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[Cleanup] SE_AttackSpeed3 effect_value is always less than 0 (#3222)
# Notes - This was always false.
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@ -4488,12 +4488,9 @@ void Mob::NegateSpellEffectBonuses(uint16 spell_id)
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case SE_AttackSpeed3:
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case SE_AttackSpeed3:
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{
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{
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if (effect_value > 0) {
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if (negate_spellbonus) { spellbonuses.hastetype3 = effect_value; }
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if (negate_spellbonus) { spellbonuses.hastetype3 = effect_value; }
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if (negate_aabonus) { aabonuses.hastetype3 = effect_value; }
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if (negate_aabonus) { aabonuses.hastetype3 = effect_value; }
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if (negate_itembonus) { itembonuses.hastetype3 = effect_value; }
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if (negate_itembonus) { itembonuses.hastetype3 = effect_value; }
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}
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break;
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break;
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}
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}
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