invalid_argument("A path is required on a hierarchical URI, even an empty path.");
}
}
else {
if (components.count(component::Username)
|| components.count(component::Password)
|| components.count(component::Host)
|| components.count(component::Port)
|| components.count(component::Path)) {
throw std::invalid_argument("None of the hierarchical components are allowed in a non-hierarchical URI.");
}
if (components.count(component::Content)) {
m_content = components.at(component::Content);
}
else {
throw std::invalid_argument(
"Content is a required component for a non-hierarchical URI, even an empty string."
);
}
}
if (components.count(component::Query)) {
m_query = components.at(component::Query);
}
if (components.count(component::Fragment)) {
m_fragment = components.at(component::Fragment);
}
}
uri(uri const &other, std::map<component, std::string> const &replacements) :
m_category(other.m_category),
m_path_is_rooted(other.m_path_is_rooted),
m_separator(other.m_separator)
{
m_scheme = (replacements.count(component::Scheme))
? replacements.at(component::Scheme) : other.m_scheme;
if (m_category == scheme_category::Hierarchical) {
m_username = (replacements.count(component::Username))
? replacements.at(component::Username) : other.m_username;
m_password = (replacements.count(component::Password))
? replacements.at(component::Password) : other.m_password;
m_host = (replacements.count(component::Host))
? replacements.at(component::Host) : other.m_host;
m_port = (replacements.count(component::Port))
? std::stoul(replacements.at(component::Port)) : other.m_port;
m_path = (replacements.count(component::Path))
? replacements.at(component::Path) : other.m_path;
}
else {
m_content = (replacements.count(component::Content))
? replacements.at(component::Content) : other.m_content;
}
m_query = (replacements.count(component::Query))
? replacements.at(component::Query) : other.m_query;
m_fragment = (replacements.count(component::Fragment))
? replacements.at(component::Fragment) : other.m_fragment;
}
// Copy constructor; just use the copy assignment operator internally.
uri(uri const &other)
{
*this = other;
};
// Copy assignment operator
uri &operator=(uri const &other)
{
if (this != &other) {
m_scheme = other.m_scheme;
m_content = other.m_content;
m_username = other.m_username;
m_password = other.m_password;
m_host = other.m_host;
m_path = other.m_path;
m_query = other.m_query;
m_fragment = other.m_fragment;
m_query_dict = other.m_query_dict;
m_category = other.m_category;
m_port = other.m_port;
m_path_is_rooted = other.m_path_is_rooted;
m_separator = other.m_separator;
}
return *this;
}
~uri() {};
std::string const &get_scheme() const
{
return m_scheme;
};
scheme_category get_scheme_category() const
{
return m_category;
};
std::string const &get_content() const
{
if (m_category != scheme_category::NonHierarchical) {
throw std::domain_error("The content component is only valid for non-hierarchical URIs.");
}
return m_content;
};
std::string const &get_username() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The username component is only valid for hierarchical URIs.");
}
return m_username;
};
std::string const &get_password() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The password component is only valid for hierarchical URIs.");
}
return m_password;
};
std::string const &get_host() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The host component is only valid for hierarchical URIs.");
}
return m_host;
};
unsigned long get_port() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The port component is only valid for hierarchical URIs.");
}
return m_port;
};
std::string const &get_path() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The path component is only valid for hierarchical URIs.");
}
return m_path;
};
std::string const &get_query() const
{
return m_query;
};
std::map<std::string, std::string> const &get_query_dictionary() const
{
return m_query_dict;
};
std::string const &get_fragment() const
{
return m_fragment;
};
std::string to_string() const
{
std::string full_uri;
full_uri.append(m_scheme);
full_uri.append(":");
if (m_content.length() > m_path.length()) {
full_uri.append("//");
if (!(m_username.empty() || m_password.empty())) {
full_uri.append(m_username);
full_uri.append(":");
full_uri.append(m_password);
full_uri.append("@");
}
full_uri.append(m_host);
if (m_port != 0) {
full_uri.append(":");
full_uri.append(std::to_string(m_port));
}
}
if (m_path_is_rooted) {
full_uri.append("/");
}
full_uri.append(m_path);
if (!m_query.empty()) {
full_uri.append("?");
full_uri.append(m_query);
}
if (!m_fragment.empty()) {
full_uri.append("#");
full_uri.append(m_fragment);
}
return full_uri;
};
private:
void setup(std::string const &uri_text, scheme_category category)
{
size_t const uri_length = uri_text.length();
if (uri_length == 0) {
throw std::invalid_argument("URIs cannot be of zero length.");
}
std::string::const_iterator cursor = parse_scheme(
uri_text,
uri_text.begin());
// After calling parse_scheme, *cursor == ':'; none of the following parsers
// expect a separator character, so we advance the cursor upon calling them.
cursor = parse_content(uri_text, (cursor + 1));
if ((cursor != uri_text.end()) && (*cursor == '?')) {
cursor = parse_query(uri_text, (cursor + 1));
}
if ((cursor != uri_text.end()) && (*cursor == '#')) {
cursor = parse_fragment(uri_text, (cursor + 1));
}
init_query_dictionary(); // If the query string is empty, this will be empty too.
};
std::string::const_iterator parse_scheme(
std::string const &uri_text,
std::string::const_iterator scheme_start
)
{
std::string::const_iterator scheme_end = scheme_start;
while ((scheme_end != uri_text.end()) && (*scheme_end != ':')) {
if (!(std::isalnum(*scheme_end) || (*scheme_end == '-')
|| (*scheme_end == '+') || (*scheme_end == '.'))) {
throw std::invalid_argument(
"Invalid character found in the scheme component. Supplied URI was: \""
+ uri_text + "\"."
);
}
++scheme_end;
}
if (scheme_end == uri_text.end()) {
throw std::invalid_argument(
"End of URI found while parsing the scheme. Supplied URI was: \""
+ uri_text + "\"."
);
}
if (scheme_start == scheme_end) {
throw std::invalid_argument(
"Scheme component cannot be zero-length. Supplied URI was: \""
+ uri_text + "\"."
);
}
m_scheme = std::move(std::string(scheme_start, scheme_end));
return scheme_end;
};
std::string::const_iterator parse_content(
std::string const &uri_text,
std::string::const_iterator content_start
)
{
std::string::const_iterator content_end = content_start;
while ((content_end != uri_text.end()) && (*content_end != '?') && (*content_end != '#')) {
++content_end;
}
m_content = std::move(std::string(content_start, content_end));
if ((m_category == scheme_category::Hierarchical) && (m_content.length() > 0)) {
// If it's a hierarchical URI, the content should be parsed for the hierarchical components.
std::string::const_iterator path_start = m_content.begin();
std::string::const_iterator path_end = m_content.end();
if (!m_content.compare(0, 2, "//")) {
// In this case an authority component is present.
std::string::const_iterator authority_cursor = (m_content.begin() + 2);
if (m_content.find_first_of('@') != std::string::npos) {
std::string::const_iterator userpass_divider = parse_username(
uri_text,
m_content,
authority_cursor
);
authority_cursor = parse_password(uri_text, m_content, (userpass_divider + 1));
// After this call, *authority_cursor == '@', so we skip over it.
++authority_cursor;
}
authority_cursor = parse_host(uri_text, m_content, authority_cursor);
if ((authority_cursor != m_content.end()) && (*authority_cursor == ':')) {
authority_cursor = parse_port(uri_text, m_content, (authority_cursor + 1));
}
if ((authority_cursor != m_content.end()) && (*authority_cursor == '/')) {
// Then the path is rooted, and we should note this.
m_path_is_rooted = true;
path_start = authority_cursor + 1;
}
// If we've reached the end and no path is present then set path_start
// to the end.
if (authority_cursor == m_content.end()) {
path_start = m_content.end();
}
}
else if (!m_content.compare(0, 1, "/")) {
m_path_is_rooted = true;
++path_start;
}
// We can now build the path based on what remains in the content string,
// since that's all that exists after the host and optional port component.
m_path = std::move(std::string(path_start, path_end));
}
return content_end;
};
std::string::const_iterator parse_username(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator username_start
)
{
std::string::const_iterator username_end = username_start;
// Since this is only reachable when '@' was in the content string, we can
// ignore the end-of-string case.
while (*username_end != ':') {
if (*username_end == '@') {
throw std::invalid_argument(
"Username must be followed by a password. Supplied URI was: \""
+ uri_text + "\"."
);
}
++username_end;
}
m_username = std::move(std::string(username_start, username_end));
return username_end;
};
std::string::const_iterator parse_password(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator password_start
)
{
std::string::const_iterator password_end = password_start;
while (*password_end != '@') {
++password_end;
}
m_password = std::move(std::string(password_start, password_end));
return password_end;
};
std::string::const_iterator parse_host(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator host_start
)
{
std::string::const_iterator host_end = host_start;
// So, the host can contain a few things. It can be a domain, it can be an
// IPv4 address, it can be an IPv6 address, or an IPvFuture literal. In the
// case of those last two, it's of the form [...] where what's between the
// brackets is a matter of which IPv?? version it is.
while (host_end != content.end()) {
if (*host_end == '[') {
// We're parsing an IPv6 or IPvFuture address, so we should handle that
// instead of the normal procedure.
while ((host_end != content.end()) && (*host_end != ']')) {
++host_end;
}
if (host_end == content.end()) {
throw std::invalid_argument(
"End of content component encountered "
"while parsing the host component. "
"Supplied URI was: \""
+ uri_text + "\"."
);
}
++host_end;
break;
// We can stop looping, we found the end of the IP literal, which is the
// whole of the host component when one's in use.
}
else if ((*host_end == ':') || (*host_end == '/')) {
break;
}
else {
++host_end;
}
}
m_host = std::move(std::string(host_start, host_end));
return host_end;
};
std::string::const_iterator parse_port(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator port_start
)
{
std::string::const_iterator port_end = port_start;
while ((port_end != content.end()) && (*port_end != '/')) {
if (!std::isdigit(*port_end)) {
throw std::invalid_argument(
"Invalid character while parsing the port. "
"Supplied URI was: \"" + uri_text + "\"."
);
}
++port_end;
}
m_port = std::stoul(std::string(port_start, port_end));
return port_end;
};
std::string::const_iterator parse_query(
std::string const &uri_text,
std::string::const_iterator query_start
)
{
std::string::const_iterator query_end = query_start;
while ((query_end != uri_text.end()) && (*query_end != '#')) {
// Queries can contain almost any character except hash, which is reserved
// for the start of the fragment.
