Moved buff definitions into 'spells' lookup

This commit is contained in:
Uleat
2019-01-20 20:04:07 -05:00
parent 585c6322bf
commit f690c64f9e
19 changed files with 219 additions and 218 deletions
+10 -10
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@@ -6169,12 +6169,12 @@ namespace RoF
static inline int ServerToRoFBuffSlot(int index)
{
// we're a disc
if (index >= EQEmu::constants::LongBuffs + EQEmu::constants::ShortBuffs)
return index - EQEmu::constants::LongBuffs - EQEmu::constants::ShortBuffs +
constants::LongBuffs + constants::ShortBuffs;
if (index >= EQEmu::spells::LONG_BUFFS + EQEmu::spells::SHORT_BUFFS)
return index - EQEmu::spells::LONG_BUFFS - EQEmu::spells::SHORT_BUFFS +
spells::LONG_BUFFS + spells::SHORT_BUFFS;
// we're a song
if (index >= EQEmu::constants::LongBuffs)
return index - EQEmu::constants::LongBuffs + constants::LongBuffs;
if (index >= EQEmu::spells::LONG_BUFFS)
return index - EQEmu::spells::LONG_BUFFS + spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
@@ -6182,12 +6182,12 @@ namespace RoF
static inline int RoFToServerBuffSlot(int index)
{
// we're a disc
if (index >= constants::LongBuffs + constants::ShortBuffs)
return index - constants::LongBuffs - constants::ShortBuffs + EQEmu::constants::LongBuffs +
EQEmu::constants::ShortBuffs;
if (index >= spells::LONG_BUFFS + spells::SHORT_BUFFS)
return index - spells::LONG_BUFFS - spells::SHORT_BUFFS + EQEmu::spells::LONG_BUFFS +
EQEmu::spells::SHORT_BUFFS;
// we're a song
if (index >= constants::LongBuffs)
return index - constants::LongBuffs + EQEmu::constants::LongBuffs;
if (index >= spells::LONG_BUFFS)
return index - spells::LONG_BUFFS + EQEmu::spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
+10 -10
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@@ -6424,12 +6424,12 @@ namespace RoF2
static inline int ServerToRoF2BuffSlot(int index)
{
// we're a disc
if (index >= EQEmu::constants::LongBuffs + EQEmu::constants::ShortBuffs)
return index - EQEmu::constants::LongBuffs - EQEmu::constants::ShortBuffs +
constants::LongBuffs + constants::ShortBuffs;
if (index >= EQEmu::spells::LONG_BUFFS + EQEmu::spells::SHORT_BUFFS)
return index - EQEmu::spells::LONG_BUFFS - EQEmu::spells::SHORT_BUFFS +
spells::LONG_BUFFS + spells::SHORT_BUFFS;
// we're a song
if (index >= EQEmu::constants::LongBuffs)
return index - EQEmu::constants::LongBuffs + constants::LongBuffs;
if (index >= EQEmu::spells::LONG_BUFFS)
return index - EQEmu::spells::LONG_BUFFS + spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
@@ -6437,12 +6437,12 @@ namespace RoF2
static inline int RoF2ToServerBuffSlot(int index)
{
// we're a disc
if (index >= constants::LongBuffs + constants::ShortBuffs)
return index - constants::LongBuffs - constants::ShortBuffs + EQEmu::constants::LongBuffs +
EQEmu::constants::ShortBuffs;
if (index >= spells::LONG_BUFFS + spells::SHORT_BUFFS)
return index - spells::LONG_BUFFS - spells::SHORT_BUFFS + EQEmu::spells::LONG_BUFFS +
EQEmu::spells::SHORT_BUFFS;
// we're a song
if (index >= constants::LongBuffs)
return index - constants::LongBuffs + EQEmu::constants::LongBuffs;
if (index >= spells::LONG_BUFFS)
return index - spells::LONG_BUFFS + EQEmu::spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
+8 -8
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@@ -271,14 +271,6 @@ namespace RoF2
