Implemented SE_MassGroupBuff as spell effect (no longer hard coded for AA

only). Run required SQL to update AA tables.
Updated spells_new field175 -> numhits_type
This commit is contained in:
KayenEQ
2014-06-26 05:40:09 -04:00
parent 2a48b199d2
commit ec35c0d933
8 changed files with 22 additions and 11 deletions
+1 -1
View File
@@ -350,7 +350,7 @@ typedef enum {
#define SE_ProcChance 200 // implemented
#define SE_RangedProc 201 // implemented
//#define SE_IllusionOther 202 // *not implemented as bonus(Project Illusion)
//#define SE_MassGroupBuff 203 // *not implemented as bonus
#define SE_MassGroupBuff 203 // implemented
#define SE_GroupFearImmunity 204 // *not implemented as bonus
#define SE_Rampage 205 // implemented
#define SE_AETaunt 206 // implemented