++query_end;
}
m_query = std::move(std::string(query_start, query_end));
return query_end;
};
std::string::const_iterator parse_fragment(
std::string const &uri_text,
std::string::const_iterator fragment_start
)
{
m_fragment = std::move(std::string(fragment_start, uri_text.end()));
return uri_text.end();
};
void init_query_dictionary()
{
if (!m_query.empty()) {
// Loop over the query string looking for '&'s, then check each one for
// an '=' to find keys and values; if there's not an '=' then the key
// will have an empty value in the map.
char separator = (m_separator == query_argument_separator::ampersand) ? '&' : ';';
size_t carat = 0;
size_t stanza_end = m_query.find_first_of(separator);
do {
std::string stanza = m_query.substr(
carat,
((stanza_end != std::string::npos) ? (stanza_end - carat) : std::string::npos));
size_t key_value_divider = stanza.find_first_of('=');
std::string key = stanza.substr(0, key_value_divider);
std::string value;
if (key_value_divider != std::string::npos) {
value = stanza.substr((key_value_divider + 1));
}
if (m_query_dict.count(key) != 0) {
throw std::invalid_argument("Bad key in the query string!");
}
m_query_dict.emplace(key, value);
carat = ((stanza_end != std::string::npos) ? (stanza_end + 1)
: std::string::npos);
stanza_end = m_query.find_first_of(separator, carat);
} while ((stanza_end != std::string::npos)
|| (carat != std::string::npos));
}
}
std::string m_scheme;
std::string m_content;
std::string m_username;
std::string m_password;
std::string m_host;
std::string m_path;
std::string m_query;
std::string m_fragment;
std::map<std::string, std::string> m_query_dict;
scheme_category m_category;
unsigned long m_port;
bool m_path_is_rooted;
query_argument_separator m_separator;
};
+64 -2
View File
@@ -224,7 +224,7 @@ EQ::ItemInstance* EQ::InventoryProfile::GetItem(int16 slot_id, uint8 bagidx) con
return GetItem(InventoryProfile::CalcSlotId(slot_id, bagidx));
}
// Put an item snto specified slot
// Put an item into specified slot
int16 EQ::InventoryProfile::PutItem(int16 slot_id, const ItemInstance& inst)
{
if (slot_id <= EQ::invslot::POSSESSIONS_END && slot_id >= EQ::invslot::POSSESSIONS_BEGIN) {
@@ -399,7 +399,7 @@ bool EQ::InventoryProfile::SwapItem(
}
// Remove item from inventory (with memory delete)
bool EQ::InventoryProfile::DeleteItem(int16 slot_id, uint8 quantity) {
bool EQ::InventoryProfile::DeleteItem(int16 slot_id, int16 quantity) {
// Pop item out of inventory map (or queue)
ItemInstance *item_to_delete = PopItem(slot_id);
@@ -590,6 +590,68 @@ bool EQ::InventoryProfile::HasSpaceForItem(const ItemData *ItemToTry, int16 Quan
// Checks that user has at least 'quantity' number of items in a given inventory slot
// Returns first slot it was found in, or SLOT_INVALID if not found
bool EQ::InventoryProfile::HasAugmentEquippedByID(uint32 item_id)
{
bool has_equipped = false;
ItemInstance* item = nullptr;
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
item = GetItem(slot_id);
if (item && item->ContainsAugmentByID(item_id)) {
has_equipped = true;
break;
}
}
return has_equipped;
}
int EQ::InventoryProfile::CountAugmentEquippedByID(uint32 item_id)
{
int quantity = 0;
ItemInstance* item = nullptr;
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
item = GetItem(slot_id);
if (item && item->ContainsAugmentByID(item_id)) {
quantity += item->CountAugmentByID(item_id);
}
}
return quantity;
}
bool EQ::InventoryProfile::HasItemEquippedByID(uint32 item_id)
{
bool has_equipped = false;
ItemInstance* item = nullptr;
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
item = GetItem(slot_id);
if (item && item->GetID() == item_id) {
has_equipped = true;
break;
}
}
return has_equipped;
}
int EQ::InventoryProfile::CountItemEquippedByID(uint32 item_id)
{
int quantity = 0;
ItemInstance* item = nullptr;
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
item = GetItem(slot_id);
if (item && item->GetID() == item_id) {
quantity += item->IsStackable() ? item->GetCharges() : 1;
}
}
return quantity;
}
//This function has a flaw in that it only returns the last stack that it looked at
//when quantity is greater than 1 and not all of quantity can be found in 1 stack.
int16 EQ::InventoryProfile::HasItem(uint32 item_id, uint8 quantity, uint8 where)
+14 -1
View File
@@ -132,7 +132,7 @@ namespace EQ
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = 0, uint8 class_id = 0, uint16 deity_id = 0, uint8 level = 0);
// Remove item from inventory
bool DeleteItem(int16 slot_id, uint8 quantity = 0);
bool DeleteItem(int16 slot_id, int16 quantity = 0);
// Checks All items in a bag for No Drop
bool CheckNoDrop(int16 slot_id, bool recurse = true);
@@ -140,6 +140,18 @@ namespace EQ
// Remove item from inventory (and take control of memory)
ItemInstance* PopItem(int16 slot_id);
// Check if player has a specific item equipped by Item ID
bool HasItemEquippedByID(uint32 item_id);
// Check how many of a specific item the player has equipped by Item ID
int CountItemEquippedByID(uint32 item_id);
// Check if player has a specific augment equipped by Item ID
bool HasAugmentEquippedByID(uint32 item_id);
// Check how many of a specific augment the player has equipped by Item ID
int CountAugmentEquippedByID(uint32 item_id);
// Check whether there is space for the specified number of the specified item.
bool HasSpaceForItem(const ItemData *ItemToTry, int16 Quantity);
@@ -190,6 +202,7 @@ namespace EQ
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, float value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, bool value);
std::string GetCustomItemData(int16 slot_id, std::string identifier);
static int GetItemStatValue(uint32 item_id, const char* identifier);
protected:
///////////////////////////////
// Protected Methods
+1 -1
View File
@@ -482,7 +482,7 @@ namespace EQ
uint32 Haste;
uint32 DamageShield;
uint32 RecastDelay;
uint32 RecastType;
int RecastType;
uint32 AugDistiller;
bool Attuneable;
bool NoPet;
+40 -1
View File
@@ -689,6 +689,45 @@ bool EQ::ItemInstance::IsAugmented()
return false;
}
bool EQ::ItemInstance::ContainsAugmentByID(uint32 item_id)
{
if (!m_item || !m_item->IsClassCommon()) {
return false;
}
if (!item_id) {
return false;
}
for (uint8 augment_slot = invaug::SOCKET_BEGIN; augment_slot <= invaug::SOCKET_END; ++augment_slot) {
if (GetAugmentItemID(augment_slot) == item_id) {
return true;
}
}
return false;
}
int EQ::ItemInstance::CountAugmentByID(uint32 item_id)
{
int quantity = 0;
if (!m_item || !m_item->IsClassCommon()) {
return quantity;
}
if (!item_id) {
return quantity;
}
for (uint8 augment_slot = invaug::SOCKET_BEGIN; augment_slot <= invaug::SOCKET_END; ++augment_slot) {
if (GetAugmentItemID(augment_slot) == item_id) {
quantity++;
}
}
return quantity;
}
// Has attack/delay?
bool EQ::ItemInstance::IsWeapon() const
{
@@ -1706,4 +1745,4 @@ EvolveInfo::EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32
EvolveInfo::~EvolveInfo() {
}
}
+2
View File
@@ -132,6 +132,8 @@ namespace EQ
void DeleteAugment(uint8 slot);
ItemInstance* RemoveAugment(uint8 index);
bool IsAugmented();
bool ContainsAugmentByID(uint32 item_id);
int CountAugmentByID(uint32 item_id);
ItemInstance* GetOrnamentationAug(int32 ornamentationAugtype) const;
bool UpdateOrnamentationInfo();
static bool CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll = false);
+2 -2
View File
@@ -15,7 +15,7 @@ EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent,
memset(m_line, 0, MaxConsoleLineLength);
m_accept_messages = false;
m_user_id = 0;
m_admin = 0;
m_admin = AccountStatus::Player;
m_connection->OnRead(std::bind(&ConsoleServerConnection::OnRead, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_connection->OnDisconnect(std::bind(&ConsoleServerConnection::OnDisconnect, this, std::placeholders::_1));
@@ -29,7 +29,7 @@ EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent,
if (addr.find("127.0.0.1") != std::string::npos || addr.find("::0") != std::string::npos) {
SendLine("Connection established from localhost, assuming admin");
m_status = ConsoleStatusLoggedIn;
m_admin = 255;
m_admin = AccountStatus::Max;
SendPrompt();
}
else {
+16 -167
View File
@@ -21,32 +21,16 @@ EQ::Net::ServertalkClient::~ServertalkClient()
void EQ::Net::ServertalkClient::Send(uint16_t opcode, EQ::Net::Packet &p)
{
// pad zero size packets
if (p.Length() == 0) {
p.PutUInt8(0, 0);
}
EQ::Net::DynamicPacket out;
#ifdef ENABLE_SECURITY
if (m_encrypted) {
if (p.Length() == 0) {
p.PutUInt8(0, 0);
}
out.PutUInt32(0, p.Length() + crypto_secretbox_MACBYTES);
out.PutUInt16(4, opcode);
std::unique_ptr<unsigned char[]> cipher(new unsigned char[p.Length() + crypto_secretbox_MACBYTES]);
crypto_box_easy_afternm(&cipher[0], (unsigned char*)p.Data(), p.Length(), m_nonce_ours, m_shared_key);
(*(uint64_t*)&m_nonce_ours[0])++;
out.PutData(6, &cipher[0], p.Length() + crypto_secretbox_MACBYTES);
}
else {
out.PutUInt32(0, p.Length());
out.PutUInt16(4, opcode);
out.PutPacket(6, p);
}
#else
out.PutUInt32(0, p.Length());
out.PutUInt16(4, opcode);
out.PutPacket(6, p);
#endif
InternalSend(ServertalkMessage, out);
}
@@ -87,14 +71,18 @@ void EQ::Net::ServertalkClient::Connect()
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_encrypted = false;
m_connection.reset();
});
m_connection->OnRead(std::bind(&EQ::Net::ServertalkClient::ProcessData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_connection->Start();
SendHello();
SendHandshake();
if (m_on_connect_cb) {
m_on_connect_cb(this);
}
m_connecting = false;
});
}
@@ -188,67 +176,11 @@ void EQ::Net::ServertalkClient::ProcessReadBuffer()
void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
{
#ifdef ENABLE_SECURITY
memset(m_public_key_ours, 0, crypto_box_PUBLICKEYBYTES);
memset(m_public_key_theirs, 0, crypto_box_PUBLICKEYBYTES);
memset(m_private_key_ours, 0, crypto_box_SECRETKEYBYTES);