const size_t SAY_LINK_BODY_SIZE = 56;
const int LongBuffs = 42;
const int ShortBuffs = 20;
const int DiscBuffs = 1;
const int TotalBuffs = LongBuffs + ShortBuffs + DiscBuffs;
const int NPCBuffs = 97;
const int PetBuffs = NPCBuffs;
const int MercBuffs = LongBuffs;
} /*constants*/
namespace behavior {
@@ -321,6 +313,14 @@ namespace RoF2
const int SPELLBOOK_SIZE = 720;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 97;
const int PET_BUFFS = NPC_BUFFS;
const int MERC_BUFFS = LONG_BUFFS;
} /*spells*/
}; /*RoF2*/
+8 -8
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@@ -262,14 +262,6 @@ namespace RoF
const size_t SAY_LINK_BODY_SIZE = 55;
const int LongBuffs = 42;
const int ShortBuffs = 20;
const int DiscBuffs = 1;
const int TotalBuffs = LongBuffs + ShortBuffs + DiscBuffs;
const int NPCBuffs = 97;
const int PetBuffs = NPCBuffs;
const int MercBuffs = LongBuffs;
} /*constants*/
namespace behavior {
@@ -312,6 +304,14 @@ namespace RoF
const int SPELLBOOK_SIZE = 720;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 97;
const int PET_BUFFS = NPC_BUFFS;
const int MERC_BUFFS = LONG_BUFFS;
} /*spells*/
}; /*RoF*/
+10 -10
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@@ -4093,12 +4093,12 @@ namespace SoD
static inline int ServerToSoDBuffSlot(int index)
{
// we're a disc
if (index >= EQEmu::constants::LongBuffs + EQEmu::constants::ShortBuffs)
return index - EQEmu::constants::LongBuffs - EQEmu::constants::ShortBuffs +
constants::LongBuffs + constants::ShortBuffs;
if (index >= EQEmu::spells::LONG_BUFFS + EQEmu::spells::SHORT_BUFFS)
return index - EQEmu::spells::LONG_BUFFS - EQEmu::spells::SHORT_BUFFS +
spells::LONG_BUFFS + spells::SHORT_BUFFS;
// we're a song
if (index >= EQEmu::constants::LongBuffs)
return index - EQEmu::constants::LongBuffs + constants::LongBuffs;
if (index >= EQEmu::spells::LONG_BUFFS)
return index - EQEmu::spells::LONG_BUFFS + spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
@@ -4106,12 +4106,12 @@ namespace SoD
static inline int SoDToServerBuffSlot(int index)
{
// we're a disc
if (index >= constants::LongBuffs + constants::ShortBuffs)
return index - constants::LongBuffs - constants::ShortBuffs + EQEmu::constants::LongBuffs +
EQEmu::constants::ShortBuffs;
if (index >= spells::LONG_BUFFS + spells::SHORT_BUFFS)
return index - spells::LONG_BUFFS - spells::SHORT_BUFFS + EQEmu::spells::LONG_BUFFS +
EQEmu::spells::SHORT_BUFFS;
// we're a song
if (index >= constants::LongBuffs)
return index - constants::LongBuffs + EQEmu::constants::LongBuffs;
if (index >= spells::LONG_BUFFS)
return index - spells::LONG_BUFFS + EQEmu::spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
+8 -8
View File
@@ -289,14 +289,6 @@ namespace SoD
const size_t SAY_LINK_BODY_SIZE = 50;
const int LongBuffs = 25;
const int ShortBuffs = 15;
const int DiscBuffs = 1;
const int TotalBuffs = LongBuffs + ShortBuffs + DiscBuffs;
const int NPCBuffs = 85;
const int PetBuffs = NPCBuffs;
const int MercBuffs = LongBuffs;
} /*constants*/
namespace behavior {
@@ -337,6 +329,14 @@ namespace SoD
const int SPELLBOOK_SIZE = 480;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 25;
const int SHORT_BUFFS = 15;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 85;
const int PET_BUFFS = NPC_BUFFS;
const int MERC_BUFFS = LONG_BUFFS;
} /*spells*/
}; /*SoD*/
+10 -10
