[Feature] Evolving Item Support for RoF2 (#4496)

* basic evolving items framework created

* Implement evolving tab in the inventory window

* Implement experience and number of kills

* Move zone evolving map to a evolvingitemsmanager class

* rework gm commands

* rework GetInventory

* wip

* wip loot testing

* Fix Duplicate Message

* reworked evolving item looting, swapping, etc

* reworked const functions for evolving methods

* Functioning Player Trade of evolving items test item_id is 89550

* First pass of Final Result link working

* First pass of item upgrading when reaching 100%

* Add strings and logic for displaying the evolving item xp transfer window in Corathus

* Prototype of xp transfer window sending items

* WIP for evolve xp transfer

* WIP for evolve xp transfer.  First tests passed

* XP Transfer Cleanup

* XP Transfer Cleanup

* Add Rule for evolving items equip timer/  default is 30 secs

* Add logging and player events

Add logging and player events

* Formatting

* Database updates

* Updates for linux build

* Perl/Cleanup

* Command cleanup

* Lua

* Added a crash condition check if final item id is blank or not found.

* Review Changes

Updates to resolve review comments and a rebase.

* migrate to content_db for items_evolving_details

migrate to content_db for items_evolving_details

* Simplify, don't hit database unless evolving

* Update 2025_01_19_items_evolving_details.sql

* Update client.cpp

* Update manifest with items_evolving_details

* character_id vs char_id

* Remove _Struct from structs

* Remove license header in evolving.cpp

* Move evolving constants from eq_constants.h to evolving.h since it is more specific