memset(m_nonce_ours, 0, crypto_box_NONCEBYTES);
memset(m_nonce_theirs, 0, crypto_box_NONCEBYTES);
memset(m_shared_key, 0, crypto_box_BEFORENMBYTES);
m_encrypted = false;
try {
bool enc = p.GetInt8(0) == 1 ? true : false;
if (enc) {
if (p.Length() == (1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES)) {
memcpy(m_public_key_theirs, (char*)p.Data() + 1, crypto_box_PUBLICKEYBYTES);
memcpy(m_nonce_theirs, (char*)p.Data() + 1 + crypto_box_PUBLICKEYBYTES, crypto_box_NONCEBYTES);
m_encrypted = true;
SendHandshake();
if (m_on_connect_cb) {
m_on_connect_cb(this);
}
}
else {
LogError("Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
}
}
else {
SendHandshake();
if (m_on_connect_cb) {
m_on_connect_cb(this);
}
}
}
catch (std::exception &ex) {
LogError("Error parsing hello from server: {0}", ex.what());
m_connection->Disconnect();
SendHandshake();
if (m_on_connect_cb) {
m_on_connect_cb(nullptr);
}
}
#else
try {
bool enc = p.GetInt8(0) == 1 ? true : false;
if (enc) {
SendHandshake(true);
if (m_on_connect_cb) {
m_on_connect_cb(this);
}
}
else {
SendHandshake();
if (m_on_connect_cb) {
m_on_connect_cb(this);
}
m_on_connect_cb(this);
}
}
catch (std::exception &ex) {
@@ -259,7 +191,6 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
m_on_connect_cb(nullptr);
}
}
#endif
}
void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
@@ -269,45 +200,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
auto opcode = p.GetUInt16(4);
if (length > 0) {
auto data = p.GetString(6, length);
#ifdef ENABLE_SECURITY
if (m_encrypted) {
size_t message_len = length - crypto_secretbox_MACBYTES;
std::unique_ptr<unsigned char[]> decrypted_text(new unsigned char[message_len]);
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
{
LogError("Error decrypting message from server");
(*(uint64_t*)&m_nonce_theirs[0])++;
return;
}
EQ::Net::StaticPacket decrypted_packet(&decrypted_text[0], message_len);
(*(uint64_t*)&m_nonce_theirs[0])++;
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, decrypted_packet);
}
if (m_message_callback) {
m_message_callback(opcode, decrypted_packet);
}
}
else {
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, packet);
}
if (m_message_callback) {
m_message_callback(opcode, packet);
}
}
#else
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
@@ -319,7 +212,6 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
if (m_message_callback) {
m_message_callback(opcode, packet);
}
#endif
}
}
catch (std::exception &ex) {
@@ -327,54 +219,11 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
}
}
void EQ::Net::ServertalkClient::SendHandshake(bool downgrade)
void EQ::Net::ServertalkClient::SendHandshake()
{
EQ::Net::DynamicPacket handshake;
#ifdef ENABLE_SECURITY
if (m_encrypted) {
crypto_box_keypair(m_public_key_ours, m_private_key_ours);
randombytes_buf(m_nonce_ours, crypto_box_NONCEBYTES);
crypto_box_beforenm(m_shared_key, m_public_key_theirs, m_private_key_ours);
handshake.PutData(0, m_public_key_ours, crypto_box_PUBLICKEYBYTES);
handshake.PutData(crypto_box_PUBLICKEYBYTES, m_nonce_ours, crypto_box_NONCEBYTES);
memset(m_public_key_ours, 0, crypto_box_PUBLICKEYBYTES);
memset(m_public_key_theirs, 0, crypto_box_PUBLICKEYBYTES);
memset(m_private_key_ours, 0, crypto_box_SECRETKEYBYTES);
size_t cipher_length = m_identifier.length() + 1 + m_credentials.length() + 1 + crypto_secretbox_MACBYTES;
size_t data_length = m_identifier.length() + 1 + m_credentials.length() + 1;
std::unique_ptr<unsigned char[]> signed_buffer(new unsigned char[cipher_length]);
std::unique_ptr<unsigned char[]> data_buffer(new unsigned char[data_length]);
memset(&data_buffer[0], 0, data_length);
memcpy(&data_buffer[0], m_identifier.c_str(), m_identifier.length());
memcpy(&data_buffer[1 + m_identifier.length()], m_credentials.c_str(), m_credentials.length());
crypto_box_easy_afternm(&signed_buffer[0], &data_buffer[0], data_length, m_nonce_ours, m_shared_key);
(*(uint64_t*)&m_nonce_ours[0])++;
handshake.PutData(crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES, &signed_buffer[0], cipher_length);
}
else {
handshake.PutString(0, m_identifier);
handshake.PutString(m_identifier.length() + 1, m_credentials);
handshake.PutUInt8(m_identifier.length() + 1 + m_credentials.length(), 0);
}
#else
handshake.PutString(0, m_identifier);
handshake.PutString(m_identifier.length() + 1, m_credentials);
handshake.PutUInt8(m_identifier.length() + 1 + m_credentials.length(), 0);
#endif
if (downgrade) {
InternalSend(ServertalkClientDowngradeSecurityHandshake, handshake);
}
else {
InternalSend(ServertalkClientHandshake, handshake);
}
InternalSend(ServertalkClientDowngradeSecurityHandshake, handshake);
}
+1 -17
View File
@@ -4,9 +4,6 @@
#include "../event/timer.h"
#include "servertalk_common.h"
#include "packet.h"
#ifdef ENABLE_SECURITY
#include <sodium.h>
#endif
namespace EQ
{
@@ -34,8 +31,7 @@ namespace EQ
void ProcessReadBuffer();
void ProcessHello(EQ::Net::Packet &p);
void ProcessMessage(EQ::Net::Packet &p);
void SendHandshake() { SendHandshake(false); }
void SendHandshake(bool downgrade);
void SendHandshake();
std::unique_ptr<EQ::Timer> m_timer;
@@ -45,23 +41,11 @@ namespace EQ
bool m_connecting;
int m_port;
bool m_ipv6;
bool m_encrypted;
std::shared_ptr<EQ::Net::TCPConnection> m_connection;
std::vector<char> m_buffer;
std::unordered_map<uint16_t, std::function<void(uint16_t, EQ::Net::Packet&)>> m_message_callbacks;
std::function<void(uint16_t, EQ::Net::Packet&)> m_message_callback;
std::function<void(ServertalkClient*)> m_on_connect_cb;
#ifdef ENABLE_SECURITY
unsigned char m_public_key_ours[crypto_box_PUBLICKEYBYTES];
unsigned char m_private_key_ours[crypto_box_SECRETKEYBYTES];
unsigned char m_nonce_ours[crypto_box_NONCEBYTES];
unsigned char m_public_key_theirs[crypto_box_PUBLICKEYBYTES];
unsigned char m_nonce_theirs[crypto_box_NONCEBYTES];
unsigned char m_shared_key[crypto_box_BEFORENMBYTES];
#endif
};
}
}
+1 -1
View File
@@ -15,4 +15,4 @@ namespace EQ
ServertalkMessage,
};
}
}
}
+1 -3
View File
@@ -10,12 +10,10 @@ EQ::Net::ServertalkServer::~ServertalkServer()
void EQ::Net::ServertalkServer::Listen(const ServertalkServerOptions& opts)
{
m_encrypted = opts.encrypted;
m_credentials = opts.credentials;
m_allow_downgrade = opts.allow_downgrade;
m_server = std::make_unique<EQ::Net::TCPServer>();
m_server->Listen(opts.port, opts.ipv6, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
m_unident_connections.push_back(std::make_shared<ServertalkServerConnection>(connection, this, m_encrypted, m_allow_downgrade));
m_unident_connections.push_back(std::make_shared<ServertalkServerConnection>(connection, this));
});
}
-13
View File
@@ -5,10 +5,6 @@
#include <vector>
#include <map>
#ifdef ENABLE_SECURITY
#include <sodium.h>
#endif
namespace EQ
{
namespace Net
@@ -17,18 +13,9 @@ namespace EQ
{
int port;
bool ipv6;
bool encrypted;
bool allow_downgrade;
std::string credentials;
ServertalkServerOptions() {
#ifdef ENABLE_SECURITY
encrypted = true;
allow_downgrade = true;
#else
encrypted = false;
allow_downgrade = true;
#endif
ipv6 = false;
}
};
+159 -155
View File
@@ -3,16 +3,15 @@
#include "../eqemu_logsys.h"
#include "../util/uuid.h"
EQ::Net::ServertalkServerConnection::ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, EQ::Net::ServertalkServer *parent, bool encrypted, bool allow_downgrade)
EQ::Net::ServertalkServerConnection::ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, EQ::Net::ServertalkServer *parent)
{
m_connection = c;
m_parent = parent;
m_encrypted = encrypted;
m_allow_downgrade = allow_downgrade;
m_uuid = EQ::Util::UUID::Generate().ToString();
m_connection->OnRead(std::bind(&ServertalkServerConnection::OnRead, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_connection->OnDisconnect(std::bind(&ServertalkServerConnection::OnDisconnect, this, std::placeholders::_1));
m_connection->Start();
m_legacy_mode = false;
}
EQ::Net::ServertalkServerConnection::~ServertalkServerConnection()
@@ -21,32 +20,73 @@ EQ::Net::ServertalkServerConnection::~ServertalkServerConnection()
void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet & p)
{
EQ::Net::DynamicPacket out;
#ifdef ENABLE_SECURITY
if (m_encrypted) {
if (p.Length() == 0) {
if (m_legacy_mode) {
if (!m_connection)
return;
if (opcode == ServerOP_UsertoWorldReq) {
auto req_in = (UsertoWorldRequest_Struct*)p.Data();
EQ::Net::DynamicPacket req;
size_t i = 0;
req.PutUInt32(i, req_in->lsaccountid); i += 4;
req.PutUInt32(i, req_in->worldid); i += 4;
req.PutUInt32(i, req_in->FromID); i += 4;
req.PutUInt32(i, req_in->ToID); i += 4;
req.PutData(i, req_in->IPAddr, 64); i += 64;
EQ::Net::DynamicPacket out;
out.PutUInt16(0, ServerOP_UsertoWorldReqLeg);
out.PutUInt16(2, req.Length() + 4);
out.PutPacket(4, req);
m_connection->Write((const char*)out.Data(), out.Length());
return;
}
if (opcode == ServerOP_LSClientAuth) {
auto req_in = (ClientAuth_Struct*)p.Data();
EQ::Net::DynamicPacket req;
size_t i = 0;
req.PutUInt32(i, req_in->loginserver_account_id); i += 4;
req.PutData(i, req_in->account_name, 30); i += 30;
req.PutData(i, req_in->key, 30); i += 30;
req.PutUInt8(i, req_in->lsadmin); i += 1;
req.PutUInt16(i, req_in->is_world_admin); i += 2;
req.PutUInt32(i, req_in->ip); i += 4;
req.PutUInt8(i, req_in->is_client_from_local_network); i += 1;
EQ::Net::DynamicPacket out;
out.PutUInt16(0, ServerOP_LSClientAuthLeg);
out.PutUInt16(2, req.Length() + 4);
out.PutPacket(4, req);
m_connection->Write((const char*)out.Data(), out.Length());
return;
}
EQ::Net::DynamicPacket out;
out.PutUInt16(0, opcode);
out.PutUInt16(2, p.Length() + 4);
out.PutPacket(4, p);
m_connection->Write((const char*)out.Data(), out.Length());
} else {
// pad zero size packets
// pad packets that would cause a collision with legacy identification code
// It's unlikely we'd send a 4MB msg for any reason but just incase.
