Renamed a few spell effects more appropriately.

This commit is contained in:
KayenEQ
2014-07-01 16:52:28 -04:00
parent 3b8993a302
commit ede7f9899c
5 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -2860,8 +2860,8 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
case SE_CriticalHealChance:
case SE_CriticalHealOverTime:
case SE_CriticalDoTChance:
case SE_SpellOnKill:
case SE_SpellOnKill2:
case SE_ProcOnKillShot:
case SE_ProcOnSpellKillShot:
case SE_CriticalDamageMob:
case SE_LimitSpellGroup:
case SE_ResistCorruption: