[Feature] Evolving Item Support for RoF2 (#4496)

* basic evolving items framework created

* Implement evolving tab in the inventory window

* Implement experience and number of kills

* Move zone evolving map to a evolvingitemsmanager class

* rework gm commands

* rework GetInventory

* wip

* wip loot testing

* Fix Duplicate Message

* reworked evolving item looting, swapping, etc

* reworked const functions for evolving methods

* Functioning Player Trade of evolving items test item_id is 89550

* First pass of Final Result link working

* First pass of item upgrading when reaching 100%

* Add strings and logic for displaying the evolving item xp transfer window in Corathus

* Prototype of xp transfer window sending items

* WIP for evolve xp transfer

* WIP for evolve xp transfer.  First tests passed

* XP Transfer Cleanup

* XP Transfer Cleanup

* Add Rule for evolving items equip timer/  default is 30 secs

* Add logging and player events

Add logging and player events

* Formatting

* Database updates

* Updates for linux build

* Perl/Cleanup

* Command cleanup

* Lua

* Added a crash condition check if final item id is blank or not found.

* Review Changes

Updates to resolve review comments and a rebase.

* migrate to content_db for items_evolving_details

migrate to content_db for items_evolving_details

* Simplify, don't hit database unless evolving

* Update 2025_01_19_items_evolving_details.sql

* Update client.cpp

* Update manifest with items_evolving_details

* character_id vs char_id

* Remove _Struct from structs

* Remove license header in evolving.cpp

* Move evolving constants from eq_constants.h to evolving.h since it is more specific

* Update database_schema.h

* General cleanup

* Be more specific with `evolving_items` vs `evolving`

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Mitch Freeman
2025-01-19 20:10:19 -04:00
committed by GitHub
parent d47bf687d0
commit f21cc170df
53 changed files with 3569 additions and 183 deletions
+3 -1
View File
@@ -28,6 +28,8 @@
#include "fixed_memory_variable_hash_set.h"
#include "say_link.h"
#include "repositories/command_subsettings_repository.h"
#include "repositories/items_evolving_details_repository.h"
#include "../common/repositories/character_evolving_items_repository.h"
#include <list>
#include <map>
@@ -103,7 +105,7 @@ public:
bool GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is_charid);
int32 GetSharedPlatinum(uint32 account_id);
bool SetSharedPlatinum(uint32 account_id, int32 amount_to_add);
bool GetInventory(uint32 char_id, EQ::InventoryProfile *inv);
bool GetInventory(Client* c);
bool GetInventory(uint32 account_id, char *name, EQ::InventoryProfile *inv); // deprecated
std::map<uint32, uint32> GetItemRecastTimestamps(uint32 char_id);
uint32 GetItemRecastTimestamp(uint32 char_id, uint32 recast_type);