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[Hotfix] Fix lua mod load path
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@@ -1010,7 +1010,7 @@ void LuaParser::ReloadQuests() {
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}
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}
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LoadScript(fmt::format("{}{}", path.GetLuaModsPath(), std::string(file_name)), file_name);
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LoadScript(fmt::format("{}/{}", path.GetLuaModsPath(), std::string(file_name)), file_name);
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mods_.emplace_back(L, this, file_name);
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}
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