Renamed a few spell effects more appropriately.

This commit is contained in:
KayenEQ
2014-07-01 16:52:28 -04:00
parent 3b8993a302
commit ede7f9899c
5 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -4139,9 +4139,9 @@ void Mob::TrySpellOnKill(uint8 level, uint16 spell_id)
{
if (spell_id != SPELL_UNKNOWN)
{
if(IsEffectInSpell(spell_id, SE_SpellOnKill2)) {
if(IsEffectInSpell(spell_id, SE_ProcOnSpellKillShot)) {
for (int i = 0; i < EFFECT_COUNT; i++) {
if (spells[spell_id].effectid[i] == SE_SpellOnKill2)
if (spells[spell_id].effectid[i] == SE_ProcOnSpellKillShot)
{
if (IsValidSpell(spells[spell_id].base2[i]) && spells[spell_id].max[i] <= level)
{