[Feature] Add Heroic Strikethrough to NPC Scaling (#3028)

* [Feature] Add Heroic Strikethrough to NPC Scaling

# Notes
- Adds Heroic Strikethrough support to NPC scaling.
- Cleans up `std::stoul` to use `Strings::ToUnsignedInt` since recent changes.
- Sets default values to sane values and removes support for `NULL` values.

* Update 2023_03_04_npc_scale_global_base_heroic_strikethrough.sql
This commit is contained in:
Alex King
2023-03-05 22:36:53 -05:00
committed by GitHub
parent 8f5e7978ab
commit f030461bc7
6 changed files with 162 additions and 88 deletions
+1 -1
View File
@@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9222
#define CURRENT_BINARY_DATABASE_VERSION 9223
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038
#endif