if (p.Length() == 0 || p.Length() == 43061256) {
p.PutUInt8(0, 0);
}
out.PutUInt32(0, p.Length() + crypto_secretbox_MACBYTES);
out.PutUInt16(4, opcode);
std::unique_ptr<unsigned char[]> cipher(new unsigned char[p.Length() + crypto_secretbox_MACBYTES]);
crypto_box_easy_afternm(&cipher[0], (unsigned char*)p.Data(), p.Length(), m_nonce_ours, m_shared_key);
(*(uint64_t*)&m_nonce_ours[0])++;
out.PutData(6, &cipher[0], p.Length() + crypto_secretbox_MACBYTES);
}
else {
EQ::Net::DynamicPacket out;
out.PutUInt32(0, p.Length());
out.PutUInt16(4, opcode);
out.PutPacket(6, p);
InternalSend(ServertalkMessage, out);
}
#else
out.PutUInt32(0, p.Length());
out.PutUInt16(4, opcode);
out.PutPacket(6, p);
#endif
InternalSend(ServertalkMessage, out);
}
void EQ::Net::ServertalkServerConnection::SendPacket(ServerPacket *p)
@@ -71,17 +111,41 @@ void EQ::Net::ServertalkServerConnection::OnMessage(std::function<void(uint16_t,
void EQ::Net::ServertalkServerConnection::OnRead(TCPConnection *c, const unsigned char *data, size_t sz)
{
m_buffer.insert(m_buffer.end(), (const char*)data, (const char*)data + sz);
ProcessReadBuffer();
if (m_legacy_mode) {
ProcessOldReadBuffer();
} else {
ProcessReadBuffer();
}
}
void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
{
size_t current = 0;
size_t total = m_buffer.size();
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
while (current < total) {
auto left = total - current;
if (left < 4) {
break;
}
auto leg_opcode = *(uint16_t*)&m_buffer[current];
auto leg_size = *(uint16_t*)&m_buffer[current + 2] - 4;
//this creates a small edge case where the exact size of a
//packet from the modern protocol can't be "43061256"
//so in send we pad it one byte if that's the case
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
m_legacy_mode = true;
m_identifier = "World";
m_parent->ConnectionIdentified(this);
ProcessOldReadBuffer();
return;
}
/*
//header:
//uint32 length;
@@ -109,6 +173,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
}
break;
case ServertalkClientHandshake:
case ServertalkClientDowngradeSecurityHandshake:
ProcessHandshake(p);
break;
case ServertalkMessage:
@@ -125,10 +190,8 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
}
break;
case ServertalkClientHandshake:
ProcessHandshake(p);
break;
case ServertalkClientDowngradeSecurityHandshake:
ProcessHandshake(p, true);
ProcessHandshake(p);
break;
case ServertalkMessage:
ProcessMessage(p);
@@ -147,6 +210,57 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
}
}
void EQ::Net::ServertalkServerConnection::ProcessOldReadBuffer()
{
size_t current = 0;
size_t total = m_buffer.size();
while (current < total) {
auto left = total - current;
/*
//header:
//uint32 length;
//uint8 type;
*/
uint16_t length = 0;
uint16_t opcode = 0;
if (left < 4) {
break;
}
opcode = *(uint16_t*)&m_buffer[current];
length = *(uint16_t*)&m_buffer[current + 2];
if (length < 4) {
break;
}
length -= 4;
if (current + 4 + length > total) {
break;
}
if (length == 0) {
EQ::Net::DynamicPacket p;
ProcessMessageOld(opcode, p);
}
else {
EQ::Net::StaticPacket p(&m_buffer[current + 4], length);
ProcessMessageOld(opcode, p);
}
current += length + 4;
}
if (current == total) {
m_buffer.clear();
}
else {
m_buffer.erase(m_buffer.begin(), m_buffer.begin() + current);
}
}
void EQ::Net::ServertalkServerConnection::OnDisconnect(TCPConnection *c)
{
m_parent->ConnectionDisconnected(this);
@@ -155,36 +269,14 @@ void EQ::Net::ServertalkServerConnection::OnDisconnect(TCPConnection *c)
void EQ::Net::ServertalkServerConnection::SendHello()
{
EQ::Net::DynamicPacket hello;
#ifdef ENABLE_SECURITY
memset(m_public_key_ours, 0, crypto_box_PUBLICKEYBYTES);
memset(m_public_key_theirs, 0, crypto_box_PUBLICKEYBYTES);
memset(m_private_key_ours, 0, crypto_box_SECRETKEYBYTES);
memset(m_nonce_ours, 0, crypto_box_NONCEBYTES);
memset(m_nonce_theirs, 0, crypto_box_NONCEBYTES);
if (m_encrypted) {
hello.PutInt8(0, 1);
crypto_box_keypair(m_public_key_ours, m_private_key_ours);
randombytes_buf(m_nonce_ours, crypto_box_NONCEBYTES);
hello.PutData(1, m_public_key_ours, crypto_box_PUBLICKEYBYTES);
hello.PutData(1 + crypto_box_PUBLICKEYBYTES, m_nonce_ours, crypto_box_NONCEBYTES);
}
else {
hello.PutInt8(0, 0);
}
#else
hello.PutInt8(0, 0);
#endif
InternalSend(ServertalkServerHello, hello);
}
void EQ::Net::ServertalkServerConnection::InternalSend(ServertalkPacketType type, EQ::Net::Packet &p)
{
if (!m_connection)
if (!m_connection || m_legacy_mode)
return;
EQ::Net::DynamicPacket out;
@@ -197,71 +289,8 @@ void EQ::Net::ServertalkServerConnection::InternalSend(ServertalkPacketType type
m_connection->Write((const char*)out.Data(), out.Length());
}
void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, bool downgrade_security)
void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p)
{
#ifdef ENABLE_SECURITY
if (downgrade_security && m_allow_downgrade && m_encrypted) {
LogF(Logs::General, Logs::TCPConnection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
m_connection->RemoteIP(), m_connection->RemotePort());
m_encrypted = false;
}
if (m_encrypted) {
try {
if (p.Length() > (crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES)) {
memcpy(m_public_key_theirs, (char*)p.Data(), crypto_box_PUBLICKEYBYTES);
memcpy(m_nonce_theirs, (char*)p.Data() + crypto_box_PUBLICKEYBYTES, crypto_box_NONCEBYTES);
crypto_box_beforenm(m_shared_key, m_public_key_theirs, m_private_key_ours);
size_t cipher_len = p.Length() - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES;
size_t message_len = cipher_len - crypto_secretbox_MACBYTES;
std::unique_ptr<unsigned char[]> decrypted_text(new unsigned char[message_len]);
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)p.Data() + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES, cipher_len, m_nonce_theirs, m_shared_key))
{
LogError("Error decrypting handshake from client, dropping connection.");
m_connection->Disconnect();
return;
}
m_identifier = (const char*)&decrypted_text[0];
std::string credentials = (const char*)&decrypted_text[0] + (m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
m_parent->ConnectionIdentified(this);
(*(uint64_t*)&m_nonce_theirs[0])++;
}
}
catch (std::exception &ex) {
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
}
else {
try {
m_identifier = p.GetCString(0);
auto credentials = p.GetCString(m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
m_parent->ConnectionIdentified(this);
}
catch (std::exception &ex) {
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
}
#else
try {
m_identifier = p.GetCString(0);
auto credentials = p.GetCString(m_identifier.length() + 1);
@@ -278,7 +307,6 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
#endif
}
void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
@@ -288,46 +316,6 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
auto opcode = p.GetUInt16(4);
if (length > 0) {
auto data = p.GetString(6, length);
#ifdef ENABLE_SECURITY
if (m_encrypted) {
size_t message_len = length - crypto_secretbox_MACBYTES;
std::unique_ptr<unsigned char[]> decrypted_text(new unsigned char[message_len]);
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
{
LogError("Error decrypting message from client");
(*(uint64_t*)&m_nonce_theirs[0])++;
return;
}
EQ::Net::StaticPacket decrypted_packet(&decrypted_text[0], message_len);
(*(uint64_t*)&m_nonce_theirs[0])++;
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, decrypted_packet);
}
if (m_message_callback) {
m_message_callback(opcode, decrypted_packet);
}
}
else {
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, packet);
}
if (m_message_callback) {
m_message_callback(opcode, packet);
}
}
#else
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
@@ -339,10 +327,26 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
if (m_message_callback) {
m_message_callback(opcode, packet);
}
#endif
}
}
catch (std::exception &ex) {
LogError("Error parsing message from client: {0}", ex.what());
}
}
void EQ::Net::ServertalkServerConnection::ProcessMessageOld(uint16_t opcode, EQ::Net::Packet &p)
{
try {
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, p);
}
if (m_message_callback) {
m_message_callback(opcode, p);
}
}
catch (std::exception &ex) {
LogError("Error parsing legacy message from client: {0}", ex.what());
}
}
+5 -19
View File
@@ -4,9 +4,6 @@
#include "servertalk_common.h"
#include "packet.h"
#include <vector>
#ifdef ENABLE_SECURITY
#include <sodium.h>
#endif
namespace EQ
{
@@ -16,7 +13,7 @@ namespace EQ
class ServertalkServerConnection
