Remove SpellTypeRequiresCastChecks

This commit is contained in:
nytmyr
2024-12-10 13:59:17 -06:00
parent 51332cc0c7
commit ef7af5c63f
2 changed files with 0 additions and 26 deletions
-25
View File
@@ -3116,31 +3116,6 @@ bool SpellTypeRequiresTarget(uint16 spellType, uint16 cls) {
return true;
}
bool SpellTypeRequiresCastChecks(uint16 spellType) {
switch (spellType) {
case BotSpellTypes::AEDebuff:
case BotSpellTypes::AEDispel:
case BotSpellTypes::AEDoT:
case BotSpellTypes::AEFear:
case BotSpellTypes::AELifetap:
case BotSpellTypes::AEMez:
case BotSpellTypes::AENukes:
case BotSpellTypes::AERains:
case BotSpellTypes::AERoot:
case BotSpellTypes::AESlow:
case BotSpellTypes::AESnare:
case BotSpellTypes::AEStun:
case BotSpellTypes::PBAENuke:
case BotSpellTypes::Mez:
case BotSpellTypes::SummonCorpse:
return false;
default:
return true;
}
return true;
}
bool SpellTypeRequiresAEChecks(uint16 spellType) {
switch (spellType) {
case BotSpellTypes::AEMez:
-1
View File
@@ -748,7 +748,6 @@ bool IsClientBotSpellType(uint16 spellType);
bool IsHealBotSpellType(uint16 spellType);
bool SpellTypeRequiresLoS(uint16 spellType, uint16 cls = 0);
bool SpellTypeRequiresTarget(uint16 spellType, uint16 cls = 0);
bool SpellTypeRequiresCastChecks(uint16 spellType);
bool SpellTypeRequiresAEChecks(uint16 spellType);
bool IsCommandedSpellType(uint16 spellType);
bool IsPullingSpellType(uint16 spellType);