* Update database_schema.h

* General cleanup

* Be more specific with `evolving_items` vs `evolving`

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Mitch Freeman
2025-01-19 20:10:19 -04:00
committed by GitHub
parent d47bf687d0
commit f21cc170df
53 changed files with 3569 additions and 183 deletions
+90 -6
View File
@@ -152,11 +152,6 @@ uint32 Perl_QuestItem_GetItemScriptID(EQ::ItemInstance* self)
return self->GetItemScriptID();
}
uint32 Perl_QuestItem_GetKillsNeeded(EQ::ItemInstance* self, uint8 current_level)
{
return self->GetKillsNeeded(current_level);
}
int8 Perl_QuestItem_GetMaxEvolveLevel(EQ::ItemInstance* self)
{
return self->GetMaxEvolveLvl();
@@ -297,12 +292,88 @@ std::string Perl_QuestItem_GetItemLink(EQ::ItemInstance* self)
return linker.GenerateLink();
}
void Perl_QuestItem_AddEvolveAmount(EQ::ItemInstance* self, uint64 amount)
{
self->SetEvolveAddToCurrentAmount(amount);
}
uint32 Perl_QuestItem_GetAugmentEvolveUniqueID(EQ::ItemInstance* self, uint8 slot_id)
{
return self->GetAugmentEvolveUniqueID(slot_id);
}
bool Perl_QuestItem_GetEvolveActivated(EQ::ItemInstance* self)
{
return self->GetEvolveActivated();
}
uint64 Perl_QuestItem_GetEvolveAmount(EQ::ItemInstance* self)
{
return self->GetEvolveCurrentAmount();
}
uint32 Perl_QuestItem_GetEvolveCharacterID(EQ::ItemInstance* self)
{
return self->GetEvolveCharID();
}
bool Perl_QuestItem_GetEvolveEquipped(EQ::ItemInstance* self)
{
return self->GetEvolveEquipped();
}
uint32 Perl_QuestItem_GetEvolveItemID(EQ::ItemInstance* self)
{
return self->GetEvolveItemID();
}
uint32 Perl_QuestItem_GetEvolveFinalItemID(EQ::ItemInstance* self)
{
return self->GetEvolveFinalItemID();
}
int8 Perl_QuestItem_GetEvolveLevel(EQ::ItemInstance* self)
{
return self->GetEvolveLvl();
}
uint32 Perl_QuestItem_GetEvolveLoreID(EQ::ItemInstance* self)
{
return self->GetEvolveLoreID();
}
double Perl_QuestItem_GetEvolveProgression(EQ::ItemInstance* self)
{
return self->GetEvolveProgression();
}
uint64 Perl_QuestItem_GetEvolveUniqueID(EQ::ItemInstance* self)
{
return self->GetEvolveUniqueID();
}
bool Perl_QuestItem_IsEvolving(EQ::ItemInstance* self)
{
return self->IsEvolving();
}
void Perl_QuestItem_SetEvolveProgression(EQ::ItemInstance* self, float amount)
{
self->SetEvolveProgression(amount);
}
void Perl_QuestItem_SetEvolveAmount(EQ::ItemInstance* self, uint64 amount)
{
self->SetEvolveCurrentAmount(amount);
}
void perl_register_questitem()
{
perl::interpreter perl(PERL_GET_THX);
auto package = perl.new_class<EQ::ItemInstance>("QuestItem");
package.add("AddEvolveAmount", &Perl_QuestItem_AddEvolveAmount);
package.add("AddEXP", &Perl_QuestItem_AddEXP);
package.add("ClearTimers", &Perl_QuestItem_ClearTimers);
package.add("Clone", &Perl_QuestItem_Clone);
@@ -310,6 +381,7 @@ void perl_register_questitem()
package.add("CountAugmentByID", &Perl_QuestItem_CountAugmentByID);
package.add("DeleteCustomData", &Perl_QuestItem_DeleteCustomData);
package.add("GetAugment", &Perl_QuestItem_GetAugment);
package.add("GetAugmentEvolveUniqueID", &Perl_QuestItem_GetAugmentEvolveUniqueID);
package.add("GetAugmentIDs", &Perl_QuestItem_GetAugmentIDs);
package.add("GetAugmentItemID", &Perl_QuestItem_GetAugmentItemID);
package.add("GetAugmentType", &Perl_QuestItem_GetAugmentType);
@@ -317,6 +389,16 @@ void perl_register_questitem()
package.add("GetColor", &Perl_QuestItem_GetColor);
package.add("GetCustomData", &Perl_QuestItem_GetCustomData);
package.add("GetCustomDataString", &Perl_QuestItem_GetCustomDataString);
package.add("GetEvolveActivated", &Perl_QuestItem_GetEvolveActivated);
package.add("GetEvolveAmount", &Perl_QuestItem_GetEvolveAmount);
package.add("GetEvolveCharacterID", &Perl_QuestItem_GetEvolveCharacterID);
package.add("GetEvolveEquipped", &Perl_QuestItem_GetEvolveEquipped);
package.add("GetEvolveFinalItemID", &Perl_QuestItem_GetEvolveFinalItemID);
package.add("GetEvolveItemID", &Perl_QuestItem_GetEvolveItemID);
package.add("GetEvolveLevel", &Perl_QuestItem_GetEvolveLevel);
package.add("GetEvolveLoreID", &Perl_QuestItem_GetEvolveLoreID);
package.add("GetEvolveProgression", &Perl_QuestItem_GetEvolveProgression);
package.add("GetEvolveUniqueID", &Perl_QuestItem_GetEvolveUniqueID);
package.add("GetEXP", &Perl_QuestItem_GetEXP);
package.add("GetID", &Perl_QuestItem_GetID);
package.add("GetItem", (EQ::ItemData*(*)(EQ::ItemInstance*))&Perl_QuestItem_GetItem);
@@ -324,7 +406,6 @@ void perl_register_questitem()
package.add("GetItemID", &Perl_QuestItem_GetItemID);
package.add("GetItemLink", &Perl_QuestItem_GetItemLink);
package.add("GetItemScriptID", &Perl_QuestItem_GetItemScriptID);
package.add("GetKillsNeeded", &Perl_QuestItem_GetKillsNeeded);
package.add("GetMaxEvolveLevel", &Perl_QuestItem_GetMaxEvolveLevel);
package.add("GetName", &Perl_QuestItem_GetName);
package.add("GetPrice", &Perl_QuestItem_GetPrice);
@@ -337,6 +418,7 @@ void perl_register_questitem()
package.add("IsAugmented", &Perl_QuestItem_IsAugmented);
package.add("IsEquipable", (bool(*)(EQ::ItemInstance*, int16))&Perl_QuestItem_IsEquipable);
package.add("IsEquipable", (bool(*)(EQ::ItemInstance*, uint16, uint16))&Perl_QuestItem_IsEquipable);
package.add("IsEvolving", &Perl_QuestItem_IsEvolving);
package.add("IsExpendable", &Perl_QuestItem_IsExpendable);
package.add("IsInstanceNoDrop", &Perl_QuestItem_IsInstanceNoDrop);
package.add("IsStackable", &Perl_QuestItem_IsStackable);
@@ -352,6 +434,8 @@ void perl_register_questitem()
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, float))&Perl_QuestItem_SetCustomData);
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, int))&Perl_QuestItem_SetCustomData);
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, std::string))&Perl_QuestItem_SetCustomData);
package.add("SetEvolveAmount", &Perl_QuestItem_SetEvolveAmount);
package.add("SetEvolveProgression", &Perl_QuestItem_SetEvolveProgression);
package.add("SetEXP", &Perl_QuestItem_SetEXP);
package.add("SetInstanceNoDrop", &Perl_QuestItem_SetInstanceNoDrop);
package.add("SetPrice", &Perl_QuestItem_SetPrice);