From efbeb2dbb74b234ab8cc65e416fabb5c0841ba4d Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Wed, 5 Apr 2023 11:05:44 -0400 Subject: [PATCH] [Cleanup] SE_AttackSpeed3 effect_value is always less than 0 (#3222) # Notes - This was always false. --- zone/bonuses.cpp | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index 98b70cf14..af4d80cdf 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -4488,12 +4488,9 @@ void Mob::NegateSpellEffectBonuses(uint16 spell_id) case SE_AttackSpeed3: { - if (effect_value > 0) { - if (negate_spellbonus) { spellbonuses.hastetype3 = effect_value; } - if (negate_aabonus) { aabonuses.hastetype3 = effect_value; } - if (negate_itembonus) { itembonuses.hastetype3 = effect_value; } - - } + if (negate_spellbonus) { spellbonuses.hastetype3 = effect_value; } + if (negate_aabonus) { aabonuses.hastetype3 = effect_value; } + if (negate_itembonus) { itembonuses.hastetype3 = effect_value; } break; }