This commit is contained in:
Uleat
2017-03-29 15:10:05 -04:00
5 changed files with 5 additions and 23 deletions
+1 -1
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@@ -3300,7 +3300,7 @@ void Mob::CommonDamage(Mob* attacker, int &damage, const uint16 spell_id, const
SetHP(GetHP() - damage);
if (IsClient())
if (IsClient() && RuleB(Character, MarqueeHPUpdates))
this->CastToClient()->SendHPUpdateMarquee();
if(HasDied()) {
-3
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@@ -8659,9 +8659,6 @@ void Client::QuestReward(Mob* target, uint32 copper, uint32 silver, uint32 gold,
}
void Client::SendHPUpdateMarquee(){
if (!RuleB(Character, MarqueeHPUpdates))
return;
if (!this || !this->IsClient() || !this->cur_hp || !this->max_hp)
return;
+2 -1
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@@ -1381,7 +1381,8 @@ void Mob::SendHPUpdate(bool skip_self)
// send to self - we need the actual hps here
if(IsClient() && (!skip_self || dospam)) {
this->CastToClient()->SendHPUpdateMarquee();
if (RuleB(Character, MarqueeHPUpdates))
this->CastToClient()->SendHPUpdateMarquee();
auto hp_app2 = new EQApplicationPacket(OP_HPUpdate, sizeof(SpawnHPUpdate_Struct));
SpawnHPUpdate_Struct* ds = (SpawnHPUpdate_Struct*)hp_app2->pBuffer;
+1 -1
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@@ -550,7 +550,7 @@ int main(int argc, char** argv) {
#endif
#endif
} //end extra profiler block
if (is_zone_loaded) {
if (is_zone_loaded && numclients > 0) {
Sleep(ZoneTimerResolution);
}
else {