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[Feature] Add Heroic Strikethrough to NPC Scaling (#3028)
* [Feature] Add Heroic Strikethrough to NPC Scaling # Notes - Adds Heroic Strikethrough support to NPC scaling. - Cleans up `std::stoul` to use `Strings::ToUnsignedInt` since recent changes. - Sets default values to sane values and removes support for `NULL` values. * Update 2023_03_04_npc_scale_global_base_heroic_strikethrough.sql
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* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9222
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#define CURRENT_BINARY_DATABASE_VERSION 9223
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038
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#endif
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