Implemented SE_MassGroupBuff as spell effect (no longer hard coded for AA

only). Run required SQL to update AA tables.
Updated spells_new field175 -> numhits_type
This commit is contained in:
KayenEQ
2014-06-26 05:40:09 -04:00
parent 2a48b199d2
commit ec35c0d933
8 changed files with 22 additions and 11 deletions
+1
View File
@@ -180,6 +180,7 @@ Mob::Mob(const char* in_name,
trackable = true;
has_shieldequiped = false;
has_numhits = false;
has_MGB = false;
if(in_aa_title>0)
aa_title = in_aa_title;