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@@ -3491,12 +3491,12 @@ namespace SoF
static inline int ServerToSoFBuffSlot(int index) {
// we're a disc
if (index >= EQEmu::constants::LongBuffs + EQEmu::constants::ShortBuffs)
return index - EQEmu::constants::LongBuffs - EQEmu::constants::ShortBuffs +
constants::LongBuffs + constants::ShortBuffs;
if (index >= EQEmu::spells::LONG_BUFFS + EQEmu::spells::SHORT_BUFFS)
return index - EQEmu::spells::LONG_BUFFS - EQEmu::spells::SHORT_BUFFS +
spells::LONG_BUFFS + spells::SHORT_BUFFS;
// we're a song
if (index >= EQEmu::constants::LongBuffs)
return index - EQEmu::constants::LongBuffs + constants::LongBuffs;
if (index >= EQEmu::spells::LONG_BUFFS)
return index - EQEmu::spells::LONG_BUFFS + spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
@@ -3504,12 +3504,12 @@ namespace SoF
static inline int SoFToServerBuffSlot(int index)
{
// we're a disc
if (index >= constants::LongBuffs + constants::ShortBuffs)
return index - constants::LongBuffs - constants::ShortBuffs + EQEmu::constants::LongBuffs +
EQEmu::constants::ShortBuffs;
if (index >= spells::LONG_BUFFS + spells::SHORT_BUFFS)
return index - spells::LONG_BUFFS - spells::SHORT_BUFFS + EQEmu::spells::LONG_BUFFS +
EQEmu::spells::SHORT_BUFFS;
// we're a song
if (index >= constants::LongBuffs)
return index - constants::LongBuffs + EQEmu::constants::LongBuffs;
if (index >= spells::LONG_BUFFS)
return index - spells::LONG_BUFFS + EQEmu::spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
+8 -8
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@@ -289,14 +289,6 @@ namespace SoF
const size_t SAY_LINK_BODY_SIZE = 50;
const int LongBuffs = 25;
const int ShortBuffs = 15;
const int DiscBuffs = 1;
const int TotalBuffs = LongBuffs + ShortBuffs + DiscBuffs;
const int NPCBuffs = 60;
const int PetBuffs = 30;
const int MercBuffs = 0;
} /*constants*/
namespace behavior {
@@ -338,6 +330,14 @@ namespace SoF
const int SPELLBOOK_SIZE = 480;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 25;
const int SHORT_BUFFS = 15;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 60;
const int PET_BUFFS = 30;
const int MERC_BUFFS = 0;
} /*spells*/
}; /*SoF*/
+10 -10
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@@ -2794,12 +2794,12 @@ namespace Titanium
static inline int ServerToTitaniumBuffSlot(int index)
{
// we're a disc
if (index >= EQEmu::constants::LongBuffs + EQEmu::constants::ShortBuffs)
return index - EQEmu::constants::LongBuffs - EQEmu::constants::ShortBuffs +
constants::LongBuffs + constants::ShortBuffs;
if (index >= EQEmu::spells::LONG_BUFFS + EQEmu::spells::SHORT_BUFFS)
return index - EQEmu::spells::LONG_BUFFS - EQEmu::spells::SHORT_BUFFS +
spells::LONG_BUFFS + spells::SHORT_BUFFS;
// we're a song
if (index >= EQEmu::constants::LongBuffs)
return index - EQEmu::constants::LongBuffs + constants::LongBuffs;
if (index >= EQEmu::spells::LONG_BUFFS)
return index - EQEmu::spells::LONG_BUFFS + spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
@@ -2807,12 +2807,12 @@ namespace Titanium
static inline int TitaniumToServerBuffSlot(int index)
{
// we're a disc
if (index >= constants::LongBuffs + constants::ShortBuffs)
return index - constants::LongBuffs - constants::ShortBuffs + EQEmu::constants::LongBuffs +
EQEmu::constants::ShortBuffs;
if (index >= spells::LONG_BUFFS + spells::SHORT_BUFFS)