{
public:
ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, ServertalkServer *parent, bool encrypted, bool allow_downgrade);
ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, ServertalkServer *parent);
~ServertalkServerConnection();
void Send(uint16_t opcode, EQ::Net::Packet &p);
@@ -30,12 +27,13 @@ namespace EQ
private:
void OnRead(TCPConnection* c, const unsigned char* data, size_t sz);
void ProcessReadBuffer();
void ProcessOldReadBuffer();
void OnDisconnect(TCPConnection* c);
void SendHello();
void InternalSend(ServertalkPacketType type, EQ::Net::Packet &p);
void ProcessHandshake(EQ::Net::Packet &p) { ProcessHandshake(p, false); }
void ProcessHandshake(EQ::Net::Packet &p, bool security_downgrade);
void ProcessHandshake(EQ::Net::Packet &p);
void ProcessMessage(EQ::Net::Packet &p);
void ProcessMessageOld(uint16_t opcode, EQ::Net::Packet &p);
std::shared_ptr<EQ::Net::TCPConnection> m_connection;
ServertalkServer *m_parent;
@@ -45,19 +43,7 @@ namespace EQ
std::function<void(uint16_t, EQ::Net::Packet&)> m_message_callback;
std::string m_identifier;
std::string m_uuid;
bool m_encrypted;
bool m_allow_downgrade;
#ifdef ENABLE_SECURITY
unsigned char m_public_key_ours[crypto_box_PUBLICKEYBYTES];
unsigned char m_private_key_ours[crypto_box_SECRETKEYBYTES];
unsigned char m_nonce_ours[crypto_box_NONCEBYTES];
unsigned char m_public_key_theirs[crypto_box_PUBLICKEYBYTES];
unsigned char m_nonce_theirs[crypto_box_NONCEBYTES];
unsigned char m_shared_key[crypto_box_BEFORENMBYTES];
#endif
bool m_legacy_mode;
};
}
}
+3 -2
View File
@@ -5,6 +5,7 @@
#include <map>
#include <unordered_set>
#include <array>
#include "../emu_constants.h"
struct MethodHandlerEntry
{
@@ -174,13 +175,13 @@ Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connectio
auto r = _impl->login_handler(connection, user, pass);
if (r.logged_in) {
connection->SetAuthorized(true, r.account_name, r.account_id, 255);
connection->SetAuthorized(true, r.account_name, r.account_id, AccountStatus::Max);
ret["status"] = "Ok";
}
else if (user == "admin" && (connection->RemoteIP() == "127.0.0.1" || connection->RemoteIP() == "::")) {
r.logged_in = true;
r.account_id = 0;
connection->SetAuthorized(true, r.account_name, r.account_id, 255);
connection->SetAuthorized(true, r.account_name, r.account_id, AccountStatus::Max);
ret["status"] = "Ok";
}
else {
+2 -2
View File
@@ -115,8 +115,8 @@ IN(OP_GMTraining, GMTrainee_Struct);
IN(OP_GMEndTraining, GMTrainEnd_Struct);
IN(OP_GMTrainSkill, GMSkillChange_Struct);
IN(OP_RequestDuel, Duel_Struct);
IN(OP_DuelResponse, DuelResponse_Struct);
IN(OP_DuelResponse2, Duel_Struct);
IN(OP_DuelDecline, DuelResponse_Struct);
IN(OP_DuelAccept, Duel_Struct);
IN(OP_SpawnAppearance, SpawnAppearance_Struct);
IN(OP_BazaarInspect, BazaarInspect_Struct);
IN(OP_Death, Death_Struct);
+2 -2
View File
@@ -240,8 +240,8 @@ void load_opcode_names()
opcode_map[0x00a1] = "LiveOP_SaveOnZoneReq";
opcode_map[0x0185] = "LiveOP_Logout";
opcode_map[0x0298] = "LiveOP_RequestDuel";
opcode_map[0x0a5d] = "LiveOP_DuelResponse";
opcode_map[0x016e] = "LiveOP_DuelResponse2";
opcode_map[0x0a5d] = "LiveOP_DuelDecline";
opcode_map[0x016e] = "LiveOP_DuelAccept";
opcode_map[0x007c] = "LiveOP_InstillDoubt";
opcode_map[0x00ac] = "LiveOP_SafeFallSuccess";
opcode_map[0x02fb] = "LiveOP_DisciplineUpdate";
+13 -27
View File
@@ -772,13 +772,13 @@ namespace RoF
ENCODE(OP_DzExpeditionInfo)
{
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
OUT(client_id);
OUT(assigned);
OUT(max_players);
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
FINISH_ENCODE();
@@ -824,8 +824,8 @@ namespace RoF
ENCODE(OP_DzSetLeaderName)
{
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
OUT(client_id);
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
@@ -835,7 +835,7 @@ namespace RoF
ENCODE(OP_DzMemberList)
{
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
@@ -843,7 +843,7 @@ namespace RoF
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].expedition_status);
buf.WriteUInt8(emu->members[i].online_status);
}
__packet->size = buf.size();
@@ -855,8 +855,8 @@ namespace RoF
ENCODE(OP_DzMemberListName)
{
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
OUT(client_id);
OUT(add_name);
@@ -867,7 +867,7 @@ namespace RoF
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
@@ -1634,20 +1634,6 @@ namespace RoF
FINISH_ENCODE();
}
ENCODE(OP_ManaChange)
{
ENCODE_LENGTH_EXACT(ManaChange_Struct);
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
OUT(new_mana);
OUT(stamina);
OUT(spell_id);
OUT(keepcasting);
eq->slot = -1; // this is spell gem slot. It's -1 in normal operation
FINISH_ENCODE();
}
ENCODE(OP_MercenaryDataResponse)
{
//consume the packet
@@ -1863,8 +1849,8 @@ namespace RoF
/*fill in some unknowns with observed values, hopefully it will help */
eq->unknown800 = -1;
eq->unknown844 = 600;
eq->unknown880 = 50;
eq->unknown884 = 10;
OUT(LavaDamage);
OUT(MinLavaDamage);
eq->unknown888 = 1;
eq->unknown889 = 0;
eq->unknown890 = 1;
@@ -1968,7 +1954,7 @@ namespace RoF
for (int r = 0; r < 5; r++)
{
outapp->WriteUInt32(emu->binds[r].zoneId);
outapp->WriteUInt32(emu->binds[r].zone_id);
outapp->WriteFloat(emu->binds[r].x);
outapp->WriteFloat(emu->binds[r].y);
outapp->WriteFloat(emu->binds[r].z);
+13 -27
View File
@@ -821,13 +821,13 @@ namespace RoF2
ENCODE(OP_DzExpeditionInfo)
{
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
OUT(client_id);
OUT(assigned);
OUT(max_players);
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
FINISH_ENCODE();
@@ -873,8 +873,8 @@ namespace RoF2
ENCODE(OP_DzSetLeaderName)
{
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
OUT(client_id);
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
@@ -884,7 +884,7 @@ namespace RoF2
ENCODE(OP_DzMemberList)
{
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
@@ -892,7 +892,7 @@ namespace RoF2
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].expedition_status);
buf.WriteUInt8(emu->members[i].online_status);
}
__packet->size = buf.size();
@@ -904,8 +904,8 @@ namespace RoF2
ENCODE(OP_DzMemberListName)
{
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
OUT(client_id);
OUT(add_name);
@@ -916,7 +916,7 @@ namespace RoF2
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
@@ -1683,20 +1683,6 @@ namespace RoF2
FINISH_ENCODE();
}
ENCODE(OP_ManaChange)
{
ENCODE_LENGTH_EXACT(ManaChange_Struct);
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
OUT(new_mana);
OUT(stamina);
OUT(spell_id);
OUT(keepcasting);
eq->slot = -1; // this is spell gem slot. It's -1 in normal operation
FINISH_ENCODE();
}
ENCODE(OP_MercenaryDataResponse)
{
//consume the packet
@@ -1919,8 +1905,8 @@ namespace RoF2
eq->SkyRelated2 = -1;
eq->NPCAggroMaxDist = 600;
eq->FilterID = 2008; // Guild Lobby observed value
eq->LavaDamage = 50;
eq->MinLavaDamage = 10;
OUT(LavaDamage);
OUT(MinLavaDamage);
eq->bDisallowManaStone = 1;
eq->bNoBind = 0;
eq->bNoAttack = 0;
@@ -2025,7 +2011,7 @@ namespace RoF2
for (int r = 0; r < 5; r++)
{
outapp->WriteUInt32(emu->binds[r].zoneId);
outapp->WriteUInt32(emu->binds[r].zone_id);
outapp->WriteFloat(emu->binds[r].x);
outapp->WriteFloat(emu->binds[r].y);
outapp->WriteFloat(emu->binds[r].z);
-1
View File
@@ -93,7 +93,6 @@ E(OP_ItemVerifyReply)
E(OP_LeadershipExpUpdate)
E(OP_LogServer)
E(OP_LootItem)
E(OP_ManaChange)
E(OP_MercenaryDataResponse)
E(OP_MercenaryDataUpdate)
E(OP_MoveItem)
+16 -16
View File
@@ -1053,7 +1053,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -2084,7 +2084,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -3061,7 +3061,7 @@ struct EnvDamage2_Struct {
/*0006*/ uint32 damage;
/*0010*/ float unknown10; // New to Underfoot - Seen 1
/*0014*/ uint8 unknown14[12];
/*0026*/ uint8 dmgtype; // FA = Lava; FC = Falling
/*0026*/ uint8 dmgtype; // FA = Lava, FB = Drowning, FC = Falling, FD = Trap
/*0027*/ uint8 unknown27[4];
/*0031*/ uint16 unknown31; // New to Underfoot - Seen 66
/*0033*/ uint16 constant; // Always FFFF
@@ -4361,8 +4361,8 @@ struct UseAA_Struct {
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
/*16*/
};
@@ -4908,31 +4908,31 @@ struct ExpeditionInviteResponse_Struct
/*079*/ uint8 unknown079; // padding garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
/*008*/ uint32 assigned; // padded bool, 0: not in expedition (clear data), 1: in expedition
/*008*/ uint32 assigned; // padded bool, 0: clear info, 1: fill window info
/*012*/ uint32 max_players;
/*016*/ char expedition_name[128];
/*016*/ char dz_name[128];
/*144*/ char leader_name[64];
