Add show_name and untargetable to npc_types fixes #637

Note the bodytype hack is still there since I was having issues with
some npcs still showing names
This commit is contained in:
Michael Cook (mackal)
2017-07-19 02:17:08 -04:00
parent 20b6c2f556
commit ec77e3a6fd
12 changed files with 27 additions and 10 deletions
+2
View File
@@ -133,6 +133,8 @@ struct NPCType
uint8 legtexture;
uint8 feettexture;
bool ignore_despawn;
bool show_name; // should default on
bool untargetable;
};
namespace player_lootitem {