return index - spells::LONG_BUFFS - spells::SHORT_BUFFS + EQEmu::spells::LONG_BUFFS +
EQEmu::spells::SHORT_BUFFS;
// we're a song
if (index >= constants::LongBuffs)
return index - constants::LongBuffs + EQEmu::constants::LongBuffs;
if (index >= spells::LONG_BUFFS)
return index - spells::LONG_BUFFS + EQEmu::spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
+8 -8
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@@ -288,14 +288,6 @@ namespace Titanium
const size_t SAY_LINK_BODY_SIZE = 45;
const int LongBuffs = 25;
const int ShortBuffs = 12;
const int DiscBuffs = 1;
const int TotalBuffs = LongBuffs + ShortBuffs + DiscBuffs;
const int NPCBuffs = 60;
const int PetBuffs = 30;
const int MercBuffs = 0;
} /*constants*/
namespace behavior {
@@ -337,6 +329,14 @@ namespace Titanium
const int SPELLBOOK_SIZE = 400;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 25;
const int SHORT_BUFFS = 12;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 60;
const int PET_BUFFS = 30;
const int MERC_BUFFS = 0;
} /*spells*/
}; /*Titanium*/
+10 -10
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@@ -4460,12 +4460,12 @@ namespace UF
static inline int ServerToUFBuffSlot(int index)
{
// we're a disc
if (index >= EQEmu::constants::LongBuffs + EQEmu::constants::ShortBuffs)
return index - EQEmu::constants::LongBuffs - EQEmu::constants::ShortBuffs +
constants::LongBuffs + constants::ShortBuffs;
if (index >= EQEmu::spells::LONG_BUFFS + EQEmu::spells::SHORT_BUFFS)
return index - EQEmu::spells::LONG_BUFFS - EQEmu::spells::SHORT_BUFFS +
spells::LONG_BUFFS + spells::SHORT_BUFFS;
// we're a song
if (index >= EQEmu::constants::LongBuffs)
return index - EQEmu::constants::LongBuffs + constants::LongBuffs;
if (index >= EQEmu::spells::LONG_BUFFS)
return index - EQEmu::spells::LONG_BUFFS + spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
@@ -4473,12 +4473,12 @@ namespace UF
static inline int UFToServerBuffSlot(int index)
{
// we're a disc
if (index >= constants::LongBuffs + constants::ShortBuffs)
return index - constants::LongBuffs - constants::ShortBuffs + EQEmu::constants::LongBuffs +
EQEmu::constants::ShortBuffs;
if (index >= spells::LONG_BUFFS + spells::SHORT_BUFFS)
return index - spells::LONG_BUFFS - spells::SHORT_BUFFS + EQEmu::spells::LONG_BUFFS +
EQEmu::spells::SHORT_BUFFS;
// we're a song
if (index >= constants::LongBuffs)
return index - constants::LongBuffs + EQEmu::constants::LongBuffs;
if (index >= spells::LONG_BUFFS)
return index - spells::LONG_BUFFS + EQEmu::spells::LONG_BUFFS;
// we're a normal buff
return index; // as long as we guard against bad slots server side, we should be fine
}
+8 -8
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@@ -290,14 +290,6 @@ namespace UF
const size_t SAY_LINK_BODY_SIZE = 50;
const int LongBuffs = 30;
const int ShortBuffs = 20;
const int DiscBuffs = 1;
const int TotalBuffs = LongBuffs + ShortBuffs + DiscBuffs;
const int NPCBuffs = 85;
const int PetBuffs = NPCBuffs;
const int MercBuffs = LongBuffs;
} /*constants*/
namespace behavior {
@@ -340,6 +332,14 @@ namespace UF
const int SPELLBOOK_SIZE = 720;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 30;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 85;
const int PET_BUFFS = NPC_BUFFS;
const int MERC_BUFFS = LONG_BUFFS;
} /*spells*/
}; /*UF*/