//*208*/ uint32 unknown208; // live sends 01 00 00 00 here but client doesn't read it
//*208*/ uint32 dz_type; // only in newer clients, if not 1 (expedition type) window does not auto show when dz info assigned
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
@@ -4955,7 +4955,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
-1
View File
@@ -79,7 +79,6 @@ E(OP_ItemVerifyReply)
E(OP_LeadershipExpUpdate)
E(OP_LogServer)
E(OP_LootItem)
E(OP_ManaChange)
E(OP_MercenaryDataResponse)
E(OP_MercenaryDataUpdate)
E(OP_MoveItem)
+16 -16
View File
@@ -581,8 +581,8 @@ struct NewZone_Struct {
/*0868*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, -1 affects some collisions
/*0872*/ uint32 scriptIDSomething3;
/*0876*/ uint32 SuspendBuffs;
/*0880*/ uint32 unknown880; // Seen 50
/*0884*/ uint32 unknown884; // Seen 10
/*0880*/ uint32 LavaDamage; // Seen 50
/*0884*/ uint32 MinLavaDamage; // Seen 10
/*0888*/ uint8 unknown888; // Seen 1
/*0889*/ uint8 unknown889; // Seen 0 (POK) or 1 (rujj)
/*0890*/ uint8 unknown890; // Seen 1
@@ -998,7 +998,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -2062,7 +2062,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -3032,7 +3032,7 @@ struct EnvDamage2_Struct {
/*0006*/ uint32 damage;
/*0010*/ float unknown10; // New to Underfoot - Seen 1
/*0014*/ uint8 unknown14[12];
/*0026*/ uint8 dmgtype; // FA = Lava; FC = Falling
/*0026*/ uint8 dmgtype; // FA = Lava, FB = Drowning, FC = Falling, FD = Trap
/*0027*/ uint8 unknown27[4];
/*0031*/ uint16 unknown31; // New to Underfoot - Seen 66
/*0033*/ uint16 constant; // Always FFFF
@@ -4305,8 +4305,8 @@ struct UseAA_Struct {
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
/*16*/
};
@@ -4841,30 +4841,30 @@ struct ExpeditionInviteResponse_Struct
/*079*/ uint8 unknown079; // padding garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
/*008*/ uint32 assigned; // padded bool
/*012*/ uint32 max_players;
/*016*/ char expedition_name[128];
/*016*/ char dz_name[128];
/*144*/ char leader_name[64];
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
@@ -4887,7 +4887,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
+15 -29
View File
@@ -545,13 +545,13 @@ namespace SoD
ENCODE(OP_DzExpeditionInfo)
{
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
OUT(client_id);
OUT(assigned);
OUT(max_players);
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
FINISH_ENCODE();
@@ -597,8 +597,8 @@ namespace SoD
ENCODE(OP_DzSetLeaderName)
{
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
OUT(client_id);
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
@@ -608,7 +608,7 @@ namespace SoD
ENCODE(OP_DzMemberList)
{
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
@@ -616,7 +616,7 @@ namespace SoD
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].expedition_status);
buf.WriteUInt8(emu->members[i].online_status);
}
__packet->size = buf.size();
@@ -628,8 +628,8 @@ namespace SoD
ENCODE(OP_DzMemberListName)
{
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
OUT(client_id);
OUT(add_name);
@@ -640,7 +640,7 @@ namespace SoD
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
@@ -1170,20 +1170,6 @@ namespace SoD
FINISH_ENCODE();
}
ENCODE(OP_ManaChange)
{
ENCODE_LENGTH_EXACT(ManaChange_Struct);
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
OUT(new_mana);
OUT(stamina);
OUT(spell_id);
OUT(keepcasting);
eq->slot = -1; // this is spell gem slot. It's -1 in normal operation
FINISH_ENCODE();
}
ENCODE(OP_MercenaryDataResponse)
{
//consume the packet
@@ -1388,8 +1374,8 @@ namespace SoD
/*fill in some unknowns with observed values, hopefully it will help */
eq->unknown800 = -1;
eq->unknown844 = 600;
eq->unknown880 = 50;
eq->unknown884 = 10;
OUT(LavaDamage);
OUT(MinLavaDamage);
eq->unknown888 = 1;
eq->unknown889 = 0;
eq->unknown890 = 1;
@@ -1475,7 +1461,7 @@ namespace SoD
eq->level1 = emu->level;
// OUT(unknown00022[2]);
for (r = 0; r < 5; r++) {
OUT(binds[r].zoneId);
OUT(binds[r].zone_id);
OUT(binds[r].x);
OUT(binds[r].y);
OUT(binds[r].z);
@@ -1874,8 +1860,8 @@ namespace SoD
for(auto i = 0; i < eq->total_abilities; ++i) {
eq->abilities[i].skill_id = inapp->ReadUInt32();
eq->abilities[i].base1 = inapp->ReadUInt32();
eq->abilities[i].base2 = inapp->ReadUInt32();
eq->abilities[i].base_value = inapp->ReadUInt32();
eq->abilities[i].limit_value = inapp->ReadUInt32();
eq->abilities[i].slot = inapp->ReadUInt32();
}
-1
View File
@@ -63,7 +63,6 @@ E(OP_ItemVerifyReply)
E(OP_LeadershipExpUpdate)
E(OP_LogServer)
E(OP_LootItem)
E(OP_ManaChange)
E(OP_MercenaryDataResponse)
E(OP_MercenaryDataUpdate)
E(OP_MoveItem)
+16 -16
View File
@@ -450,8 +450,8 @@ struct NewZone_Struct {
/*0868*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, -1 affects some collisions
/*0872*/ uint32 scriptIDSomething3;
/*0876*/ uint32 SuspendBuffs;
/*0880*/ uint32 unknown880; //seen 50
/*0884*/ uint32 unknown884; //seen 10
/*0880*/ uint32 LavaDamage; //seen 50
/*0884*/ uint32 MinLavaDamage; //seen 10
/*0888*/ uint8 unknown888; //seen 1
/*0889*/ uint8 unknown889; //seen 0 (POK) or 1 (rujj)
/*0890*/ uint8 unknown890; //seen 1
@@ -803,7 +803,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -1714,7 +1714,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -2539,7 +2539,7 @@ struct EnvDamage2_Struct {
/*0004*/ uint16 unknown4;
/*0006*/ uint32 damage;
/*0010*/ uint8 unknown10[12];
/*0022*/ uint8 dmgtype; //FA = Lava; FC = Falling
/*0022*/ uint8 dmgtype; // FA = Lava, FB = Drowning, FC = Falling, FD = Trap
/*0023*/ uint8 unknown2[4];
/*0027*/ uint16 constant; //Always FFFF
/*0029*/ uint16 unknown29;
@@ -3748,8 +3748,8 @@ struct UseAA_Struct {
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
/*16*/
};
@@ -4196,30 +4196,30 @@ struct ExpeditionInviteResponse_Struct
/*079*/ uint8 unknown079; // padding garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
/*008*/ uint32 assigned; // padded bool
/*012*/ uint32 max_players;
/*016*/ char expedition_name[128];
/*016*/ char dz_name[128];
/*144*/ char leader_name[64];
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
@@ -4242,7 +4242,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
+15 -29
View File
@@ -533,13 +533,13 @@ namespace SoF
ENCODE(OP_DzExpeditionInfo)
{
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
OUT(client_id);
OUT(assigned);
OUT(max_players);
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
FINISH_ENCODE();
@@ -585,8 +585,8 @@ namespace SoF
ENCODE(OP_DzSetLeaderName)
{
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
OUT(client_id);
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
@@ -596,7 +596,7 @@ namespace SoF
ENCODE(OP_DzMemberList)
{
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
@@ -604,7 +604,7 @@ namespace SoF
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].expedition_status);
buf.WriteUInt8(emu->members[i].online_status);
}
__packet->size = buf.size();
@@ -616,8 +616,8 @@ namespace SoF
ENCODE(OP_DzMemberListName)
{
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
OUT(client_id);
OUT(add_name);
@@ -628,7 +628,7 @@ namespace SoF
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
@@ -966,20 +966,6 @@ namespace SoF
FINISH_ENCODE();
}
ENCODE(OP_ManaChange)
{
ENCODE_LENGTH_EXACT(ManaChange_Struct);
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
OUT(new_mana);
OUT(stamina);
OUT(spell_id);
OUT(keepcasting);
eq->slot = -1; // this is spell gem slot. It's -1 in normal operation
FINISH_ENCODE();
}
ENCODE(OP_MemorizeSpell)
{
ENCODE_LENGTH_EXACT(MemorizeSpell_Struct);
@@ -1066,8 +1052,8 @@ namespace SoF
/*fill in some unknowns with observed values, hopefully it will help */
eq->unknown796 = -1;
eq->unknown840 = 600;
eq->unknown876 = 50;
eq->unknown880 = 10;
OUT(LavaDamage);
OUT(MinLavaDamage);
eq->unknown884 = 1;
eq->unknown885 = 0;
eq->unknown886 = 1;
@@ -1140,7 +1126,7 @@ namespace SoF
eq->level1 = emu->level;
// OUT(unknown00022[2]);
for (r = 0; r < 5; r++) {
OUT(binds[r].zoneId);
OUT(binds[r].zone_id);
OUT(binds[r].x);
OUT(binds[r].y);
OUT(binds[r].z);
@@ -1545,8 +1531,8 @@ namespace SoF
for(auto i = 0; i < eq->total_abilities; ++i) {
eq->abilities[i].skill_id = inapp->ReadUInt32();
eq->abilities[i].base1 = inapp->ReadUInt32();
eq->abilities[i].base2 = inapp->ReadUInt32();
eq->abilities[i].base_value = inapp->ReadUInt32();
eq->abilities[i].limit_value = inapp->ReadUInt32();
eq->abilities[i].slot = inapp->ReadUInt32();
}
-1
View File
@@ -59,7 +59,6 @@ E(OP_ItemVerifyReply)
E(OP_LeadershipExpUpdate)
E(OP_LogServer)
