Magic numbers bad (#1373)

This commit is contained in:
Michael Cook (mackal)
2021-06-03 11:17:56 -04:00
committed by GitHub
parent 71e9dd5a3c
commit f0d0c83710
2 changed files with 2 additions and 1 deletions
+1 -1
View File
@@ -204,7 +204,7 @@ void Client::ProcessItemCaps()
// The Sleeper Tomb Avatar proc counts towards item ATK
// The client uses a 100 here, so using a 100 here the client and server will agree
// For example, if you set the effect to be 200 it will get 100 item ATK and 100 spell ATK
if (IsValidSpell(2434) && FindBuff(2434)) {
if (IsValidSpell(SPELL_AVATAR_ST_PROC) && FindBuff(SPELL_AVATAR_ST_PROC)) {
itembonuses.ATK += 100;
spellbonuses.ATK -= 100;
}