mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-04 22:56:37 +00:00
[Feature] Add Heroic Strikethrough to NPC Scaling (#3028)
* [Feature] Add Heroic Strikethrough to NPC Scaling # Notes - Adds Heroic Strikethrough support to NPC scaling. - Cleans up `std::stoul` to use `Strings::ToUnsignedInt` since recent changes. - Sets default values to sane values and removes support for `NULL` values. * Update 2023_03_04_npc_scale_global_base_heroic_strikethrough.sql
This commit is contained in:
@@ -57,6 +57,7 @@ public:
|
||||
int attack_delay;
|
||||
int spell_scale;
|
||||
int heal_scale;
|
||||
int heroic_strikethrough;
|
||||
|
||||
std::string special_abilities;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user