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Add show_name and untargetable to npc_types fixes #637
Note the bodytype hack is still there since I was having issues with some npcs still showing names
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@@ -133,6 +133,8 @@ struct NPCType
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uint8 legtexture;
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uint8 feettexture;
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bool ignore_despawn;
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bool show_name; // should default on
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bool untargetable;
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};
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namespace player_lootitem {
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