E(OP_LootItem)
E(OP_ManaChange)
E(OP_MemorizeSpell)
E(OP_MoveItem)
E(OP_NewSpawn)
+16 -16
View File
@@ -454,8 +454,8 @@ struct NewZone_Struct {
/*0864*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, -1 affects some collisions
/*0868*/ uint32 scriptIDSomething3;
/*0872*/ uint32 SuspendBuffs;
/*0876*/ uint32 unknown876; //seen 50
/*0880*/ uint32 unknown880; //seen 10
/*0876*/ uint32 LavaDamage; //seen 50
/*0880*/ uint32 MinLavaDamage; //seen 10
/*0884*/ uint8 unknown884; //seen 1
/*0885*/ uint8 unknown885; //seen 0 (POK) or 1 (rujj)
/*0886*/ uint8 unknown886; //seen 1
@@ -804,7 +804,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -1742,7 +1742,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -2509,7 +2509,7 @@ struct EnvDamage2_Struct {
/*0004*/ uint16 unknown4;
/*0006*/ uint32 damage;
/*0010*/ uint8 unknown10[12];
/*0022*/ uint8 dmgtype; //FA = Lava; FC = Falling
/*0022*/ uint8 dmgtype; // FA = Lava, FB = Drowning, FC = Falling, FD = Trap
/*0023*/ uint8 unknown2[4];
/*0027*/ uint16 constant; //Always FFFF
/*0029*/ uint16 unknown29;
@@ -3673,8 +3673,8 @@ struct UseAA_Struct {
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
/*16*/
};
@@ -4112,29 +4112,29 @@ struct ExpeditionInviteResponse_Struct
/*075*/ uint8 unknown079; // padding/garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 assigned; // padded bool
/*008*/ uint32 max_players;
/*012*/ char expedition_name[128];
/*012*/ char dz_name[128];
/*140*/ char leader_name[64];
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count;
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 add_name; // padded bool, 0: remove name, 1: add name with unknown status
@@ -4156,7 +4156,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ char leader_name[64];
+26 -13
View File
@@ -476,13 +476,13 @@ namespace Titanium
ENCODE(OP_DzExpeditionInfo)
{
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
OUT(client_id);
OUT(assigned);
OUT(max_players);
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
FINISH_ENCODE();
@@ -528,8 +528,8 @@ namespace Titanium
ENCODE(OP_DzSetLeaderName)
{
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
OUT(client_id);
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
@@ -539,7 +539,7 @@ namespace Titanium
ENCODE(OP_DzMemberList)
{
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
@@ -547,7 +547,7 @@ namespace Titanium
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].expedition_status);
buf.WriteUInt8(emu->members[i].online_status);
}
__packet->size = buf.size();
@@ -559,8 +559,8 @@ namespace Titanium
ENCODE(OP_DzMemberListName)
{
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
OUT(client_id);
OUT(add_name);
@@ -571,7 +571,7 @@ namespace Titanium
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
@@ -932,6 +932,19 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_ManaChange)
{
ENCODE_LENGTH_EXACT(ManaChange_Struct);
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
OUT(new_mana);
OUT(stamina);
OUT(spell_id);
OUT(keepcasting);
FINISH_ENCODE();
}
ENCODE(OP_MemorizeSpell)
{
ENCODE_LENGTH_EXACT(MemorizeSpell_Struct);
@@ -1022,7 +1035,7 @@ namespace Titanium
eq->level1 = emu->level;
// OUT(unknown00022[2]);
for (r = 0; r < 5; r++) {
OUT(binds[r].zoneId);
OUT(binds[r].zone_id);
OUT(binds[r].x);
OUT(binds[r].y);
OUT(binds[r].z);
@@ -1338,8 +1351,8 @@ namespace Titanium
for(auto i = 0; i < eq->total_abilities; ++i) {
eq->abilities[i].skill_id = inapp->ReadUInt32();
eq->abilities[i].base1 = inapp->ReadUInt32();
eq->abilities[i].base2 = inapp->ReadUInt32();
eq->abilities[i].base_value = inapp->ReadUInt32();
eq->abilities[i].limit_value = inapp->ReadUInt32();
eq->abilities[i].slot = inapp->ReadUInt32();
}
+1
View File
@@ -55,6 +55,7 @@ E(OP_ItemPacket)
E(OP_LeadershipExpUpdate)
E(OP_LFGuild)
E(OP_LootItem)
E(OP_ManaChange)
E(OP_MemorizeSpell)
E(OP_MoveItem)
E(OP_OnLevelMessage)
+13 -13
View File
@@ -738,7 +738,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -1509,7 +1509,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -3180,8 +3180,8 @@ struct UseAA_Struct {
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
};
@@ -3323,29 +3323,29 @@ struct ExpeditionInviteResponse_Struct
/*075*/ uint8 unknown079; // padding/garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 assigned; // padded bool
/*008*/ uint32 max_players;
/*012*/ char expedition_name[128];
/*012*/ char dz_name[128];
/*140*/ char leader_name[64];
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count;
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 add_name; // padded bool, 0: remove name, 1: add name with unknown status
@@ -3367,7 +3367,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ char leader_name[64];
+15 -29
View File
@@ -675,13 +675,13 @@ namespace UF
ENCODE(OP_DzExpeditionInfo)
{
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
OUT(client_id);
OUT(assigned);
OUT(max_players);
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
FINISH_ENCODE();
@@ -727,8 +727,8 @@ namespace UF
ENCODE(OP_DzSetLeaderName)
{
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
OUT(client_id);
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
@@ -738,7 +738,7 @@ namespace UF
ENCODE(OP_DzMemberList)
{
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
@@ -746,7 +746,7 @@ namespace UF
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].expedition_status);
buf.WriteUInt8(emu->members[i].online_status);
}
__packet->size = buf.size();
@@ -758,8 +758,8 @@ namespace UF
ENCODE(OP_DzMemberListName)
{
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
OUT(client_id);
OUT(add_name);
@@ -770,7 +770,7 @@ namespace UF
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
@@ -1390,20 +1390,6 @@ namespace UF
FINISH_ENCODE();
}
ENCODE(OP_ManaChange)
{
ENCODE_LENGTH_EXACT(ManaChange_Struct);
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
OUT(new_mana);
OUT(stamina);
OUT(spell_id);
OUT(keepcasting);
eq->slot = -1; // this is spell gem slot. It's -1 in normal operation
FINISH_ENCODE();
}
ENCODE(OP_MercenaryDataResponse)
{
//consume the packet
@@ -1614,8 +1600,8 @@ namespace UF
/*fill in some unknowns with observed values, hopefully it will help */
eq->unknown800 = -1;
eq->unknown844 = 600;
eq->unknown880 = 50;
eq->unknown884 = 10;
OUT(LavaDamage);
OUT(MinLavaDamage);
eq->unknown888 = 1;
eq->unknown889 = 0;
eq->unknown890 = 1;
@@ -1705,7 +1691,7 @@ namespace UF
eq->level1 = emu->level;
// OUT(unknown00022[2]);
for (r = 0; r < 5; r++) {
OUT(binds[r].zoneId);
OUT(binds[r].zone_id);
OUT(binds[r].x);
OUT(binds[r].y);
OUT(binds[r].z);
@@ -2139,8 +2125,8 @@ namespace UF
for(auto i = 0; i < eq->total_abilities; ++i) {
eq->abilities[i].skill_id = inapp->ReadUInt32();
eq->abilities[i].base1 = inapp->ReadUInt32();
eq->abilities[i].base2 = inapp->ReadUInt32();
eq->abilities[i].base_value = inapp->ReadUInt32();
eq->abilities[i].limit_value = inapp->ReadUInt32();
eq->abilities[i].slot = inapp->ReadUInt32();
}
-1
View File
@@ -68,7 +68,6 @@ E(OP_ItemVerifyReply)
E(OP_LeadershipExpUpdate)
E(OP_LogServer)
E(OP_LootItem)
E(OP_ManaChange)
E(OP_MercenaryDataResponse)
E(OP_MercenaryDataUpdate)
E(OP_MoveItem)
+15 -15
View File
@@ -450,8 +450,8 @@ struct NewZone_Struct {
/*0868*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, -1 affects some collisions
/*0872*/ uint32 scriptIDSomething3;
/*0876*/ uint32 SuspendBuffs;
/*0880*/ uint32 unknown880; //seen 50
/*0884*/ uint32 unknown884; //seen 10
/*0880*/ uint32 LavaDamage; //seen 50
/*0884*/ uint32 MinLavaDamage; //seen 10
/*0888*/ uint8 unknown888; //seen 1
/*0889*/ uint8 unknown889; //seen 0 (POK) or 1 (rujj)
/*0890*/ uint8 unknown890; //seen 1
@@ -833,7 +833,7 @@ struct LeadershipAA_Struct {
* Size: 20 Octets
*/
struct BindStruct {
/*000*/ uint32 zoneId;
/*000*/ uint32 zone_id;
/*004*/ float x;
/*008*/ float y;
/*012*/ float z;
@@ -1755,7 +1755,7 @@ struct GMZoneRequest_Struct {
/*0068*/ float x;
/*0072*/ float y;
/*0076*/ float z;
/*0080*/ char unknown0080[4];
/*0080*/ float heading;
/*0084*/ uint32 success; // 0 if command failed, 1 if succeeded?
/*0088*/
// /*072*/ int8 success; // =0 client->server, =1 server->client, -X=specific error
@@ -3803,8 +3803,8 @@ struct UseAA_Struct {
struct AA_Ability {
/*00*/ uint32 skill_id;
/*04*/ uint32 base1;
/*08*/ uint32 base2;
/*04*/ uint32 base_value;
/*08*/ uint32 limit_value;
/*12*/ uint32 slot;
/*16*/
};
@@ -4277,30 +4277,30 @@ struct ExpeditionInviteResponse_Struct
/*079*/ uint8 unknown079; // padding garbage?
