Add show_name and untargetable to npc_types fixes #637

Note the bodytype hack is still there since I was having issues with
some npcs still showing names
This commit is contained in:
Michael Cook (mackal)
2017-07-19 02:17:08 -04:00
parent 20b6c2f556
commit ec77e3a6fd
12 changed files with 27 additions and 10 deletions
+1
View File
@@ -1944,6 +1944,7 @@ void Client::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
ns->spawn.guildID = GuildID();
// ns->spawn.linkdead = IsLD() ? 1 : 0;
// ns->spawn.pvp = GetPVP() ? 1 : 0;
ns->spawn.show_name = true;
strcpy(ns->spawn.title, m_pp.title);