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[Feature] Add Heroic Strikethrough to NPC Scaling (#3028)
* [Feature] Add Heroic Strikethrough to NPC Scaling # Notes - Adds Heroic Strikethrough support to NPC scaling. - Cleans up `std::stoul` to use `Strings::ToUnsignedInt` since recent changes. - Sets default values to sane values and removes support for `NULL` values. * Update 2023_03_04_npc_scale_global_base_heroic_strikethrough.sql
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UPDATE `npc_scale_global_base` SET ac = 0 WHERE ac IS NULL;
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UPDATE `npc_scale_global_base` SET hp = 0 WHERE hp IS NULL;
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UPDATE `npc_scale_global_base` SET accuracy = 0 WHERE accuracy IS NULL;
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UPDATE `npc_scale_global_base` SET slow_mitigation = 0 WHERE slow_mitigation IS NULL;
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UPDATE `npc_scale_global_base` SET attack = 0 WHERE attack IS NULL;
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UPDATE `npc_scale_global_base` SET strength = 0 WHERE strength IS NULL;
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UPDATE `npc_scale_global_base` SET stamina = 0 WHERE stamina IS NULL;
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UPDATE `npc_scale_global_base` SET dexterity = 0 WHERE dexterity IS NULL;
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UPDATE `npc_scale_global_base` SET agility = 0 WHERE agility IS NULL;
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UPDATE `npc_scale_global_base` SET intelligence = 0 WHERE intelligence IS NULL;
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UPDATE `npc_scale_global_base` SET wisdom = 0 WHERE wisdom IS NULL;
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UPDATE `npc_scale_global_base` SET charisma = 0 WHERE charisma IS NULL;
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UPDATE `npc_scale_global_base` SET magic_resist = 0 WHERE magic_resist IS NULL;
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UPDATE `npc_scale_global_base` SET cold_resist = 0 WHERE cold_resist IS NULL;
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UPDATE `npc_scale_global_base` SET fire_resist = 0 WHERE fire_resist IS NULL;
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UPDATE `npc_scale_global_base` SET poison_resist = 0 WHERE poison_resist IS NULL;
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UPDATE `npc_scale_global_base` SET disease_resist = 0 WHERE disease_resist IS NULL;
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UPDATE `npc_scale_global_base` SET corruption_resist = 0 WHERE corruption_resist IS NULL;
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UPDATE `npc_scale_global_base` SET physical_resist = 0 WHERE physical_resist IS NULL;
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UPDATE `npc_scale_global_base` SET min_dmg = 0 WHERE min_dmg IS NULL;
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UPDATE `npc_scale_global_base` SET max_dmg = 0 WHERE max_dmg IS NULL;
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UPDATE `npc_scale_global_base` SET hp_regen_rate = 0 WHERE hp_regen_rate IS NULL;
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UPDATE `npc_scale_global_base` SET attack_delay = 0 WHERE attack_delay IS NULL;
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UPDATE `npc_scale_global_base` SET physical_resist = 0 WHERE physical_resist IS NULL;
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UPDATE `npc_scale_global_base` SET spell_scale = 100 WHERE spell_scale IS NULL;
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UPDATE `npc_scale_global_base` SET heal_scale = 100 WHERE heal_scale IS NULL;
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UPDATE `npc_scale_global_base` SET special_abilities = '' WHERE special_abilities IS NULL;
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ALTER TABLE `npc_scale_global_base`
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MODIFY COLUMN `ac` int(11) NOT NULL DEFAULT 0 AFTER `instance_version_list`,
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MODIFY COLUMN `hp` int(11) NOT NULL DEFAULT 0 AFTER `ac`,
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MODIFY COLUMN `accuracy` int(11) NOT NULL DEFAULT 0 AFTER `hp`,
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MODIFY COLUMN `slow_mitigation` int(11) NOT NULL DEFAULT 0 AFTER `accuracy`,
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MODIFY COLUMN `attack` int(11) NOT NULL DEFAULT 0 AFTER `slow_mitigation`,
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MODIFY COLUMN `strength` int(11) NOT NULL DEFAULT 0 AFTER `attack`,
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MODIFY COLUMN `stamina` int(11) NOT NULL DEFAULT 0 AFTER `strength`,
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MODIFY COLUMN `dexterity` int(11) NOT NULL DEFAULT 0 AFTER `stamina`,
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MODIFY COLUMN `agility` int(11) NOT NULL DEFAULT 0 AFTER `dexterity`,
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MODIFY COLUMN `intelligence` int(11) NOT NULL DEFAULT 0 AFTER `agility`,
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MODIFY COLUMN `wisdom` int(11) NOT NULL DEFAULT 0 AFTER `intelligence`,
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MODIFY COLUMN `charisma` int(11) NOT NULL DEFAULT 0 AFTER `wisdom`,
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MODIFY COLUMN `magic_resist` int(11) NOT NULL DEFAULT 0 AFTER `charisma`,
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MODIFY COLUMN `cold_resist` int(11) NOT NULL DEFAULT 0 AFTER `magic_resist`,
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MODIFY COLUMN `fire_resist` int(11) NOT NULL DEFAULT 0 AFTER `cold_resist`,
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MODIFY COLUMN `poison_resist` int(11) NOT NULL DEFAULT 0 AFTER `fire_resist`,
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MODIFY COLUMN `disease_resist` int(11) NOT NULL DEFAULT 0 AFTER `poison_resist`,
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MODIFY COLUMN `corruption_resist` int(11) NOT NULL DEFAULT 0 AFTER `disease_resist`,
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MODIFY COLUMN `physical_resist` int(11) NOT NULL DEFAULT 0 AFTER `corruption_resist`,
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MODIFY COLUMN `min_dmg` int(11) NOT NULL DEFAULT 0 AFTER `physical_resist`,
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MODIFY COLUMN `max_dmg` int(11) NOT NULL DEFAULT 0 AFTER `min_dmg`,
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MODIFY COLUMN `hp_regen_rate` int(11) NOT NULL DEFAULT 0 AFTER `max_dmg`,
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MODIFY COLUMN `attack_delay` int(11) NOT NULL DEFAULT 0 AFTER `hp_regen_rate`,
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MODIFY COLUMN `spell_scale` int(11) NOT NULL DEFAULT 100 AFTER `attack_delay`,
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MODIFY COLUMN `heal_scale` int(11) NOT NULL DEFAULT 100 AFTER `spell_scale`,
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MODIFY COLUMN `special_abilities` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `heal_scale`,
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ADD COLUMN `heroic_strikethrough` int(11) NOT NULL DEFAULT 0 AFTER `heal_scale`;
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