};
struct ExpeditionInfo_Struct
struct DynamicZoneInfo_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
/*008*/ uint32 assigned; // padded bool
/*012*/ uint32 max_players;
/*016*/ char expedition_name[128];
/*016*/ char dz_name[128];
/*144*/ char leader_name[64];
};
struct ExpeditionMemberEntry_Struct
struct DynamicZoneMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
struct DynamicZoneMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
};
struct ExpeditionMemberListName_Struct
struct DynamicZoneMemberListName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
@@ -4323,7 +4323,7 @@ struct ExpeditionLockoutTimers_Struct
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
};
struct ExpeditionSetLeaderName_Struct
struct DynamicZoneLeaderName_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 unknown004;
+5 -5
View File
@@ -46,15 +46,15 @@ std::string GetPlatformName()
{
switch (GetExecutablePlatformInt()) {
case EQEmuExePlatform::ExePlatformWorld:
return "WorldServer";
return "World";
case EQEmuExePlatform::ExePlatformQueryServ:
return "QueryServer";
return "QS";
case EQEmuExePlatform::ExePlatformZone:
return "ZoneServer";
return "Zone";
case EQEmuExePlatform::ExePlatformUCS:
return "UCS";
case EQEmuExePlatform::ExePlatformLogin:
return "LoginServer";
return "Login";
case EQEmuExePlatform::ExePlatformSocket_Server:
return "SocketServer";
case EQEmuExePlatform::ExePlatformSharedMemory:
@@ -70,4 +70,4 @@ std::string GetPlatformName()
default:
return "";
}
}
}
+2
View File
@@ -45,6 +45,8 @@ enum : int { //values for pTimerType
pTimerLinkedSpellReuseStart = 28,
pTimerLinkedSpellReuseEnd = 48,
pTimerShieldAbility = 86,
pTimerLayHands = 87, //these IDs are used by client too
pTimerHarmTouch = 89, //so dont change them
+12
View File
@@ -2232,3 +2232,15 @@ bool PlayerAppearance::IsValidWoad(uint16 race_id, uint8 gender_id, uint8 woad_v
}
return false;
}
const char* GetGenderName(uint32 gender_id) {
const char* gender_name = "Unknown";
if (gender_id == MALE) {
gender_name = "Male";
} else if (gender_id == FEMALE) {
gender_name = "Female";
} else if (gender_id == NEUTER) {
gender_name = "Neuter";
}
return gender_name;
}
+9 -1
View File
@@ -851,6 +851,7 @@
const char* GetRaceIDName(uint16 race_id);
const char* GetPlayerRaceName(uint32 player_race_value);
const char* GetGenderName(uint32 gender_id);
uint32 GetPlayerRaceValue(uint16 race_id);
uint32 GetPlayerRaceBit(uint16 race_id);
@@ -860,7 +861,6 @@ uint16 GetRaceIDFromPlayerRaceBit(uint32 player_race_bit);
float GetRaceGenderDefaultHeight(int race, int gender);
// player race-/gender-based model feature validators
namespace PlayerAppearance
{
@@ -1603,6 +1603,14 @@ namespace PlayerAppearance
#define RACE_FALLEN_KNIGHT_722 722
#define RACE_SERVANT_OF_SHADOW_723 723
#define RACE_LUCLIN_724 724
#define RACE_XARIC_725 725
#define RACE_DERVISH_726 726
#define RACE_DERVISH_727 727
#define RACE_LUCLIN_728 728
#define RACE_LUCLIN_729 729
#define RACE_ORB_730 730
#define RACE_LUCLIN_731 731
#define RACE_PEGASUS_732 732
#define RACE_INTERACTIVE_OBJECT_2250 2250
#endif
+39 -7
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
Copyright (C) 2001-2021 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -25,10 +25,24 @@
#include <iterator>
#include <type_traits>
/* This uses mt19937 seeded with the std::random_device
* The idea is to have this be included as a member of another class
* so mocking out for testing is easier
* If you need to reseed random.Reseed()
#ifdef USE_SFMT19937
// only GCC supports, so lets turn it off
#ifndef __GNUC__
#undef USE_SFMT19937
#endif
#ifdef __clang__
#undef USE_SFMT19937
#endif
#endif
#ifdef USE_ADDITIVE_LFIB_PRNG
#include "additive_lagged_fibonacci_engine.h"
#elif defined(USE_SFMT19937)
#include <ext/random>
#endif
/* This uses mt19937 (or other compatible engine) seeded with the std::random_device. The idea is to have this be
* included as a member of another class so mocking out for testing is easier If you need to reseed random.Reseed()
* Eventually this should be derived from an abstract base class
*/
@@ -40,7 +54,12 @@ namespace EQ {
{
if (low > high)
std::swap(low, high);
// EQ uses biased int distribution, so I guess we can support it :P
#ifdef BIASED_INT_DIST
return low + m_gen() % (high - low + 1);
#else
return int_dist(m_gen, int_param_t(low, high)); // [low, high]
#endif
}
// AKA old MakeRandomFloat
@@ -98,11 +117,24 @@ namespace EQ {
}
private:
#ifndef BIASED_INT_DIST
typedef std::uniform_int_distribution<int>::param_type int_param_t;
typedef std::uniform_real_distribution<double>::param_type real_param_t;
std::mt19937 m_gen;
std::uniform_int_distribution<int> int_dist;
#endif
typedef std::uniform_real_distribution<double>::param_type real_param_t;
std::uniform_real_distribution<double> real_dist;
// define USE_CUSTOM_PRNG_ENGINE to any supported random engine like:
// #define USE_CUSTOM_PRNG_ENGINE std::default_random_engine
#ifdef USE_ADDITIVE_LFIB_PRNG
EQRand
#elif defined(USE_SFMT19937)
__gnu_cxx::sfmt19937
#elif defined(USE_CUSTOM_PRNG_ENGINE)
USE_CUSTOM_PRNG_ENGINE
#else
std::mt19937
#endif
m_gen;
};
}
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -74,7 +74,7 @@ public:
entry.accid = 0;
entry.ip = "";
entry.count = 1;
entry.lastused = current_timestamp();
entry.lastused = "";
return entry;
}
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -148,7 +148,7 @@ public:
entry.zone_in_time = 1800;
entry.win_points = 0;
entry.lose_points = 0;
entry.theme = 1;
entry.theme = LDoNThemes::GUK;
entry.zone_in_zone_id = 0;
entry.zone_in_x = 0;
entry.zone_in_y = 0;
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -19,7 +19,7 @@ class BaseBaseDataRepository {
public:
struct BaseData {
int level;
int class;
int class_;
float hp;
float mana;
float end;
@@ -39,7 +39,7 @@ public:
{
return {
"level",
"class",
"`class`",
"hp",
"mana",
"end",
@@ -84,7 +84,7 @@ public:
BaseData entry{};
entry.level = 0;
entry.class = 0;
entry.class_ = 0;
entry.hp = 0;
entry.mana = 0;
entry.end = 0;
@@ -129,7 +129,7 @@ public:
BaseData entry{};
entry.level = atoi(row[0]);
entry.class = atoi(row[1]);
entry.class_ = atoi(row[1]);
entry.hp = static_cast<float>(atof(row[2]));
entry.mana = static_cast<float>(atof(row[3]));
entry.end = static_cast<float>(atof(row[4]));
@@ -172,7 +172,7 @@ public:
auto columns = Columns();
update_values.push_back(columns[0] + " = " + std::to_string(base_data_entry.level));
update_values.push_back(columns[1] + " = " + std::to_string(base_data_entry.class));
update_values.push_back(columns[1] + " = " + std::to_string(base_data_entry.class_));
update_values.push_back(columns[2] + " = " + std::to_string(base_data_entry.hp));
update_values.push_back(columns[3] + " = " + std::to_string(base_data_entry.mana));
update_values.push_back(columns[4] + " = " + std::to_string(base_data_entry.end));
@@ -203,7 +203,7 @@ public:
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(base_data_entry.level));
insert_values.push_back(std::to_string(base_data_entry.class));
insert_values.push_back(std::to_string(base_data_entry.class_));
insert_values.push_back(std::to_string(base_data_entry.hp));
insert_values.push_back(std::to_string(base_data_entry.mana));
insert_values.push_back(std::to_string(base_data_entry.end));
@@ -242,7 +242,7 @@ public:
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(base_data_entry.level));
insert_values.push_back(std::to_string(base_data_entry.class));
insert_values.push_back(std::to_string(base_data_entry.class_));
insert_values.push_back(std::to_string(base_data_entry.hp));
insert_values.push_back(std::to_string(base_data_entry.mana));
insert_values.push_back(std::to_string(base_data_entry.end));
@@ -285,7 +285,7 @@ public:
BaseData entry{};
entry.level = atoi(row[0]);
entry.class = atoi(row[1]);
entry.class_ = atoi(row[1]);
entry.hp = static_cast<float>(atof(row[2]));
entry.mana = static_cast<float>(atof(row[3]));
entry.end = static_cast<float>(atof(row[4]));
@@ -319,7 +319,7 @@ public:
BaseData entry{};
entry.level = atoi(row[0]);
entry.class = atoi(row[1]);
entry.class_ = atoi(row[1]);
entry.hp = static_cast<float>(atof(row[2]));
entry.mana = static_cast<float>(atof(row[3]));
entry.end = static_cast<float>(atof(row[4]));
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -154,9 +154,9 @@ public:
entry._unknown_value = 0;
entry.bug_report = "";
entry.system_info = "";
entry.report_datetime = current_timestamp();
entry.report_datetime = "";
entry.bug_status = 0;
entry.last_review = current_timestamp();
entry.last_review = "";
entry.last_reviewer = "None";
entry.reviewer_notes = "";
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -4,7 +4,7 @@
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
@@ -20,7 +20,7 @@ public:
struct CharCreateCombinations {
int allocation_id;
int race;
int class;
int class_;
int deity;
int start_zone;
int expansions_req;
@@ -36,7 +36,7 @@ public:
return {
"allocation_id",
"race",
"class",
"`class`",
"deity",
"start_zone",
"expansions_req",
@@ -77,7 +77,7 @@ public:
entry.allocation_id = 0;
entry.race = 0;
entry.class = 0;
entry.class_ = 0;
entry.deity = 0;
entry.start_zone = 0;
entry.expansions_req = 0;
@@ -118,7 +118,7 @@ public:
entry.allocation_id = atoi(row[0]);
entry.race = atoi(row[1]);
entry.class = atoi(row[2]);
entry.class_ = atoi(row[2]);
entry.deity = atoi(row[3]);
entry.start_zone = atoi(row[4]);
entry.expansions_req = atoi(row[5]);
@@ -157,7 +157,7 @@ public:
update_values.push_back(columns[0] + " = " + std::to_string(char_create_combinations_entry.allocation_id));
update_values.push_back(columns[1] + " = " + std::to_string(char_create_combinations_entry.race));
update_values.push_back(columns[2] + " = " + std::to_string(char_create_combinations_entry.class));
update_values.push_back(columns[2] + " = " + std::to_string(char_create_combinations_entry.class_));
update_values.push_back(columns[3] + " = " + std::to_string(char_create_combinations_entry.deity));
update_values.push_back(columns[4] + " = " + std::to_string(char_create_combinations_entry.start_zone));
update_values.push_back(columns[5] + " = " + std::to_string(char_create_combinations_entry.expansions_req));
@@ -184,7 +184,7 @@ public:
insert_values.push_back(std::to_string(char_create_combinations_entry.allocation_id));
insert_values.push_back(std::to_string(char_create_combinations_entry.race));
insert_values.push_back(std::to_string(char_create_combinations_entry.class));
insert_values.push_back(std::to_string(char_create_combinations_entry.class_));
insert_values.push_back(std::to_string(char_create_combinations_entry.deity));
insert_values.push_back(std::to_string(char_create_combinations_entry.start_zone));
insert_values.push_back(std::to_string(char_create_combinations_entry.expansions_req));
@@ -219,7 +219,7 @@ public:
insert_values.push_back(std::to_string(char_create_combinations_entry.allocation_id));
insert_values.push_back(std::to_string(char_create_combinations_entry.race));
insert_values.push_back(std::to_string(char_create_combinations_entry.class));
insert_values.push_back(std::to_string(char_create_combinations_entry.class_));
insert_values.push_back(std::to_string(char_create_combinations_entry.deity));
insert_values.push_back(std::to_string(char_create_combinations_entry.start_zone));
insert_values.push_back(std::to_string(char_create_combinations_entry.expansions_req));
@@ -258,7 +258,7 @@ public:
entry.allocation_id = atoi(row[0]);
entry.race = atoi(row[1]);
entry.class = atoi(row[2]);
entry.class_ = atoi(row[2]);
entry.deity = atoi(row[3]);
entry.start_zone = atoi(row[4]);
entry.expansions_req = atoi(row[5]);
@@ -288,7 +288,7 @@ public:
entry.allocation_id = atoi(row[0]);
entry.race = atoi(row[1]);
entry.class = atoi(row[2]);
entry.class_ = atoi(row[2]);
entry.deity = atoi(row[3]);
entry.start_zone = atoi(row[4]);
entry.expansions_req = atoi(row[5]);

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