(RoF+) Added a work-around for the cursor buffer issue.

This commit is contained in:
Trevius
2014-12-22 20:51:56 -06:00
parent b072f5873d
commit ed257b0ef3
5 changed files with 32 additions and 17 deletions
+13 -12
View File
@@ -617,6 +617,7 @@ void Client::DropItem(int16 slot_id)
// Save client inventory change to database
if (slot_id == MainCursor) {
SendCursorBuffer();
std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
database.SaveCursor(CharacterID(), s, e);
} else {
@@ -678,19 +679,19 @@ int32 Client::GetAugmentIDAt(int16 slot_id, uint8 augslot) {
return INVALID_ID;
}
void Client::SummonCursorBuffer() {
void Client::SendCursorBuffer() {
// Temporary work-around for the RoF+ Client Buffer
// Instead of letting the client move items around in cursor buffer,
// we can just delete an item from the buffer and summon it to the cursor.
// Instead of dealing with client moving items in cursor buffer,
// we can just send the next item in the cursor buffer to the cursor.
if (GetClientVersion() >= EQClientRoF)
{
if (!GetInv().CursorEmpty())
{
const ItemInst* inst = GetInv().PopCursor();
SummonItem(inst->GetID(), inst->GetCharges(), inst->GetAugmentItemID(0),
inst->GetAugmentItemID(1), inst->GetAugmentItemID(2), inst->GetAugmentItemID(3),
inst->GetAugmentItemID(4), inst->GetAugmentItemID(5), inst->IsAttuned(), MainCursor,
inst->GetOrnamentationIcon(), inst->GetOrnamentationIDFile(), inst->GetOrnamentHeroModel());
const ItemInst* inst = GetInv().GetCursorItem();
if (inst)
{
SendItemPacket(MainCursor, inst, ItemPacketSummonItem);
}
}
}
}
@@ -1332,7 +1333,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
}
DeleteItemInInventory(move_in->from_slot);
SummonCursorBuffer();
SendCursorBuffer();
return true; // Item destroyed by client
}
@@ -1543,7 +1544,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
{
if (dstitemid == 0)
{
SummonCursorBuffer();
SendCursorBuffer();
}
std::list<ItemInst*>::const_iterator s = m_inv.cursor_begin(), e = m_inv.cursor_end();
database.SaveCursor(character_id, s, e);
@@ -1580,7 +1581,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
trade->AddEntity(dst_slot_id, move_in->number_in_stack);
if (dstitemid == 0)
{
SummonCursorBuffer();
SendCursorBuffer();
}
return true;
@@ -1702,7 +1703,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
// If not swapping another item to cursor and stacking items were depleted
if (dstitemid == 0 || all_to_stack == true)
{
SummonCursorBuffer();
SendCursorBuffer();
}
std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
database.SaveCursor(character_id, s, e);